パッチ

Last-modified: 2013-05-01 (水) 23:05:06

パッチ情報

2013年4月現在、最新パッチはVer2.05.15

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パッチ導入方法 2013年4月現在

  • 通常パッケージ版
    Ver:2.05.13(Full)→Ver:2.05.14→Ver:2.05.15
    の順にインストールしてください。
  • ゲームオブザイヤー(GOTY)版
    Ver:2.05.13→Ver:2.05.14→Ver:2.05.15
    の順にインストールしてください。
     

Patch 1.96.6

Release: 2011/7/22

  • General
  • Added new Boys At-rifle 3d model〈ボーイズ対戦車ライフルの3Dモデルの一新〉
  • Added new PTRD At-rifle 3d model〈PTRD対戦車ライフルの3Dモデルの一新〉
  • Added new PTRS At-rifle 3d model〈PTRS対戦車ライフルの3Dモデルの一新〉
  • Added new Type 97 At-rifle 3d model〈97式対戦車ライフルの3Dモデルの一新〉
  • Added new PzB39 At-rifle 3d model〈PzB39対戦車ライフルの3Dモデルの一新〉
  • Added new M3A Grease Gun 3d model〈M3Aグリースガン短機関銃の3Dモデルの一新〉
  • Added new Type 1 HMG 3d model〈一式重機関銃の3Dモデルの一新〉
  • Added new Type 4 (Bazooka) 3d model〈四式対戦車バズーカの3Dモデルの一新〉
  • Added new Type 100 SMG 3d model〈百式短機関銃の3Dモデルの一新〉
  • Added new De Lisle 3d model〈デ・リーズルカービン銃の3Dモデルの一新〉
  • Added new DS 39 3d model〈DS39重機関銃の3Dモデルの一新〉
  • Added new Repair kit 3d model〈修理箱の3Dモデルの一新〉
  • Added new Fuel can 3d model〈燃料缶の3Dモデルの一新〉
  • Added firing arc limitations to heavy machine guns〈重機関銃の集弾性の変更〉
  • Changed bloom shader〈光沢表現の変更〉
  • Changed color balance of the game〈ゲーム中の色合い調整の変更〉
  • Increased human inform range from 35m to 40m〈歩兵の視野が35Mから40Mに上昇〉
  • Increased range of StuH from 150m to 160m〈StuH42の射程距離が150Mから160Mに上昇〉
  • Reduced HE resistance of round sandbags〈土嚢の榴弾耐性が減少〉
  • Removed Specnaz/Commando flare gun ammo〈スペツナズ・サボタージュのフレアガンを削除〉
  • Fixed water shader issues on some older GPUs
  • Multiplayer
  • Changed start timer of HMGs to 1:00 min〈重機関銃の開始時選択制限1分〉
  • Changed start timer of AA guns to 1:00 min〈機関砲の開始時選択制限1分〉
  • Changed start timer of mortars to 1:00 min〈迫撃砲の開始時選択制限1分〉
  • Changed re-call timer of HMGs to 2:00 min〈重機関銃の再選択制限2分〉
  • Changed re-call timer of AA guns to 2:00 min〈機関砲の再選択制限2分〉
  • Changed re-call timer of mortarts to 2:00 min〈迫撃砲の再選択制限2分〉
  • Fixed pathing issues on Plateau 2v2〈2v2マップPlateauの諸問題を改善〉
  • Fixed small map issues〈ミニマップの諸問題を改善〉
  • Skirmish
  • Added 2 script protections against player AI not responding to enemies
  • Fixed wrong AA icon in Soviet Union skirmishes
  • Fixed bridges on [Soviet Union] Manchuria
  • Fixed achievements on [UK] Bridge
  • Fixed some script bugs
  • Fixed small map issues

