The StoryProgession Expanded Module Translation
翻訳テーブル
翻訳テーブル1
翻訳テーブル2
翻訳テーブル3
翻訳テーブル4
翻訳テーブル5
String Key | English | 日本語 | 備考 | 追加 |
NRaas. StoryProgression. Careers: NewClassmate | New Classmate | New Classmate | 編集 | |
NRaas. StoryProgression. Careers: NewClassmate0 | {0.SimName} has received a new classmate by the name of {10.SimName}. | {0.SimName} has received a new classmate by the name of {10.SimName}. | 編集 | |
NRaas. StoryProgression. Careers: NewClassmate1 | {0.SimName} and {10.SimName} were recently matched up by the school administration and are now classmates. | {0.SimName} and {10.SimName} were recently matched up by the school administration and are now classmates. | 編集 | |
NRaas. StoryProgression. Careers: NewClassmate2 | New class arrangements in school have placed {0.SimName} and {10.SimName} together. They are now classmates! | New class arrangements in school have placed {0.SimName} and {10.SimName} together. They are now classmates! | 編集 | |
NRaas. StoryProgression. Careers: NewClassmate3 | "Well, {12.String} seems like a pretty cool classmate." commented {0.SimName} after recently being seated next to {10.SimName}. | "Well, {12.String} seems like a pretty cool classmate." commented {0.SimName} after recently being seated next to {10.SimName}. | 編集 | |
NRaas. StoryProgression. Careers: NewClassmate4 | 編集 | |||
NRaas. StoryProgression. Careers: NewClassmate5 | 編集 | |||
NRaas. StoryProgression. Careers: NewClassmate6 | 編集 | |||
NRaas. StoryProgression. Careers: NewClassmate7 | 編集 | |||
NRaas. StoryProgression. Careers: NewClassmate8 | 編集 | |||
NRaas. StoryProgression. Careers: NewClassmate9 | 編集 | |||
NRaas. StoryProgression. ChooseTraitsOnAgeUp: Name | Choose Traits On Age Up | Choose Traits On Age Up | 編集 | |
NRaas. StoryProgression. AllowTeenLTW: Name | Choose Lifetime Want For Teen | Choose Lifetime Want For Teen | 編集 | |
NRaas. StoryProgression. JackOfAllTrades: Name | Handle Jack of all Trades | Handle Jack of all Trades | 編集 | |
NRaas. StoryProgression. Careers: JackOfAllTrades | Jack Of All Trades | Jack Of All Trades | 編集 | |
NRaas. StoryProgression. Careers: JackOfAllTrades0 | "That {0.SimName} just doesn't want to stay put for very long! Up and changed jobs again... Incredible" commented one of {0.SimFirstName}'s former coworkers after the sim gave {4.String} notice and quit. | "That {0.SimName} just doesn't want to stay put for very long! Up and changed jobs again... Incredible" commented one of {0.SimFirstName}'s former coworkers after the sim gave {4.String} notice and quit. | 編集 | |
NRaas. StoryProgression. Careers: JackOfAllTrades1 | "I hope them all the best in their new occupation, {2.String} will be surely missed." mentioned one of {0.SimName}'s former office cohorts. It appears that {0.SimFirstName} has decided a change of careers was in order! | "I hope them all the best in their new occupation, {2.String} will be surely missed." mentioned one of {0.SimName}'s former office cohorts. It appears that {0.SimFirstName} has decided a change of careers was in order! | 編集 | |
NRaas. StoryProgression. Careers: JackOfAllTrades2 | "Yes well, I have to keep my skills sharp, never know what might be around that corner!" exclaimed {0.SimName} after a former coworker asked about {4.String} recent departure from the job. | "Yes well, I have to keep my skills sharp, never know what might be around that corner!" exclaimed {0.SimName} after a former coworker asked about {4.String} recent departure from the job. | 編集 | |
NRaas. StoryProgression. Careers: JackOfAllTrades3 | {0.SimName} has gotten bored with {3.String} previous job and has decided to switch careers. "I just cannot settle on one job. A sim should experience everything at least once!" | {0.SimName} has gotten bored with {3.String} previous job and has decided to switch careers. "I just cannot settle on one job. A sim should experience everything at least once!" | 編集 | |
NRaas. StoryProgression. Careers: JackOfAllTrades4 | 編集 | |||
NRaas. StoryProgression. Careers: JackOfAllTrades5 | 編集 | |||
NRaas. StoryProgression. Careers: JackOfAllTrades6 | 編集 | |||
NRaas. StoryProgression. Careers: JackOfAllTrades7 | 編集 | |||
NRaas. StoryProgression. Careers: JackOfAllTrades8 | 編集 | |||
NRaas. StoryProgression. Careers: JackOfAllTrades9 | 編集 | |||
NRaas. StoryProgression. RepairPush: Name | Repair Push | Repair Push | 編集 | |
NRaas. StoryProgression. Skills: Repaired | Repair | Repair | 編集 | |
NRaas. StoryProgression. Skills: Repaired0 | {0.SimName} has received the sum of {20.Money} simoleons from happy customer {10.SimName}, after fixing a broken {21.String} at {10.SimFirstName}'s home! | {0.SimName} has received the sum of {20.Money} simoleons from happy customer {10.SimName}, after fixing a broken {21.String} at {10.SimFirstName}'s home! | 編集 | |
NRaas. StoryProgression. Skills: Repaired1 | "I don't know what I would have done if {0.SimName} hadn't shown up." commented {10.SimName}. "That {21.String} had been causing me grief for ages, so I was glad to pay the {20.Money} to have it fixed." | "I don't know what I would have done if {0.SimName} hadn't shown up." commented {10.SimName}. "That {21.String} had been causing me grief for ages, so I was glad to pay the {20.Money} to have it fixed." | 編集 | |
NRaas. StoryProgression. Skills: Repaired2 | "All in a day's work, partner!" quiped {0.SimName} after fixing {10.SimName}'s broken {21.String}. "I would have done it for free, but I was certainly not going to turn down {14.String} offer of {20.Money} simoleons for my time." | "All in a day's work, partner!" quiped {0.SimName} after fixing {10.SimName}'s broken {21.String}. "I would have done it for free, but I was certainly not going to turn down {14.String} offer of {20.Money} simoleons for my time." | 編集 | |
NRaas. StoryProgression. Skills: Repaired3 | It is almost like a second job. {0.SimName} was recently paid {20.Money} simoleons to repair {4.String} neighbor's {21.String}. {10.SimName} was apparently most gratefully for the prompt service! | It is almost like a second job. {0.SimName} was recently paid {20.Money} simoleons to repair {4.String} neighbor's {21.String}. {10.SimName} was apparently most gratefully for the prompt service! | 編集 | |
NRaas. StoryProgression. Skills: Repaired4 | 編集 | |||
NRaas. StoryProgression. Skills: Repaired5 | 編集 | |||
NRaas. StoryProgression. Skills: Repaired6 | 編集 | |||
NRaas. StoryProgression. Skills: Repaired7 | 編集 | |||
NRaas. StoryProgression. Skills: Repaired8 | 編集 | |||
NRaas. StoryProgression. Skills: Repaired9 | 編集 | |||
NRaas. StoryProgression. PurchaseDeeds: Name | Inactive Purchases Deeds | Inactive Purchases Deeds | 編集 | |
NRaas. StoryProgression. PurchaseDeeds: Prompt | Enter the amount of family funds over and above the business investment price that a family requires to perform this scenario: | Enter the amount of family funds over and above the business investment price that a family requires to perform this scenario: | 編集 | |
NRaas. StoryProgression. Deeds: Reimbursement | The {0.String} household has been reimbursed for the loss of their business ownership to the tune of {1.Money} simoleons. | The {0.String} household has been reimbursed for the loss of their business ownership to the tune of {1.Money} simoleons. | 編集 | |
NRaas. StoryProgression. Money: PurchaseDeeds | Purchase Deed | Purchase Deed | 編集 | |
NRaas. StoryProgression. Money: PurchaseDeeds0 | {0.SimName} was seen recently investing {3.String} families earnings in the local {10.String}. {0.SimFirstName} had this to say: "Just don't let the family know yet, I uh, forgot to ask permission beforehand." | {0.SimName} was seen recently investing {3.String} families earnings in the local {10.String}. {0.SimFirstName} had this to say: "Just don't let the family know yet, I uh, forgot to ask permission beforehand." | 編集 | |
NRaas. StoryProgression. Money: PurchaseDeeds1 | The {10.String} has a new minority owner, by the name of {0.SimName}! It appears that being wealthy comes with some nice perks. | The {10.String} has a new minority owner, by the name of {0.SimName}! It appears that being wealthy comes with some nice perks. | 編集 | |
NRaas. StoryProgression. Money: PurchaseDeeds2 | "I'm making an investment for the future." commented {0.SimName} after dropping some hard earned cash on a deed for {10.String}. "Buy now, and I'll be able to retire in style!" | "I'm making an investment for the future." commented {0.SimName} after dropping some hard earned cash on a deed for {10.String}. "Buy now, and I'll be able to retire in style!" | 編集 | |
NRaas. StoryProgression. Money: PurchaseDeeds3 | "You need to spend money to make money." noted {0.SimName}. "And I think an investment in {10.String} is in the best interests of the myself, and the community as a whole... But mostly myself." | "You need to spend money to make money." noted {0.SimName}. "And I think an investment in {10.String} is in the best interests of the myself, and the community as a whole... But mostly myself." | 編集 | |
NRaas. StoryProgression. Money: PurchaseDeeds4 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseDeeds5 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseDeeds6 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseDeeds7 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseDeeds8 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseDeeds9 | 編集 | |||
NRaas. StoryProgression. OnlyOneMayLead: Name | Restrict Some Levels To a Single Sim | Restrict Some Levels To a Single Sim | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLead | Only One May Lead Fail | Only One May Lead Fail | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLead0 | Denied! {0.SimName} tried, but failed to achieve {4.String} next career level. Better luck next time, but at least you got a raise for your efforts! | Denied! {0.SimName} tried, but failed to achieve {4.String} next career level. Better luck next time, but at least you got a raise for your efforts! | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLead1 | "I guess I need to get a little more experience before I'll be able to crack that glass ceiling." commented {0.SimName} after {4.String} request for a promotion was denied. | "I guess I need to get a little more experience before I'll be able to crack that glass ceiling." commented {0.SimName} after {4.String} request for a promotion was denied. | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLead2 | "I do everything for this organization, and still I cannot seem to get ahead." moaned {0.SimName}. The poor sim was denied approval to move up the corporate ladder, and has to settle for a raise instead. | "I do everything for this organization, and still I cannot seem to get ahead." moaned {0.SimName}. The poor sim was denied approval to move up the corporate ladder, and has to settle for a raise instead. | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLead3 | Upon learning that the business had denied {4.String} application for promotion, {0.SimName} had lots to say... However, none of it happens to be printable! | Upon learning that the business had denied {4.String} application for promotion, {0.SimName} had lots to say... However, none of it happens to be printable! | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLead4 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLead5 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLead6 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLead7 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLead8 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLead9 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess | Only One May Lead Success | Only One May Lead Success | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess0 | Ha ha! {0.SimName} succeeded in ousting {10.SimName} from {14.String} position in the business! {0.SimFirstName} is now sitting pretty in {4.String} new job! | Ha ha! {0.SimName} succeeded in ousting {10.SimName} from {14.String} position in the business! {0.SimFirstName} is now sitting pretty in {4.String} new job! | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess1 | "The better sim won, I guess." murmured {10.SimName}, after learning that {0.SimName} had just taken {14.String} place in the workplace. "I'll be back though, just you want and see!" | "The better sim won, I guess." murmured {10.SimName}, after learning that {0.SimName} had just taken {14.String} place in the workplace. "I'll be back though, just you want and see!" | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess2 | {10.SimName} has been seen moving {14.String} personal belongings out of {14.String} office. Apparently {0.SimName} is taking over {10.SimFirstName}'s position! | {10.SimName} has been seen moving {14.String} personal belongings out of {14.String} office. Apparently {0.SimName} is taking over {10.SimFirstName}'s position! | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess3 | Pwned! {10.SimName} is out, and {0.SimName} is in, after an upset victory at the office. "I am the champion! No time for losers, 'cause I am the champion!" {0.SimFirstName} was heard to proclain. | Pwned! {10.SimName} is out, and {0.SimName} is in, after an upset victory at the office. "I am the champion! No time for losers, 'cause I am the champion!" {0.SimFirstName} was heard to proclain. | 編集 | |
