更新ヒストリー

Last-modified: 2019-07-31 (水) 22:51:40

Version 1.33.2.19

MAIN FEATURES

Buyable double flatbed trailers (Scandinavia DLC required)
Buyable container and brick trailers (flatbed variants) and cargo market
Steam cloud based profiles
Reusable truck and trailer configuration templates
Physics improvements (suspension, damping, braking, COGs)
Rain drops behavior on glass improved
Music shuffling
Country and city name localization settings
g_disable_beacons (0/ 1/ 2) - for people having issues with blinking lights
Two new port cities added - Kapellskär in Sweden and Travemünde in Germany
various customization options

Version 1.32.3.14

MAIN FEATURES

Trailer ownership
Updated part of Germany map
Major UI changes (Main menu, Company Management screens, Dealerships, etc.)
Job filters redesign
Some of the old trailers discarded and redesigned
Power/airlines on AI trucks added (optional)
Rendering speedups
Option for automatic parking brake - disabled by default
Scania 2016 added to AI traffic
B-double type trailers added
Lighting improvements (sync with ATS)
The speed limit in France dropped to 80 KPH on some roads

Version 1.31.2.1

MAIN FEATURES

Power/air lines between truck and trailer(s)
More realistic mirror rendering (head position-based FOV)
Random road events
8x4 Scania R and S truck chassis
New routes for Special Transport DLC missions (Steam)
Mighty Griffin DLC aftermarket tuning parts for next-gen Scania S & R (Steam)

MINOR CHANGES

Job selection screens have new filter and cargo search elements
Parking brake automatically ON after truck spawn (g_park_brake_init)
Screenshot name format now based on date and time
Increased precision trip data (dashboard computer display)
Fixed torque converter locking
Fixed damaged predefined trucks in dealers and quick jobs
Fixed trailer damage reporting
Fixed HDR interpolation
UK trailers no longer have a different license plate from the lorry
Faster gear shifting for new Opticruise transmissions
Fixed/updated license plates in various countries (Belgian, Norwegian, Polish, Czech)

Version 1.30.2.2

MAIN FEATURES

New Generation Scania R-Series and S-Series trucks
Map improvements - city of Milano was completely remade, the whole northern part of Italy improved
Overhaul of navigation algorithms
Time zones support

MINOR CHANGES

ZF-16 transmission for all trucks that missed similar one
Map fitted to correct projection (more exact environment behavior), map panning option
Multi-torque engines support (used in DAF engines 2017)
Basic engine and transmission info in quick job truck tooltip
Trailers with country restrictions are towed only to services in given countries
Further polish to DAF, Volvo, and SCANIA trucks
Tons of map tweaks and fixes in the base map and older map DLCs
New luxury yacht cargo

Version 1.28.1.3

MAIN FEATURES

Doubles
Background screen options
Changed light look on the player and AI vehicles
DAF XF 2017 Facelift

MINOR CHANGES

Auxiliary brakes system support (engine brake and retarder in one control element)
Fixed licence plate change in states/countries where no city formats exist
Fixed brake vs parking brake behavior
Fixed tire noise of silent tires
Retarder improvement (better cruise control behavior, no braking with throttle, icon when moving only)
Steam Inventory support to allow for distributing rewards from upcoming World of Trucks events
Added three more steering wheel designs into Steering Creations DLC

Version 1.27.2.3

MAIN FEATURES

Country Specific Police Cars AI
Trailer Liftable Axles
Differential Lock
Adaptive transmission modes (power, normal, eco)
Improved engine simulation model (friction, braking, consumption)

MINOR CHANGES

Volvo with Allison gearbox can shift up over 4 gears.
Air pressure simulation improved (pressure buildup, cut-off sound, application pressure).
Coin sound tweaked.
FOV range increased to 40-120 degrees in adjuster.
Engine brakes set to 3 positions (as most current trucks have). One-key-hold control will use full strength still.
If engine brake toggle input is not assigned, increase/decrease engine brake inputs work similar to retarder (in range from 0 to maximum).
Multiple fueling points on gas stations.
g_force_economy_reset flag is disabled after economy reset.
Transmission input shaft simulation (double clutch).

