Command | Default | Cheat? | Help Text |
---|
save | | | Saves current game. |
save_async | 1 | | None |
save_asyncdelay | 0 | | For testing, adds this many milliseconds of delay to the save operation. |
save_console | 0 | | Autosave on the PC behaves like it does on the consoles. |
save_disable | 0 | | None |
save_finish_async | | | None |
save_history_count | 1 | | Keep this many old copies in history of autosaves and quicksaves. |
save_huddelayframes | 1 | | Number of frames to defer for drawing the Saving message. |
save_in_memory | 0 | | Set to 1 to save to memory instead of disk (Xbox 360) |
save_noxsave | 0 | | None |
save_screenshot | 1 | | 0 = none, 1 = non-autosave, 2 = always |
save_spew | 0 | | None |
scaleform_spew | 0 | | Allow scaleform log spew |
scene_clientflex | 1 | | Do client side flex animation. |
scene_print | 0 | | When playing back a scene, print timing and event info to console. |
scene_vcdautosave | 0 | | Create a savegame before VCD playback |
schedule_match_ready_sound | | | Plays the sound in windows after a delay of X seconds |
+score | | | None |
-score | | | None |
scr_centertime | 2 | | None |
screenshot | | | Take a screenshot. |
script_client | | | Run the text as a script |
script_debug_client | | | Connect the vscript VM to the script debugger |
script_dump_all_client | | | Dump the state of the VM to the console |
script_execute_client | | | Run a vscript file |
script_help_client | | | Output help for script functions, optionally with a search string |
+secondary | | | None |
-secondary | | | None |
sensitivity | 3 | | Mouse sensitivity. |
setinfo | | | Adds a new user info value |
setmaster | | | add/remove/enable/disable master servers |
setpause | | | Set the pause state of the server. |
settings_section_scroll_time | 0 | | None |
sf_async | 0 | | Enabled async loading for Scaleform files |
sf_dashboard_destroy_all_elements | | | Destroys all dashboard elements |
sf_dashboard_news | | | Set dashboard news story |
sf_dashboard_reload | | | Reloads all dashboard elements |
sf_dashboard_section | | | Set dashboard section |
sf_dashboard_unload | | | Reloads all dashboard elements |
sfm_record_hz | 30 | | None |
shake_show | 0 | | Displays a list of the active screen shakes. |
shake_stop | | | Stops all active screen shakes. |
shake_testpunch | | | Test a punch-style screen shake. |
shop_nav_to_search | | | with the shop open, makes the search box active |
shop_nav_to_tab | | | switch to a particular shop tab ( 0 - 12 ) |
shop_select_itemrow | | | buy ( or set quickbuy with shift held ) a particular displayed row |
show_ready_up_fail | | | Shows the ready up fail dialog |
show_sf_shop | | | show scaleform shop |
+showbudget | | | None |
-showbudget | | | None |
showbudget_texture | 0 | Yes | Enable the texture budget panel. |
-showbudget_texture | | | None |
+showbudget_texture | | | None |
-showbudget_texture_global | | | None |
+showbudget_texture_global | | | None |
showbudget_texture_global_dumpstats | | | Dump all items in +showbudget_texture_global in a text form |
showbudget_texture_global_sum | 0 | | None |
showconsole | | | Show the console. |
-showharvest | | | None |
+showharvest | | | None |
showinfo | | | Shows a info panel: <type> <title> <message> [<command>] |
+showitems | | | None |
-showitems | | | None |
showpanel | | | Shows a viewport panel <name> |
showparticlecounts | 0 | | Display number of particles drawn per frame |
-showscores | | | None |
+showscores | | | None |
-showvprof | | | None |
+showvprof | | | None |
singlestep | 0 | Yes | Run engine in single step mode ( set next to 1 to advance a frame ) |
sixense_bind | | | Bind a concommand to a button. |
-sixense_camera_drag | | | Drag map with the controller. |
+sixense_camera_drag | | | Drag map with the controller. |
+sixense_camera_pan | | | Drag map with the controller. |
-sixense_camera_pan | | | Drag map with the controller. |
sixense_clear_bindings | | | Clear all sixense bindings. |
sixense_delete_binding | | | Delete a single binding by index. |
+sixense_grid | | | Activate a sixense click grid. |
-sixense_grid | | | Activate a sixense click grid. |
+sixense_left_alt | | | Left alt. |
-sixense_left_alt | | | Left alt. |
+sixense_Left_click | | | Left click. |
-sixense_Left_click | | | Left click. |
+sixense_left_ctrl | | | Left ctrl. |
-sixense_left_ctrl | | | Left ctrl. |
+sixense_left_shift | | | Left shift. |
-sixense_left_shift | | | Left shift. |
