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ヘルプ日本語訳/The Backdrop Object/Description

Last-modified: 2010-10-08 (金) 17:15:10

ヘルプ日本語訳 > The objects > Inventory > The Backdrop Object > Description


説明 Edit






(原文)Description Edit

The Backdrop object is used primarily for creating backgrounds for your applications from bitmap images, but it can also be used to create simple color backgrounds. You have the flexibility of building your background using a number of different Backdrop objects or by resizing one backdrop to fill the entire frame. Backdrop objects remain in the same position for the duration of your application. They can be used for obstacles such as walls or doors in games or can have no effect on other objects in your application.


Backdrop objects can be defined as obstacles in the Frame editor, which means that Active objects can collide with them and trigger various actions. As an obstacle, the Backdrop object can also be used as platforms and ladders in different types of games.


There are no conditions, actions, or functions associated with the Backdrop object. The Backdrop object does not appear in the event editor.