MODDING INFO

Single "overrides" (forced default) rule can be used instead of defaults-suitable rule pair across linked accessories.
All pressure units set consistently to bars (data, animation, dashboard UI).
Nominal air_tank_pressure value added to chassis data.
Changed interior animations: all air, oil and brake pressure (gauges, indicators).
New interior animation: trailer axle lift (indicator), differential lock (button, indicator).
New engine data: resistance_torque (measured at 2000rpm).
Coin sound made moddable in the same way as other sounds (through ogg file).

Version 1.26.2.4

MAIN FEATURES

Compatibility with the Vive la France ! expansion
Older part of France reworked
New transmissions for all trucks
Upgrade shop and truck browser search tool

GAME CHANGES

Adjustable interior FOV per truck
Added parking difficulty (preset option included)
Truck repair/refuel performed by hired driver costs money, included in logs
Added informational dialog showing when game detects upgrade or downgrade
Added pounds + short tonnes as weight unit option
Better trailer air pressure simulation
Low air warning should only be active with running engine
Revised rolling resistance computations
Hired driver use the very same formulas for eco skill as the player

MODDING

Changed map parameters (climate_profile, map_data)
Moddable interior camera zoom parameters. (speed, factor)
1 degree rotation on Ctrl + R, 90 degree rotation on Home
Merged editable sign and sign dialog
Refresh sign template and its model from content browser
Added letter-spacing to sign editor
Store content browser navigation history
Support for day/nigh effect switching and child hookups for lod_model_hookup_u

View the full changelog

Version 1.25.2.5

MAIN FEATURES

Completely revamped DAF XF
Trailer selection
Custom steering wheel position

CODE

Cruise control is not disabled by the throttle anymore.
Interior camera zoom - You can bind the key for zoom in Options → Key and buttons → Camera controls → Zoom interior camera.
Option to set preferred job length generation in options.
Option to set split shifting input.
More unit display options (volume, consumption).

DATA

Steering wheels are now a separate model with a default and exclusive version for each truck
Steering knobs - six different steering knobs in each game; you are able to install them at four possible locations on a steering wheel.
Low air warning sound added.

MODDING

Separated map_data.sii from game_data.sii
Look_presets_defaults[] in interior camera
Change trailer looks to paint jobs.

Version 1.24.2.1

MAIN FEATURES

Improved external jobs support in game (direct control, freight market).
Physically simulated truck and trailer coupling (option).

CODE

Blinker auto off can be disabled (option).
Speeding highlight can be disabled (option).
Cabin accessory physics does not require DLC anymore.
Torque converter simulation greatly improved.
Automatic transmission behavior improved.
XInput support added - custom support for XBox controller.
Added UI support for 4th and 5th controller.
Gear shift selectors (range, split) now have UI support for position-based switches.

DATA

Scania trucks reworked.

MOD

Unit name fixes, most interior accessory and some other mods need update.
Damage params moved out from game_data.sii and some more added (including wear and part damage factors).
Data driven engines (torque curve, rpm limits).
Force feedback data for XInput added (force_feedback.sii).
Torque converter physics data added, separated manual clutch data (physics.sii).
Data change from driven wheel to driven axle.
Added check for internal camera continuity.

Version 1.23.1.1

MAIN FEATURES

Steam Workshop (available only in the Steam version, activate the game in the Steam client)
New Rims

UI

Traffic offense can be disabled (option)
Navigation path (red line) can be disabled (option)
Option to keep Route Advisor hidden while getting new notifications
Autopark feature can be disabled (option)
Speeding highlight on Route Advisor

VEHICLES

Smart cruise control can use activated engine brake when no retarder is present
Advanced shifting simulation
Real shifter layouts (Scania, Volvo, ZF). To activate them you need to use new profile or remove your custom H-Shifter layouts
Improved truck stability during retarder usage

OTHER

AI improvements
Traffic offense costs scaled by player level

Version 1.22.2

GAMEPLAY

World of Trucks Contracts feature - now you able take jobs from the World of Trucks website
Tire decals coloring
Simulated tire grades based on European tire grading system (rolling resistance, wet grip, noise levels)
The paint shop was integrated into the standard truck configuration

VEHICLES

adjusting fifth wheel position for most of 6x2, 6x4 chassis's to decrease under steering under full throttle