Patch 1.95.5

Release: 2011/6/28

  • General
  • Added new Mauser98K 3d model
  • Added new Mauser98K Sniper 3d model
  • Added new Mosin 3d model
  • Added new Mosin Sniper 3d model
  • Added new M1903 3d model
  • Added new M1903 Sniper 3d model
  • Added new M1 Garand 3d model
  • Added new M1 Carbine 3d model
  • Added new DT-29 3d model
  • Added new DP-27 3d model
  • Added new SVT-40 3d model
  • Added new MP 40 3d model
  • Added new MP 44 3d model
  • Added new BAR 3d model
  • Added new BESA 3d model
  • Added new BREN 3d model
  • Added new DShK 3d model
  • Added new Thompson 3d model
  • Added new FG 42 3d model
  • Added new MG 34 3d model
  • Added new PPSH 3d model
  • Added new PPS 3d model
  • Added 203mm ammo to Soviet ammo truck
  • Added new rifle sounds
  • Changed radio operator to call in 5 artillery strikes at once
  • Changed equipment of Royal Engineers
  • Changed some infantry skins
  • Changed Jagdpanzer IV texture to be higher resoluted
  • Increased accuracy of DShK
  • Increased health damage of AT-rifles slightly
  • Removed sandbags from light AA guns
  • Fixed sandbags crash
  • Fixed small localization bugs
  • Fixed wrong inventory machine gun of Sherman Jumbo
  • Multiplayer
  • Added "Day of Victory" gamemode to MP DLC maps
  • Added "Day of Victory" to ranked games
  • Fixed refund in No tanks
  • Fixed refund in Sniper Duel
  • Fixed chicken on forest
  • Fixed small map issues
  • Fixed a crash caused by stability protection of Men of War
  • Skirmish
  • Added files to support first skirmish DLC
  • Added files to support summer sale
  • Changed QF2 pounder to Oerlikon
  • Changed 61-K to KPVT
  • Reworked AI pathing on call-ins
  • Fixed small map issues

Patch 1.90.4

Release: 2011/5/4

  • General
  • Added new menu background
  • Added new MG42 3d model
  • Added new Panzerschreck 3d model
  • Added new Panzerfaust 3d model
  • Added new Bazooka 3d model
  • Added new PIAT 3d model
  • Added new EM-3 Sniper 3d model
  • Added high res texture to Jagdpanzer IV
  • Changed DLC button in main menu to link to the right store
  • Changed display icon of empty vehicle
  • Changed repairable tanks to be selectable (credits to Ty2903)
  • Changed HE accuracy to adjust to AP and APCR more smoothly
  • Increased AI aggressiveness with M1 Carbine
  • Increased fire rate of M1 Carbine slightly
  • Increased accuracy of Panzerfaust 100
  • Increased accuracy of grazing howitzers
  • Reduced reload time of Jagdtiger from 15 sec to 12 sec
  • Reduced recharge time of Su-122 from 25 sec to 20 sec
  • Reworked tank armor system to be more streamlined
  • Fixed damage texture of Su-122
  • Fixed a visibility issue with infantry in craters
  • Fixed rare crash with sandbags
  • Fixed crews staying in destroyed tanks (credits to Ty2903)
  • Fixed some tank gun descriptions
  • Fixed the fire animation of the Jagdpanzer IV
  • Fixed missing xx specular of Pz I
  • Fixed some minor model bugs
  • Multiplayer
  • Added new netcode with reduced requirements
  • Changed game filter to be on by standard
  • Increased price of T-70 from 280 MP to 290 MP
  • Increased price of T-34-85 from 700 MP to 725 MP
  • Increased price of M4A3 Calliope from 1300 MP to 1400 MP
  • Reduced price of Panzerwerfer from 1300 MP to 1250 MP
  • Reduced price of Katyusha from 1300 MP to 1250 MP
  • Reduced price of T34-50 from 580 MP to 550 MP
  • Reduced price of Pz4H from 600 MP to 550 MP
  • Reduced price of Jagdtiger from 2300 MP to 2200 MP
  • Reduced price of MK VII Tetrach from 240 MP to 230 MP
  • Reduced price of Pak38 from 250 MP to 225 MP
  • Reduced price of M1 57mm from 250 MP to 225 MP
  • Reduced price of QF6pdr from 250 MP to 225 MP
  • Reduced price of Type 1 at-gun from 220 MP to 200 MP
  • Reduced price of ZiS-3 from 280 MP to 255 MP
  • Reduced price of M5 at-gun from 475 MP to 425 MP
  • Reduced price of QF17pdr from 600 MP to 550 MP
  • Reduced price of Type 2 57mm from 435 MP to 385 MP
  • Reduced price of Flak37 from 700 MP to 650 MP
  • Reduced price of Vickers AA from 800 MP to 750 MP
  • Reduced price of Pak41-le from 140 MP to 135 MP
  • Reduced price of M3 At-gun from 140 MP to 135 MP
  • Reduced price of QF2pdr from 140 MP to 135 MP
  • Reduced price of M37 from 140 MP to 135 MP
  • Reduced price of Type 1 47mm from 140 MP to 135 MP
  • Reduced price of Maxson from 180 MP to 150 MP
  • Reduced price of Flak38 from 20 MP to 170 MP
  • Reduced price of Oerlikon from 190 MP to 160 MP
  • Reduced price of KPVT from 180 MP to 150 MP
  • Reduced price of Type 2 20mm from 200 MP to 170 MP
  • Reduced CP of Achilles from 30 CP to 15 CP
  • Reduced rain effect on the rain environment
  • Removed thunder effect from the rain environment
  • Fixed ranked frontlines
  • Fixed scores on Stuh 42
  • Fixed CP on Stuh 42
  • Fixed an out of sync bug
  • Fixed some crashes in multiplayer lobby
  • Fixed small map issues
  • Fixed small map issues of MP Supply Pack - Alpha DLC
  • Skirmish
  • Reduced rain effect on [Germany] St. Hilaire
  • Fixed small map issues

