Top > パッチノート27.0

パッチノート27.0

Last-modified: 2017-08-12 (土) 14:22:13

パッチノート26.0(2017/8/8) Edit

HEROES OF THE STORM PATCH NOTES — AUGUST 8, 2017
数値はLv0時点の物。

新ヒーロー追加 Edit

  • 新ヒーロー Garrosh が追加されました。

General Edit

  • Team Compositions
    • Quick Match
      • クイックマッチでは、なるべく両チームでミラーマッチが起こらないように調整されました。
        Quick Match will now prefer not to make mirror matches, the same hero on both teams, when other options are available.
  • Versus A.I.
    • 敵ヒーローに自身と同じヒーローがマッチされないようになりました。
      Removed Mirror Matches: Players will no longer face duplicate enemy A.I. Heroes in this game mode.

アート Edit

  • Artanis
    • DAELAAM ARTANISでツイン・ブレードを使用した場合色は緑色になりました。
      Daelaam Artanis' Twin Blades activation effect is now green to match the color of his warp blades.

ユーザーインターフェース Edit

  • General
    • Armor Indicators:
      • ヒーローのヘルスバーの隣に、新たに"アーマーバー"と"デバフインジケーター"が追加されました。
        Armor buff and debuff indicators have been added next to Hero healthbars.
  • Cursor Cooldown Notifications:
    • マウスカーソルの周囲にアビリティのCDを表示するオプションが追加。
      • この機能はオプションメニューから有効/無効が選択できます。
        An option to display ability cooldown indicators near your mouse cursor has been added.
        This feature can be enabled or disabled in the options menu
  • MVP Banners:
    • MVPの表彰時にMVPプレイヤーにはバナーがかざされるようになりました。
      The MVP player’s Banner will now show in the initial MVP screen
  • In-Game Chat Improvements:
    • チャット欄にある矢印ボタンをドラッグすることで、チャット欄を自由に動かせるようになりました。(矢印ボタンをダブルクリックすることで、位置をリセット可能)
    • PageUp/PageDownボタンを押せば、チャットの履歴が確認できるようになりました。
    • チャット欄にゲーム内の時間を表示する為のオプションを追加しました。
    • ヒーローの名前はチャットの左側にヒーローアイコンとして表示されるようになった。
      The in-game chat box can now be moved by clicking and dragging the directional arrow indicator seen when the chat box is open.
      Double clicking the directional arrow indicator when the chat box is open will reset the position of the chat box.
      In-game chat history can now be accessed using the ‘Page Up’ and ‘Page Down’ hotkeys.
      A timestamp option has been added to display in-game times before chat messages.
      Hero names will now display as Hero icons to the left of messages in chat.

バトルグラウンド Edit

マップローテーション Edit

#ランクドプレイのマップローテーションです

  • Braxis Holdout
  • Battlefield of Eternity
  • Sky Temple
  • Cursed Hollow
  • Blackheart's Bay
  • Towers of Doom
  • Warhead Junction
  • Dragon Shire
  • Garden of Terror

他バトルグラウンド変更点 Edit

  • Hanamura
  • Cursed Hollow
    • Raven Lord's Curse が終わる10秒前と5秒前になると専用の音楽とインジケーターが表示されるようになりました。
      Audio and visual indicators have been added to alert players when there are 10 and 5 seconds remaining on the Raven Lord’s Curse.