sixense_list_bindings | | | List the sixense bindings. |
sixense_mouse_set_origin | | | Center the sixense mouse. |
-sixense_Right_click | | | Right click. |
+sixense_Right_click | | | Right click. |
sixense_write_bindings | | | Save the sixense bindings to a file. |
sk_autoaim_mode | 1 | | None |
slot0 | | | None |
slot1 | | | None |
slot10 | | | None |
slot2 | | | None |
slot3 | | | None |
slot4 | | | None |
slot5 | | | None |
slot6 | | | None |
slot7 | | | None |
slot8 | | | None |
slot9 | | | None |
smoothstairs | 1 | | Smooth player eye z coordinate when traversing stairs. |
snapto | | | None |
snd_async_flush | | | Flush all unlocked async audio data |
snd_async_fullyasync | 1 | | All playback is fully async (sound doesn't play until data arrives). |
snd_async_minsize | 262144 | | None |
snd_async_showmem | | | Show async memory stats |
snd_async_showmem_music | | | Show async memory stats for just non-streamed music |
snd_async_showmem_summary | | | Show brief async memory stats |
snd_async_spew_blocking | 0 | | Spew message to console any time async sound loading blocks on file i/o. |
snd_async_stream_fail | 0 | | Spew stream pool failures. |
snd_async_stream_spew | 0 | | Spew streaming info ( 0=Off, 1=streams, 2=buffers |
snd_cull_duplicates | 0 | | If nonzero, aggressively cull duplicate sounds during mixing. The number specifies the number of duplicates allowed to be playe |
snd_debug_gaincurve | 0 | | Visualize sound gain fall off |
snd_debug_gaincurvevol | 1 | | Visualize sound gain fall off |
snd_defer_trace | 1 | | None |
snd_delay_sound_shift | 0 | | None |
snd_disable_mixer_duck | 0 | | None |
snd_disable_mixer_solo | 0 | | None |
snd_duckerattacktime | 0 | | None |
snd_duckerreleasetime | 2 | | None |
snd_duckerthreshold | 0 | | None |
snd_ducking_off | 1 | | None |
snd_ducktovolume | 0 | | None |
snd_dump_filepaths | | | None |
snd_dumpclientsounds | | | Dump sounds to console |
snd_dvar_dist_max | 1320 | | Play full 'far' sound at this distance |
snd_dvar_dist_min | 240 | | Play full 'near' sound at this distance |
snd_filter | 0 | Yes | None |
snd_foliage_db_loss | 0 | | foliage dB loss per 1200 units |
snd_gain | 1 | Yes | None |
snd_gain_max | 1 | Yes | None |
snd_gain_min | 0 | Yes | None |
snd_getmixer | | | Get data related to mix group matching string |
snd_legacy_surround | 0 | | None |
snd_list | 0 | | None |
snd_lockpartial | 1 | | None |
snd_max_same_sounds | 4 | | None |
snd_max_same_weapon_sounds | 3 | | None |
snd_mergemethod | 1 | | Sound merge method (0 == sum and clip, 1 == max, 2 == avg). |
snd_mix_async | 0 | | None |
snd_mix_minframetime | 0 | | None |
snd_mixahead | 0 | | None |
snd_mixer_master_dsp | 1 | | None |
snd_mixer_master_level | 1 | | None |
snd_moviefix | 1 | | Defer sound recording until next tick when laying off movies. |
snd_musicvolume | 0 | | Music volume |
snd_mute_losefocus | 1 | | None |
snd_noextraupdate | 0 | | None |
snd_obscured_gain_dB | -2 | Yes | None |
snd_op_test_convar | 1 | Yes | None |
snd_pause_all | 1 | Yes | Specifies to pause all sounds and not just voice |
snd_pitchquality | 1 | | None |
snd_playsounds | | | Play sounds from the game sounds txt file at a given location |
snd_pre_gain_dist_falloff | 1 | Yes | None |
snd_prefetch_common | 1 | | Prefetch common sounds from directories specified in scripts/sound_prefetch.txt |
snd_profile | 0 | | None |
snd_rebuildaudiocache | | | rebuild audio cache for current language |
snd_refdb | 60 | Yes | Reference dB at snd_refdist |
snd_refdist | 36 | Yes | Reference distance for snd_refdb |
snd_restart | | | Restart sound system. |
snd_setmixer | | | Set named Mixgroup of current mixer to mix vol, mute, solo. |
snd_setmixlayer | | | Set named Mixgroup of named mix layer to mix vol, mute, solo. |
snd_setmixlayer_amount | | | Set named mix layer mix amount. |
snd_setsoundparam | | | Set a sound paramater |
snd_show | 0 | | Show sounds info |
snd_showclassname | 0 | | None |
snd_showmixer | 0 | | None |
snd_showstart | 0 | Yes | None |
snd_ShowThreadFrameTime | 0 | | None |
snd_sos_exec_when_paused | 1 | | None |
snd_sos_flush_operators | | | Flush and re-parse the sound operator system |
snd_sos_show_client_rcv | 0 | | None |
snd_sos_show_client_xmit | 0 | Yes | None |
snd_sos_show_entry_match_free | 0 | | None |
snd_sos_show_operator_init | 0 | Yes | None |
snd_sos_show_operator_shutdown | 0 | Yes | None |
snd_sos_show_operator_start | 0 | Yes | None |