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess4 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess5 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess6 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess7 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess8 | 編集 | |||
NRaas. StoryProgression. Careers: OnlyOneMayLeadSuccess9 | 編集 | |||
NRaas. StoryProgression. LoanInterest: Name | Bank Loan Rate | Bank Loan Rate | 編集 | |
NRaas. StoryProgression. LoanInterest: Prompt | Enter the percentage paid to the bank for any loans taken out by the user: | Enter the percentage paid to the bank for any loans taken out by the user: | 編集 | |
NRaas. StoryProgression. GetLoan:MenuName | Get Loan | Get Loan | 編集 | |
NRaas. StoryProgression. GetLoan: Prompt | How much does {0.SimName} want to borrow from the bank at the low-low rate of {1.Number} percent? | How much does {0.SimName} want to borrow from the bank at the low-low rate of {1.Number} percent? | 編集 | |
NRaas. StoryProgression. GetLoan: Fail | We are sorry {0.SimName}, but our records show that you simply do not have enough collateral. We unfortunately are unable to offer you a loan at this time. Thank you, come again! | We are sorry {0.SimName}, but our records show that you simply do not have enough collateral. We unfortunately are unable to offer you a loan at this time. Thank you, come again! | 編集 | |
NRaas. StoryProgression. GetLoan: Success | Congratulations {0.SimName}, you have been approved for a loan of {1.Money} simoleons! | Congratulations {0.SimName}, you have been approved for a loan of {1.Money} simoleons! | 編集 | |
NRaas. StoryProgression. Skills: KleptoSteal | Klepto Steal | Klepto Steal | 編集 | |
NRaas. StoryProgression. Skills: KleptoSteal0 | "One minute my {20.String} was there, and the next minute it was gone! Gladly, I found it a local shoppe, but it cost me {21.Money} simoleons to buy it back." reported {10.SimName}. "I think it was that little klepto {0.SimName}, but I can't say for sure." | "One minute my {20.String} was there, and the next minute it was gone! Gladly, I found it a local shoppe, but it cost me {21.Money} simoleons to buy it back." reported {10.SimName}. "I think it was that little klepto {0.SimName}, but I can't say for sure." | 編集 | |
NRaas. StoryProgression. Skills: KleptoSteal1 | Local klepto, {0.SimName}, may be linked to a recent disappearance at {10.SimName}'s home. Apparently, a {20.String} went missing, and mysteriously reappeared at a local market, and unfortunately cost some {21.Money} simoleons to retrieve it. | Local klepto, {0.SimName}, may be linked to a recent disappearance at {10.SimName}'s home. Apparently, a {20.String} went missing, and mysteriously reappeared at a local market, and unfortunately cost some {21.Money} simoleons to retrieve it. | 編集 | |
NRaas. StoryProgression. Skills: KleptoSteal2 | That {0.SimName} sure has some sticky fingers! A {20.String} worth {21.Money} simoleons went missing from {10.SimName}'s home recently, only to be recovered later at a local shoppe. "We don't have any evidence, but I'm sure it was that {0.SimFirstName}!" | That {0.SimName} sure has some sticky fingers! A {20.String} worth {21.Money} simoleons went missing from {10.SimName}'s home recently, only to be recovered later at a local shoppe. "We don't have any evidence, but I'm sure it was that {0.SimFirstName}!" | 編集 | |
NRaas. StoryProgression. Skills: KleptoSteal3 | Careful while {0.SimName} is around, or you may find something misplaced! {10.SimName} found that out the hard way, when a {21.Money} simoleon {20.String} vanished of {14.String} lot recently. "I did eventually recover it, but what a hassle!" | Careful while {0.SimName} is around, or you may find something misplaced! {10.SimName} found that out the hard way, when a {21.Money} simoleon {20.String} vanished of {14.String} lot recently. "I did eventually recover it, but what a hassle!" | 編集 | |
NRaas. StoryProgression. Skills: KleptoSteal4 | 編集 | |||
NRaas. StoryProgression. Skills: KleptoSteal5 | 編集 | |||
NRaas. StoryProgression. Skills: KleptoSteal6 | 編集 | |||
NRaas. StoryProgression. Skills: KleptoSteal7 | 編集 | |||
NRaas. StoryProgression. Skills: KleptoSteal8 | 編集 | |||
NRaas. StoryProgression. Skills: KleptoSteal9 | 編集 | |||
NRaas. StoryProgression. Skills: PyroBurn | Pyro Burn | Pyro Burn | 編集 | |
NRaas. StoryProgression. Skills: PyroBurn0 | "So I get home and my {20.String} is totally going up in flames! I have no idea what started it, but I suspect that {0.SimName} had something to do with it!" grumbled {10.SimName}. | "So I get home and my {20.String} is totally going up in flames! I have no idea what started it, but I suspect that {0.SimName} had something to do with it!" grumbled {10.SimName}. | 編集 | |
NRaas. StoryProgression. Skills: PyroBurn1 | {0.SimName} is suspected in a recent arson at {10.SimName}'s place. Appears a {20.String} burst into flames, making a rather large mess. "That little pyro {0.SimFirstName} is so to blame for this!" | {0.SimName} is suspected in a recent arson at {10.SimName}'s place. Appears a {20.String} burst into flames, making a rather large mess. "That little pyro {0.SimFirstName} is so to blame for this!" | 編集 | |
NRaas. StoryProgression. Skills: PyroBurn2 | Sounds like spontaneous combustion is indeed possible, if we take {0.SimName}'s word for it, that is. A {20.String} over at {10.SimName} went up in smoke, and {0.SimFirstName} doesn't know how it happened! | Sounds like spontaneous combustion is indeed possible, if we take {0.SimName}'s word for it, that is. A {20.String} over at {10.SimName} went up in smoke, and {0.SimFirstName} doesn't know how it happened! | 編集 | |
NRaas. StoryProgression. Skills: PyroBurn3 | "Mmm... Fire!" sighed {0.SimName}, after watching a {20.String} burn away at {10.SimName}'s home. "The little twit just stood there and watched." commented {10.SimName}, "Like {2.String} set the fire on purpose!" | "Mmm... Fire!" sighed {0.SimName}, after watching a {20.String} burn away at {10.SimName}'s home. "The little twit just stood there and watched." commented {10.SimName}, "Like {2.String} set the fire on purpose!" | 編集 | |
NRaas. StoryProgression. Skills: PyroBurn4 | 編集 | |||
NRaas. StoryProgression. Skills: PyroBurn5 | 編集 | |||
NRaas. StoryProgression. Skills: PyroBurn6 | 編集 | |||
NRaas. StoryProgression. Skills: PyroBurn7 | 編集 | |||
NRaas. StoryProgression. Skills: PyroBurn8 | 編集 | |||
NRaas. StoryProgression. Skills: PyroBurn9 | 編集 |
翻訳テーブル6
String Key | English | 日本語 | 備考 | 追加 |
NRaas. StoryProgression. AttendCoursePush: Name | Push Attend Course | Push Attend Course | 編集 | |
NRaas. StoryProgression. BirthdayGathering: Name | Allow Birthday Gathering | Allow Birthday Gathering | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGathering | Birthday Gathering | Birthday Gathering | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGathering0 | Look who just grew up: {10.SimName}! {0.SimName} hosted a party recently at {20.String} to celebrate this amazing achievement. | Look who just grew up: {10.SimName}! {0.SimName} hosted a party recently at {20.String} to celebrate this amazing achievement. | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGathering1 | {10.SimName} recently had a birthday party, hosted at {20.String} by {0.SimName}. Friends and family gathered to wish {13.String} all the best! | {10.SimName} recently had a birthday party, hosted at {20.String} by {0.SimName}. Friends and family gathered to wish {13.String} all the best! | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGathering2 | "I love birthday parties, they are just so exciting!" commented {0.SimName}, after hosting one at {20.String} for newly aged {10.SimName}. | "I love birthday parties, they are just so exciting!" commented {0.SimName}, after hosting one at {20.String} for newly aged {10.SimName}. | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGathering3 | Happy Birthday {10.SimName}! You've chosen an excellent time to move onto your next stage in life, and in recognition of this wonderous step forward, {0.SimName} decided to host a party at {20.String}! | Happy Birthday {10.SimName}! You've chosen an excellent time to move onto your next stage in life, and in recognition of this wonderous step forward, {0.SimName} decided to host a party at {20.String}! | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGathering4 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGathering5 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGathering6 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGathering7 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGathering8 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGathering9 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost | Birthday Gathering | Birthday Gathering | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost0 | {0.SimName} threw a gala affair at {20.String} recently in recognition of {4.String} recent birthday. Friends and family attended to celebrate. | {0.SimName} threw a gala affair at {20.String} recently in recognition of {4.String} recent birthday. Friends and family attended to celebrate. | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost1 | "Party! Party!" {0.SimName} was quite excited while attending {4.String} own birthday celebration at {20.String} recently. "Woo! Why can't everyday be my birthday?" | "Party! Party!" {0.SimName} was quite excited while attending {4.String} own birthday celebration at {20.String} recently. "Woo! Why can't everyday be my birthday?" | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost2 | We would like to wish {0.SimName} a very merry birthday, and hopefully many more to come in the future! That being said, we were quite put-out that we weren't invited to the party at {20.String}... Did our invitation get lost in the mail? | We would like to wish {0.SimName} a very merry birthday, and hopefully many more to come in the future! That being said, we were quite put-out that we weren't invited to the party at {20.String}... Did our invitation get lost in the mail? | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost3 | Happy Birthday {0.SimName}. You've just grown up, what are you gonna do now Why host a birthday part of course! And that {2.String} did, hosting a party at {20.String}! | Happy Birthday {0.SimName}. You've just grown up, what are you gonna do now Why host a birthday part of course! And that {2.String} did, hosting a party at {20.String}! | 編集 | |
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost4 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost5 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost6 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost7 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost8 | 編集 | |||
NRaas. StoryProgression. Sims: BirthdayGatheringSelfHost9 | 編集 | |||
NRaas. StoryProgression. LynchMobThreshold: Name | Lynch Mob Emigration Threshold | Lynch Mob Emigration Threshold | 編集 | |
NRaas. StoryProgression. LynchMobThreshold: Prompt | Enter the minimum net number of enemies minus friends a family must have before they are considered for emigration: | Enter the minimum net number of enemies minus friends a family must have before they are considered for emigration: | 編集 | |
NRaas. StoryProgression. Friends: LynchMob | Lynch Mob | Lynch Mob | 編集 | |
NRaas. StoryProgression. Friends: LynchMob0 | {0.SimName}, never really be a "sim of the people", as they say, found {3.String}self at the business end of a pitchfork and a crowd carrying torches. {0.SimFirstName} wisely decided it was time to leave town! | {0.SimName}, never really be a "sim of the people", as they say, found {3.String}self at the business end of a pitchfork and a crowd carrying torches. {0.SimFirstName} wisely decided it was time to leave town! | 編集 | |
NRaas. StoryProgression. Friends: LynchMob1 | "It is about time that scum got out of our town!" commented one of the local hoard that ran {0.SimName} out of town recently. "We don't need that type of hater hanging around these parts." | "It is about time that scum got out of our town!" commented one of the local hoard that ran {0.SimName} out of town recently. "We don't need that type of hater hanging around these parts." | 編集 | |
NRaas. StoryProgression. Friends: LynchMob2 | Neighbors report that {0.SimName} was noticably absent from {4.String} home last day, after apparently slipping out of town in the dead of night. "Guess {2.String} wanted to avoid the ire of all those enemies {2.String} had accrued. Good riddance!" | Neighbors report that {0.SimName} was noticably absent from {4.String} home last day, after apparently slipping out of town in the dead of night. "Guess {2.String} wanted to avoid the ire of all those enemies {2.String} had accrued. Good riddance!" | 編集 | |
NRaas. StoryProgression. Friends: LynchMob3 | "Well, I certainly won't miss {3.String}" noted a neighbor. "That sorry excuse for a sim should have left a long time ago, as far as I'm concerned!" Looks like {0.SimName} has take their advice and left town for good! | "Well, I certainly won't miss {3.String}" noted a neighbor. "That sorry excuse for a sim should have left a long time ago, as far as I'm concerned!" Looks like {0.SimName} has take their advice and left town for good! | 編集 | |
