- maxcountを増やせば、一定範囲以内に湧く友好動物の総数が増える。
- respawndelayを減らせば、一定範囲内に湧いた友好動物を倒した際の再配置日数が減る。
spawning.xml 38行目
<biome name="forest">
<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesAll" />
<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
- <spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
+ <spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
</biome>
<biome name="pine_forest">
<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesAll" />
<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
- <spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
+ <spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
</biome>
<biome name="plains">
<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesAll" />
<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsPlains" spawnDeadChance="0" />
- <spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsPlains" spawnDeadChance="0" />
+ <spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsPlains" spawnDeadChance="0" />
</biome>
<biome name="desert">
<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesAll" />
<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsDesert" spawnDeadChance="0" />
- <spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsDesert" spawnDeadChance="0" />
+ <spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsDesert" spawnDeadChance="0" />
</biome>
<biome name="wasteland">
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" />
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" />
<spawn maxcount="1" respawndelay="1" time="Any" entitygroup="EnemyAnimalsWasteland" spawnDeadChance="0" />
</biome>
<biome name="burnt_forest">
<spawn maxcount="2" respawndelay="4" time="Any" entitygroup="ZombiesBurntForest" />
<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsBurntForest" spawnDeadChance="0" />
</biome>
<biome name="snow">
<spawn maxcount="1" respawndelay="4" time="Any" entitygroup="SnowZombies" />
<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsSnow" spawnDeadChance="0" />
- <spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsSnow" spawnDeadChance="0" />
+ <spawn maxcount="3" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsSnow" spawnDeadChance="0" />
</biome>