snd_sos_show_operator_updates | 0 | Yes | None |
snd_sos_show_source_info | 0 | | None |
snd_soundmixer | 0 | | None |
snd_soundmixer_flush | | | Reload soundmixers.txt file. |
snd_soundmixer_list_mix_groups | | | List all mix groups to dev console. |
snd_soundmixer_list_mixers | | | List all mixers to dev console. |
snd_soundmixer_parse_debug | 0 | | None |
snd_soundmixer_set_trigger_factor | | | Set named mix layer / mix group, trigger amount. |
snd_soundmixer_version | 2 | | None |
snd_spatialize_roundrobin | 0 | | Lowend optimization: if nonzero, spatialize only a fraction of sound channels each frame. 1/2^x of channels will be spatialized |
snd_store_filepaths | 0 | | None |
snd_surround_speakers | 0 | | None |
snd_updateaudiocache | | | checks _master.cache based on file sizes and rebuilds any change/new entries |
snd_visualize | 0 | Yes | Show sounds location in world |
snd_vox_captiontrace | 0 | | Shows sentence name for sentences which are set not to show captions. |
snd_vox_globaltimeout | 300 | | None |
snd_vox_sectimetout | 300 | | None |
snd_vox_seqtimetout | 300 | | None |
snd_writemanifest | | | If running a game, outputs the precache manifest for the current level |
sndplaydelay | | | None |
soundfade | | | Fade client volume. |
soundinfo | | | Describe the current sound device. |
soundlist | | | List all known sounds. |
soundpatch_captionlength | 2 | | How long looping soundpatch captions should display for. |
soundscape_dumpclient | | | Dumps the client's soundscape data. |
soundscape_fadetime | 3 | Yes | Time to crossfade sound effects between soundscapes |
soundscape_message | 0 | | None |
soundscape_radius_debug | 0 | Yes | Prints current volume of radius sounds |
speak | | | Play a constructed sentence. |
spec_autodirector | 1 | | Auto-director chooses best view modes while spectating |
spec_freeze_distance_max | 200 | Yes | Maximum random distance from the target to stop when framing them in observer freeze cam. |
spec_freeze_distance_min | 96 | Yes | Minimum random distance from the target to stop when framing them in observer freeze cam. |
spec_freeze_time | 4 | Yes | Time spend frozen in observer freeze cam. |
spec_freeze_traveltime | 0 | Yes | Time taken to zoom in to frame a target in observer freeze cam. |
spec_mode | | | Set spectator mode |
spec_next | | | Spectate next player |
spec_player | | | Spectate player by name |
spec_pos | | | dump position and angles to the console |
spec_prev | | | Spectate previous player |
spec_scoreboard | 0 | | None |
spec_track | 0 | | Tracks an entity in spec mode |
+speed | | | None |
-speed | | | None |
spike | | | generates a fake spike |
ss_enable | 0 | | Enables Split Screen support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT |
ss_map | | | Start playing on specified map with max allowed splitscreen players. |
ss_splitmode | 0 | | Two player split screen mode (0 - recommended settings base on the width, 1 - horizontal, 2 - vertical (only allowed in widescr |
ss_verticalsplit | 1 | | Two player split screen uses vertical split (do not set this directly, use ss_splitmode instead). |
ss_voice_hearpartner | 0 | | Route voice between splitscreen players on same system. |
star_memory | | | Dump memory stats |
startdemos | | | Play demos in demo sequence. |
startmovie | | | Start recording movie frames. |
startupmenu | | | Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer |
stats | | | Prints server performance variables |
status | | | Display map and connection status. |
stop | | | Finish recording demo. |
stopdemo | | | Stop playing back a demo. |
stopsound | | | None |
stopsoundscape | | | Stops all soundscape processing and fades current looping sounds |
stopvideos | | | Stops all videos playing to the screen |
store_request_pricesheet | | | None |
+strafe | | | None |
-strafe | | | None |
stringtable_alwaysrebuilddictionaries | 0 | | Rebuild dictionary file on every level load |
stringtable_usedictionaries | 1 | | Use dictionaries for string table networking |
stringtabledictionary | | | Create dictionary for current strings. |
studio_queue_mode | 1 | | None |
stuffcmds | | | Parses and stuffs command line + commands to command buffer. |
sv_allow_wait_command | 1 | | Allow or disallow the wait command on clients connected to this server. |
sv_allowdownload | 0 | | Allow clients to download files |
sv_allowupload | 0 | | Allow clients to upload customizations files |
sv_alternateticks | 0 | | If set, server only simulates entities on even numbered ticks. |