CODE

When clutch axis is not assigned for H-Shifter transmission, truck will handle clutch itself (much like sequential transmission)
When shifter layout is named (new attribute "name"), the name string is shown in game for better recognition
Hired drivers are more efficient when equipped by good truck
User defined limit for length of generated jobs in the offline economy (g_job_distance_limit)
User defined LOD distance for pedestrian, traffic and parked cars; multiplier of default distance (g_lod_factor_pedestrian, g_lod_factor_traffic, g_lod_factor_parked)
Config for disabling "Autoparking" dialogue (g_adviser_auto_parking)
Config for disabling Route Advisor popups when hidden (g_adviser_keep_hidden)
Fixing missing world on low-end GPUs on OSX
Improved physics and stability of trailers (disconnected, parked, AI)

AI

User defined traffic density, defined by multiplier to default (g_traffic)
Improved simulation of suspension (leaning in curves or when accelerating/decelerating)
Improved navigation, lane switching, spawning and obstacle checking

SOUND

New sounds for Volvo FH16 Classic
New sounds for Volvo FH

MISC

Higher resolution textures are used on models in UI screens regardless of the graphics settings
Redesigned job and time widget on desktop
Day/night effect switching for movers and walkers

View the full changelog

Version 1.21.1

VEHICLES

Improved reflections in the cabin interior
Fixed spider paintjob from Halloween DLC missing for some variants of DAF Euro 6 cabin
Adjusted external interior for Actros 2009

CONTROLS

Added automatically generated Range-Splitter layout for H-Shifter
Improved compatibility with G29 force-feedback

SOUND

Improved sounds of tires and suspension
Improved sounds for manipulating blinker and brake sticks
Reduced volume of interior stick noises

MISC

Compatibility with Cabin Accessories
Workaround for missing geometry on low-end Intel GPUs on OSX
Fixed possible use of incorrect files after switching between profiles with different set of mods
Corrected vegetation sometimes appearing at wrong places in the map
The hud mirror switching key (F2) now enumerates all combinations: both off, only far on, both on, only near on
Improved road collisions

Version 1.20.1

MAIN CHANGES

GPS route customization
Geographically correct sun position
Enabled support for download of additional hand-picked loading screen images from WoTr. All images can be seen using the "Image Spotlight" feature in "Photo Studio".

AI

Increased traffic density in city areas
Added 'village area' rule to allow specifying urban area without increased traffic density
Fixed non-urban speed limit in UK
Support for spawn_trailer_count attribute of traffic_vehicle_type
Lower probability of spawning an AI truck without a trailer
Fixed license plate definitions switched between bus and trailer
Uses correct wheel position when placing AI trailer wheels on ground
Fixed rear wheels of AI vehicles not being placed on ground in steep hils
Fixed vehicles remaining on wrong way lane after avoiding obstacle in some cases
AI vehicles turn off engine during fueling

EDITOR

Free camera supports inverted mouse (respects the c_minvert input constant)
Changed design of road dialog
Fixed "grave" key not working with some keyboard layouts (e.g. Hungarian)
Separate snapping of nodes and control points
Editor shortcut mapped to bezier patch
Added support for rotation undo for bezier patch control points
Increased node joining tolerance to fix problems with joining nodes far away from center of the map
Grid size shortcut changed from Alt+wheel to Ctrl+wheel

VEHICLES

Mercedes Actros 2014: Fixed speedometer in UK variant, Improved interior, Tweaked normal map, Smoothed some hard edges, Shadowcaster tweaks
Iveco Hiway: Smoother horns
DAF XF Euro6: Cleanup of the models
Scania Streamline: DRL
Fixed UV on bulk cement trailer
Fixed missing wheels on brick trailer
Vertex optimizations of AI trucks for DAF Euro6, Man TGX, Scania R
Volvo: Original sound of blinker on/off, Original sound of wipers, Equalization of gear_air sounds for interior
Mercedes Actros, Renault Premium: Fixed armrests missing in the exterior view
Fixed size of wheels

MISC

Particles are not generated for lifted wheels
Mirror resolution setting is not disabled on high quality
Longer mirror distances on high and ultra settings
Brake lights activate on slightest pedal touch
Correct turbo sound used on reverse
It is possible to use Steam controller-based keyboard for entering search text in mod manager
Fixed reporting of no-lights offense when driving in rain
Improved compatibility with Windows XP

