魔術師

Last-modified: 2025-08-09 (土) 03:57:36

概要

防御を貫く高火力の一撃がウリ。
高耐久のボス戦などで性能を発揮する。

スキルを抜きにした遠距離攻撃要員としても十分な水準の能力を持つため、とりあえず入れておける標準的な遠距離攻撃要員。

武器

名前性能効果
C魔法の指輪攻撃80(+2%),HP10(+7%),防御6,射程12,移動20
U帽子の中のウサギ攻撃130(+2%),HP40(+10%),防御9,射程12,移動20
Rエルデンの魔法の指輪攻撃180(+2%),HP60(+4%),防御12,射程12,移動20
Eセーラー服攻撃230(+2%),HP110(+8%),防御16,射程12,移動20ファイナル・(ユニ)フォーム
Lシャーマンクラブ攻撃114(+2%),HP650(+6%),防御16,移動-30爆発棍棒

武器能力

名称効果
ファイナル・(ユニ)フォーム戦闘で5のアクティブな能力を使用した後、ユニットは最終形態になり、50%のボーナスHP、魔法ダメージ、物理ダメージを獲得する。
爆発棍棒棍棒をチャージし、次の攻撃で魔法ダメージを与え、小範囲の敵を2秒間スタンさせる。ダメージ:190,クール:14秒,消費マナ:30

サンダーボルト

効果マナクール
ヒューゴロゴロゴロ!3人の魔術師は、敵に300/660/1050魔法ダメージを与える雷を召喚する。2011秒

変異

NameDescriptionObtention methodFloor/event
EvasionClass units have a 20% chance to evade enemy attacks-2
Antigravitational StrikeHas a 20% chance of powerfully knocking back smaller enemies when attacking-5
Thorn Armor ⚔Class units return 60% damage back to the enemy-3
ResurrectionOnce per fight, Class units can rise from the dead with 20% health if they have 120 mana-2
Thick SkinClass units receive +30 to armor-5
Healthy FatClass units receive +30% to health-5
Defensive MagicClass units get 100% added to armor for 3s when using an active ability. Does not stack
Speed MagicClass units get 15% added to attack speed for 20s when using an active ability
Final AidOn death, Class units increase a random ally's attack by 70. Does not stack
Stunning BeautyClass units have a 20% chance to stun an enemy attacking them for 2sKill 1 "54MUR41" monsters2
Last ChanceWhen below 30% health, Class units have a 35% chance to evade enemy attacksKill 12 "Juggernaut" monsters2
High IntelligenceClass units receive 100% more experienceKill 16 "Doc Oc" monsters2
Mage GeneClass units deal 50 more magic damage. Triggers each tick for abilities over time
You ThoughtClass units Every 15s, Class units block incoming magic damage for 10 mana. If it's damage over time, this only blocks the first tick.-5
CleansingClass units purge all negative effects from themselves every 10s for 15 manaKill 22 "Leech" monsters2
Second ChanceClass units have a 35% chance to rise from the dead with 25% health after the fightKill 2 "Bone Rider" monsters2
Vengefulness ⚔When dying, Class units increase the damage of allies in a small radius by 80. This bonus doesn't stack.Kill 6 "Slime" monsters2
Magic ShieldClass units can buff themselves with a shield, blocking 500 damage every 10s for 40 manaKill 5 "Deathknight" monsters9
Shockwave ↯Mages can create a powerful shockwave every 30s for 100 mana, dealing 180 magic damageKill 1 "Triune" monsters9
Splash ⚔Class units' attacks deal 20% splash damageKill 5 "*THE* Drone* monsters2
UntouchableClass units slow an attacking enemy's attack speed by 30%Kill 5 "Kaled v1" monsters2
Chilly AttackMages slow the enemy's attack by 20% for 5s on (their own) attackThis mutation is available through a questNINJA
Fireball! ↯Mages can hurl a fireball at enemies every 9s for 20 mana, dealing 120 magic damage-5
Attack BonusClass units receive +15% to attackThis mutation is available through a questPROPHET
Attack BonusClass units receive +25% to attackThis mutation is available through a questPROPHET
Health BonusClass units receive +50 to healthThis mutation is available through a questMEATBALL

コメント