sv_always_full_flush | 0 | Yes | None |
sv_autosave | 1 | | Set to 1 to autosave game on level transition. Does not affect autosave triggers. |
sv_cacheencodedents | 1 | | If set to 1, does an optimization to prevent extra SendTable_Encode calls. |
sv_cheats | 0 | | Allow cheats on server |
sv_client_cmdrate_difference | 20 | | cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate an |
sv_client_max_interp_ratio | 5 | | This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). If sv_client_min_ |
sv_client_min_interp_ratio | 1 | | This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). -1 |
sv_client_predict | -1 | | This can be used to force the value of cl_predict for connected clients (only while they are connected). -1 = let clients se |
sv_consistency | 0 | | Whether the server enforces file consistency for critical files |
sv_contact | 0 | | Contact email for server sysop |
sv_debug_player_use | 0 | | Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius success |
sv_debugmanualmode | 0 | | Make sure entities correctly report whether or not their network data has changed. |
sv_debugtempentities | 0 | | Show temp entity bandwidth usage. |
sv_deltaprint | 0 | | Print accumulated CalcDelta profiling data (only if sv_deltatime is on) |
sv_deltatime | 0 | | Enable profiling of CalcDelta calls |
sv_downloadurl | 0 | | Location from which clients can download missing files |
sv_dump_class_info | | | Dump server class infos. |
sv_dump_class_table | | | Dump server class table matching the pattern (substr). |
sv_dumpstringtables | 0 | Yes | None |
sv_dumptables | 0 | | Dump out the tables when packing. |
sv_enableoldqueries | 0 | | Enable support for old style (HL1) server queries |
sv_extra_client_connect_time | 15 | | Seconds after client connect during which extra frames are buffered to prevent non-delta'd update |
sv_filterban | 1 | | Set packet filtering by IP mode |
sv_forcepreload | 0 | | Force server side preloading. |
sv_gameinstructor_disable | 0 | | Force all clients to disable their game instructors. |
sv_gravity | 800 | | World gravity. |
sv_hibernate_ms | 20 | | # of milliseconds to sleep per frame while hibernating |
sv_hibernate_ms_vgui | 20 | | # of milliseconds to sleep per frame while hibernating but running the vgui dedicated server frontend |
sv_hibernate_postgame_delay | 5 | | # of seconds to wait after final client leaves before hibernating. |
sv_hibernate_when_empty | 1 | | Puts the server into extremely low CPU usage mode when no clients connected |
sv_lan | 0 | | Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) |
sv_log_onefile | 0 | | Log server information to only one file. |
sv_logbans | 0 | | Log server bans in the server logs. |
sv_logblocks | 0 | | If true when log when a query is blocked (can cause very large log files) |
sv_logdownloadlist | 0 | | None |
sv_logecho | 1 | | Echo log information to the console. |
sv_logfile | 1 | | Log server information in the log file. |
sv_logflush | 0 | | Flush the log file to disk on each write (slow). |
sv_logsdir | 0 | | Folder in the game directory where server logs will be stored. |
sv_master_legacy_mode | 0 | | Use (outside-of-Steam) code to communicate with master servers. |
sv_master_share_game_socket | 1 | | Use the game's socket to communicate to the master server. If this is 0, then it will create a socket on -steamport + 1 to comm |
sv_max_queries_sec | 3 | | Maximum queries per second to respond to from a single IP address. |
sv_max_queries_sec_global | 60 | | Maximum queries per second to respond to from anywhere. |
sv_max_queries_window | 30 | | Window over which to average queries per second averages. |
sv_maxclientframes | 128 | | None |
sv_maxcmdrate | 40 | | (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate. |
sv_maxrate | 0 | | Max bandwidth rate allowed on server, 0 == unlimited |
sv_maxreplay | 0 | | Maximum replay time in seconds |
sv_maxroutable | 1200 | | Server upper bound on net_maxroutable that a client can use. |
sv_maxupdaterate | 40 | | Maximum updates per second that the server will allow |
sv_memlimit | 0 | Yes | If set, whenever a game ends, if the total memory used by the server is greater than this # of megabytes, the server will exit. |
sv_mincmdrate | 5 | | This sets the minimum value for cl_cmdrate. 0 == unlimited. |
sv_minrate | 5000 | | Min bandwidth rate allowed on server, 0 == unlimited |