NRaas. StoryProgression. Friends: LynchMob4 | 編集 | |||
NRaas. StoryProgression. Friends: LynchMob5 | 編集 | |||
NRaas. StoryProgression. Friends: LynchMob6 | 編集 | |||
NRaas. StoryProgression. Friends: LynchMob7 | 編集 | |||
NRaas. StoryProgression. Friends: LynchMob8 | 編集 | |||
NRaas. StoryProgression. Friends: LynchMob9 | 編集 | |||
NRaas. StoryProgression. AllowEmigration: Name | Allow Emigration | Allow Emigration | 編集 | |
NRaas. StoryProgression. ForceEmigration: Name | Force Emigration | Force Emigration | 編集 | |
NRaas. StoryProgression. TooCrowdedThreshold: Name | Too Crowded Emigration Threshold | Too Crowded Emigration Threshold | 編集 | |
NRaas. StoryProgression. TooCrowdedThreshold: Prompt | Enter the maximum number of households a family can be related to in town and still be chosen for emigration: | Enter the maximum number of households a family can be related to in town and still be chosen for emigration: | 編集 | |
NRaas. StoryProgression. Sims: TooCrowded | Too Crowded | Too Crowded | 編集 | |
NRaas. StoryProgression. Sims: TooCrowded0 | "Well, all our family has moved on, one way or another, so we've decided to as well." {0.SimName} was heard to say, when a neighbor asked why they were moving out of town. | "Well, all our family has moved on, one way or another, so we've decided to as well." {0.SimName} was heard to say, when a neighbor asked why they were moving out of town. | 編集 | |
NRaas. StoryProgression. Sims: TooCrowded1 | Fond farewells to the to {0.SimLastName} family. {0.SimFirstName} has decided to pull up stakes and mosey on out. "We're hitting the roads in search of that special connection we just don't seem to have here." | Fond farewells to the to {0.SimLastName} family. {0.SimFirstName} has decided to pull up stakes and mosey on out. "We're hitting the roads in search of that special connection we just don't seem to have here." | 編集 | |
NRaas. StoryProgression. Sims: TooCrowded2 | Considering the {0.SimLastName} family had little to no family roots holding them in town, it was kind of obvious that they would choose now to leave. | Considering the {0.SimLastName} family had little to no family roots holding them in town, it was kind of obvious that they would choose now to leave. | 編集 | |
NRaas. StoryProgression. Sims: TooCrowded3 | "We have some family up north, so we plan on moving closer to them." noted {0.SimName}, while packing up their household belongings. The {0.SimLastName} has left the building! | "We have some family up north, so we plan on moving closer to them." noted {0.SimName}, while packing up their household belongings. The {0.SimLastName} has left the building! | 編集 | |
NRaas. StoryProgression. Sims: TooCrowded4 | 編集 | |||
NRaas. StoryProgression. Sims: TooCrowded5 | 編集 | |||
NRaas. StoryProgression. Sims: TooCrowded6 | 編集 | |||
NRaas. StoryProgression. Sims: TooCrowded7 | 編集 | |||
NRaas. StoryProgression. Sims: TooCrowded8 | 編集 | |||
NRaas. StoryProgression. Sims: TooCrowded9 | 編集 | |||
NRaas. StoryProgression. Adoption: Name | Adoption | Adoption | 編集 | |
NRaas. StoryProgression. Sims: Adoption | Adoption | Adoption | 編集 | |
NRaas. StoryProgression. Sims: Adoption0 | {0.SimName} has new charge in {4.String} home, by the name of {10.SimFirstName}! "I am so excited to get to know {10.SimFirstName}!" sniffed {0.SimFirstName}, obviously fighting back tears of joy. | {0.SimName} has new charge in {4.String} home, by the name of {10.SimFirstName}! "I am so excited to get to know {10.SimFirstName}!" sniffed {0.SimFirstName}, obviously fighting back tears of joy. | 編集 | |
NRaas. StoryProgression. Sims: Adoption1 | Looks like the adoption agency approved {0.SimName}'s request, and has just dropped off a special little present. {10.SimFirstName} has joined the {0.SimLastName} family! | Looks like the adoption agency approved {0.SimName}'s request, and has just dropped off a special little present. {10.SimFirstName} has joined the {0.SimLastName} family! | 編集 | |
NRaas. StoryProgression. Sims: Adoption2 | "No more mean old social workers, I've finally been adopted! Yippee!" {10.SimFirstName} is obviously very happy to be placed at {14.String} new home with {0.SimName}. | "No more mean old social workers, I've finally been adopted! Yippee!" {10.SimFirstName} is obviously very happy to be placed at {14.String} new home with {0.SimName}. | 編集 | |
NRaas. StoryProgression. Sims: Adoption3 | "After all this waiting, the government finally cut through all that red tape and granted me custody of young {10.SimFirstName}." commented {0.SimName} to a neighbor who was very curious as to the new addition to {4.String} family. | "After all this waiting, the government finally cut through all that red tape and granted me custody of young {10.SimFirstName}." commented {0.SimName} to a neighbor who was very curious as to the new addition to {4.String} family. | 編集 | |
NRaas. StoryProgression. Sims: Adoption4 | 編集 | |||
NRaas. StoryProgression. Sims: Adoption5 | 編集 | |||
NRaas. StoryProgression. Sims: Adoption6 | 編集 | |||
NRaas. StoryProgression. Sims: Adoption7 | 編集 | |||
NRaas. StoryProgression. Sims: Adoption8 | 編集 | |||
NRaas. StoryProgression. Sims: Adoption9 | 編集 | |||
NRaas. StoryProgression. Money: PropagateAlimonyFail | Support Fail Hate | Support Fail Hate | 編集 | |
NRaas. StoryProgression. Money: PropagateAlimonyFail0 | "That sim has some real gaul, shirking {4.String} parental duties like that!" grumbled {10.SimName} after {12.String} got wind of {0.SimName}'s late child support payments. | "That sim has some real gaul, shirking {4.String} parental duties like that!" grumbled {10.SimName} after {12.String} got wind of {0.SimName}'s late child support payments. | 編集 | |
NRaas. StoryProgression. Money: PropagateAlimonyFail1 | "Some sims should know better by now. If you have kids and can afford the payments, then you have a responsibility to pay!" Obviously {10.SimName} was a bit miffed to hear that {0.SimName} has been shirking {4.String} payments. | "Some sims should know better by now. If you have kids and can afford the payments, then you have a responsibility to pay!" Obviously {10.SimName} was a bit miffed to hear that {0.SimName} has been shirking {4.String} payments. | 編集 | |
NRaas. StoryProgression. Money: PropagateAlimonyFail2 | "That {0.SimName} really has no excuse for not paying {4.String} child support." commented {10.SimName}. "{6.String} should just pony up the dough and be done with it!" | "That {0.SimName} really has no excuse for not paying {4.String} child support." commented {10.SimName}. "{6.String} should just pony up the dough and be done with it!" | 編集 | |
NRaas. StoryProgression. Money: PropagateAlimonyFail3 | "If that sim doesn't straighten up soon, by the Builder, {2.String} may find {3.String}self on a quick road to jail." muttered {10.SimName}. "Some sims just don't take having children seriously. If {0.SimName} wants respect, then {2.String} should show some and pay {4.String} child support." | "If that sim doesn't straighten up soon, by the Builder, {2.String} may find {3.String}self on a quick road to jail." muttered {10.SimName}. "Some sims just don't take having children seriously. If {0.SimName} wants respect, then {2.String} should show some and pay {4.String} child support." | 編集 | |
NRaas. StoryProgression. Money: PropagateAlimonyFail4 | 編集 | |||
NRaas. StoryProgression. Money: PropagateAlimonyFail5 | 編集 | |||
NRaas. StoryProgression. Money: APropagatelimonyFail6 | 編集 | |||
NRaas. StoryProgression. Money: PropagateAlimonyFail7 | 編集 | |||
NRaas. StoryProgression. Money: PropagateAlimonyFail8 | 編集 | |||
NRaas. StoryProgression. Money: PropagateAlimonyFail9 | 編集 | |||
NRaas. StoryProgression. PhotogPush: Name | Push Photography | Push Photography | 編集 | |
NRaas. StoryProgression. PhotogPush: Prompt | Enter the number of photos to take and sell during each scenario session: (Enter 0 to disable) | Enter the number of photos to take and sell during each scenario session: (Enter 0 to disable) | 編集 | |
NRaas. StoryProgression. Skills: PhotogPush | Photog | Photog | 編集 | |
NRaas. StoryProgression. Skills: PhotogPush0 | {0.SimName} was seen with {4.String} eye in the lens, taking photos, and making some {10.Money} simoleons in the process. "Just give me a camera and something to shoot, and I am totally there." | {0.SimName} was seen with {4.String} eye in the lens, taking photos, and making some {10.Money} simoleons in the process. "Just give me a camera and something to shoot, and I am totally there." | 編集 | |
NRaas. StoryProgression. Skills: PhotogPush1 | "Everyone has to have a hobby I guess" commented a passers-by, who spied {0.SimName} taking photos. "I hear {2.String} even made {10.Money} simoleons selling them. I guess that's okay... If you like money and all." | "Everyone has to have a hobby I guess" commented a passers-by, who spied {0.SimName} taking photos. "I hear {2.String} even made {10.Money} simoleons selling them. I guess that's okay... If you like money and all." | 編集 | |
NRaas. StoryProgression. Skills: PhotogPush2 | "I love capturing life as it happens, taking photos and leaving an enduring legacy for future generations." smiled {0.SimName}. "That, and the {10.Money} simoleons they paid me was pretty good too." | "I love capturing life as it happens, taking photos and leaving an enduring legacy for future generations." smiled {0.SimName}. "That, and the {10.Money} simoleons they paid me was pretty good too." | 編集 | |
NRaas. StoryProgression. Skills: PhotogPush3 | Totally zoned out, {0.SimName} was seen with a camera glued to {4.String} face, firing off endless photos of subjects around town. "The town council offered {10.Money} simoleons for some decent photos of local happenings, and I was quite eager to oblige." | Totally zoned out, {0.SimName} was seen with a camera glued to {4.String} face, firing off endless photos of subjects around town. "The town council offered {10.Money} simoleons for some decent photos of local happenings, and I was quite eager to oblige." | 編集 | |
NRaas. StoryProgression. Skills: PhotogPush4 | 編集 | |||
NRaas. StoryProgression. Skills: PhotogPush5 | 編集 | |||
NRaas. StoryProgression. Skills: PhotogPush6 | 編集 | |||
NRaas. StoryProgression. Skills: PhotogPush7 | 編集 | |||
NRaas. StoryProgression. Skills: PhotogPush8 | 編集 | |||
NRaas. StoryProgression. Skills: PhotogPush9 | 編集 | |||
NRaas. StoryProgression. ElderEmigration: Name | Elder Emigration | Elder Emigration | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigration | Elder Emigration | Elder Emigration | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigration0 | "We thought it was for the best that {0.SimName} retire with grace. So we shipped {3.String} off to a better place." noted a family member. "No, we didn't kill {3.String} and bury {4.String} body in the cellar. What gave you that idea?" | "We thought it was for the best that {0.SimName} retire with grace. So we shipped {3.String} off to a better place." noted a family member. "No, we didn't kill {3.String} and bury {4.String} body in the cellar. What gave you that idea?" | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigration1 | {0.SimName} has decided it would be best to ease the burden on {4.String} family, and free up some space in the home, by moving out of town. Family members were there to wish {3.String} well, but were quick to start clearing out {4.String} room. | {0.SimName} has decided it would be best to ease the burden on {4.String} family, and free up some space in the home, by moving out of town. Family members were there to wish {3.String} well, but were quick to start clearing out {4.String} room. | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigration2 | "I'm retiring to a sunnier climate." commented {0.SimName} as {2.String} was packing up to leave town. "This weather is just too nasty for my old bones, and my family doesn't need to hear me complaining about it constantly!" | "I'm retiring to a sunnier climate." commented {0.SimName} as {2.String} was packing up to leave town. "This weather is just too nasty for my old bones, and my family doesn't need to hear me complaining about it constantly!" | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigration3 | "{0.SimName} is in a better place now, living on a farm somewhere up north." commented a family member, after a neighbor noticed {0.SimFirstName} abrupt absence. "Wide ranges and lots of friends to play with... It's almost like heaven." | "{0.SimName} is in a better place now, living on a farm somewhere up north." commented a family member, after a neighbor noticed {0.SimFirstName} abrupt absence. "Wide ranges and lots of friends to play with... It's almost like heaven." | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigration4 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigration5 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigration6 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigration7 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigration8 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigration9 