Version 1.19.2.1

Hungary expansion - two new cities to the Going East! content: Pécs and Szeged
Mod Manager
Manual control for automatic transmission (shifting hints, switch between manual/auto)
Controls for dashboard navigation map (zoom, turn off)
Driver controlled trip info stored in truck computer (distance, consumption)
Editor improvements (see Modding Info)
Matching truck cabin interior looks shown in exterior view.
Improved readability of dashboard info in some trucks (computer display, GPS map)
Added wheel sounds on different surfaces (+ re-balanced sounds)
Added sounds for sticks and buttons in truck cabin

Version 1.18.1.3

fix for occasionally appearing triangle flickering
fix for missing geometry on some Windows XP configurations

Version 1.18.1

New truck: Mercedes-Benz New Actros
Mercedes-Benz brand is in the game
Improved vegetation (prefab vegetation distances, rebalanced vegetation LODs, more settings)
DRL for Iveco Hi-Way, Mercedes-Benz New Actros, Volvo FH, DAF XF Euro6
New trailer skins
Support for weather-based pedestrian spawning, support for multiple animations
Over a thousand minor fixes in world models and in the map

Version 1.17.1

New weather and lighting setup
New sounds for DAF XF Euro 6
New drivers, new driver art
Tires and rims turned into independent accessories
Added six-wheeled chassis for both Renault Magnum and Premium
Better support for retina displays (OSX)
Traffic AI behavior improvements
Improved engine performance and stability
Improved support for multi-monitor systems

Version 1.16.2

64-bit build
New large truck dealer / showroom
Truck fixes: shadows in Scania R, Scania Streamline, Volvo FH16 2012, Renault Magnum 2009 + sideskirts; mirror in MAN TGX, Renault Premium holes and collision
Paintjob fixes: Raven for DAF, MAN, Heavy Duty
Cargo: removed Christmas Gifts, fixed car transporter, fixed helicopter texture and straps
Reduced stalling: bigger memory pool in 64-bit builds, better memory handling, delayed shadow loading, random look selection, sound accessories
Improved memory management on 32-bit OS
Fixed free roam check in the Careerist achievement
Map fixes

Version 1.15.1

New Exclusive interior for DAF Euro 6
New sounds for Scania 6 cylinder engines
New sounds for Iveco Highway and Iveco Stralis
Support for different dashboard computer back-light colors

Showroom updates:

New interface for showrooms
New showroom interior
New look for small truck dealers
Significantly faster autosaving

Gameplay improvements:

Interior camera motion feature - camera can now simulate movements of the player's body and motion of the truck seat
Smart cruise control - retarder will now be used automatically
Trailer brake
Support for second reverse gear for custom H-Shifter layouts

Support for Holiday Special content

Version 1.14.2

Code

Liftable axles
Speed limit shown on dashboard GPS
Truck browser shows all upgrades and their level requirements
Increased damage for overturned vehicles
Higher penalties for damaged cargo (both xp and money)
Camera rotation based on steering and blinkers
Traffic improvement

Steam and online services

Steam Rich Presence: job information in "View Game Info" in the Steam friends list
Screenshot images contain additional metadata (game state, vehicle, camera)
Upload your World of Trucks profile truck from the in-game Screenshot Manager

Data

New truck: DAF XF Euro 6
Added three new 6-wheeled chassis for (almost) all trucks
Substantial data fixes in most chassis

Modding

New cargo definition structure
Per-sector weather climate profiles
Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)

View the full changelog

Version 1.13.3

Code

Steam achievements (available only in the Steam version, activate the game in the Steam client to obtain them)
Added functionality to unbind keys/buttons/axes in game ui
Added cruise control grid option
Cruise control speed limited to truck speed limit speed (if enabled)
Quickload and quicksave
Bindable keys/buttons for increasing and decreasing of radio volume

Data

Fixed speed limits in some countries (Belgium, France, Poland, Slovakia)
Fixed license plate generation in some cities (Graz, Klagenfurt, Ostrava)

