| Name | Description | Obtention method | Floor/event |
| Evasion | Class units have a 20% chance to evade enemy attacks | - | 2 |
| Antigravitational Strike | Has a 20% chance of powerfully knocking back smaller enemies when attacking | - | 5 |
| Thorn Armor ⚔ | Class units return 60% damage back to the enemy | - | 3 |
| Resurrection | Once per fight, Class units can rise from the dead with 20% health if they have 120 mana | - | 2 |
| Thick Skin | Class units receive +30 to armor | - | 5 |
| Healthy Fat | Class units receive +30% to health | - | 5 |
| Defensive Magic | Class units get 100% added to armor for 3s when using an active ability. Does not stack | | |
| Speed Magic | Class units get 15% added to attack speed for 20s when using an active ability | | |
| Final Aid | On death, Class units increase a random ally's attack by 70. Does not stack | | |
| Stunning Beauty | Class units have a 20% chance to stun an enemy attacking them for 2s | Kill 1 "54MUR41" monsters | 2 |
| Last Chance | When below 30% health, Class units have a 35% chance to evade enemy attacks | Kill 12 "Juggernaut" monsters | 2 |
| High Intelligence | Class units receive 100% more experience | Kill 16 "Doc Oc" monsters | 2 |
| Mage Gene | Class units deal 50 more magic damage. Triggers each tick for abilities over time | | |
| You Thought | Class units Every 15s, Class units block incoming magic damage for 10 mana. If it's damage over time, this only blocks the first tick. | - | 5 |
| Cleansing | Class units purge all negative effects from themselves every 10s for 15 mana | Kill 22 "Leech" monsters | 2 |
| Second Chance | Class units have a 35% chance to rise from the dead with 25% health after the fight | Kill 2 "Bone Rider" monsters | 2 |
| Vengefulness ⚔ | When dying, Class units increase the damage of allies in a small radius by 80. This bonus doesn't stack. | Kill 6 "Slime" monsters | 2 |
| Magic Shield | Class units can buff themselves with a shield, blocking 500 damage every 10s for 40 mana | Kill 5 "Deathknight" monsters | 9 |
| Shockwave ↯ | Mages can create a powerful shockwave every 30s for 100 mana, dealing 180 magic damage | Kill 1 "Triune" monsters | 9 |
| Splash ⚔ | Class units' attacks deal 20% splash damage | Kill 5 "*THE* Drone* monsters | 2 |
| Untouchable | Class units slow an attacking enemy's attack speed by 30% | Kill 5 "Kaled v1" monsters | 2 |
| Chilly Attack | Mages slow the enemy's attack by 20% for 5s on (their own) attack | This mutation is available through a quest | NINJA |
| Fireball! ↯ | Mages can hurl a fireball at enemies every 9s for 20 mana, dealing 120 magic damage | - | 5 |
| Attack Bonus | Class units receive +15% to attack | This mutation is available through a quest | PROPHET |
| Attack Bonus | Class units receive +25% to attack | This mutation is available through a quest | PROPHET |
| Health Bonus | Class units receive +50 to health | This mutation is available through a quest | MEATBALL |