sv_minupdaterate | 40 | | Minimum updates per second that the server will allow |
sv_multiplayer_maxtempentities | 32 | | None |
sv_multiplayer_sounds | 20 | | None |
sv_noclipaccelerate | 5 | | None |
sv_noclipduringpause | 0 | Yes | If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.). |
sv_noclipspeed | 5 | | None |
sv_parallel_packentities | 0 | | None |
sv_parallel_sendsnapshot | 0 | | None |
sv_password | 0 | | Server password for entry into multiplayer games |
sv_pausable | 0 | | Is the server pausable. |
sv_precacheinfo | | | Show precache info. |
sv_pure | | | Show user data. |
sv_pure_kick_clients | 1 | | If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client. |
sv_pure_trace | 0 | | If set to 1, the server will print a message whenever a client is verifying a CRC for a file. |
sv_rcon_banpenalty | 0 | | Number of minutes to ban users who fail rcon authentication |
sv_rcon_log | 1 | | Enable/disable rcon logging. |
sv_rcon_maxfailures | 10 | | Max number of times a user can fail rcon authentication before being banned |
sv_rcon_minfailures | 5 | | Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned |
sv_rcon_minfailuretime | 30 | | Number of seconds to track failed rcon authentications |
sv_region | -1 | | The region of the world to report this server in. |
sv_search_key | 0 | | When searching for a dedicated server from lobby, restrict search to only dedicated servers having the same sv_search_key. |
sv_showtags | | | Describe current gametags. |
sv_shutdown | | | Sets the server to shutdown when all games have completed |
sv_skyname | 0 | | Current name of the skybox texture |
sv_sound_discardextraunreliable | 1 | | None |
sv_soundemitter_trace | -1 | | Show all EmitSound calls including their symbolic name and the actual wave file they resolved to. (-1 = for nobody, 0 = for eve |
sv_soundemitter_version | 2 | Yes | specfies what version of soundemitter system to use |
sv_specaccelerate | 5 | | None |
sv_specnoclip | 1 | | None |
sv_specspeed | 3 | | None |
sv_stats | 1 | | Collect CPU usage stats |
sv_stickysprint_default | 0 | | None |
sv_stressbots | 0 | | If set to 1, the server calculates data and fills packets to bots. Used for perf testing. |
sv_sync_client_updates | 1 | | Send clients updates at the same time. This saves CPU because the server will encode and calc deltas on less frames. |
sv_tags | 0 | | Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma. |
sv_timeout | 65 | | After this many seconds without a message from a client, the client is dropped |
sv_timeout_when_fully_connected_tournament | 5 | | Once fully connected in a tournament game, player will be kicked if he doesn't send a network message within this interval. |
sv_turbophysics | 0 | | Turns on turbo physics |
sv_unlockedchapters | 1 | | Highest unlocked game chapter. |
sv_visiblemaxplayers | -1 | | Overrides the max players reported to prospective clients |
sv_voicecodec | 0 | | Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension. |
sv_voiceenable | 1 | | None |
sys_minidumpexpandedspew | 1 | | None |
sys_minidumpspewlines | 500 | | Lines of crash dump console spew to keep. |
telemetry_demoend | 0 | | When playing demo, stop telemetry on tick # |
telemetry_demostart | 0 | | When playing demo, start telemetry on tick # |
telemetry_filtervalue | 500 | | Set Telemetry ZoneFilterVal (MicroSeconds) |
telemetry_framecount | 0 | | Set Telemetry count of frames to capture |
telemetry_level | 0 | | Set Telemetry profile level: 0 being off. Hight bit set for mask: 0x8####### |
telemetry_server | 0 | | Set Telemetry server |
test_freezeframe | | | Test the freeze frame code. |
test_hide_disp | | | test_hide_disp |
Test_Loop | | | Test_Loop <loop name> - loop back to the specified loop start point unconditionally. |
Test_LoopCount | | | Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times. |
Test_LoopForNumSeconds | | | Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds. |
test_minimap | -16777216 | | None |
Test_ProxyToggle_EnsureValue | | | Test_ProxyToggle_EnsureValue |
Test_RandomChance | | | Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percenta |
Test_RunFrame | | | None |
Test_SendKey | | | None |
Test_StartLoop | | | Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to. |
Test_StartScript | | | Start a test script running.. |
Test_Wait | | | None |
Test_WaitForCheckPoint | | | None |
testhudanim | | | Test a hud element animation. Arguments: <anim name> |
