アップデート履歴

Last-modified: 2016-02-26 (金) 00:15:37

更新履歴

公式更新履歴一覧

Build 7753

アップデート日時:2016/02/25
アップデート内容
•Fixed a texture compression crash which occurred on some Intel chips
•Fixed a bug which caused the bulldozer to not select bus terminals below trees
•Improved town growth legacy handling behavior and modding support

Build 7554

アップデート日時:2016/02/06
アップデート内容
•Added height map import feature (play height maps instead of random maps)
•Added terrain asset placement tools (both free placement and track-aligned assets)
•Added tram catenary feature (tram tracks can be electrified)
•Added “maxTownSize” as a base config parameter to limit maximal town size
•Added Swedish translation
•Improved train behavior (trains no longer reverse when tracks are demolished)
•Improved train behavior (trains no longer reverse when stations are (un)-grouped)
•Improved industry grow / decline behavior (faster growth, slower decline)
•Improved track, road, and station construction (Shift key disables snapping and enables precise rotation)
•Improved auto replacement tool (locomotives can also be placed at the end of a train)
•Improved bulldozer tool (trees and assets bulldoze support)
•Improved Intel Graphics compatibility (note “intelGraphicsMode” in settings.lua)
•Improved vehicle “no path” warning (now a hint that electricity may be needed is displayed)
•Improved modding support (Lua config scripts get no longer overridden by other mods)
•Improved modding support (added file filters: “bridge”, “tunnel”, “railroadCrossing”, “trainStation”)
•Improved modding support (added “scenario” button to advanced game settings, sets filters above plus “model/other”)
•Improved modding support (scripts of mods/DLCs can now access GUI selection)
•Improved modding support (DLCs and mods can now overwrite the built-in shaders)
•Improved modding support (added “1520″ to list of known DLCs)
•Improved late-game performance (less/shorter end-of-month freezes)
•Improved localization (all translations have been updated)
•Fixed Museum Line achievement
•Fixed Donnerbuechse model missing texture
•Fixed a bug which caused incorrect town building collisions
•Fixed a rare bug that caused save games to not load
•Fixed a rare train movement crash

Build 6219

アップデート日時 2015/9/15
アップデート内容

  • Fixed missing cargo load icons in line vehicle auto replacement tab
  • Fixed crash caused by mods which added stations without lanes for persons
  • Fixed stake car invalid mesh transformation (stake_car_1952.mdl)
  • Fixed main menu hover sound effects
  • Fixed misaligned rods / linkage animation
  • Fixed bug causing the game to not recognizing alternative main connection routes
  • Added new way to specify vehicle load configurations (multiple cargo types)
  • Improved Norwegian translation

Build 6181

アップデート日時 2015/9/3
アップデート内容

  • Added diamond crossover (build over existing crossovers)
  • Added user interface windows blink / focus functionality
  • Added create line button to line chooser (as a shortcut for line creation)
  • Added vehicle cargo load refit feature (vehicles can be refit on purchase and in depots)
  • Added “forever” animation (a loop animation which can be added to every model)
  • Added open-vehicle-window-on-purchase setting to main menu
  • Added “maxIndustryProduction” parameter to game config (base_config.lua)
  • Added “townGrowthFactor” variable to game config
  • Added “townSizeFactor” variable to game config world
  • Added “Not possible
  • please build track over street” street builder warning
  • Added alternative “items” format to specify vehicle load levels (see rungenwagen_1890.mdl)
  • Added padding around window title bar buttons (locate/edit/close) to make better clickable
  • Added “blend” flag to material AlphaTest
  • Improved vehicle navigation (instant vehicle reverse, go to depot and set line)
  • Improved general window positioning (heuristic to avoid overlapping windows)
  • Improved terrain modify tool (render circle)
  • Improved electrification/high-speed tools (draw existing tracks red/green, ignore vehicles)
  • Improved depot user interface (icons instead of text buttons, disabled set line when empty)
  • Improved vehicle store (added filters, open a window for the first purchased vehicle only)
  • Improved user interface window alignment (avoid jumping buttons etc.)
  • Improved parallel track construction (better following and loss collisions now)
  • Improved track builder bridge/water detection
  • Improved line pathfinding (allow empty stations)
  • Improved model file error handling (print missing model files list on load to stdout.txt)
  • Improved new-vehicle-available notification (show only one message for multiple vehicles)
  • Fixed ghost vehicle bug (reversing stopped vehicles made them invisible)
  • Fixed a track builder bug (allow connecting to the “back end” of a switch or crossover)
  • Fixed track builder slope-too-high problems
  • Fixed various additional track builder bugs
  • Fixed a bug which prevented the player from building long tunnels / bridges
  • Fixed a crash which occurred when mods defined narrow transport lanes
  • Fixed street materials: made paving/sidewalk reflective (was transparent) and with alpha test
  • Fixed steam tram engine type (dampftram.mdl)
  • Fixed vehicle store “year to” calculation for multiple units
  • Fixed vehicle list/store display of reversed vehicles in multiple units

Build 5798

アップデート日時 2015/5/29
アップデート内容

  • Fixed a crash which occurred when creating a new line
  • Fixed a crash which occurred when building streets
  • Fixed a crash which occurred at the end of month
  • Fixed a crash which occurred after deleting a station when a vehicle arrived
  • Fixed a crash which occurred when the texture cache is invalid
  • Fixed a bug which caused save games to not load anymore
  • Added parameters to control vegetation (see “/config/base_config.lua”)
  • Added double click to buy vehicles
  • Improved French street names