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo | Elder Emigration | Elder Emigration | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo0 | Friends of {0.SimName} and {10.SimName} can rest easy now, knowing that the couple have decided to take up a relative's offer and move down south, where the weather is always pleasant, and the pace is better suited to their elder lifestyle. | Friends of {0.SimName} and {10.SimName} can rest easy now, knowing that the couple have decided to take up a relative's offer and move down south, where the weather is always pleasant, and the pace is better suited to their elder lifestyle. | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo1 | "{10.SimFirstName} and I agreed that it was time to move on, and let the younger generation make their mark." commented {0.SimName}, as {2.String} and {10.SimName} were seen packing up to leave town. | "{10.SimFirstName} and I agreed that it was time to move on, and let the younger generation make their mark." commented {0.SimName}, as {2.String} and {10.SimName} were seen packing up to leave town. | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo2 | Farewell to thee, {0.SimName and {10.SimName}! We wish you well, wherever the road takes you. Deciding to see the world before they croaked, the couple have embarked on a one-way trip around the world! | Farewell to thee, {0.SimName and {10.SimName}! We wish you well, wherever the road takes you. Deciding to see the world before they croaked, the couple have embarked on a one-way trip around the world! | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo3 | "The world is a big place, and we want to see it before passing on." commented {0.SimName}. "So {10.SimName} and I have decided it's either now or never, so we're leaving!" You will be missed {0.SimFirstName} and {10.SimFirstName}! | "The world is a big place, and we want to see it before passing on." commented {0.SimName}. "So {10.SimName} and I have decided it's either now or never, so we're leaving!" You will be missed {0.SimFirstName} and {10.SimFirstName}! | 編集 | |
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo4 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo5 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo6 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo7 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo8 | 編集 | |||
NRaas. StoryProgression. Pregnancy: ElderEmigrationDuo9 | 編集 |
翻訳テーブル7
String Key | English | 日本語 | 備考 | 追加 |
NRaas. StoryProgression. FightInjury: Name | Allow Fight Injury | Allow Fight Injury | 編集 | |
NRaas. StoryProgression. SparInjury: Name | Allow Spar Injury | Allow Spar Injury | 編集 | |
NRaas. StoryProgression. NectarPush: Name | Push Nectar Making | Push Nectar Making | 編集 | |
NRaas. StoryProgression. Skills: Nectar | Nectar | Nectar | 編集 | |
NRaas. StoryProgression. Skills: Nectar0 | {0.SimName} has been seen churning away in {4.String} private nectary, concocting what could be {4.String} next visionary nectar. Hopefully, once it is complete, {2.String}'ll be sharing with the rest of us! | {0.SimName} has been seen churning away in {4.String} private nectary, concocting what could be {4.String} next visionary nectar. Hopefully, once it is complete, {2.String}'ll be sharing with the rest of us! | 編集 | |
NRaas. StoryProgression. Skills: Nectar1 | The town agrees, {0.SimName} makes some good nectar. So everyone is quite happy to hear that {2.String} has been toiling away on yet another batch of tasty goodness! | The town agrees, {0.SimName} makes some good nectar. So everyone is quite happy to hear that {2.String} has been toiling away on yet another batch of tasty goodness! | 編集 | |
NRaas. StoryProgression. Skills: Nectar2 | The local viticulturist, {0.SimName} has been working on a new recipe for some fine nectar, disappearing for hours at a time to work around that perplexing brewing contraption. Perhaps one day we may taste the fruit of all that labor! | The local viticulturist, {0.SimName} has been working on a new recipe for some fine nectar, disappearing for hours at a time to work around that perplexing brewing contraption. Perhaps one day we may taste the fruit of all that labor! | 編集 | |
NRaas. StoryProgression. Skills: Nectar3 | "It's humid and noisy, and frankly not all that fun to be around... But the results, oh yes, that is what makes it all worthwhile." commented {0.SimName} during a quick break from {4.String} labor of love. "Sweet, sweet nectar is worth it all, let me tell you!" | "It's humid and noisy, and frankly not all that fun to be around... But the results, oh yes, that is what makes it all worthwhile." commented {0.SimName} during a quick break from {4.String} labor of love. "Sweet, sweet nectar is worth it all, let me tell you!" | 編集 | |
NRaas. StoryProgression. Skills: Nectar4 | 編集 | |||
NRaas. StoryProgression. Skills: Nectar5 | 編集 | |||
NRaas. StoryProgression. Skills: Nectar6 | 編集 | |||
NRaas. StoryProgression. Skills: Nectar7 | 編集 | |||
NRaas. StoryProgression. Skills: Nectar8 | 編集 | |||
NRaas. StoryProgression. Skills: Nectar9 | 編集 | |||
NRaas. StoryProgression. Stalker: Name | Allow Stalker | Allow Stalker | 編集 | |
NRaas. StoryProgression. Friendships: Stalker | Stalker | Stalker | 編集 | |
NRaas. StoryProgression. Friendships: Stalker0 | {0.SimName} just doesn't know when to let go. After getting dumped by {10.SimName}, {2.String} has been seen loitering around {14.String} home at all hours. Can anyone say: Creepy? | {0.SimName} just doesn't know when to let go. After getting dumped by {10.SimName}, {2.String} has been seen loitering around {14.String} home at all hours. Can anyone say: Creepy? | 編集 | |
NRaas. StoryProgression. Friendships: Stalker1 | "The relationship is over, I just wish {0.SimName} would take a hint and back off." commented {10.SimName}, "This whole stalker thing? Just a little disturbing, let me tell you." | "The relationship is over, I just wish {0.SimName} would take a hint and back off." commented {10.SimName}, "This whole stalker thing? Just a little disturbing, let me tell you." | 編集 | |
NRaas. StoryProgression. Friendships: Stalker2 | {10.SimName} was mucho creeped out, when {12.String} caught former lover {0.SimName} hanging around outside {12.String} house earlier. "I think {0.SimFirstName} needs to get {3.String}self a life, or a hobby, or anything to keep {3.String} off my property!" | {10.SimName} was mucho creeped out, when {12.String} caught former lover {0.SimName} hanging around outside {12.String} house earlier. "I think {0.SimFirstName} needs to get {3.String}self a life, or a hobby, or anything to keep {3.String} off my property!" | 編集 | |
NRaas. StoryProgression. Friendships: Stalker3 | "What is up with {10.SimName}?" muttered {0.SimName}, "I just want us to be happy together, is that all? I mean, {12.String} is all I think about, why can't {12.String} see me for who I really am? A loving and compassionate sim, who just happens to be camping outside {14.String} house." | "What is up with {10.SimName}?" muttered {0.SimName}, "I just want us to be happy together, is that all? I mean, {12.String} is all I think about, why can't {12.String} see me for who I really am? A loving and compassionate sim, who just happens to be camping outside {14.String} house." | 編集 | |
NRaas. StoryProgression. Friendships: Stalker4 | 編集 | |||
NRaas. StoryProgression. Friendships: Stalker5 | 編集 | |||
NRaas. StoryProgression. Friendships: Stalker6 | 編集 | |||
NRaas. StoryProgression. Friendships: Stalker7 | 編集 | |||
NRaas. StoryProgression. Friendships: Stalker8 | 編集 | |||
NRaas. StoryProgression. Friendships: Stalker9 | 編集 | |||
NRaas. StoryProgression. SellInventoryNectar: Name | Sell Inventory Nectar | Sell Inventory Nectar | 編集 | |
NRaas. StoryProgression. RepairPush: Prompt | Enter the increased chance per cycle that a sim will be pushed to repair something: | Enter the increased chance per cycle that a sim will be pushed to repair something: | 編集 | |
NRaas. StoryProgression. InheritCash: Name | Inherit Cash | Inherit Cash | 編集 | |
NRaas. StoryProgression. SchoolOutfit: Name | Private School Formalwear | Private School Formalwear | 編集 | |
NRaas. StoryProgression. NameGreatNectar: Name | Prompt to Name Great Nectar | Prompt to Name Great Nectar | 編集 | |
NRaas. StoryProgression. MadeNectar: Results | {0.SimName} has produced another batch of {10.String}. | {0.SimName} has produced another batch of {10.String}. | 編集 | |
NRaas. StoryProgression. WritingPush: Name | Push Writing | Push Writing | 編集 | |
NRaas. StoryProgression. Skills: Writing | Writing | Writing | 編集 | |
NRaas. StoryProgression. Skills: Writing0 | {0.SimName} has been exercising the old creative muscle lately, working on {4.String} latest novel. {6.String} has been very hush hush regarding the plot, but expects the book to be a big hit when it's released. Hope to read it soon {0.SimFirstName}! | {0.SimName} has been exercising the old creative muscle lately, working on {4.String} latest novel. {6.String} has been very hush hush regarding the plot, but expects the book to be a big hit when it's released. Hope to read it soon {0.SimFirstName}! | 編集 | |
NRaas. StoryProgression. Skills: Writing1 | "I use my own life experiences to ensure realism in my work." noted {0.SimName}, while talking with a neighbor in between chapters of {4.String} new book. "Don't tell anyone though, I don't want them getting the wrong impression about how exciting my life really is... I prefer to keep it on the down-low, ya know" | "I use my own life experiences to ensure realism in my work." noted {0.SimName}, while talking with a neighbor in between chapters of {4.String} new book. "Don't tell anyone though, I don't want them getting the wrong impression about how exciting my life really is... I prefer to keep it on the down-low, ya know" | 編集 | |
NRaas. StoryProgression. Skills: Writing2 | Churning out page after page of gripping reading is tough work, but {0.SimName} appears up to the job. The busy sim has been on a self imposed exile from the world recently, pushing through another couple chapters of {4.String} latest masterpiece. | Churning out page after page of gripping reading is tough work, but {0.SimName} appears up to the job. The busy sim has been on a self imposed exile from the world recently, pushing through another couple chapters of {4.String} latest masterpiece. | 編集 | |
NRaas. StoryProgression. Skills: Writing3 | "It is all in the prose. A noun here, and a verb there, strung together to weave an tale of woe and anguish. That is how you keep a reader riveted!" commented {0.SimName}, filling in a friend on how to write a bestseller. Let's hope {4.String} skill in writing is as good as {2.String} says! | "It is all in the prose. A noun here, and a verb there, strung together to weave an tale of woe and anguish. That is how you keep a reader riveted!" commented {0.SimName}, filling in a friend on how to write a bestseller. Let's hope {4.String} skill in writing is as good as {2.String} says! | 編集 | |
NRaas. StoryProgression. Skills: Writing4 | 編集 | |||
NRaas. StoryProgression. Skills: Writing5 | 編集 | |||
NRaas. StoryProgression. Skills: Writing6 | 編集 | |||
NRaas. StoryProgression. Skills: Writing7 | 編集 | |||
NRaas. StoryProgression. Skills: Writing8 | 編集 | |||
NRaas. StoryProgression. Skills: Writing9 | 編集 | |||
NRaas. StoryProgression. PaintingPush: Name | Push Painting | Push Painting | 編集 | |
NRaas. StoryProgression. Skills: Painting | Painting | Painting | 編集 | |
NRaas. StoryProgression. Skills: Painting0 | With each stroke of {0.SimName}'s brush, another piece of the canvas comes alive. A simple blank slate becomes a visionary work of art with such ease and grace. It is a sight to behold! | With each stroke of {0.SimName}'s brush, another piece of the canvas comes alive. A simple blank slate becomes a visionary work of art with such ease and grace. It is a sight to behold! | 編集 | |
NRaas. StoryProgression. Skills: Painting1 | "Well, that {0.SimName} has a way with a canvas." commented a neighbor. "I've seen some of those paintings {2.String} has been selling recently. They are some fine work... Almost as good as my son's finger painting, or what that elephant draws!" | "Well, that {0.SimName} has a way with a canvas." commented a neighbor. "I've seen some of those paintings {2.String} has been selling recently. They are some fine work... Almost as good as my son's finger painting, or what that elephant draws!" | 編集 | |
NRaas. StoryProgression. Skills: Painting2 | In between working on {4.String} piece {0.SimName} had this to say: "To take nothing and fill it with something that will capture the eye, and force the viewer to ponder: What was the artist thinking when {2.String} drew this ? That is what great art is all about." | In between working on {4.String} piece {0.SimName} had this to say: "To take nothing and fill it with something that will capture the eye, and force the viewer to ponder: What was the artist thinking when {2.String} drew this ? That is what great art is all about." | 編集 | |