testscript_debug | 0 | | Debug test scripts. |
texture_budget_background_alpha | 128 | | how translucent the budget panel is |
texture_budget_panel_bottom_of_history_fraction | 0 | | number between 0 and 1 |
texture_budget_panel_global | 0 | | Show global times in the texture budget panel. |
texture_budget_panel_height | 284 | | height in pixels of the budget panel |
texture_budget_panel_width | 512 | | width in pixels of the budget panel |
texture_budget_panel_x | 0 | | number of pixels from the left side of the game screen to draw the budget panel |
texture_budget_panel_y | 450 | | number of pixels from the top side of the game screen to draw the budget panel |
tf_explanations_backpackpanel | 0 | | Whether the user has seen explanations for this panel. |
think_limit | 0 | | Maximum think time in milliseconds, warning is printed if this is exceeded. |
thirdperson | | | Switch to thirdperson camera. |
thirdperson_mayamode | | | Switch to thirdperson Maya-like camera controls. |
thirdperson_platformer | 0 | | Player will aim in the direction they are moving. |
thirdperson_screenspace | 0 | | Movement will be relative to the camera, eg: left means screen-left |
thirdpersonshoulder | | | Switch to thirdperson-shoulder camera. |
thread_test_tslist | | | None |
thread_test_tsqueue | | | None |
threadpool_affinity | 1 | | Enable setting affinity |
threadpool_cycle_reserve | | | Cycles threadpool reservation by powers of 2 |
threadpool_reserve | 0 | | Consume the specified number of threads in the thread pool |
threadpool_run_tests | | | None |
timedemo | | | Play a demo and report performance info. |
timedemo_vprofrecord | | | Play a demo and report performance info. Also record vprof data for the span of the demo |
timedemoquit | | | Play a demo, report performance info, and then exit |
timerefresh | | | Profile the renderer. |
tir_maxpitch | 15 | Yes | TrackIR Max Pitch |
tir_maxroll | 90 | Yes | TrackIR Max Roll |
tir_maxx | 4 | Yes | TrackIR Max X |
tir_maxy | 6 | Yes | TrackIR Max Y |
tir_maxyaw | 90 | Yes | TrackIR Max Yaw |
tir_maxz | 1 | Yes | TrackIR Max Z |
tir_start | 0 | | TrackIR Start |
tir_stop | 0 | | TrackIR Stop |
tmpecon | | | None |
tmppickups | | | None |
today_message_debug | 0 | | Print debug info for today messages |
today_scroll_duration | 0 | | None |
toggle | | | Toggles a convar on or off, or cycles through a set of values. |
toggleconsole | | | Show/hide the console. |
toggleshoppanel | | | toggles shop |
toolload | | | Load a tool. |
toolunload | | | Unload a tool. |
tracer_extra | 1 | | None |
tv_autorecord | 0 | | Automatically records all games as SourceTV demos. |
tv_autoretry | 1 | | Relay proxies retry connection after network timeout |
tv_chatgroupsize | 0 | | Set the default chat group size |
tv_chattimelimit | 0 | | Limits spectators to chat only every n seconds |
tv_clients | | | Shows list of connected SourceTV clients. |
tv_debug | 0 | | SourceTV debug info. |
tv_deltacache | 2 | | Enable delta entity bit stream cache |
tv_dispatchmode | 1 | | Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always |
tv_enable | 0 | | Activates SourceTV on server. |
tv_listen_voice_index | -1 | | Index of client to listen to voice messages from when connected to SourceTV, default is none |
tv_maxclients | 128 | | Maximum client number on SourceTV server. |
tv_maxrate | 16000 | | Max SourceTV spectator bandwidth rate allowed, 0 == unlimited |
tv_msg | | | Send a screen message to all clients. |
tv_name | 0 | | SourceTV host name |
tv_nochat | 0 | | Don't receive chat messages from other SourceTV spectators |
tv_nodemocmdinfo | 1 | | 1=SourceTV does not write democmdinfo_t to replay files |
tv_overridemaster | 0 | | Overrides the SourceTV master root address. |
tv_password | 0 | | SourceTV password for all clients |
tv_port | 27020 | | Host SourceTV port |
tv_record | | | Starts SourceTV demo recording. |
tv_relay | | | Connect to SourceTV server and relay broadcast. |
tv_relaypassword | 0 | | SourceTV password for relay proxies |
tv_relayvoice | 1 | | Relay voice data: 0=off, 1=on |
tv_retry | | | Reconnects the SourceTV relay proxy. |
tv_snapshotrate | 20 | | Snapshots broadcasted per second |
tv_status | | | Show SourceTV server status. |
tv_stop | | | Stops the SourceTV broadcast. |
tv_stoprecord | | | Stops SourceTV demo recording. |
tv_timeout | 300 | | SourceTV connection timeout in seconds. |
tv_title | 0 | | Set title for SourceTV spectator UI |