Patch 1.85.3

Release: 2011/4/22

  • General
    • M4A4シャーマン追加(シャーマンのエンジンを変更しただけの車両、英国軍が使った)
    • M4A4ファイアフライ追加(上の主砲を17ポンド砲に変えたもの)
    • 三号突撃砲追加
    • 突撃榴弾砲四十二形追加
    • 105mm砲弾の新しい爆発エフェクトを追加
    • stosstruppの誤字を修正
    • 垂直同期を通常に戻した(カメラのバグを修正?)
    • Changed shadow settings to normal by standard (reduces issues some GPUs have)
    • ホリ1とホリ2の射程を延ばした
    • ステン5サイレンサーを射撃しても、ステルスが外れないようになった
    • Nagan PBを射撃しても、ステルスが外れないようになった
    • 投げナイフを投げても、ステルスが外れないようになった
    • 車両のエンジン音がループするバグを修正(credits to Phazon)
    • ゴリアテのステルス性を強化
    • すべての戦車がスポーン時に、満タンの燃料を持っているようにした
    • 視界外で鳴った音が聞こえるようにした
    • ストゥルムティガーの弾道をより直線的にした
    • すべての兵器の命中率を、より忠実に近づけた
    • スカウトの所持品を変更した
    • インターフェイスでのマシンガンのアイコンを変更した
    • 車両に備え付けの、燃料携行缶の容量を大きくした
    • 戦車の対空機銃のみを、インベントリに表示されるようにした
    • AIの撃破優先順位を調整した
    • ミニマップでのアイコンを大きくした
    • 歩兵が、小火器を持ち替えるスピードを早くした
    • 歩兵が、柵を飛び越えるスピードを早くした
    • 歩兵が、手榴弾を投げるスピードを早くした
    • 歩兵が、回復中に移動指示を出された際に、すぐに回復を中止するようにした
    • 手榴弾を投げられた際に、すぐに伏せるようにした
    • 格闘攻撃のスピードを早くした
    • チャーチルAVREの命中率を強化した
    • ホリ1とホリ2の命中率を強化した
    • スーパーパーシングの命中率を強化した
    • 37mmと85mmの爆発半径を強化した
    • ホリ1とホリ2の貫通力を強化
    • ナイフを投げるスピードを強化
    • ATライフルの命中率を強化
    • ドラム缶に入れられる燃料を200から500に増加
    • 中戦車の修理に掛かる時間を増加
    • チャーチルAVREの装填時間を60秒から75秒へ増加
    • StG44のダメージを強化
    • 火炎放射戦車の射程を30mから35mへ増加
    • IS-2とIS-3の装填時間を15秒から12秒へ減少
    • 土嚢の爆発耐性を減少
    • ヘッツァーの機銃回転速度を減少
    • パンターの傾斜装甲をの傾斜角を減少
    • 機関銃の命中率を減少
    • カービンの命中率を減少
    • 機関銃のダメージを減少
    • 車両の移動中の命中率を低下
    • 戦車の命中率システムを再構築
    • 小火器の命中率システムを再構築
    • 視界システムを再構築
    • 戦車の移動経路AIを再構築(credits to Ty2903)#
    • 爆発についてのシステムを再構築
    • インターフェースで、分隊を右クリックした際に分隊員全員を表示するよう修正
    • ドイツハーフトラックの移動中の命中率を低下
    • 日本軍戦車の機関銃の移動中の命中率を低下
    • チャーチルMk. VII, AVREとCrocの視界を再構築
    • ヤークトパンターの視界を再構築
    • いくつかの視界バグを修正(credits to Ty2903)
    • PPSHの命中率バグを修正
    • 車両が線路で頓挫するバグを修正
    • 車両がcoaster tanksで頓挫するバグを修正
    • 日本の弾薬車両が攻撃を受けたときに、AIが逃がさないバグを修正
    • ゲームログにエラーログが表示されなかったバグを修正
    • 九十九式機関銃の音量を修正
    • 6ポンドのミニマップ上でのアイコンを修正
    • いくつかの建築物を修正
    • いくつかの建築物のテクスチャを修正
    • ブラックプリンスの機関銃をBESAに変更
    • マチルダの音量を変更
  • Multiplayer
    • ランクゲーム追加
    • ネットコードを変更(マルチプレイがスムーズに?)
    • M4A4ファイアフライの区分を重戦車から中戦車へ
    • チャットの表示サイズを上昇
    • MG42の連続スポーン制限時間を30秒から60秒へ
    • ISU-152を1200 MPから1400 MPへ
    • T-34-76後期を400 MPから420 MPへ
    • MK2ダイムラーを220 MPから240 MPへ
    • M24を360 MPから380 MP
    • KV-85を760 MPから750 MPへ
    • ZiS 30を360 MPから350 MPへ
    • Su-76を360 MPから350 MPへ
    • Su-85を560 MPから550 MPへ
    • KV-1を560 MPから550 MPへ
    • M4A4 FireFlyのCPを30 CPから15 CP
    • ミニマップを修正?
    • 2v2キャニオンでのコンバットを修正
    • 1v1 Winter Church, 1v1 Road, 2v2 Canyonでのカメラ設定を修正
    • チャーチル Mk VIIのスコアを修正
    • コメットのスコアを修正
    • Canyonのスコアを修正
  • Skirmish
    • 味方が見えている場所を、自分も見れるようになった
    • AIの命中率を、イージー・ノーマル・ハードで10%低下
    • いくつかのミッションでの火炎放射器の値段を修正
    • ミニマップを修正?
    • 戦車の乗員が飛び出すのを修正