NRaas. StoryProgression. Skills: Painting3 | "I love painting!" commented {0.SimName}. "What is not to like? You take an empty sheet, pour coloring on it, give it an incomprehisible title, and then someone pays you for it! I mean what could be better than that?" | "I love painting!" commented {0.SimName}. "What is not to like? You take an empty sheet, pour coloring on it, give it an incomprehisible title, and then someone pays you for it! I mean what could be better than that?" | 編集 | |
NRaas. StoryProgression. Skills: Painting4 | 編集 | |||
NRaas. StoryProgression. Skills: Painting5 | 編集 | |||
NRaas. StoryProgression. Skills: Painting6 | 編集 | |||
NRaas. StoryProgression. Skills: Painting7 | 編集 | |||
NRaas. StoryProgression. Skills: Painting8 | 編集 | |||
NRaas. StoryProgression. Skills: Painting9 | 編集 | |||
NRaas. StoryProgression. SculptingPush: Name | Push Sculpting | Push Sculpting | 編集 | |
NRaas. StoryProgression. Skills: Sculpting | Sculpting | Sculpting | 編集 | |
NRaas. StoryProgression. Skills: Sculpting0 | "Those artists that work with canvas and brush should really try getting their hands dirty working with a real medium!" commented {0.SimName}. "Sculpting is the way to go if you have any artistic vision." | "Those artists that work with canvas and brush should really try getting their hands dirty working with a real medium!" commented {0.SimName}. "Sculpting is the way to go if you have any artistic vision." | 編集 | |
NRaas. StoryProgression. Skills: Sculpting1 | Want true art? A three dimensional work that you can touch and feel... Something that just screams: "I paid WAY too much for this thing!". Then you should speak with {0.SimName}, a sim that knows a thing of two about sculpting. | Want true art? A three dimensional work that you can touch and feel... Something that just screams: "I paid WAY too much for this thing!". Then you should speak with {0.SimName}, a sim that knows a thing of two about sculpting. | 編集 | |
NRaas. StoryProgression. Skills: Sculpting2 | "I love working with my hands. Kneeding the material, caressing it, feeling out the subtle nuances..." sighed {0.SimName}. "And then of course taking the welding torch and chainsaw to it, well that's even more fun!" | "I love working with my hands. Kneeding the material, caressing it, feeling out the subtle nuances..." sighed {0.SimName}. "And then of course taking the welding torch and chainsaw to it, well that's even more fun!" | 編集 | |
NRaas. StoryProgression. Skills: Sculpting3 | Sculpting is a passion that has been consuming {0.SimName} as of late. After spying the sim hauling some rather large blocks of material around {4.String} home, a neighbor commented: "I'm amazed {2.String} hasn't been gaining athletic skill with all the work. I feel exhausted just watching {3.String}." | Sculpting is a passion that has been consuming {0.SimName} as of late. After spying the sim hauling some rather large blocks of material around {4.String} home, a neighbor commented: "I'm amazed {2.String} hasn't been gaining athletic skill with all the work. I feel exhausted just watching {3.String}." | 編集 | |
NRaas. StoryProgression. Skills: Sculpting4 | 編集 | |||
NRaas. StoryProgression. Skills: Sculpting5 | 編集 | |||
NRaas. StoryProgression. Skills: Sculpting6 | 編集 | |||
NRaas. StoryProgression. Skills: Sculpting7 | 編集 | |||
NRaas. StoryProgression. Skills: Sculpting8 | 編集 | |||
NRaas. StoryProgression. Skills: Sculpting9 | 編集 | |||
NRaas. StoryProgression. SellCrafts: Name | Sell Crafts: Personal Inventory | Sell Crafts: Personal Inventory | 編集 | |
NRaas. StoryProgression. SellFamilyInventoryCrafts: Name | Sell Crafts: Family Inventory | Sell Crafts: Family Inventory | 編集 | |
NRaas. StoryProgression. BuskerPush: Name | Push Busker | Push Busker | 編集 | |
NRaas. StoryProgression. Skills: Busker | Busking | Busking | 編集 | |
NRaas. StoryProgression. Skills: Busker0 | "That {0.SimName} sure can play a pretty tune on {4.String} guitar." noted a onlooker. "Almost makes me want to throw in a couple simoleons... Almost." | "That {0.SimName} sure can play a pretty tune on {4.String} guitar." noted a onlooker. "Almost makes me want to throw in a couple simoleons... Almost." | 編集 | |
NRaas. StoryProgression. Skills: Busker1 | {0.SimName} had the crowd grooving to some mellow tunes recently, when {2.String} pulled the old guitar out and attempted to make some cash busking. "It's fun entertaining like this, gets me back to my roots." | {0.SimName} had the crowd grooving to some mellow tunes recently, when {2.String} pulled the old guitar out and attempted to make some cash busking. "It's fun entertaining like this, gets me back to my roots." | 編集 | |
NRaas. StoryProgression. Skills: Busker2 | The easy listening tunes of guitarist {0.SimName} gathered a nice little crowd recently. The aspiring musician decided to host a little street performance, and hopefully make a little cash on the side. | The easy listening tunes of guitarist {0.SimName} gathered a nice little crowd recently. The aspiring musician decided to host a little street performance, and hopefully make a little cash on the side. | 編集 | |
NRaas. StoryProgression. Skills: Busker3 | "Groovy man, like that cat can totally play." remarked a dazed onlooker, swaying to the tune of {0.SimName}'s guitar playing. "{6.String} was like totally out there, almost wish I had some money to give 'em, you know" | "Groovy man, like that cat can totally play." remarked a dazed onlooker, swaying to the tune of {0.SimName}'s guitar playing. "{6.String} was like totally out there, almost wish I had some money to give 'em, you know" | 編集 | |
NRaas. StoryProgression. Skills: Busker4 | 編集 | |||
NRaas. StoryProgression. Skills: Busker5 | 編集 | |||
NRaas. StoryProgression. Skills: Busker6 | 編集 | |||
NRaas. StoryProgression. Skills: Busker7 | 編集 | |||
NRaas. StoryProgression. Skills: Busker8 | 編集 | |||
NRaas. StoryProgression. Skills: Busker9 | 編集 | |||
NRaas. StoryProgression. SellCollectables: Name | Sell Collectables | Sell Collectables | 編集 | |
NRaas. StoryProgression. TrainerPush: Name | Push Trainer | Push Trainer | 編集 | |
NRaas. StoryProgression. Skills: Trainer | Training | Training | 編集 | |
NRaas. StoryProgression. Skills: Trainer0 | "And work it, and work it! One more time, good job {10.SimName}!" {0.SimName} has been seen hard at work, improving the fitness of the community one sim at a time. | "And work it, and work it! One more time, good job {10.SimName}!" {0.SimName} has been seen hard at work, improving the fitness of the community one sim at a time. | 編集 | |
NRaas. StoryProgression. Skills: Trainer1 | "There is nothing like the smell of sweat in the morning, let me tell ya!" remarked {0.SimName}. "You just ask {10.SimName}, burning those calories gets the ol' blood flowing and starts you off on a great day!" | "There is nothing like the smell of sweat in the morning, let me tell ya!" remarked {0.SimName}. "You just ask {10.SimName}, burning those calories gets the ol' blood flowing and starts you off on a great day!" | 編集 | |
NRaas. StoryProgression. Skills: Trainer2 | {10.SimName} has been seen working off some extra fat, helped on by one {0.SimName}, personal trainer extraordinare. "When I need that little extra push to egg me on, {0.SimFirstName} is there for me." | {10.SimName} has been seen working off some extra fat, helped on by one {0.SimName}, personal trainer extraordinare. "When I need that little extra push to egg me on, {0.SimFirstName} is there for me." | 編集 | |
NRaas. StoryProgression. Skills: Trainer3 | {0.SimName} has been out on the town trimming down the locals with some personal fitness advice. One such lucky sim, {10.SimName}, had nothing but warm regards towards {0.SimFirstName}'s efforts: "I finally feel okay about eating this super-sized bacon double cheeseburger! I'll just burn it off later!" | {0.SimName} has been out on the town trimming down the locals with some personal fitness advice. One such lucky sim, {10.SimName}, had nothing but warm regards towards {0.SimFirstName}'s efforts: "I finally feel okay about eating this super-sized bacon double cheeseburger! I'll just burn it off later!" | 編集 | |
NRaas. StoryProgression. Skills: Trainer4 | 編集 | |||
NRaas. StoryProgression. Skills: Trainer5 | 編集 | |||
NRaas. StoryProgression. Skills: Trainer6 | 編集 | |||
NRaas. StoryProgression. Skills: Trainer7 | 編集 | |||
NRaas. StoryProgression. Skills: Trainer8 | 編集 | |||
NRaas. StoryProgression. Skills: Trainer9 | 編集 | |||
NRaas. StoryProgression. ChessPush: Name | Push Ranked Chess | Push Ranked Chess | 編集 | |
NRaas. StoryProgression. Skills: WonChess | Won Chess | Won Chess | 編集 | |
NRaas. StoryProgression. Skills: WonChess0 | Proving once again who is the master and who is but the learner, {0.SimName} recently trounced {10.SimName} in a ranked chess match. Onlookers were quite impressed with the match-up, stating: "You could just feel the energy around the board. It was intense!" | Proving once again who is the master and who is but the learner, {0.SimName} recently trounced {10.SimName} in a ranked chess match. Onlookers were quite impressed with the match-up, stating: "You could just feel the energy around the board. It was intense!" | 編集 | |
NRaas. StoryProgression. Skills: WonChess1 | "Check! And Mate! No hard feelings?" announced {0.SimName} upon defeating {10.SimName} in a ranked chess match. "I feel quite satisfied with the outcome, and offer a hearty applause to my opponent for losing so gracefully." | "Check! And Mate! No hard feelings?" announced {0.SimName} upon defeating {10.SimName} in a ranked chess match. "I feel quite satisfied with the outcome, and offer a hearty applause to my opponent for losing so gracefully." | 編集 | |
NRaas. StoryProgression. Skills: WonChess2 | {10.SimName} was apparently unfazed after a recent chess bout against {0.SimName}. "{8.String} army made short work of my own, and I was unfortunately unable to control the board as I normally do. Congratulations to {0.SimName} for a well earned victory!" | {10.SimName} was apparently unfazed after a recent chess bout against {0.SimName}. "{8.String} army made short work of my own, and I was unfortunately unable to control the board as I normally do. Congratulations to {0.SimName} for a well earned victory!" | 編集 | |
NRaas. StoryProgression. Skills: WonChess3 | {0.SimName} recently showed {4.String} prowess on the chess field, after defeating {10.SimName} with ease. Both sides appeared to have been in high spirits afterward, shaking hands and comparing play notes. "No hard feeling here, there is always next time though... When I intend to crush that fiend!" | {0.SimName} recently showed {4.String} prowess on the chess field, after defeating {10.SimName} with ease. Both sides appeared to have been in high spirits afterward, shaking hands and comparing play notes. "No hard feeling here, there is always next time though... When I intend to crush that fiend!" | 編集 | |
NRaas. StoryProgression. Skills: WonChess4 | 編集 | |||
NRaas. StoryProgression. Skills: WonChess5 | 編集 | |||
NRaas. StoryProgression. Skills: WonChess6 | 編集 | |||
NRaas. StoryProgression. Skills: WonChess7 | 編集 | |||
NRaas. StoryProgression. Skills: WonChess8 | 編集 | |||
NRaas. StoryProgression. Skills: WonChess9 | 編集 | |||
NRaas. StoryProgression. MartialPush: Name | Push Martial Arts | Push Martial Arts | 編集 | |
NRaas. StoryProgression. Skills: WonSpar | Won Spar | Won Spar | 編集 | |
NRaas. StoryProgression. Skills: WonSpar0 | {0.SimName} has shown {4.String} Martial skill is tops, after defeating {10.SimName} in a ranked match. "I am a big enough sim to admit that I was beaten by the better sim." remarked {10.SimFirstName}. | {0.SimName} has shown {4.String} Martial skill is tops, after defeating {10.SimName} in a ranked match. "I am a big enough sim to admit that I was beaten by the better sim." remarked {10.SimFirstName}. | 編集 | |
NRaas. StoryProgression. Skills: WonSpar1 | "The zen balance flowed through my limbs as I competed against {10.SimName}, it was absolutely euphoric." commented {0.SimName}, wiping the sweat from {4.String} brow. "That {10.SimFirstName} sure put up quite a fight, but it was my day to triumph!" | "The zen balance flowed through my limbs as I competed against {10.SimName}, it was absolutely euphoric." commented {0.SimName}, wiping the sweat from {4.String} brow. "That {10.SimFirstName} sure put up quite a fight, but it was my day to triumph!" | 編集 | |
NRaas. StoryProgression. Skills: WonSpar2 | "Do not hate me simply because the fates deemed that I should win. Do not hate yourself for losing. Simply do not hate at all, for hate brings only ruin." stated {0.SimName} after landing the victorious final blow against {10.SimName}. | "Do not hate me simply because the fates deemed that I should win. Do not hate yourself for losing. Simply do not hate at all, for hate brings only ruin." stated {0.SimName} after landing the victorious final blow against {10.SimName}. | 編集 | |
NRaas. StoryProgression. Skills: WonSpar3 | After winning a recent bout, {0.SimName} was in high spirits, taking the time to congratulate {4.String} most recent competitor {10.SimName}: "Fine show, fine show! You almost had me there a couple of times. A bit more practice and maybe we'll meet again." | After winning a recent bout, {0.SimName} was in high spirits, taking the time to congratulate {4.String} most recent competitor {10.SimName}: "Fine show, fine show! You almost had me there a couple of times. A bit more practice and maybe we'll meet again." | 編集 | |