tv_transmitall | 1 | | Transmit all entities (not only director view) |
ui_posedebug_fade_in_time | 0 | Yes | Time during which a new pose activity layer is shown in green in +posedebug UI |
ui_posedebug_fade_out_time | 0 | Yes | Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI |
ui_volume_max | 1 | | None |
unbind | | | Unbind a key. |
unbindall | | | Unbind all keys. |
unload_all_addons | | | Reloads the search paths for game addons. |
unpause | | | Unpause the game. |
update_addon_paths | | | Reloads the search paths for game addons. |
-use | | | None |
+use | | | None |
use_item_client | | | Use the item in the indicated slot. <hero name> <slot name> |
user | | | Show user data. |
users | | | Show user info for players on server. |
v_centermove | 0 | | None |
v_centerspeed | 500 | | None |
vcollide_wireframe | 0 | Yes | Render physics collision models in wireframe |
version | | | Print version info string. |
vgui_drawfocus | 0 | | Report which panel is under the mouse. |
vgui_drawkeyfocus | 0 | | Report which panel has keyboard focus. |
-vgui_drawtree | | | None |
+vgui_drawtree | | | None |
vgui_drawtree | 0 | Yes | Draws the vgui panel hiearchy to the specified depth level. |
vgui_drawtree_bounds | 0 | | Show panel bounds. |
vgui_drawtree_clear | | | None |
vgui_drawtree_draw_selected | 0 | | Highlight the selected panel |
vgui_drawtree_freeze | 0 | | Set to 1 to stop updating the vgui_drawtree view. |
vgui_drawtree_hidden | 0 | | Draw the hidden panels. |
vgui_drawtree_panelalpha | 0 | | Show the panel alpha values in the vgui_drawtree view. |
vgui_drawtree_panelptr | 0 | | Show the panel pointer values in the vgui_drawtree view. |
vgui_drawtree_popupsonly | 0 | | Draws the vgui popup list in hierarchy(1) or most recently used(2) order. |
vgui_drawtree_render_order | 0 | | List the vgui_drawtree panels in render order. |
vgui_drawtree_resource | 0 | | Show resource file for each panel |
vgui_drawtree_scheme | 0 | | Show scheme file for each panel |
vgui_drawtree_visible | 1 | | Draw the visible panels. |
vgui_drawtree_zpos | 0 | | Show panel z pos. |
vgui_dump_panels | | | vgui_dump_panels [visible] |
vgui_message_dialog_modal | 1 | | None |
vgui_spew_fonts | | | None |
vgui_togglepanel | | | show/hide vgui panel by name. |
viewanim_addkeyframe | | | None |
viewanim_create | | | viewanim_create |
viewanim_load | | | load animation from file |
viewanim_reset | | | reset view angles! |
viewanim_save | | | Save current animation to file |
viewanim_test | | | test view animation |
viewmodel_fov | 54 | Yes | None |
viewmodel_offset_x | 0 | | None |
viewmodel_offset_y | 0 | | None |
viewmodel_offset_z | 0 | | None |
violence_ablood | 1 | | Draw alien blood |
violence_agibs | 1 | | Show alien gib entities |
violence_hblood | 1 | | Draw human blood |
violence_hgibs | 1 | | Show human gib entities |
vm_debug | 0 | Yes | None |
vm_draw_always | 0 | | None |
voice_all_icons | 0 | | Draw all players' voice icons |
voice_avggain | 0 | | None |
voice_clientdebug | 0 | | None |
voice_debugfeedback | 0 | | None |
voice_debugfeedbackfrom | 0 | | None |
voice_enable | 1 | | Toggle voice transmit and receive. |
voice_fadeouttime | 0 | | None |
-voice_feedbackrecord | | | None |
+voice_feedbackrecord | | | None |
voice_forcemicrecord | 1 | | None |
voice_head_icon_height | 20 | | Voice icons are this many inches over player eye positions |
voice_head_icon_size | 6 | | Size of voice icon over player heads in inches |
voice_inputfromfile | 0 | | Get voice input from 'voice_input.wav' rather than from the microphone. |
voice_local_icon | 0 | | Draw local player's voice icon |
voice_loopback | 0 | | None |
voice_maxgain | 10 | | None |
voice_minimum_gain | 0 | | None |
voice_mixer_boost | 1 | | None |
voice_mixer_mute | 0 | | None |
voice_mixer_volume | 1 | | None |
voice_modenable | 1 | | Enable/disable voice in this mod. |
voice_overdrive | 2 | | None |
voice_overdrivefadetime | 0 | | None |
voice_profile | 0 | | None |
voice_recordtofile | 0 | | Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav' |
voice_scale | 1 | | None |
voice_showchannels | 0 | | None |
voice_showincoming | 0 | | None |
voice_steal | 2 | | None |
voice_threshold | 1 | | None |
voice_thresold_delay | 0 | | None |
voice_volume_duck | 1 | | None |
voice_vox | 0 | | Voice chat uses a vox-style always on |
voice_writevoices | 0 | | Saves each speaker's voice data into separate .wav files |
voice_xsend_debug | 0 | | None |