Patch 1.81.2

Release: 2011/3/11

  • General
  • Added new Panther 3d model
  • Added new Achilles 3d model
  • Added new M36 Jackson 3d model
  • Added new M4A3 Calliope 3d model
  • Added new Type 99 rifle 3d model
  • Added new Type 99 sniper rifle 3d model
  • Added new Type 99 light machine gun 3d model
  • Added Type 2 rifle
  • Added MP 3008 SMG
  • Added MP 28 30 rounds mag SMG
  • Added MP 28 50 rounds mag SMG
  • Added Type 2 SMG
  • Added the ability to plant cover to Japanese elite infantry
  • Changed shaders to be further optimized
  • Changed highlighting of selected units (credits to "L etranger")
  • Changed Home Guard weapon layout
  • Changed Japanese Stormtroopers weapon layout
  • Changed Kamikaze to have better stealth
  • Changed at-grenade of Russian assault SMG to RPG40
  • Changed auto-cannons to be separated from light AA guns
  • Changed medium AA guns to be separated from light AA guns
  • Changed Homeland Fury special unit to have 3 types of infantry
  • Changed U.S. Marines to carry M1 Garands instead of M1903
  • Increased smoke grenade duration from 60 sec to 90 sec
  • Increased smoke shell duration from 60 sec to 120 sec
  • Increased rate of fire of Grease Gun
  • Increased accuracy of Grease Gun
  • Increased volume of G43 and G43 scope
  • Increased range of binoculares from 150m to 180m
  • Increased range of flamethrower from 20m to 25m
  • Increased damage modifier of M12 Shotgun
  • Increased uncover range of hidden units slightly
  • Increased range of AA guns
  • Increased accuracy of Bazooka Jeep
  • Increased accuracy of 200mm rocket launcher
  • Increased accuracy of 300mm rocket launcher
  • Increased recharge time of M4A3 (105) from 18 sec to 20 sec
  • Increased damage power of 300mm rocket slightly
  • Reduced damage modifier of Thompson M1928 slightly
  • Reduced reloading time of M12 Shotgun from 5.0 sec to 4.0 sec
  • Reduced small arms damage modifier slightly
  • Reduced accuracy of M19 slightly
  • Reduced penetration power of Hetzer tank gun
  • Reduced reload time of Hetzer from 6.5 sec to 6.0 sec
  • Reduced information sharing range for vehicle AI from 80m to 50m
  • Reduced information sharing range for infantry AI from 80m to 35m
  • Reduced reaction time of AI from 0.5 sec to 0.25 sec
  • Reduced speed of IzuzuTX40 Mortar from 34kmh to 30kmh
  • Reduced speed of IzuzuTX40 AA from 34kmh to 30kmh
  • Removed repair kits from ammo trucks
  • Fixed missing shell ejection of cannons
  • Fixed missing sound of SdKfz 222
  • Fixed ammo start count of SdKfz 222
  • Fixed missing interface damage display of Black Prince
  • Fixed rear mgun limits of IS-2
  • Fixed faulty use of the MP41 by the German sapper team
  • Fixed 100mm AP shell to use AP mechanics
  • Fixed 100mm APCR shell to use APCR mechanics
  • Fixed 100mm HE shell to use correct 3d model
  • Fixed 100mm shell sizes
  • Fixed missing fuel barrels in Commonwealth ammo truck
  • Fixed missing texture of model trash
  • Fixed Japanese Home Guard icon
  • Fixed Japanese Fieldcap LOD
