データ関連

Last-modified: 2018-03-05 (月) 01:25:30

経験による部隊の効果

  • 歩兵・騎兵は命中率、装填速度、白兵戦、士気にボーナスが付くようです。
  • 砲兵は命中率、装填速度、士気にボーナスが付くようです。
    (レベル9のMortarは鬼性能だなあ・・)

歩兵

c.f.) イギリス-Line Infantry

ユニット名和名射程命中率装填速度弾薬白兵戦突撃ボーナス防御士気徴兵コスト維持コスト
Line Infantry(none)戦列歩兵704530101081510760300
Line Infantry(1)戦列歩兵704732101181611760300
Line Infantry(2)戦列歩兵704934101281711760300
Line Infantry(3)戦列歩兵705136101381812760300
Line Infantry(4)戦列歩兵705338101481912760300
Line Infantry(5)戦列歩兵705540101582013760300
Line Infantry(6)戦列歩兵705742101682113760300
Line Infantry(7)戦列歩兵705944101782214760300
Line Infantry(8)戦列歩兵706146101882314760300
Line Infantry(9)戦列歩兵706348101982415760300

砲兵

c.f.) イギリス-4-inch Mortar Battery

ユニット名和名火力範囲命中率装填速度士気徴兵コスト維持コスト
4-inch Mortar Battery(none)4インチ迫撃砲1681684554520200
4-inchMortarBattery(1)4インチ迫撃砲1681684775520200
4-inchMortarBattery(2)4インチ迫撃砲1681684995520200
4-inchMortarBattery(3)4インチ迫撃砲16816851116520200
4-inchMortarBattery(4)4インチ迫撃砲16816853136520200
4-inchMortarBattery(5)4インチ迫撃砲16816855157520200
4-inchMortarBattery(6)4インチ迫撃砲16816857177520200
4-inchMortarBattery(7)4インチ迫撃砲16816859198520200
4-inchMortarBattery(8)4インチ迫撃砲16816861218520200
4-inchMortarBattery(9)4インチ迫撃砲16816863239520200

大臣の特徴・従者(Minsters Trait/Follower)

Trait/FollowerBonus1Bonus2Bonus3Bonus4
"Mistress"
(愛人)
-2 Middle Class+1 Nobility
Agrarian
(農地改革論者)
+1Management+1 Nobility-1 Treasury Admin
Amusing Cad
(卑劣漢)
-1Management-1 Lower Class+1 Nobility
Bon Vivant
(美食家)
+1 Management+1 Lower Class+1 Lower Class
Choir Master
(聖歌隊指揮者)
+1 Nobility+1 to prestige
Controller of Works
(監督者)
+1 Management-5% to cost of cultural buildings-5% to cost of metalworking buildings
Frugal and Thrift
(質素倹約)
+1 Management-1 Nobility-2 Treasury Admin
Harridan
(鬼婆)
+1 Management-1 Lower Class-1 Middle Class
Honest
(正直者)
+1 Management
Industria Revolutionary
(産業革命家)
+1 Treasury Admin
Iron Hand
(過酷)
-2 Lower Class+1 Middle Class+2 Justice Admin
Jug Head
(まぬけ)
+1 Lower Class-1 Nobility+3% to clamour for reform
Mistress
(愛人)
+ 1 Nobility
Naval Surveyor
(海軍測量者)
+2 Navy Admin
Patron
(後援者)
+1 Navy Admin
Pet Hermit
(お気に入りの隠者)
+1 Nobility+5% to cost of industrial buildings
Pious
(敬虔)
+1 Zeal-5% to religious unrest
Secret Policeman
(秘密警察官)
+5% to spawn rakes-5% to chance of assassination
Stallholder
(露店商)
+1 Middle Class+1 Treasury Admin
Status Quo
(保守者)
+1 Nobility-1 Lower Class-1 Lower Class-3% Clamour for reform
Tactician
(戦術家)
+1 Army Admin
Tax Farmer
(徴税人)
-2 Lower Class+4% to global tax income
Thief Taker
(窃盗捕縛人)
+1 Nobility+2 to repression across theatre
Sommelier
(ソムリエ)
-1 Management+1 Nobility
Harsh Reputation
(非情)
+1 Justice Admin-1 Lower Class+1 Management
No Sense of Shame
(羞恥心)
+1 Nobility
Lewd
(わいせつ)
-1 Lower Class
Methodist Preacher
(メソジスト)
+1 Middle Class+1 Lower Class+5% to religious unrest
Morally Impaired
(非道徳)
-1 Management
Trencherman
(大食家)
-1% to campaign movement
Crimper
(誘拐周旋者)
-5% to infantry recruitment costs
Strategist
(戦略家)
+2 Army Admin
Corn Factor
(穀物問屋)
-1 Lower Class+5% to wealth from farms
Something of a Banker
(銀行家)
+1 Treasury Admin
Well Connected Mistress
(コネに恵まれた愛人)
+1 Justice Admin+1 Treasury Admin

