Patch情報2013-07-02-20

Last-modified: 2013-07-18 (木) 04:47:42

2013/07/02 Open Beta Update #20

簡単要約

  • 新 Hero Mech 「Dragon Slayer VTR-DS」 実装
  • 新 Trial Champion Mech 「Atlas AS7-RS(C)」 実装
  • Trial Mech 変更
    • Commando COM-2D
    • Blackjack BJ-1X
    • Catapult CPLT-C4
    • Atlas AS7-RS(C)
  • Cockpit Item 追加
    • Jagermech Statue.
    • Trebuchet Statue.
  • Skin 追加
    • Tartan skin.
  • プレイ関連の変更
    • 新登坂システム実装
      • 45度以上の坂は上れない。20~45度についてはメックサイズに応じて速度が減少
    • Critical Heat Damage System
      • 発熱が120%を超えた場合、1.5秒毎に (0.75 + 0.001x重量 + 0.001xエンジン出力) のダメージをセンタートルソに受ける
      • このダメージは発熱が 100% を下回るまで継続する。シャットダウンでも回避できない
      • この熱ダメージが発生したときはコックピット内の黄色い警告ランプが点灯する
  • インターフェース関連
    • 終了時の戦果情報に全ての Lance を表示 (EoR:End of Round)
    • 全ての Team Commander の表示を Company Commander に変更
    • Lance インターフェースを少し改善
  • バグ修正
    • Quickdraw に Jump Jet のエフェクトを追加
    • 近距離 LRM でターゲット無しで発射した際に、ミサイルが gravity whip maneuver を行う問題を修正 (メックの周りをミサイルがクルクル周る現象?)
    • Heavy Metal の撃破音楽は完全動作状態でのみ流れるように変更(詳細条件不明)
    • ミサイル砲塔が足りず、LRM が複数回に分かれて連続発射されるときにミサイル拡散パターンが同じだった問題を修正
    • ミサイルドアが閉じているときに SRM を発射した場合、クライアント上では即発射されるが、実際にはサーバ側でミサイルドア開放の遅延処理が行われているため、ダメージを与えていないように見えた問題を修正。
  • その他全般
    • Jenner Founder に新しいパターンを追加。今後他の Founder メックにも追加予定。
    • 状況に合った環境音を追加?(原文:Added environmental sounds to the levels.)
    • Lance メンバーが付近に現れるように出現位置を調整
    • 攻撃ヒット時の赤熱化の表現を向上
    • F9 ボタンによる FPS 及び場所情報機能の再実装

和訳

原文

Patch Notes July 2nd, 2013
Open Beta Update #20

Upcoming Patch - Tuesday July 2nd @ 10AM - 1PM PDT

Patch Number: 1.2.229

Change Log

UPDATE

Greetings MechWarriors,

So we have gone and done it again! Victor Hero is releasing first and what a beauty it is. Having The Dragon Slayer in your Mech lab will probably melt your face off with pure "Mech goodness". Then again, if you don't buy one, someone else will and they'll melt your face off in battle. The 30 percent C-Bill boost doesn't hurt either. Did you know with a hero Mech and a Premium account you can literally** swim in C-Bills? Sometimes I upgrade and downgrade double heat-sinks just to have a laugh and burn through some C-Bills.

Oh boy It's the ATLAS Champion! Want to try the Atlas RS build that was the Piranha Favourite for much of closed beta? Here you go! It's a mostly-brawler, sometimes sniper build we found very, very fun. So go check it out!

Hey look some Cockpit Items! Mech Statues. Enjoy!

Hey Look a new Mech Pattern! Tartan!...Bless you.... Thank you... You're Welcome!

We have some interesting gameplay tweaks that are going to change how you play. Movement on inclined surfaces and a new overheat mechanic so watch your heat or you might get beat.

Various other Items are all in the patch notes for you to read so go ahead and read them!

See you on the Battlefield!