NRaas. StoryProgression. Skills: WonSpar4 | 編集 | |||
NRaas. StoryProgression. Skills: WonSpar5 | 編集 | |||
NRaas. StoryProgression. Skills: WonSpar6 | 編集 | |||
NRaas. StoryProgression. Skills: WonSpar7 | 編集 | |||
NRaas. StoryProgression. Skills: WonSpar8 | 編集 | |||
NRaas. StoryProgression. Skills: WonSpar9 | 編集 | |||
NRaas. StoryProgression. HackingPush: Name | Push Hacking | Push Hacking | 編集 | |
NRaas. StoryProgression. Skills: Hacking | Hacker | Hacker | 編集 | |
NRaas. StoryProgression. Skills: Hacking0 | In the dead of night, when everyone is cozy in their beds, dreaming of tomorrow, the hacker stirs... Bleary eyed and with over caffeinated beverage in hand, {0.SimName} is hard at work, stealing your money. | In the dead of night, when everyone is cozy in their beds, dreaming of tomorrow, the hacker stirs... Bleary eyed and with over caffeinated beverage in hand, {0.SimName} is hard at work, stealing your money. | 編集 | |
NRaas. StoryProgression. Skills: Hacking1 | "All those 0's and 1's. They are my bread and butter, I can back-hack a security grid in no time flat." remarked {0.SimName}. "I wouldn't tell this to anyone, but I can trust you, ya know I've seen inside that off-shore bank account you have, and I know where that body is buried. So I know you won't tell a soul, right mate?" | "All those 0's and 1's. They are my bread and butter, I can back-hack a security grid in no time flat." remarked {0.SimName}. "I wouldn't tell this to anyone, but I can trust you, ya know I've seen inside that off-shore bank account you have, and I know where that body is buried. So I know you won't tell a soul, right mate?" | 編集 | |
NRaas. StoryProgression. Skills: Hacking2 | The lights at {0.SimName}'s home appear to be on at all hours of the night recently. Neighbors have been whispering that the sim is up to no good, surfing the internet. "{6.String} has been, you know, doing that hacking thing again I reckon. Some poor sod out in that there "cyberspace" is sure to be sorry in the morning." | The lights at {0.SimName}'s home appear to be on at all hours of the night recently. Neighbors have been whispering that the sim is up to no good, surfing the internet. "{6.String} has been, you know, doing that hacking thing again I reckon. Some poor sod out in that there "cyberspace" is sure to be sorry in the morning." | 編集 | |
NRaas. StoryProgression. Skills: Hacking3 | Beware the hacker! Do not open your email from that Prince in Nigeria! Do not click on that advertisement for diet pills, or teeth whiteners! Better yet, just disconnect your computer from the internet entirely, it's safer that way. {0.SimName} is out to get your money, and {2.String} doesn't take no for an answer! | Beware the hacker! Do not open your email from that Prince in Nigeria! Do not click on that advertisement for diet pills, or teeth whiteners! Better yet, just disconnect your computer from the internet entirely, it's safer that way. {0.SimName} is out to get your money, and {2.String} doesn't take no for an answer! | 編集 | |
NRaas. StoryProgression. Skills: Hacking4 | 編集 | |||
NRaas. StoryProgression. Skills: Hacking5 | 編集 | |||
NRaas. StoryProgression. Skills: Hacking6 | 編集 | |||
NRaas. StoryProgression. Skills: Hacking7 | 編集 | |||
NRaas. StoryProgression. Skills: Hacking8 | 編集 | |||
NRaas. StoryProgression. Skills: Hacking9 | 編集 | |||
NRaas. StoryProgression. InventingPush: Name | Push Inventing | Push Inventing | 編集 | |
NRaas. StoryProgression. Skills: Inventing | Inventing | Inventing | 編集 | |
NRaas. StoryProgression. Skills: Inventing0 | Toiling over a messy workbench, {0.SimName} has been scheming of ways to make {3.String}self rich, by creating toys and handy-dandy inventions. "I juist want to bring a little joy to the sims around town, and maybe pinch myself a little cash in the process." | Toiling over a messy workbench, {0.SimName} has been scheming of ways to make {3.String}self rich, by creating toys and handy-dandy inventions. "I juist want to bring a little joy to the sims around town, and maybe pinch myself a little cash in the process." | 編集 | |
NRaas. StoryProgression. Skills: Inventing1 | "I burn through this scrap like it was nothing." remarked {0.SimName}, when a neighbor commented on the giant back of this junk that the wanna-be inventor was toting. "Good thing the stuff is so easy to find... Oh, was that your television?" | "I burn through this scrap like it was nothing." remarked {0.SimName}, when a neighbor commented on the giant back of this junk that the wanna-be inventor was toting. "Good thing the stuff is so easy to find... Oh, was that your television?" | 編集 | |
NRaas. StoryProgression. Skills: Inventing2 | {0.SimName} loves inventing, since {2.String} seems to be in the workshop on a near constant basis. "It is a lot of work in the beginning, but the eventual payoff is going to be huge! You just watch, I'm going to be the next Edison!" | {0.SimName} loves inventing, since {2.String} seems to be in the workshop on a near constant basis. "It is a lot of work in the beginning, but the eventual payoff is going to be huge! You just watch, I'm going to be the next Edison!" | 編集 | |
NRaas. StoryProgression. Skills: Inventing3 | "Smash that junk here, wrench it there, and maybe a little welding over yonder, and voila, a great little toy for the tots." noted {0.SimName} after being asked for some advice on how to make inventing pay off. "It's about seeing those smiling faces. Just seeing them makes it all worthwhile." | "Smash that junk here, wrench it there, and maybe a little welding over yonder, and voila, a great little toy for the tots." noted {0.SimName} after being asked for some advice on how to make inventing pay off. "It's about seeing those smiling faces. Just seeing them makes it all worthwhile." | 編集 | |
NRaas. StoryProgression. Skills: Inventing4 | 編集 | |||
NRaas. StoryProgression. Skills: Inventing5 | 編集 | |||
NRaas. StoryProgression. Skills: Inventing6 | 編集 | |||
NRaas. StoryProgression. Skills: Inventing7 | 編集 | |||
NRaas. StoryProgression. Skills: Inventing8 | 編集 | |||
NRaas. StoryProgression. Skills: Inventing9 | 編集 | |||
NRaas. StoryProgression. CollectingPush: Name | Push Collecting | Push Collecting | 編集 | |
NRaas. StoryProgression. Skills: Collecting | Collecting | Collecting | 編集 | |
NRaas. StoryProgression. Skills: Collecting0 | "I really should go into long-distance marathon, with all this running around I've been doing." commented {0.SimName}. "But if all the shiny things in town were all in one central location, it would not be half as fun collecting them." | "I really should go into long-distance marathon, with all this running around I've been doing." commented {0.SimName}. "But if all the shiny things in town were all in one central location, it would not be half as fun collecting them." | 編集 | |
NRaas. StoryProgression. Skills: Collecting1 | A strange beastly figure has been spotted in the hills around town recently. Having a similar stature and build to that of local sim, {0.SimName}, this shadowy figure is though to be attracted to minerals and insects. Best to keep an eye out, and your children indoors at night! | A strange beastly figure has been spotted in the hills around town recently. Having a similar stature and build to that of local sim, {0.SimName}, this shadowy figure is though to be attracted to minerals and insects. Best to keep an eye out, and your children indoors at night! | 編集 | |
NRaas. StoryProgression. Skills: Collecting2 | {0.SimName} has been working hard to keep the town clear of unsightly rocks and space debris... As well as catching those bothersome insects and ensuring they don't flutter in anyone's face. "I'm doing my civic duty, ensuring a clean and safe town." | {0.SimName} has been working hard to keep the town clear of unsightly rocks and space debris... As well as catching those bothersome insects and ensuring they don't flutter in anyone's face. "I'm doing my civic duty, ensuring a clean and safe town." | 編集 | |
NRaas. StoryProgression. Skills: Collecting3 | "Mmmm... Shiny." sighed {0.SimName}, admiring {4.String} latest find. "It is like free money, just laying on the ground for anyone to come along and pick up. Why shouldn't I be the one to profit from nature's wealth?" | "Mmmm... Shiny." sighed {0.SimName}, admiring {4.String} latest find. "It is like free money, just laying on the ground for anyone to come along and pick up. Why shouldn't I be the one to profit from nature's wealth?" | 編集 | |
NRaas. StoryProgression. Skills: Collecting4 | 編集 | |||
NRaas. StoryProgression. Skills: Collecting5 | 編集 | |||
NRaas. StoryProgression. Skills: Collecting6 | 編集 | |||
NRaas. StoryProgression. Skills: Collecting7 | 編集 | |||
NRaas. StoryProgression. Skills: Collecting8 | 編集 | |||
NRaas. StoryProgression. Skills: Collecting9 | 編集 |
翻訳テーブル8
String Key | English | 日本語 | 備考 | 追加 |
NRaas. StoryProgression. MaxKleptoSteal: Name | Max Klepto Steal | Max Klepto Steal | 編集 | |
NRaas. StoryProgression. MaxKleptoSteal: Prompt | Enter the maximum value of an object that a kleptomaniac will "steal": | Enter the maximum value of an object that a kleptomaniac will "steal": | 編集 | |
NRaas. StoryProgression. ColoredMapTags: Name | Show Colored Tags | Show Colored Tags | 編集 | |
NRaas. StoryProgression. ScenarioWeight: MummyAnger | Mummy Anger | Mummy Anger | 編集 | |
NRaas. StoryProgression. ScenarioWeight: KleptoSteal | Kleptomania | Kleptomania | 編集 | |
NRaas. StoryProgression. ScenarioWeight: PyroBurn | Pyromania | Pyromania | 編集 | |
NRaas. StoryProgression. AdvancedGenetics: Name | Advanced Genetics | Advanced Genetics | 編集 | |
NRaas. StoryProgression. BlendMutation: Name | Blend Mutation Chance | Blend Mutation Chance | 編集 | |
NRaas. StoryProgression. BlendMutation: Prompt | Chance that a facial blend mutating during inheritance: (set to 0 to disable) | Chance that a facial blend mutating during inheritance: (set to 0 to disable) | 編集 | |
NRaas. StoryProgression. GrandparentInheritance: Name | Inherit Grandparent Blend Chance | Inherit Grandparent Blend Chance | 編集 | |
NRaas. StoryProgression. GrandparentInheritance: Prompt | Chance that a facial blend will be inherited from a grandparent: (set to 0 to disable) | Chance that a facial blend will be inherited from a grandparent: (set to 0 to disable) | 編集 | |
NRaas. StoryProgression. BlendMutationTravel: Name | Blend Mutation Travel | Blend Mutation Travel | 編集 | |
NRaas. StoryProgression. BlendMutationTravel: Prompt | Enter the range in which the system is allowed to mutate a facial blend. Format: "min : max" (Range: -1 to 1) | Enter the range in which the system is allowed to mutate a facial blend. Format: "min : max" (Range: -1 to 1) | 編集 | |
NRaas. StoryProgression. AccountingValue: Maid | Maid | Maid | 編集 | |
NRaas. StoryProgression. AccountingValue: Repaired | Repairs | Repairs | 編集 | |
NRaas. StoryProgression. AccountingValue: StylistHelp | Stylist Fees | Stylist Fees | 編集 | |
NRaas. StoryProgression. AccountingValue: CampaignDonation | Campaign Donations | Campaign Donations | 編集 | |
NRaas. StoryProgression. AccountingValue: DebtMooch | Debt Mooching | Debt Mooching | 編集 | |
NRaas. StoryProgression. AccountingValue: Investigate | Detective Fees | Detective Fees | 編集 | |
NRaas. StoryProgression. AccountingValue: Inheritance | Inheritance | Inheritance | 編集 | |
NRaas. StoryProgression. AccountingValue: SchoolFee | School Fees | School Fees | 編集 | |
NRaas. StoryProgression. AccountingValue: PayDebt | Debt Paydown | Debt Paydown | 編集 | |
NRaas. StoryProgression. AccountingValue: Bills | Bills | Bills | 編集 | |
NRaas. StoryProgression. AccountingValue: GemCut | Gems Cut | Gems Cut | 編集 | |
NRaas. StoryProgression. AccountingValue: Smelting | Smelting | Smelting | 編集 | |
NRaas. StoryProgression. AccountingValue: ChildSupport | Child Support | Child Support | 編集 | |
NRaas. StoryProgression. AccountingValue: HouseTransfer | Transfer Payments | Transfer Payments | 編集 | |
NRaas. StoryProgression. AccountingValue: Concert | Concerts | Concerts | 編集 | |
NRaas. StoryProgression. SellDuplicateInventory: Name | Sell Duplicate Inventory Items | Sell Duplicate Inventory Items | 編集 | |
NRaas. StoryProgression. AllowCarpool: Name | Allow Carpool | Allow Carpool | 編集 | |
NRaas. StoryProgression. InheritRoyalties: Name | Inherit Royalties | Inherit Royalties | 編集 | |
NRaas. StoryProgression. AllowActivePutAwayBooks: Name | Put Away Books: Allow Active | Put Away Books: Allow Active | 編集 | |
NRaas. StoryProgression. PurchaseCars: Name | Purchase Cars and Motorbikes | Purchase Cars and Motorbikes | 編集 | |
NRaas. StoryProgression. PurchaseCars: Name | Purchase Cars and Motorbikes Minimum | Purchase Cars and Motorbikes | 編集 | |
NRaas. StoryProgression. PurchaseCars: Prompt | Enter the minimum amount of family funds required to purchase a new car: (set to 0 to disable) | Enter the minimum amount of family funds required to purchase a new car: (set to 0 to disable) | 編集 | |
NRaas. StoryProgression. PurchaseBikes: Name | Purchase Bicycles Minimum | Purchase Bicycles Minimum | 編集 | |
NRaas. StoryProgression. PurchaseBikes: Prompt | Enter the minimum amount of family funds required to purchase a new bicycle: (set to 0 to disable) | Enter the minimum amount of family funds required to purchase a new bicycle: (set to 0 to disable) | 編集 | |
