特徴
- Role type: Hybrid (role of protector and distance fighter)!
- Hit Strength: Average. They can't do a great deal of direct damage.
- Flexibility: Good. Excellent with the dolls. There have several different methods of overcoming their adversaries.
- Cooperation: Average. They don't have many ways of helping their allies, except using their dolls.
- Fighting Position: At the back. They are effective long distance.
- Easy Target: Opponents with attacks that cover a shorter distance than their own, opponents that are easy to kite or keep at range.
- Difficult Target: Enemies who are resistant to the Earth element.
スペル
エレメンタル スペル
アイコン | Lv | 名称 | 備考 |
Vaporize | A minor refreshing spell inflicting damage to the enemy. | ||
Sadida’s Tear | Deal consequent damage on the enemy which doesn’t need a line of sight. | ||
Mudool | A mud bath dealing damage to the opponent or healing dolls and totems. | ||
Rust | A vicious spell that injures the target as well as half the damage done to the totem. Cannot be used on the totem or the character linked to it. | ||
Drain | The Sadida drains the target’s health points and redistributes it to their dolls. | ||
Bramble | A spell dealing earth damage and whipping the opponents that are a bit too reckless. | ||
Fertilizer | A basic earth spell dealing reasonable damage. Used on a doll, fertilizer increases all its resistances. | ||
Wild Grass | The Sadida will invoke wild plants that will attach to the opponents, preventing them from any movement while damaging them. Gives an advantage to dolls by making them move faster. | ||
Earthquake | By invoking the forces of nature, the Sadida triggers an earthquake which will randomly hit on the combat area. | ||
Multiple Bramble | This area spell does less damage than Bramble but will hit several opponents. | ||
Wood Scent | The Sadida casts a minor wind blow dealing a small amount of damage to the opponents. | ||
Poisoned Wind | The Sadida casts a poisoned wind dealing hearth damage if the target moves. | ||
Cold Hit | This spell cools down the target and reduces its Wind resistance as well as dealing damage. | ||
Kohmir | Kohmir allows the Sadida to pick a target during the turn. The Sadida and the target’s movement being affected. This spell cannot be cast on a stabilized target. | ||
Gust | This spell allows to target a cell in order to invoke a violent wind, pushing back enemies close to it and dealing damage. |
特化スペル
アイコン | Lv | 名称 | 備考 |
Doll | This spell casts a Doll Seed . It’s element will then depend of the first attack it receives. | ||
Doll Sacrifice | The Sadida sacrifices one their dolls in order to gain a percentage of its heath points. | ||
Explodoll | When a doll dies, it will explode and inflict damage around. | ||
Doll link | The Sadida links their life to their dolls, any damage received will then be redirected to the dolls. | ||
Doll Knowledge | This spell allows the Sadida to control several dolls at once. | ||
Voodoll | The Sadida invokes a totem linked to a target, any damage or heal cast on the totem will be sent to the target. | ||
Tree | The Sadida turns into a tree which cannot be targeted and heals itself. However, all the dolls will become Doll Seeds and will need to be reactivated later. | ||
Unleash O Doll | Dolls will go berserk and attack the totem or the opponent targeted by the spell. | ||
On your leaves | As good guards, the dolls have a chance to reach the Seeded state. During their turn, they will attack the enemy which attacked the Sadida. | ||
Still Life | The Sadida has a chance to reincarnate into a Doll Seed when dying. They will then become an overpowered doll. |