Version 1.12.1

Added truck and trailer browsers
Added support for color balance&saturation tweaks to the photo mode
Added support for camera roll to the photo mode
Added cargo group filter to the job selection screens (e.g. in top left corner of the screen). Requires new attributes we added to game_data.sii so if you have a modded version without those attributes, it will not work.
Added missing straps texture
Better messages are shown when removable DLC is missing instead of using the message originally intended for MODs
Enabling news on the profile page using the "Enable news" button will also load them
Fixed visualization of the initially selected button on the mirrors adjuster
Fixed speed limits in UK
Fixed calculation of vehicle bounding box
Fixed crash in delivery log if city is missing as result of mod removal
Game will try to fix game time when it is too far behind during game load as the result of use of the MP mod
Workaround for possible hang in the truck configurator in profile which was broken by the MP mod
Set cargo weights for AI trailers
Removed calcium cargo
Removed reference to non-existing animation
Updated localization
Updated credits

Version 1.11.1

3 new cities: Venice, Graz, and Klagenfurt with a lot of new kilometers to explore
Seat Adjustment feature
Several months of tweaks of car AI code
Re-designed radio player for with additional sorting and filtering options
New Cruise control features
Displaying current road speed limit in Route Advisor (disable, or switch car or truck specific limits in options)
Complete UI facelift
Support for sway bar simulation
Refined the truck suspension for more control over truck and trailer stability
Recalculated the center of gravity of each cargo (more individual behavior of the whole rig)
Controls to adjust trailer stability in options
Improve collisions of player's truck and AI vehicles
Re-created all scratch and crash sounds in the game
Equalized the sound volume of in-cabin engine sounds and external engine sounds for all trucks
More realistic timing for the air brake sound
Retarder indicator is lit during automatic retarder usage
Ability to sell a garage
Ability to relocate your headquarters to another city
View the full changelog

Version 1.10.1

Code

Support for metallic paintjobs.
Fixed possible rare hang or crash.
Physics parameters of the fifth wheel are configurable in physics.sii

Data

Updated accessories to support paintjobs
Corrected speed limits in Austria, Belgium and Germany
Tweaked prices and unlock levels of some accessories
Fixed acceleration of traffic
Tweaked accessories of traffic trucks (badges, mirrors and sunshields)
Fixed various bugs in truck and trailer models

Version 1.9.22

Code

Brand new traffic AI system;
Oculus Rift support (with the -oculus launch option - this will be improved in the future), now also in the retail version;
Early support for gamepad-controlled mouse cursor;
Improved handling of automatic gearbox (more gears, interaction with cruise control);
Improved compatibility with semi-broken prefabs used in mods;
Improved error handling in radio playback;
Updated defaults for the Xbox 360 controller in the input wizard to provide a better initial experience.

Models

Scania Streamline improvements (model, textures, paint jobs, new parts and accessories) - you may need visit truck dealer and re-purchase some parts;
Volvo FH16 improvements (interior, wipers, shadows);
Iveco Hi-way improvements (dashboard computer, shadows);
Paintjobs are properly applied on add-ons in interior views;
Map improvements.

Sound

V8 engine sounds for Scania R and Scania Streamline.

Version 1.8.2.5

Fixed crash with new Volvo in UK

Version 1.8.2.3

All-new Scania Streamline truck model

Version 1.7.1

Fixed crash on freight market when too many jobs were generated (mods only)
Fixed rare crash that sometimes happened with air horn usage
Fixed incorrect trailer placement when automatic parking was used in Trameri Warszaw
Fixed engine displacement volumes for Volvo and Iveco

Version 1.7.0

All new Volvo FH and FH16 truck model

Version 1.6.1

World of Trucks site launched
Photo Studio - includes Photo-mode and Screenshot Manager allowing upload of your best screenshots to World of Trucks
Online profiles - ability to connect your profile to your World of Trucks account
New Iveco Stralis Hi-Way sounds recorded from actual truck
Individual air-horn sounds
Realistic fuel consumption option
Adaptive automatic transmission option
Shorter jobs generation probability increased
License plate changes fixed
(1.6.1) Fixed crash when a truck uses addons from removed mods
(1.6.1) Increased length of input in UI related to World of Trucks accounts

Version 1.5.2

Minimum requirement for Going East! DLC

DATA

Truck interiors appropriate for selected cabin type
Several new cars in the AI traffic
Lot of map tweaks especially in German/Poland area