Dragon Shire Edit

  • Dragon Knight *
    • ミニオンへの攻撃はダメージが2倍。
    • HPは8000から9000に増加。
    • Dragonの奪いあいは開始時間の50から55秒後に延長。
    • より素早く武器を振るように調整。
      Now deals double damage to minions
      Base Health increased from 8000 to 9300
      Starting duration increased from 50 to 55 seconds
      Adjusted weapon swing to feel more responsive
  • Flame Breath (Q)
    • 基本ダメージが70から85に増加。
    • 炎の継続ダメージが前回の半分に低下(ダメージの総合値は減っていない)
      Base initial damage increased from 70 to 85
      Damage over time effect now happens in half the previous time (total damage has not been changed)
  • Savage Charge (W)
    • 対処を吹き飛ばした際にあったダメージの遅延が起きないようになった。
    • 基本ダメージが300から450に増加。
      No longer has a .25 second damage delay after punting the target
      Base damage increased from 300 to 450

Stukovパッチで既に適用されていたが、パッチノートに記載していなかったので記載しています。

These changes have been live since the Stukov patch but were missing from patch notes. Edit

Shop関連 Edit

  • 追加されたバンドル
    • Garrrosh Heroic Bundle
    • Mad Axe Garrosh Skin Pack
    • StarCrossed Bundle
    • Warcraft Armory Bundle
  • 追加されたヒーロー
  • 新規スキン
    • Garrosh
      • Shattered Hand Garrosh
      • Blackrock Garrosh
      • Deadly Garrosh
      • Glorious Garrosh
      • Mad Axe Garrosh
      • Biohazard Mad Axe Garrosh
      • Frozen Mad Axe Garrosh
      • Horde Axe Garrosh
      • Mutant Mad Axe Garrosh
  • Anub'arak
    • Anub'alisk
    • Enraged Anub'alisk
    • Kaldir Anub'alisk
    • Omega Anub'alisk
    • Venomous Anub'alisk
  • Li-Ming
    • Templar Li-Ming
    • Dark Templar Li-Ming
    • First Ascendant Li-Ming
    • Onyx Templar Li-Ming
    • Void Templar Li-Ming
  • E.T.C.
    • L800 E.T.C.
    • Angelic L800 E.T.C.
    • Horde L800 E.T.C.
    • Jungle L800 E.T.C.
    • Shock L800 E.T.C.
    • Spectre L800 E.T.C.
  • Abathur
    • Feral Swarm Abathur
  • Alarak
    • Holy Spellbreaker Johanna
  • Dehaka
    • Savage Pack Leader Dehaka
  • D.Va
    • Devil Dogs Goliath D.Va
    • Spectre Goliath D.Va
  • Probius
    • Sargas Probius Prime
    • Solarite Probius Prime
  • Rehgar
    • Saronite Ironclaw Rehgar
  • Samuro
    • Warsong Hellblade Samuro
  • The Butcher
    • Grendel Butcherlisk
  • Valeera
    • Crimson Demon Hunter Valeera
    • Ivory Demon Hunter Valeera
  • Varian
    • Deadly Lo'Gosh Varian
  • Zul’jin
    • Arcane Emberlord Zul'jin
  • 新規マウント
    • Road Boar
    • Biohazard Road Boar
    • Frozen Road Boar
    • Horde Road Boar
    • Mutant Road Boar
  • 新規アナウンサー
  • 新規バナー
  • 新規絵文字

ヒーロー変更点 Edit

アサシン Edit

Ragnaros
アビリティ

  • Living Meteor (W)
    • ダメージが72から68に減少。
      Damage reduced from 72 to 68
  • Blast Wave (E)
    • CDが10から9秒に減少。
      Cooldown reduced from 10 to 9 seconds

タレント

  • Level 1
    • Shifting Meteor (W)
      • 機能追加:1回のリビング・メテオで敵ヒーローにヒットする度に、3%ずつダメージが増加する。
        Additional Functionality:Each time an enemy is hit by Living Meteor, they take an additional 3% damage from subsequent hits by the same Meteor
  • Engulfing Flame (E)
    • 機能追加:CD減少効果が削除。ブラスト・ウェーブのダメージが75%増加する。
      Adjusted functionality:
      No longer grants cooldown reduction on Blast Wave
      Now also increases the damage of Blast Wave by 75%
  • Level 7
    • Superheated (E)
      • 削除された。
        Removed
  • New Talent: Blistering Attacks (Passive)
    • 10秒ごとに、次の基本攻撃のダメージが60%増加する。ベーシックアビリティをヒットさせると、CDが1秒短縮される。
      Every 10 seconds, your next Basic Attack deals 60% bonus damage. Enemies hit by your Basic Abilities reduces this cooldown by 1 second
  • Molten Power (W)
    • ダメージ増加が15から20%に増加。
      Damage bonus increased from 15 to 20% per enemy Hero hit
  • Level 20
    • Lava Surge (R)
      • CD減少が10から30秒に増加。
        Cooldown reduction increased from 10 to 30 seconds