将軍の特徴(Generals Trait)

TraitBonus
Aggressive Attacker
(好戦的な将軍)
+2 to Command when attacking on land
Aggressive Commander
(好戦的な司令官)
+2 to Command when attacking on sea
A Good Dutchmen
(優秀なオランダ人)
-10% upkeep costs for all naval units
+2 to Morale in battles
+5% movement range for ships on the campaign map
A Happy Drinkner
(幸福な酒飲み)
+1 to Morale in Battles
A Lack of "Bottom"
(基本の欠落)
-1 to Morale in Battles
Attacking General
(攻撃的な将軍)
+1 to Command when attacking on land
Blockade Runner
(封鎖破り)
+1 to Command when Commandering Frigates
Bloody
(残酷)
-1 to Morale in all Battles
Born (to?) Cavalryman
(生まれながらの騎兵)
+2 to Command when leading Cavalry Units
Born to Fight
(生まれながらの戦士)
+2 to Command when fighting on land
Born to Quarterdeck
(甲板生まれ)
+1 to Command in Sea Battles
+5% to movement range of ships on the campaign map
Brave Sailor
(勇敢なる水兵)
+1 to Command in Sea Battles
+1 to Morale in battles
Brave Soldier
(勇敢な兵士)
+2 to Morale in all Battles
Common Labourer+1 to Command when Beseiging
Confident Admiral
(自信家の提督)
+1 to Command in Sea Battles
Confident Attacker
(攻撃に自信のある将軍)
+3 to Command when attacking on land
Confident General
(自信十分な将軍)
+1 to Command in Land Battles
"Corporal in Gold Braid"
(金刺繍の下士官)
+1 to Morale in all Battles
Cool Under Fire
(砲撃に動ぜず)
+1 to Morale in all Battles
Courageous Leader
(勇敢な指揮官)
+3 to Morale in all Battles
Cruelty Mocked
(ひどい笑われ者)
-1 to Morale in all Battles
Cunning General+1 to Command during Ambushes
Cunning Seamaster+2 to Command at Sea when defending
Darling of the Gutter Press+2 to Morale in All Battles
Defensive Admiral+3 to Command at Sea when Defending
Drillmaster(教練教官)+2 to Command when leading Infantry Units
+5% to infantry unit's campaign movement range
Famous Post Captain (in his day)+1 to Command when commanding Ships of the Line
Fighting Sailor(戦う水兵)+1 to Command at Sea when attacking
Frigate Captain(フリゲート艦長)+1 to Command when commandering Frigates
Frontiersman(開拓者)+1 to Command when fighting in the Americas
General of Infantry(歩兵の将軍)+3 to Command when leading Infantry units
-1 to Morale in Battles
+10% to infantry units' campaign movement range
Genuphobe+1 to Morale when fighting on Land
Going Native(原住民化)+1 to Command when fighting in India
Good Defender(良い守り手)+1 to Command when defending on land
Good News(吉報)+1 Morale in All Battles
Great Admiral(偉大なる提督)+3 to Command in Sea Battles
Great General(偉大な将軍)+3 to Command in Land Battles
Hale and Hearty(矍鑠たる老将)+5 to Campaign Movement Range
Hero of the Army(陸軍の英雄)+4 to Morale in all Battles
Lacking Combative Instincts(闘争本能の欠如)-1 to Command at Sea when Attacking
Line Expert(戦列艦隊に長ける)+2 to Command when commanding Ships of the Line
Little Sergeant(小さな従士)+5% to infantry units' campaign movement range
Masterful Attacker+3 to Command at Sea when attacking
Mentioned in Dispatches+1 to Command when leading infantry units
+1 to Morale in all Battles
Petty Tyrant-1 to Morale in Battles
+10% to infantry units' campaign movement range
Prussian Officer+2 to Command when leading infantry units
Riding Master+2 to Command when leading Cavalry Units
Rumours of Cowardice-1 to Morale in Battles
Sailor From Birth(生まれながらの水兵)+1 to Command in Sea Battles
Sepoy General(セポイ率いる将軍)+2 to Command when fighting in India
Sickly(病弱)-5% to Campaign Movement Range
Siege Expert(攻城の達人)+1 to Command when beseiging
Skilled Siege Commander(守城の達人)+1 to Command when being Beseiged
Slippery Character+1 to Command when Commandering Frigates
+1 to Morale in Battles
Soldier from Birth(生まれながらの兵士)+1 to Command in Land Battles
Son of the Sea(海は父)+2 to Command in Sea Battles
+5 Movement Range for Ships on the Campaign Map
Steadfast(一本気)+1 to Command when commandering Frigates
Steady Under Fire(砲火に動ぜず)+1 to Morale in Battles
Superior General(名将)+2 to Command in Land Battles
Swashbuckler(暴れん坊)1 to Command at Sea when Attacking
+1 to Morale in Battles
The Great Outdoors(強行軍)+10% to Campaign Movement Range
Uncle to his Men(兵士の叔父)+1 to Morale in battles