CODE

Improved upgrade shop (addons and wheels handling, interiors) - you may encounter unexpected changes when shop is fixing your truck state
Fixed pedestrians disappearing
Fixed driver logs
Polished automatic gearbox logic
Consumption gauge and air pressure screen on Scania dashboard
Hazard warning made independent of blinkers

OPTIONS

Steering sensitivity slider range increased (both directions)
Steering non-linearity properly used with mouse
Added rumble stripe sound check-box so that it's possible to switch it off

Version 1.4.12

Improved resistance to some kinds of mod conflicts
Added g_prefab_replace command simplifying rename of prefabs.
Fixed issues with advisor after teleport.
Fixed several possible instabilities.
Fixed positioning of some company trailers.

Version 1.4.8

License plate system corrections
Interior animation fixes
Fixes to several tuning parts acting incorrectly
Improvements in memory system for better stability under heavy load
Traffic lights system fixes

Version 1.4.1

VEHICLES

All new truck Iveco Stralis Hi-Way with tuning upgrades
Volvo: Fixed position of lights on the front grill, animations fixes, dashboard fixes, added oil indicator
DAF: fixed speed gauge display in UK trucks, fixed exhaust
Majestic: Fixed disappearing of the doorsteps
Renault: Fixed blinkers
Man: Fixed material issues
Fixed wrong lod on flat bed trailer
Overweight trailer: Fixed position of wheel and mudguards
Cistern trailer: Fixed position of wheel and mudguards
Log trailer: Added front white lights
Fix shadow casters for some upgrades
AI cars: the lamps are visible from greater distance at night
Fixed shader issues with auxilary lights for all trucks

SIMULATON

Reworked force feedback feature
Engine torque simulation improvements. Idle throttle and clutch changes.
Many new physical properties added to the simulation model. All dashboard gauges are simulation based now
Vehicle telemetry information is available to third-party applications using a first version of ETS2 Telemetry SDK. Pilot testing with kind help of www.fanaleds.com
There is config variable in console "g_pedal_clutch_range", that can tweak clutch pedal active area length. Range is 0.1 to 1.0 (default value is 1.0)
Fuel consumption during engine idle fixed

GAMEPLAY

Redesigned Job Market's job listing to be able scroll through all jobs
The speed limiter can be now disabled in Options screen.
Added Advisor warning messages related to retarder, parking brake and air pressure warnings are not shown when gear is set to neutral.
Added new optional control scheme where steering, accelerator and brakes can all be controlled by mouse
Ferry route length displayed in the job selection.
Loan installments are properly rounded up and displayed, improved timing of loan payments
Upgrade shop does not automatically discard everything with change of cabin/chassis. Only non-compatible accessories are removed
There is config variable in console "g_income_factor", that can lower job income of you and your drivers for more challenge. Range is 0.0 to 1.0 (default value is 1.0)
World map can be closed by same key that opens it (default key M)

MAP

Fixed navigation lines on UK variant roundabout
Hundreds map fixes, tweaking and prettyfications
A2 highway completed (as in real life 2 lane highway) including tollgates
New road leading south from Szczecin in Poland
Fix - added some no-weather areas placed under some bridges to avoid rain appearing there
Wrongly set border between France and Belgium fixed
Grass, terrains and rocks intersecting walls of some tunnels fixed
Tons of other minor map fixes

MODELS

Prefabs tweaking (improved AI flow somewhat, major AI rewrite is coming later)
Less steep quarry prefab to lessen weaker engine trucks having problems when going uphill
New small tollgates in Poland on A2 road
Fixed animations of various pedestrians

CODE

Asynchronous loading smoothes speed of resource loading resources, reducing overall lag and "spikes" for more even framerate
It is possible to skip the intro animation using a -nointro parameter
Fixed garage name in player truck relocation UI
Rain probability in both corner values ensures infinite weather duration
Weather can change after time fast forward
The save slot selection is shown after profile selection if there was problem with automatic load
There is config variable in console "s_rumble_enabled", that can enable/disable sound of rumble stripes on the roads
Increased range of non-linerity slider in controller option screen
Fix potential crash related to recent Nvidia Optimus drivers changes
Added more job-start autosaves
Improved robustness to mod removals
Improved behavior of input wizard
Improved efficiency of memory pool usage
Renamed game.log and game.crash files to game.log.txt and game.crash.txt
Improved behavior of non-widescreen resolutions while driving
Experimental support for triple-monitors. Controlled by r_multimon_mode cvar (0-disabled, 1-wide fov with ui on central monitor, 2 - three separate views). In the three-view mode it is possible to compensate for bezels using r_multimon_border_fov_* cvars
The game will reset jobs whenever it detects certain changes in data
Added Georgian language to the game