  • Fixed ammo start count of Iszuzu Mortar truck
  • Fixed M10Wolverine armour
  • Fixed missing APCR for Ke-Nu
  • Fixed limits of 150mm Type 96
  • Fixed a shader issue causing freezes on some GPUs when ultra shadows enabled
  • Fixed Wespe hit animation
  • Fixed Comet hit animation
  • Fixed M10Wolverine hit animation
  • Fixed Pak 38 damage animation
  • Fixed armor settings of M12 GMC
  • Fixed some vehicle textures
  • Fixed inventory ammo order of Ho-Ni I
  • Fixed a crash caused by a MoW crash protection
  • Multiplayer
  • Added 1v1 Road multi map
  • Added 1v1 Snow Church multi map
  • Added 2v2 Canyon multi map
  • Changed attacker to see both lines of defences in frontlines when attack starts
  • Changed planes to be not usable in 3v3 Frag Town multi map
  • Increased ANZACs to 10 men
  • Increased Marines to 10 men
  • Increased Brandenburger to 8 men
  • Increased Guards Rifle to 8 men
  • Increased command points of SU-122 from 5 CP to 15 CP
  • Increased command points of ISU-152 fom 5 CP to 30 CP
  • Increased price of Japanese Stormtroopers from 350 MP to 355 MP
  • Reduced price of P4G from 420 MP to 400 MP
  • Reduced price of P4H from 650 MP to 600 MP
  • Reduced price of Crusader from 360 MP to 350 MP
  • Reduced price of Cromwell from 400 MP to 375 MP
  • Reduced price of M4A3 Sherman from 500 MP to 450 MP
  • Reduced price of M20 from 200 MP to 180 MP
  • Reduced price of Chi-Nu from 420 MP to 400 MP
  • Reduced price of T34-75 early from 360 MP to 350 MP
  • Reduced price of T34-75 late from 420 MP to 400 MP
  • Reduced price of Flak18 from 750 MP to 700 MP
  • Reduced price of Hetzer from 550 MP to 500 MP
  • Reduced price of IS-2 from 1600 MP to 1500 MP
  • Reduced price of IS-3 from 2200 MP to 2000 MP
  • Reduced price of SU-100 from 1300 MP to 1200 MP
  • Reduced price of Ho-Ni I from 400 MP to 350 MP
  • Fixed a small graphic issue with the flag slave icon in frontlines
  • Fixed Winter Hills bridge to no longer break fully causing height-map issues
  • Fixed small map issues
  • Fixed crew member count on Ke-Nu
  • Fixed missing edifices on 2v2 Heights multi map
  • Fixed combat mode of 4v4 Lakeland multi map
  • Skirmish
  • Changed Maxim into Degtyarev mgun in Soviet missions
  • Changed unlocking of achievements so a higher difficulty will unlock a lower one
  • Changed infantry call-ins to clutter less and stay together when moving to ordered position
  • Changed map boarders to be more streamlined
  • Disabled night effects on [Soviet Union] Smolensk to improve performance
  • Reduced price of Flamer from 125 MP to 80 MP
  • Fixed some map elements on [Soviet Union] Smolensk
  • Fixed ammo type of PzKpfw 2 Luchs
  • Fixed T-34 in skirmish to have full fuel
  • Fixed AI not to shoot at unknown enemies (explosions etc.)
  • Fixed small map issues
  • Fixed some bad AI pathing on [Japan] Khalkhin Gol
  • Fixed wrong USA skirmish hint on mission start (English localization)
  • Fixed some localization issue in Japanese missions (English localization)