エージェントの特徴(Agents Traits)

研究:Research Traits (Traits that belong to your Gentlemen)

TraitsBonus
Academic Fellow(学友)+4 to Research
Admiral of the Bathtub(風呂場でも提督)Research points per turn for military technologies : 1
A Man of Business(商業人)Research points per turn for industrial technologies : 3
Armchair General(兵学の理論家)Research points per turn for military technologies : 1
Banking Genius(銀行業の天才)Research points per turn for enlightenment technologies : 3
Compleat Banker(根っからの銀行家)Research points per turn for enlightenment technologies : 1
Doctorate+1 to Research
Emeritus Professorship+3 to Research
Factory Master(工場長)Research points per turn for industrial technologies : 1
Gentleman FarmerResearch points per turn for industrial technologies : 2
Gentleman ScientistResearch points per turn for industrial technologies : 1
Learned Member+1 to Research
Research points per turn for industrial technologies : 1
Manufactory OwnerResearch points per turn for industrial technologies : 2
Military WriterResearch points per turn for military technologies: 2
Moral ThinkerResearch points per turn for enlightenment technologies : 2
Rustic GentlemenResearch points per turn for industrial technologies : 1
Respected PhilosopherResearch points per turn for enlightenment technologies : 3
Scholar(学者)Research points per turn for enlightenment technologies : 1
Tenured Professorship+2 to Research

決闘:Duelist Traits (Traits for Dueling)

TraitsBonus
A Cruel Wit+2 to Duelling when duelling with Swords
Dark Charismatic+1 to Duelling when duelling with Swords
Good Aim(狙撃上手)+2 to Duelling when duelling with pistols
Good Swordsman(剣術巧み)+2 to Duelling when duelling with swords
Something of a Blade(剣術に覚えあり)+1 to Duelling when Duelling with Swords
Steady Hand+1 to Duelling when Duelling with Pistols

宗教:Religious Traits

TraitsBonus
A Holy Light(聖なる光)+2 to Zeal when seeking converts in India
A Test of Endurance-1 to Zeal when seeking converts in India
Crisis of Faith(信仰の危機)-2 to Zeal when seeking converts in India
Devout+2 to Zeal
-10% to Religious Unrest
Faith Reaffirmed+1 to Zeal when seeking converts in India
Gone Native(原住民化)-1 to Zeal when seeking converts in the Americas
Nasty, British, and American(嫌なアングロ・サクソン人)-2 to Zeal when seeking converts in the Americas
Pious(敬虔)+1 to Zeal
-5% to Religious Unrest
Touched By His Hand+4 to Zeal
Woodland Preacher+1 to Zeal when seeking converts in the Americas

偽装:Subterfuge Traits

TraitsBonus
A Good Listener+1 to Subterfuge for Infiltration Missions
A Nose for Trouble+2 to Subterfuge when Counterspying
Assassin+1 to Subterfuge for Assassination Missions
Cloak and DaggerThere is something glamourous and dangerous about the shadow world.
Good Saboteur+1 to Subterfuge
+1 to Subterfuge for Sabotage Missions
Informers+3 to Subterfuge when Counterspying
Local Knowledge+1 Subterfuge when Counterspying
Mole+2 to Subterfuge
Murderous Imbalance+2 to Subterfuge for Assassination Missions
Secret Molly+1 to Subterfuge for Assassination Missions
Skilled Saboteur+2 to Subterfuge
+2 to Subterfuge for Sabotage Missions

補助(従者/装備):Ancillaries

Ancillariesは、特徴(Traits)を持つ全てのCharacterに付く可能性があります。
従者(Followers)と装備(Equipment)を含みます。
1Characterに最大で3つまでAncillariesは付く可能性があります。