NRaas. StoryProgression. MeetFamily: Prompt | Enter the relationship to set when metting the family: (set 0 to disable) | Enter the relationship to set when metting the family: (set 0 to disable) | 編集 | |
NRaas. StoryProgression. AllowElderAdoption: Name | Allow Elder Adoption | Allow Elder Adoption | 編集 | |
NRaas. StoryProgression. AllowHireMaid: Name | Allow Hire Maid | Allow Hire Maid | 編集 | |
NRaas. StoryProgression. Money: PurchaseCar | Purchase Car | Purchase Car | 編集 | |
NRaas. StoryProgression. Money: PurchaseCar0 | {0.SimName} has been seen around town with a brand new {10.String}. "Vroom vroom. I love being in control, and having a fabulous new ride helps out so much." | {0.SimName} has been seen around town with a brand new {10.String}. "Vroom vroom. I love being in control, and having a fabulous new ride helps out so much." | 編集 | |
NRaas. StoryProgression. Money: PurchaseCar1 | "I just love that new car smell." remarked {0.SimName} after buying {4.String} new {10.String}. "Yeah, I know it's only the toxic chemicals making me loopy, but it's totally worth it." | "I just love that new car smell." remarked {0.SimName} after buying {4.String} new {10.String}. "Yeah, I know it's only the toxic chemicals making me loopy, but it's totally worth it." | 編集 | |
NRaas. StoryProgression. Money: PurchaseCar2 | If you see a brand new {10.String} driving down the road, then most likely it's {0.SimName} behind the wheel. The lucky sim just bought a brand new car! | If you see a brand new {10.String} driving down the road, then most likely it's {0.SimName} behind the wheel. The lucky sim just bought a brand new car! | 編集 | |
NRaas. StoryProgression. Money: PurchaseCar3 | The wheels on the car go round and round... {0.SimName} has been humming a pretty tune recently, after purchasing a brand new {10.String}! | The wheels on the car go round and round... {0.SimName} has been humming a pretty tune recently, after purchasing a brand new {10.String}! | 編集 | |
NRaas. StoryProgression. Money: PurchaseCar4 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseCar5 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseCar6 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseCar7 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseCar8 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseCar9 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseMotorcycle | Purchase Motorcycle | Purchase Motorcycle | 編集 | |
NRaas. StoryProgression. Money: PurchaseMotorcycle0 | "Who doesn't love having something strong and powerful between your legs? Feeling that glorious {10.String} driving down the road." {0.SimName} has bought a new cycle! | "Who doesn't love having something strong and powerful between your legs? Feeling that glorious {10.String} driving down the road." {0.SimName} has bought a new cycle! | 編集 | |
NRaas. StoryProgression. Money: PurchaseMotorcycle1 | {0.SimName} has a brand new ride, in the form of a {10.String}. "Maybe it's not really practical, but it sure is fun to ride!" | {0.SimName} has a brand new ride, in the form of a {10.String}. "Maybe it's not really practical, but it sure is fun to ride!" | 編集 | |
NRaas. StoryProgression. Money: PurchaseMotorcycle2 | Cycle enthusiasts rejoice, there is a new member of the gang, by the name of {0.SimName}. Keep your eyes out for {4.String} fab new {10.String}! | Cycle enthusiasts rejoice, there is a new member of the gang, by the name of {0.SimName}. Keep your eyes out for {4.String} fab new {10.String}! | 編集 | |
NRaas. StoryProgression. Money: PurchaseMotorcycle3 | Better watch out the next time you cross the road, {0.SimName} has gotten {3.String}self a brand new {10.String}! | Better watch out the next time you cross the road, {0.SimName} has gotten {3.String}self a brand new {10.String}! | 編集 | |
NRaas. StoryProgression. Money: PurchaseMotorcycle4 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseMotorcycle5 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseMotorcycle6 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseMotorcycle7 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseMotorcycle8 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseMotorcycle9 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseBicycle | Purchase Bicycle | Purchase Bicycle | 編集 | |
NRaas. StoryProgression. Money: PurchaseBicycle0 | "Just doing my little bit for the environment, and keeping in shape at the same time" remarked {0.SimName}, after buying a new {10.String}! | "Just doing my little bit for the environment, and keeping in shape at the same time" remarked {0.SimName}, after buying a new {10.String}! | 編集 | |
NRaas. StoryProgression. Money: PurchaseBicycle1 | {0.SimName} has been seen tooling around town on {4.String} new personal mode of transportation, in the form of {10.String}! | {0.SimName} has been seen tooling around town on {4.String} new personal mode of transportation, in the form of {10.String}! | 編集 | |
NRaas. StoryProgression. Money: PurchaseBicycle2 | "Isn't that {10.String} just the most gorgeous thing you've ever seen?", remarked {0.SimName} after a neighbor commented on {4.String} new personal conveyance. | "Isn't that {10.String} just the most gorgeous thing you've ever seen?", remarked {0.SimName} after a neighbor commented on {4.String} new personal conveyance. | 編集 | |
NRaas. StoryProgression. Money: PurchaseBicycle3 | Maybe it was for environmental reasons, or for the exercise, or just for the fun of it... But {0.SimName} is now the proud owner of a {10.String}. | Maybe it was for environmental reasons, or for the exercise, or just for the fun of it... But {0.SimName} is now the proud owner of a {10.String}. | 編集 | |
NRaas. StoryProgression. Money: PurchaseBicycle4 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseBicycle5 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseBicycle6 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseBicycle7 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseBicycle8 | 編集 | |||
NRaas. StoryProgression. Money: PurchaseBicycle9 | 編集 | |||
NRaas. StoryProgression. DebtSaleRatio: Name | Debt Sale Ratio | Debt Sale Ratio | 編集 | |
NRaas. StoryProgression. DebtSaleRatio: Prompt | Enter the Debt to Asset ratio at which a Debt Sale scenario occurs (Enter 0 to disable): | Enter the Debt to Asset ratio at which a Debt Sale scenario occurs (Enter 0 to disable): | 編集 | |
NRaas. StoryProgression. Money: DebtSale | Debt Sale | Debt Sale | 編集 | |
NRaas. StoryProgression. Money: DebtSale0 | Having fallen on some hard times, {0.SimName} was recently seen selling some possessions to raise funds, to the tune of {10.Money} simoleons. | Having fallen on some hard times, {0.SimName} was recently seen selling some possessions to raise funds, to the tune of {10.Money} simoleons. | 編集 | |
NRaas. StoryProgression. Money: DebtSale1 | The {0.SimLastName} coffers are {10.Money} simoleons fuller, now that {0.SimFirstName} finally decided to give up some possessions for the greater good. | The {0.SimLastName} coffers are {10.Money} simoleons fuller, now that {0.SimFirstName} finally decided to give up some possessions for the greater good. | 編集 | |
NRaas. StoryProgression. Money: DebtSale2 | "Yeah, I've been having some money problems recently, and the sale of some items definitely helped." commented {0.SimName} after depositing some {10.Money} simoleons in the family account. | "Yeah, I've been having some money problems recently, and the sale of some items definitely helped." commented {0.SimName} after depositing some {10.Money} simoleons in the family account. | 編集 | |
NRaas. StoryProgression. Money: DebtSale3 | "I can always replace them later once my situation improves." remarked {0.SimName}, when a friend noticed {3.String} selling some stuff to pay off some debts. | "I can always replace them later once my situation improves." remarked {0.SimName}, when a friend noticed {3.String} selling some stuff to pay off some debts. | 編集 | |
NRaas. StoryProgression. Money: DebtSale4 | 編集 | |||
NRaas. StoryProgression. Money: DebtSale5 | 編集 | |||
NRaas. StoryProgression. Money: DebtSale6 | 編集 | |||
NRaas. StoryProgression. Money: DebtSale7 | 編集 | |||
NRaas. StoryProgression. Money: DebtSale8 | 編集 | |||
NRaas. StoryProgression. Money: DebtSale9 | 編集 | |||
NRaas. StoryProgression. ScenarioWeight: HunterHate | Hunter Hate | Hunter Hate | 編集 | |
NRaas. StoryProgression. Money: HunterHate | Hunter Hate | Hunter Hate | 編集 | |
NRaas. StoryProgression. Money: HunterHate0 | "Let's just say, I'm not a big fan of {10.SimName}'s chosen profession." the ghostly presence of {0.SimName} was heard to moan. "Who wants to the zapped and bottled up in a bottle and sold to a lab? Not me!" | "Let's just say, I'm not a big fan of {10.SimName}'s chosen profession." the ghostly presence of {0.SimName} was heard to moan. "Who wants to the zapped and bottled up in a bottle and sold to a lab? Not me!" | 編集 | |
NRaas. StoryProgression. Money: HunterHate1 | Local ghost {0.SimName} has been haunting extra quietly lately, after learning that {10.SimName} is on the prowl. "That sim is a scary scary person. I am really worried that the neighbors may call for {14.String} services one day!" | Local ghost {0.SimName} has been haunting extra quietly lately, after learning that {10.SimName} is on the prowl. "That sim is a scary scary person. I am really worried that the neighbors may call for {14.String} services one day!" | 編集 | |
NRaas. StoryProgression. Money: HunterHate2 | "My cousin, twice removed, on my mother's side. Yeah, you know the one... He said that his neighbor was excorized by that {10.SimName} recently." wailed local spirit, {0.SimName}. "It's getting so you can't even haunt your own house in peace any more!" | "My cousin, twice removed, on my mother's side. Yeah, you know the one... He said that his neighbor was excorized by that {10.SimName} recently." wailed local spirit, {0.SimName}. "It's getting so you can't even haunt your own house in peace any more!" | 編集 | |
NRaas. StoryProgression. Money: HunterHate3 | {10.SimName} and {14.String} ghost gun has been scaring the ectoplasm out of all the local ghosts. {0.SimName}, a local earth-bound spirit has been hiding out, worried that {10.SimFirstName} might be gunning for {3.String}! | {10.SimName} and {14.String} ghost gun has been scaring the ectoplasm out of all the local ghosts. {0.SimName}, a local earth-bound spirit has been hiding out, worried that {10.SimFirstName} might be gunning for {3.String}! | 編集 | |
NRaas. StoryProgression. Money: HunterHate4 | 編集 | |||
NRaas. StoryProgression. Money: HunterHate5 | 編集 | |||
NRaas. StoryProgression. Money: HunterHate6 | 編集 | |||
NRaas. StoryProgression. Money: HunterHate7 | 編集 | |||
NRaas. StoryProgression. Money: HunterHate8 | 編集 | |||
NRaas. StoryProgression. Money: HunterHate9 | 編集 | |||
NRaas. StoryProgression. Sim: StylistHelp | Stylist Help | Stylist Help | 編集 | |
NRaas. StoryProgression. Sim: StylistHelp0 | "Oh my poor dear, whatever are you wearing? Let me help you out there, I'm a professional you see." After spotting poor {0.SimName} on the street in a dreadful state of attire, {10.SimName} decided to lend a helping hand, fixing {0.SimFirstName} up right as rain. | "Oh my poor dear, whatever are you wearing? Let me help you out there, I'm a professional you see." After spotting poor {0.SimName} on the street in a dreadful state of attire, {10.SimName} decided to lend a helping hand, fixing {0.SimFirstName} up right as rain. | 編集 | |
NRaas. StoryProgression. Sim: StylistHelp1 | "{10.SimName} was so helpful, I simply felt an obligation to give them {20.Money} simoleons right there and then." It appears that {10.SimFirstName}'s fashion experience has paid off, after {0.SimName} received some much needed fashion advice recently. | "{10.SimName} was so helpful, I simply felt an obligation to give them {20.Money} simoleons right there and then." It appears that {10.SimFirstName}'s fashion experience has paid off, after {0.SimName} received some much needed fashion advice recently. | 編集 | |
NRaas. StoryProgression. Sim: StylistHelp2 | After getting singed and charcoaled recently, {0.SimName} found {10.SimName}'s offer of a little fashion advice all too welcome. "{0.SimFirstName} was even gracious enough to tip me {20.Money} simoleons. Most kind of them!" | After getting singed and charcoaled recently, {0.SimName} found {10.SimName}'s offer of a little fashion advice all too welcome. "{0.SimFirstName} was even gracious enough to tip me {20.Money} simoleons. Most kind of them!" | 編集 | |
NRaas. StoryProgression. Sim: StylistHelp3 | {10.SimName}'s reputation as a fashion guru is getting around town, after a successful save in regards to {0.SimName}'s recent fashion statement. "Burned clothes was so mid 90's. Ripped is coming back in though, and I think {0.SimFirstName} could pull that off." | {10.SimName}'s reputation as a fashion guru is getting around town, after a successful save in regards to {0.SimName}'s recent fashion statement. "Burned clothes was so mid 90's. Ripped is coming back in though, and I think {0.SimFirstName} could pull that off." | 編集 | |