The Butcher
ステータス

  • 初期攻撃力が140から130に減少。
    Basic Attack damage lowered from 140 to 130

アビリティ

  • Fresh Meat (Trait)
    • クエスト達成に必要なフレッシュミートの数が125から200に増加。
    • 1ミートスタック辺りのダメージボーナスは1から0.5に減少。
    • 敵ヒーローを倒すことで獲得できるフレッシュミートの数が5から25に増加。
    • クエスト完了時のダメージボーナスが100から125に増加。
    • クエスト完了後も、敵ヒーローはミートを落とすようになり、ミート1個当たり基本攻撃のダメージが5増加する。
      Meat required to complete his quest increased from 125 to 200
      Damage bonus per Meat stack decreased from 1 to .5
      Meat dropped by enemy Heroes increased from 5 to 25
      Bonus damage on quest completion increased from 100 to 125
      Once the quest is completed, enemy Heroes continue to drop Meat, giving The Butcher 5 permanent Basic Attack damage per Meat collected

タレント

  • Level 1
    • Abattoir (Trait)
      削除された。

スペシャリスト Edit

Probius
アビリティ

  • Worker Rush (Z)​
    • ワーカー・ラッシュの効果が発動している間、ワーカーラッシュを使用することはできない。この仕様により、ホールオブザストーム(出発地点)から出た直後に、プレイヤーが誤って使用するのを防ぐ。
      Worker Rush can no longer be activated while the Worker Rush buff is still active. This will prevent players from accidentally placing the ability on cooldown when leaving the Hall of Storms.

サポート Edit

Auriel

  • エナジーが最大の場合、リソースバーが輝くようになった。
    Auriel’s resource bar will now glow when at maximum Hope.

ウォーリア Edit

D.Va
タレント

  • Level 4
    • Diverting Power (W)
      • ディフェンス・マトリクス時に動けるようになる代わりに、50%のスロウが付与されるようになる。
        Instead of preventing D.Va from moving during Defense Matrix, this talent now adds an additional 50% slow.

Sonya
アビリティ

  • Whirlwind (E)
    • ワールウインドをキャンセル可能になる時間が0.5から1秒に増加。この使用により誤ってキャンセルしてしまうことを防ぐ。
      The time required after activation before the ability can be canceled has been increased from .5 to 1 seconds. This should help prevent accidental cancellations.

