| Jin | ||||
![]() | Rarity | C | Conversion | 1 |
| Cost | 2 | Element | Water Element | |
| Class | Scout | Attack Type | Physical Close Range | |
| HP | 20 | Attack | 10 | |
| Movement Speed | 12 | Attack Range | 1 | |
| Line of Sight | 5 | Spotting Range | 7 | |
| Siege Power | 8 | Deployment Time | 7.5 sec | |
| Movement Type | Normal | Traits | - | |
| Requirement | - | |||
| Provisional | Passive | |||
| Every turns multiples of 3, at the end of AP, Ex Cost +1. | ||||
| Act Alone | Passive | |||
| Can act twice outside commandable range (reset on every AP). | ||||
| Highly Selected | Passive | |||
| When deployed, increase own HP and Attack by 25%. Requirement: Deck with configuration of 30 cards (6 or less cost 4 cards). | ||||
| *Backstory* | Passive | |||
| "Revenge Thief, Jin" His mother died while he was living in poverty. According to the story he heard, his father seems to be a nobleman. A grudge against him became a grudge against a nobleman and a common thief became a righteous thief, he said. He was relieved that he found his way, but when his luck ran out, he went into prison. It was a bad idea. He is being released with one condition... "I guess the army doesn't have enough people, even resorting to using bandits, huh?" | ||||
CV:田邉幸輔 (Tanabe Kosuke)
Illustrator:荒野