Matt Newman

and by literally I really mean figuratively swimming in C-Bills

Content

New Hero Mech

"Dragon Slayer" VTR-DS

  • Tonnage: 80
  • Engine: 330 XL
  • Top Speed: 66.8 kph
  • Max Engine Rating: 400
  • Torso Movement:
  • 90 degrees to each side.
  • 20 degrees up and down.
  • Arm Movement:
  • 20 degrees to each side.
  • 30 degrees up and down.
  • Armor: 494 (Standard)
  • Internal Structure: Endo-Steel
  • Weapons & Equipment:
  • Left Arm: PPC
  • Left Torso: SRM 6
  • Right Torso: Medium Pulse Laser x2
  • Right Arm: Gauss Rifle
  • Hardpoints:
  • Left Arm: 1 Energy
  • Left Torso: 2 Missile
  • Right Torso: 2 Energy, 1 AMS
  • Right Arm: 2 Ballistic
  • Heat Sinks: 14 Double
  • Jump Jets: 4 (4 Max)
  • ECM Capable?: No
  • Module Slots: 2
  • 30% C-Bill Bonus

New Trial Champion Mech

Atlas AS7-RS(C)

  • Tonnage: 100
  • Engine: 325
  • Top Speed: 52.6 kph
  • Max Engine Rating: 360
  • Torso Movement:
  • 80 degrees to each side.
  • 16 degrees up and down.
  • Arm Movement:
  • 40 degrees to each side.
  • 30 degrees up and down.
  • Armor: 608 (Standard)
  • Internal Structure: Endo-Steel
  • Weapons & Equipment:
  • Left Arm: Medium Laser x2, AMS
  • Left Torso: LRM 15 w/ Artemis IV FCS x2
  • Right Torso: Gauss Rifle
  • Right Arm: Medium Laser x2
  • Hardpoints:
  • Left Arm: 2 Energy, 1 AMS
  • Left Torso: 2 Missile
  • Right Torso: 1 Ballistic
  • Right Arm: 2 Energy
  • Heat Sinks: 13 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: No
  • Module Slots: 2

New Trial Mechs

  • Commando COM-2D
  • Blackjack BJ-1X
  • Catapult CPLT-C4
  • Atlas AS7-RS(C)

Cockpit Items

  • Jagermech Statue.
  • Trebuchet Statue.

New Skin

  • Tartan skin.

Gameplay

  • New Movement Archetypes.
  • Mechs are now unable to traverse slopes greater than 45°
  • Mechs will now slow down when climbing slopes from 20° to 45°, depending on mech size.
  • Critical Heat Damage System.
  • Mechs reaching 120% heat will start taking damage to their center torso at (0.75 damage + (0.001 damage per tonne) + (0.001 damage per engine rating)) / 1.5 sec.
  • The damage will continue until heat drops below 100%. This damage will occur both during an automatic shutdown and when overriding shutdown.
  • To indicate this heat damage is being applied, a yellow siren light will turn on inside the cockpit.

User Interface

  • Now showing all three lances on the EoR Screen.
  • Changed all references to "Team Commander" to "Company Commander".
  • Minor clean up for Lance UI.

Bug Fixes

  • Quickdraw will now have jump jet effects.
  • Fixed an issue where LRMs shot at close range & off target were causing the missiles to perform a gravity whip maneuver.
  • Heavy Metal will no longer play it's on kill music if the mech if it's not fully powered.
  • Fixed an issue where LRM volleys would share the same spread pattern when firing from a weapon with a small tube count - ie. LRM15 from a 6 tube launcher. Subsequent volleys will now have a different spread.
  • Fixed an issue with SRMs and closed weapon doors. SRMs would launch instantly on the client from a weapon with closed weapon doors; however, the server would properly delay the shot to simulate the weapon doors opening. This could result in missiles colliding on the local client but not register any damage. This fix will now open the doors properly before firing. Please NOTE: This issue ONLY occurred with SRMS being fired from launchers WITH CLOSED weapon doors.

General

  • Jenner Founder has a new pattern, with this pattern comes the ability to color it as well. Other Founder 'Mechs will be getting the same treatment and will come in later patches.
  • Added environmental sounds to the levels.
  • Updated spawn locations so lance mates will spawn together.
  • Improvements to 'Mech damage glow.
  • Re-enable F9 button to display the FPS and users location.

We thank you for your patience and we look forward to seeing you on the battlefield!

The MechWarrior(R) Online™ Team

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