バグ修正 Edit

General
Fixed a number of typo and tooltip errors across several aspects of the game.
Battlegrounds
Mercenaries: Heroes will no longer be pushed when allied Mercenaries path into them.
Minions: Catapults that are destroyed while their projectiles are mid-air will no longer deal half-damage.
Heroes Brawl: Fixed an issue that could cause increased loading times when entering Heroes.
Try Mode: The Reset Talents button now properly removes bonus damage earned by completing Medivh’s Arcane Charge Questing Talent.
Try Mode: The Reset Talents button now properly removes the range and cooldown bonuses granted by Genji’s Agile Dismount Talent.
Braxis Holdout: Fixed a rare issue that could cause large units to get stuck on the corners of Structures.
Warhead Junction: AI players will no longer become stuck in the southwest hand corner of the Battleground when retreating down the bottom lane.
Heroes, Abilities, and Talents
Alarak: Marking The Lost Vikings with Rite of Rak'Shir during their Longboat Raid Ability and then killing the Longboat will now correctly grant bonus Sadism and Rite of Rak’shir cooldown reduction.
Alarak & Artanis: Fixed an issue causing Deadly Charge to go on a full cooldown if Alarak is hit by Phase Prism while channeling.
Arthas: After Arthas completing the Frost Presence Questing Talent the Shattered Armor Talent will now correctly apply Armor Reduction to Heroes who have been rooted by Howling Blast.
Cassia: Blinding Light will no longer reveal Stealthed enemy Heroes.
Chen: Medivh’s Ley Line Seal can no longer cause Chen and his Storm, Earth, Fire Spirits to exist simultaneously.
D.Va: Now properly contests Objective Capture Points while exiting her Mech.
D.Va: Now properly contests and pushes Hanamura Payloads while exiting her Mech.
D.Va: D.Va’s Basic Attacks are now halted during her Taunt and Dance animations.
D.Va: The Call Mech status bar that appears under D.Va’s party frame portrait no longer persists after she dies and respawns in Mech Mode.
Kharazim: Seven-Sided Strike will no longer target D.Va's Mech during Self-Destruct.
Genji: X-Strike can now be properly self-cast.
Greymane: Can now correctly cast Go For the Throat a second time after using the Ability to kill D.Va’s Mech.
Lt. Morales: Entering a Medivac as it is destroyed will no longer cause the Medivac UI to persist on-screen.
Probius: Pylons that are affected by a time stop, such as Zeratul’s Void Prison, will no longer cause Warp Rift’s cooldown to be paused for the duration of the effect.
Ragnaros: Lava Wave now correctly contributes to Ragnaros’ Siege Damage.
Rexxar: Fixed an issue that could cause Misha to become briefly unresponsive after respawning if she was killed while Rexxar was affected by time stop effect.
Samuro: Selecting Mirror Images via control groups will no longer cancel their active movement commands.
Sonya: The Ancient Spear model will no longer visually persist when cast on an allied Gate prior to game start.
Stasis: Fixed an issue in which cooldowns for self-stasis effects, like Chromie’s Time Out, would not begin counting down until the Hero respawned if that Hero was killed immediately after the self-stasis effect concluded.
Stealth: Fixed an issue that could cancel the Stealth effect provided by Valeera’s Vanish and Tyrande’s Shadowstalk when cast at a specific moment during those Heroes’ Basic Attacks.
Sylvanas: Can no longer cast Possession on units spawned by Bosses on Warhead Junction.
Thrall: Fixed an issue allowing Sundering to be seen and heard through fog of war.
The Butcher: Fixed an issue preventing Ruthless Onslaught from activating when targeting an enemy that moves into fog of war.
Tracer: Ricochet will no longer cause Tracer’s Basic Attacks to bounce to Stealthed Heroes.
Tychus: Fixed an issue preventing Drakken Laser Drill from displaying a range indicator.
Tyrael & The Butcher: Fixed an issue that allowed Sanctification to go off despite Tyrael being stunned by Ruthless Onslaught.
Valla: Fixed an issue that prevented the Death Dealer talent from refreshing the cooldown of Vault after killing a structure.
Valeera: Fixed an issue that caused Valeera to break Stealth if Sinister Strike was cast immediately before attempting to Vanish.
Zul’jin: Fixed an issue preventing Zul’jin from self-casting Guillotine.
Sound
Stukov: Fixed an issue causing Massive Shove sound effects to play for too long if the target was pushed an exceptionally long distance.
Genji: Fixed an issue preventing the Shingan talent from playing quest tracking sounds if a target was hit with all 3 Shurikens.
Hero VO: Fixed an issue that occasionally caused Heroes to play a previously selected Heroes’ voice line when locking in during draft mode.
User Interface
Quests: Fixed an issue causing Daily Quests to appear delayed upon initial login.
Heroes Brawls: Fixed an issue that could cause players to become stuck on ‘Waiting for Game Results’ after finishing a Heroes Brawl.