| Juno | ||||
![]() | Rarity | C | Conversion | 1 |
| Cost | 1 | Element | Non-Elemental | |
| Class | Cavalry | Attack Type | Physical Close Range | |
| HP | 10 | Attack | 10 | |
| Movement Speed | 15 | Attack Range | 1 | |
| Line of Sight | 4.5 | Spotting Range | 5 | |
| Siege Power | 3 | Deployment Time | 7.5 sec | |
| Movement Type | Normal | Traits | - | |
| Requirement | - | |||
| Lone Action | SP | 1 | Casting Time | 0 |
| Activate "Independent 2". Can act twice outside commandable range (Reset on every AP). | ||||
| Subsequent request | Passive | |||
| When deployed, draw 1 card cost 6 or more from the deck. | ||||
| Highly Selected | Passive | |||
| When deployed, increase own HP and Attack by 25%. Requirement: Deck with configuration of 30 cards (6 or less cost 4 cards). | ||||
| Backstory | ||||
| "Squad officer who belongs to the front cavalry troops, Juno" Officer of the new recruit. Initially she was a National Guard for a different state. During a certain operation, she was left behind by her allies and became a prisoner of a Trill State Army. Easy to give up on the harsh situation. | ||||
CV:牛田裕子 (Ushida Hiroko)
Illustrator:ゆのひと