-voicerecord | | | None |
+voicerecord | | | None |
voicerecord_toggle | | | None |
volume | 1 | | Sound volume |
vox_reload | | | Reload sentences.txt file |
vphys_sleep_timeout | | | set sleep timeout: large values mean stuff won't ever sleep |
vphysics_threadmode | 1 | | None |
vprof | | | Toggle VProf profiler |
vprof_adddebuggroup1 | | | add a new budget group dynamically for debugging |
vprof_cachemiss | | | Toggle VProf cache miss checking |
vprof_cachemiss_off | | | Turn off VProf cache miss checking |
vprof_cachemiss_on | | | Turn on VProf cache miss checking |
vprof_child | | | None |
vprof_collapse_all | | | Collapse the whole vprof tree |
vprof_counters | 0 | | None |
vprof_counters_show_minmax | 0 | | None |
vprof_dump_counters | | | Dump vprof counters to the console |
vprof_dump_groupnames | | | Write the names of all of the vprof groups to the console. |
vprof_dump_oninterval | 0 | | Interval (in seconds) at which vprof will batch up data and dump it to the console. |
vprof_dump_spikes | 0 | | Framerate at which vprof will begin to dump spikes to the console. 0 = disabled, negative to reset after dump |
vprof_dump_spikes_budget_group | 0 | | Budget gtNode to start report from when doing a dump spikes |
vprof_dump_spikes_hiearchy | 0 | | Set to 1 to get a hierarchy report whith vprof_dump_spikes |
vprof_dump_spikes_node | 0 | | Node to start report from when doing a dump spikes |
vprof_dump_spikes_terse | 0 | | Whether to use most terse output |
vprof_expand_all | | | Expand the whole vprof tree |
vprof_expand_group | | | Expand a budget group in the vprof tree by name |
vprof_generate_report | | | Generate a report to the console. |
vprof_generate_report_AI | | | Generate a report to the console. |
vprof_generate_report_AI_only | | | Generate a report to the console. |
vprof_generate_report_budget | | | Generate a report to the console based on budget group. |
vprof_generate_report_hierarchy | | | Generate a report to the console. |
vprof_generate_report_hierarchy_per_frame_and_count_only | | | Generate a minimal hiearchical report to the console. |
vprof_generate_report_map_load | | | Generate a report to the console. |
vprof_graph | 0 | | Draw the vprof graph. |
vprof_graphheight | 256 | | None |
vprof_graphwidth | 512 | | None |
vprof_nextsibling | | | None |
vprof_off | | | Turn off VProf profiler |
vprof_on | | | Turn on VProf profiler |
vprof_parent | | | None |
vprof_playback_average | | | Average the next N frames. |
vprof_playback_start | | | Start playing back a recorded .vprof file. |
vprof_playback_step | | | While playing back a .vprof file, step to the next tick. |
vprof_playback_stepback | | | While playing back a .vprof file, step to the previous tick. |
vprof_playback_stop | | | Stop playing back a recorded .vprof file. |
vprof_prevsibling | | | None |
vprof_record_start | | | Start recording vprof data for playback later. |
vprof_record_stop | | | Stop recording vprof data |
vprof_remote_start | | | Request a VProf data stream from the remote server (requires authentication) |
vprof_remote_stop | | | Stop an existing remote VProf data request |
vprof_reset | | | Reset the stats in VProf profiler |
vprof_reset_peaks | | | Reset just the peak time in VProf profiler |
vprof_scope | 0 | | Set a specific scope to start showing vprof tree |
vprof_server_spike_threshold | 999 | | None |
vprof_server_thread | 0 | | None |
vprof_to_csv | | | Convert a recorded .vprof file to .csv. |
vprof_unaccounted_limit | 0 | | number of milliseconds that a node must exceed to turn red in the vprof panel |
vprof_verbose | 1 | | Set to one to show average and peak times |
vprof_vtune_group | | | enable vtune for a particular vprof group ('disable' to disable) |
vprof_warningmsec | 10 | | Above this many milliseconds render the label red to indicate slow code. |
vtune | | | Controls VTune's sampling. |
+walk | | | None |
-walk | | | None |
windows_speaker_config | 1 | | None |
windows_speaker_setting | 1 | | None |
writeid | | | Writes a list of permanently-banned user IDs to banned_user.cfg. |
writeip | | | Save the ban list to banned_ip.cfg. |
xload | | | Load a saved game from a 360 storage device. |
xlook | | | None |
xmove | | | None |
xsave | | | Saves current game to a 360 storage device. |
z_ragdoll_impact_strength | 500 | | None |
-zoom | | | None |
+zoom | | | None |
zoom_sensitivity_ratio | 1 | | Additional mouse sensitivity scale factor applied when FOV is zoomed in. |