AncillariesBonus
Aide de Camp+1 to Command in Land Battles
Amusing Cad+1 Happiness (Nobility)
-1 Happiness (Lower Classes)
Architect-5% to Cost of constructing cultural buildings
Barber-1 to Morale in Battles
-5% chance to death at the end of the turn
Capering LoonResearch points per turn for enlightenment technologies: 1
Research points per turn for military technologies: -1
Choirmaster+1 Happiness (Nobility)
Circassian Beauty-2 Management
-10% Chance of Assassination
+2 Prestige per Turn
Comptroller-4% bonus to global tax income
+2 to Management for Treasury Administration
Confidential Secretary+2 to Management for Treasury Administration
-1 to Management for Justice Administration
Controller of Works+1 Management
-5% to Cost of constructing cultural buildings
-5% to Cost of constructing metalworking buildings
Court Composer+2 Happiness (Nobility)
Crimper-5% Recruitment cost for Infantry
Cunning Monkey+1 to Subterfuge for sabotage missions
+1 to Subterfuge for infiltration missions
+1 to Subterfuge for assassination missiles
Duelling Pistols+1 to Duelling when duelling with Pistols
Drillmaster+10% to infantry units' campaign movement range
-1 to morale in battles
Dusty Librarian+2 to Research
European Turncoat+2 to Command when attacking on land
Exploring Officer+5% to Campaign Movement Range
Expert Purser-4% Upkeep Costs for all Naval Units
-1 to Morale in Battles
Fearsome Executioner+2 Maximum Repression across Theatre
Flag Lieutenant+1 to Command at sea when Attacking
Foodtaster-10% Chance of Assassination
Foul-Mouthed Parrot+1 to Command at Sea when attacking
Galloper+1 to Command in land battles
Hagiographer-2 to Morale in Battles
Harridan-1 Happiness (Lower Classes)
-1 Happiness (Middle Classes)
Historian+1 Prestige per Turn
Industrial GeniusResearch points per turn for industrial technologies : 2
Landscape Gardener+2 Happiness (Nobility)
-1 Happiness (Lower Classes)
+10% to cost of constructing farm buildings
Loyal Sowar+2 to Command when fighting in India
Lunatick+10% to Chance of Assassination
Research Points per turn for enlightenment technologies: 2
Man Eating Tiger+1 to Repression across the Theatre
-1 to Management for Justice Administration
Mercenary French Gunner+2 to Command when Leading Artillery Units
+5 to Artillery Unit's Campaign movement range
Military Artist+5% to Army Campaign Movement Range
Military Padre+2 to morale in battles
Military Surveyor+5% to Army Campaign Movement Range
Mistress+1 Happiness (Nobility)
"Mistress"-2 Happiness (Middle Class)
+1 Happiness (Nobility)
Naval Surgeon+10% to recovery change of battle casualties
Naval Surveyor+2 Management to Navy Administration
Patriotic Sword+1 to Duelling when duelling with Swords
+2 to Morale in Battles
Pet Hermit+5% to cost of constructing industrial buildings
+1 Happiness (Nobility)
Polymath of the SpheresResearch points per turn for industrial technologies: -2
Research points per turn for enlightenment technologies: 2
Presentation Sword+1 to Duelling when duelling with Swords
+1 to Command at Sea when attacking
+1 to Morale in Battles
Private Secretary+1 to Management of the Treasury Administraiton
+2 to Management of the Justice Administration
Prize Agent+2 to morale in battles
Radical Pamphleteer+1 to Subterfuge for Sabotage Missions
+1 to Subterfuge for Infiltration Missions
Sacred Cow-5% to Religious Unrest
Secret Policeman+5% Chance to Spawning Rakes
-5% Chance of Assassination
Sommelier-1 Management
+1 Happiness (Nobility)
Stupid Nephew(バカな甥)+2 to Morale in Battles
Surgeon+10% to recovery chance of battle casualties
Tactician+1 to Management of the Army Administration
Tax Farmer-2 Happiness (Lower Classes)
+4% Bonus to Global Tax Revenue
Thieftaker+2 to Repression across the Theatre
-1 Happiness (Nobility)
Tyrant+2 to Maximum Repression
-5% Chance of Assassination
Wagonmaster+5% to army campaign movement range
Well-Connected Mistress+1 to Management for Justice Administration
+1 to Management for Treasury Administration

旧データ関連

旧データ関連はこちら