SOUND

Money sound played only on important events
Air brake sound fixed

STEAM

Game will pause when Steam overlay appears
Steam notifications are positioned on the opposite side of the screen than Route Advisor

MODDING

New sector based map format which supports simultaneous modifications by more than one user and local extensions as long they operate in separate sectors.
Many definition lists (e.g. types of AI trucks) can be now simultaneously extended by more than one mod.
As result of multiple changes it is now possible to have more than one reverse speed in modded trucks.

Version 1.3.1

(1.3.1) several safety checks added to improve stability with unofficial game mods created for previous versions of the game
official licenses from Iveco and Volvo
ability to change the company name, logo or preferred brand
retarder (automatic or manual)
per-profile mod selection (can be overridden using -force_mods command line parameter)
support local currencies of each country in the game
gearbox accessory selection
new online radio stations (now up to 190 stations)
physics takes into account different weights for trailers and cargos
Renault Premium upgrades
Renault Magnum side-skirts are now an optional upgrade
hired driver log
hired drivers more likely to find suitable cargo on the way back
re-hired driver issue fixed
ferry fee is not charged to player for quick jobs
UK distances in GPS fixed
fixed memory leak when playing mp3 files using radio
improved handling of corrupted save files
improved resiliency to some types of corruptions caused by mod removal
fixed cabin blur during rain
over 200 map changes and fixes
several German roads thoroughly tweaked and prettyfied
bump causing damage on German A3 fixed
powerline columns in the middle of the road removed
gas station in Bremen
AI curves fixing on some prefabs
increased vertex buffer sizes to improve game stability with more detailed vehicle models
Product Key verification step added, only genuine keys in good standing accepted as of version 1.3+

Version 1.2.5.1

DAF - added as new licensed truck brand
added command line parameter -nodx9ex which disables extended DX9 interfaces for compatibility with Xfire
support for Unicode characters
support for Japanese, Korean, Vietnamese, Chinese, and Bulgarian
enter your name in profile with non-ASCII characters
better automatic save/load system
fixes in registration plates for SK, NL, FR, I, S, BE, A
recreated lamps illumination of all trucks, trailers and AI vehicles
readjusted fatigue simulation
new gearboxes for each truck
adjusted steering
over two hundred individual map fixes and prettyfications, fixed weather areas, added new lamps to prefabs
several inaccessible roads removed from navigation system
bus added as AI vehicle in traffic
improvements of AI handling on prefabs - speed, acceleration, and braking
decreased Valiant dashboard brightness
route advisor's "running line" corrected
added extra tier to progress history - progress is shown up to level 150 now
skill screen doesn't pop up on level up anymore if there are no skill points available
rain probability slider added to Options
truck braking intensity slider added to Options
subtle improvements in HDR tonemapping

Version 1.1.3

Improved handling of fatigue.
Stopping of advisor lines fixed.
Some potentially crashing issues fixed.

Version 1.1.1

Hazard warning indicators are working with engine off.
Improved vehicle maneuverability.
Improved HDR tonality.
Cruise control disables on any action of the driver.
Fixed sunshafts missing with MLAA enabled in some situations.
Dynamic force feedback disabled when the game is paused.
Truck license plate management corrected.Missing money in UK variant of "lite" Route Advisor fixed.
Wrong dashboard cruise control symbols corrected.
Wrong handling of double click on certain UI elements fixed.
Missing AI traffic on some low-end setups fixed.
Missing load/save screenshots for long profile names fixed.
Random trailer disappearing after truck upgrade fixed.
Missing navigation route after truck upgrade fixed.
Parking bonus is awarded correctly.
Total job distance computation corrected.
Fixed sound bursts of the environment-placed sounds.
Parking brake stick animation updated after setting value.
Map: signs tweaking, AI speed tweaking on some problem spots.
Fixed Majestic windshield wipers.