NRaas. StoryProgression. Sim: StylistHelp4 | 編集 | |||
NRaas. StoryProgression. Sim: StylistHelp5 | 編集 | |||
NRaas. StoryProgression. Sim: StylistHelp6 | 編集 | |||
NRaas. StoryProgression. Sim: StylistHelp7 | 編集 | |||
NRaas. StoryProgression. Sim: StylistHelp8 | 編集 | |||
NRaas. StoryProgression. Sim: StylistHelp9 | 編集 | |||
NRaas. StoryProgression. Investigate: Name | Allow Investigations | Allow Investigations | 編集 | |
NRaas. StoryProgression. Careers: InvestigateArson | Investigate Arson | Investigate Arson | 編集 | |
NRaas. StoryProgression. Careers: InvestigateArson0 | "Not to worry, a professional is on the job now!" grinned {10.SimName} after being hired by {0.SimName} to investigate a mysterious arson at {4.String} home recently. "I'll have my report in the mail as soon as those {20.Money} simoleons you owe me clear the bank." | "Not to worry, a professional is on the job now!" grinned {10.SimName} after being hired by {0.SimName} to investigate a mysterious arson at {4.String} home recently. "I'll have my report in the mail as soon as those {20.Money} simoleons you owe me clear the bank." | 編集 | |
NRaas. StoryProgression. Careers: InvestigateArson1 | {10.SimName} is on the job, tracking the sinister Mr. X ! The private eye was called in by {0.SimName} to look into the circumstances surrounding a mysterious fire at {4.String} home. "I like to think I get results, provided one pays me my {20.Money} simoleons promptly!" | {10.SimName} is on the job, tracking the sinister Mr. X ! The private eye was called in by {0.SimName} to look into the circumstances surrounding a mysterious fire at {4.String} home. "I like to think I get results, provided one pays me my {20.Money} simoleons promptly!" | 編集 | |
NRaas. StoryProgression. Careers: InvestigateArson2 | A recent fire at local sim {0.SimName}'s home, has brought out the big guns, by the name of sleuth {10.SimName}! With {14.String} payment of {20.Money} simoleons in hand, {10.SimFirstName} was fast at work trying to close the case. | A recent fire at local sim {0.SimName}'s home, has brought out the big guns, by the name of sleuth {10.SimName}! With {14.String} payment of {20.Money} simoleons in hand, {10.SimFirstName} was fast at work trying to close the case. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateArson3 | "I love arson." commented {10.SimName}. "Whether it is love gone wrong, or simply malicious vandalism, I'll investigate for a nominal fee of {20.Money} simoleons." For even only the potential of results, {0.SimName} was all too pleased to pay. | "I love arson." commented {10.SimName}. "Whether it is love gone wrong, or simply malicious vandalism, I'll investigate for a nominal fee of {20.Money} simoleons." For even only the potential of results, {0.SimName} was all too pleased to pay. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateArson4 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateArson5 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateArson6 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateArson7 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateArson8 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateArson9 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateBreak | Investigate Break | Investigate Break | 編集 | |
NRaas. StoryProgression. Careers: InvestigateBreak0 | "A classic who-done-it, just like in those old films... I feel right at home!" {10.SimName} was heard to report with glee. "{0.SimName} paid me {20.Money} simoleons to find out who vandalized {4.String} home, and darn if I don't intend to find out!" | "A classic who-done-it, just like in those old films... I feel right at home!" {10.SimName} was heard to report with glee. "{0.SimName} paid me {20.Money} simoleons to find out who vandalized {4.String} home, and darn if I don't intend to find out!" | 編集 | |
NRaas. StoryProgression. Careers: InvestigateBreak1 | A little behind scenes detective work has been rumored to be underway by none other than {10.SimName}! {0.SimName} hired the sleuth to investigate a recent vandalization of {4.String} home. | A little behind scenes detective work has been rumored to be underway by none other than {10.SimName}! {0.SimName} hired the sleuth to investigate a recent vandalization of {4.String} home. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateBreak2 | When something breaks, the first call is usually to a repairman. But when someone else breaks something, it's best to call a detective like {10.SimName}. {0.SimName} did just that, and hopefully the results will be worth it. | When something breaks, the first call is usually to a repairman. But when someone else breaks something, it's best to call a detective like {10.SimName}. {0.SimName} did just that, and hopefully the results will be worth it. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateBreak3 | "I don't gaurantee results, but I do gaurantee that an effort is made to find the culprit." remarked {10.SimName} after receiving {20.Money} simoleons from {0.SimName} recently, to investigate a break-in at their home. | "I don't gaurantee results, but I do gaurantee that an effort is made to find the culprit." remarked {10.SimName} after receiving {20.Money} simoleons from {0.SimName} recently, to investigate a break-in at their home. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateBreak4 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateBreak5 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateBreak6 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateBreak7 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateBreak8 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateBreak9 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateSteal | Investigate Steal | Investigate Steal | 編集 | |
NRaas. StoryProgression. Careers: InvestigateSteal0 | "Someone broke into my home, my castle, my sanctuary, and stole my stuff. I want to information!" {0.SimName} was heard to tell local investigator {10.SimName}. "Then you shall have them, my good sim! As soon as my {20.Money} simoleon fee clears, you will have them." | "Someone broke into my home, my castle, my sanctuary, and stole my stuff. I want to information!" {0.SimName} was heard to tell local investigator {10.SimName}. "Then you shall have them, my good sim! As soon as my {20.Money} simoleon fee clears, you will have them." | 編集 | |
NRaas. StoryProgression. Careers: InvestigateSteal1 | No one steals from {0.SimName} and gets away with it! And to prove that, {0.SimFirstName} has paid {20.Money} simoleons to hire {10.SimName} to find out all {12.String} can about the perpetrator! | No one steals from {0.SimName} and gets away with it! And to prove that, {0.SimFirstName} has paid {20.Money} simoleons to hire {10.SimName} to find out all {12.String} can about the perpetrator! | 編集 | |
NRaas. StoryProgression. Careers: InvestigateSteal2 | "Not to worry! I'm on the job, provided that cheque for {20.Money} simoleons clears, that is." grinned {10.SimName}, after being hired by {0.SimName} to find the reason behind a recent break and enter at {4.String} house. | "Not to worry! I'm on the job, provided that cheque for {20.Money} simoleons clears, that is." grinned {10.SimName}, after being hired by {0.SimName} to find the reason behind a recent break and enter at {4.String} house. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateSteal3 | {10.SimName} has been seen magnifying glass in hand, snooping around town. Apparently the detective was hired by {0.SimName} for some {20.Money} simoleons to report on a suspect in a recent robbery. | {10.SimName} has been seen magnifying glass in hand, snooping around town. Apparently the detective was hired by {0.SimName} for some {20.Money} simoleons to report on a suspect in a recent robbery. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateSteal4 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateSteal5 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateSteal6 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateSteal7 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateSteal8 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateSteal9 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateMooch | Investigate Mooch | Investigate Mooch | 編集 | |
NRaas. StoryProgression. Careers: InvestigateMooch0 | After a recent mugging {0.SimName} decided it was best to have {10.SimName} do a little snooping around. After paying the sleuth {20.Money} simoleons, {10.SimFirstName} was only too happy to see what {12.String} could find. | After a recent mugging {0.SimName} decided it was best to have {10.SimName} do a little snooping around. After paying the sleuth {20.Money} simoleons, {10.SimFirstName} was only too happy to see what {12.String} could find. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateMooch1 | "Have no fear, I'm on the case!" {10.SimName}, private eye extraordinare has been hired by {0.SimName} to get the dirt on a mugger that accosted {3.String} recently. | "Have no fear, I'm on the case!" {10.SimName}, private eye extraordinare has been hired by {0.SimName} to get the dirt on a mugger that accosted {3.String} recently. | 編集 | |
NRaas. StoryProgression. Careers: InvestigateMooch2 | Muggers beware, {10.SimName} is on the job, searching for clues and taking names! Funded by {0.SimName} to the tune of {20.Money} simoleons, {10.SimFirstName} has been digging through the local trash, on the trail of justice! | Muggers beware, {10.SimName} is on the job, searching for clues and taking names! Funded by {0.SimName} to the tune of {20.Money} simoleons, {10.SimFirstName} has been digging through the local trash, on the trail of justice! | 編集 | |
NRaas. StoryProgression. Careers: InvestigateMooch3 | "No, hiring a private detective is not too extreme!" argued {0.SimName}, when a friend heard that {2.String} had hired {10.SimName}. "I was mugged, and I want to know everything there is to know about that creep!" | "No, hiring a private detective is not too extreme!" argued {0.SimName}, when a friend heard that {2.String} had hired {10.SimName}. "I was mugged, and I want to know everything there is to know about that creep!" | 編集 | |
NRaas. StoryProgression. Careers: InvestigateMooch4 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateMooch5 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateMooch6 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateMooch7 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateMooch8 | 編集 | |||
NRaas. StoryProgression. Careers: InvestigateMooch9 | 編集 | |||
NRaas. StoryProgression. EstrangedVisitor: Name | Extranged Visitor Chance | Extranged Visitor Chance | 編集 | |
NRaas. StoryProgression. EstrangedVisitor: Prompt | Enter the increased chance per cycle of an estranged parent visiting one of their children (set 0 to disable): | Enter the increased chance per cycle of an estranged parent visiting one of their children (set 0 to disable): | 編集 | |
NRaas. StoryProgression. Careers: EstrangedVisitor | Estranged Visitor | Estranged Visitor | 編集 | |
NRaas. StoryProgression. Careers: EstrangedVisitor0 | "Just came over to visit, check up on things, make sure everything is okay." commented {10.SimName} after being seen visiting the home of {14.String} child {0.SimName}. | "Just came over to visit, check up on things, make sure everything is okay." commented {10.SimName} after being seen visiting the home of {14.String} child {0.SimName}. | 編集 | |
NRaas. StoryProgression. Careers: EstrangedVisitor1 | Can't say {10.SimName} is trying to make an effort to keep in touch with {14.String} estranged family. "I care about the wellbeing of all my children, even those like little {0.SimName}, that don't live with me." | Can't say {10.SimName} is trying to make an effort to keep in touch with {14.String} estranged family. "I care about the wellbeing of all my children, even those like little {0.SimName}, that don't live with me." | 編集 | |
NRaas. StoryProgression. Careers: EstrangedVisitor2 | "I want what's best for my little darlings. If that means {0.SimName} has to live in a different home, then so be it." remarked {10.SimName}. "Not going to stop me from visiting though, just to say hi." | "I want what's best for my little darlings. If that means {0.SimName} has to live in a different home, then so be it." remarked {10.SimName}. "Not going to stop me from visiting though, just to say hi." | 編集 | |
NRaas. StoryProgression. Careers: EstrangedVisitor3 | {10.SimName} was doing {14.String} due diligence, visiting one of {14.String} children, {0.SimName}. "We may live in separate homes, but I still want to be part of {4.String} life, you know" | {10.SimName} was doing {14.String} due diligence, visiting one of {14.String} children, {0.SimName}. "We may live in separate homes, but I still want to be part of {4.String} life, you know" | 編集 | |
NRaas. StoryProgression. Careers: EstrangedVisitor4 | 編集 | |||
NRaas. StoryProgression. Careers: EstrangedVisitor5 | 編集 | |||
NRaas. StoryProgression. Careers: EstrangedVisitor6 | 編集 | |||
NRaas. StoryProgression. Careers: EstrangedVisitor7 | 編集 | |||
NRaas. StoryProgression. Careers: EstrangedVisitor8 | 編集 | |||
NRaas. StoryProgression. Careers: EstrangedVisitor9 | 編集 |