パッチノート 7.30
Last-modified: 2021-08-19 (木) 21:38:48
Dota Patch Notes - 7.30
GENERAL UPDATES
- Captain's Mode second pick phase is changed from Dire/Radiant/Dire/Radiant to Dire/Radiant/Radiant/Dire (assuming Radiant is first pick)
- Multiple Critical Strike procs are now rolled from strongest to weakest and will stop rolling once a proc occurs (this results in the same DPS but is less lilkely to have multiple crits in a row or multiple attacks without a crit.)
- Cooldown Percentage Reduction no longer stacks (Sources of flat cooldown reduction still stack)
- Increased HP Regen of all heroes with 0 HP Regen to 0.25
- Water Rune healing reduced from 80HP to 40HP
- Second Roshan no longer drops cheese
- Neutral Creeps now drop 5 neutral items per tier
ITEM UPDATES
Aeon Disk
- Bonus HP reduced from 300 to 250
- Aeon Disk Cooldown increases by 20s every time it triggers up to 165s. Cooldown: 105/125/145/165s
Abyssal Blade
- Bash bonus damage increased from 100 to 120
Aether Lens
- Mana Regeneration bonus reduced from 3.0 to 2.5
Arcane Blink
- Ability Cooldown Reduction increased from 25% to 30%
Arcane Boots
- Replenish Mana mana restored increased from 160 to 175
Bottle
- Health Restored reduced from 115 to 110
- Mana Restored reduced from 65 to 60
- Restore time increased from 2.5 to 2.7
Drum of Endurance
- Strength and Intelligence bonuses increased from 6 to 7
Enchanted Mango
- Cost reduced from 70 to 65
Eul's Scepter of Divinity
- Mana Regen reduced from 3.5 to 2.5
Falcon Blade
- Bonus Attack Damage increased from 10 to 12
- Bonus Health increased from 175 to 200
Gleipnir
- Bonus Intelligence increased from 20 to 24
- Bonus Strength and Agility increased from 12 to 14
- Projectile Speed increased from 1750 to 1900
Helm of the Overlord
- Reworked Recipe. Now requires Helm of the Dominator, Vladmir's Offering and a 1000 gold recipe (Total cost increased from 6000 to 6050)
- Bonus Stats reduced from +20 to +8
- Now can only dominate 1 creep
- Creep Movement Speed increased from 380 to 400
- Creep Bonus Attack Damage increased from 25 to 80
- Creep Bonus Armor increased from 4 to 8
- Now also grants Vladmir's Aura (+3 armor, +1.75 Mana Regen, +18% damage, +15% Lifesteal in 1200 radius)
Hurricane Pike
- Hurricane Thrust duration increased from 5s to 6s
- Hurricane Thrust max attacks increased from 4 to 5
Mage Slayer
- Recipe Reworked: Now requires Oblivion Staff + Cloak + 400g Recipe. (total gold cost reduced from 3250 to 2400).
- Grants +20% Magic Resist, 20 damage, 10 Intelligence, 15 attack speed and 2 mana regen
Rod of Atos
- Bonus Intelligence increased from 20 to 24
- Bonus Strength and Agility increased from 10 to 12
- Projectile Speed increased from 1750 to 1900
Sange
- Status Resistance reduced from 16 to 12
Sentry Ward
- Replenish time decreased from 75 to 70
- Duration reduced from 8 minutes to 7
Silver Edge
- Recipe Reworked. Now requires Shadow Blade + Crystalys + 350g recipe. (Total cost decreased from 5650 to 5300)
- Now Grants +60 damage, +40 Attack Speed, and a 30% chance of 160% critical damage.
- Attacks breaking out of invisibility now deal a guaranteed 160% crit with 175 bonus damage
Smoke of Deceit
- Increased Max Stock from 2 to 3 (Starting stock is still 2)
Wind Waker
- Recipe reduced from 1600 to 1300 (Total cost reduced from 7125 to 6825)
Witch Blade
- Damage per tick reduced from 1x int to 0.75x int
- Duration increased from 3s to 4s
- Fixed interaction that caused Witch Blade to give permanent True Strike against magic immune targets
NEUTRAL ITEM UPDATES
Cycled out
Faded Broach
Ironwood Tree
Imp Claw
Illusionist's Cape
Minotaur Horn
Orb of Destruction
Ballista
New
Pig Pole
- New Tier 1 Item
- Grants +6 to all stats
- Active: Pig, Out! Turns the owner into a pig for 4 seconds and grants +10% movespeed. Cooldown: 25s. Mana Cost: 50
Tumbler's Toy
- New Tier 1 Item
- Grants 200 Mana
- Active: Vault. Propels your unit forward 300 units. CD: 30s
- Goes on a 3s cooldown when receiving player based damage
Brigand's Blade
- New Tier 2 Item
- Grants +10 Damage and +10 Attack Speed
- Passive: Dark Mercy. When attacking an enemy, deals +7 damage for each 10% HP the enemy is missing
Fae Grenade
- New Tier 2 Item
- Grants +20 Movement Speed
- Active: Shadow Brand. Throws a Bomb to an enemy within 900 range dealing your attack damage and applying a debuff that provides vision of the unit and deals 20dps for 7 seconds. Cooldown: 20s Mana Cost: 25
Blast Rig
- New Tier 3 Item
- Grants 8 armor
- Passive: Hair Trigger. The next time you get attacked by a hero within 300 range, explode dealing 300 damage to all enemies within a 300 radius and applying a 100% blind for 2.5 seconds. Cooldown: 20s
Ascetic's Cap
- New Tier 4 Item
- Grants 300 Health and 10 Health Regen
- Passive: Endurance. Whenever a debuff from a player controlled source would be applied to the owner, grant 50% Status resistance for 3 seconds. CD 30s
Witchbane
- New Tier 4 Item
- Passively causes your hero to deal extra magic damage to its target equal to 4% of its max mana on attack
- Active: Dispel. Dispels all enemies and allies within 300 radius. Cast Range: 500. Mana Cost: 75. Cooldown: 20s
Arcanist's Armor
- New Tier 5 Item
- +5 Armor, +20% Magic Resistance
- Passively grants +5 armor and +20% Magic Resistance to all allies in a 900 radius
- Active: Mega Shield. Gains a 35% damage reflection aura in a 900 radius affecting allied units for the next 5 seconds. Cooldown:20s (Does not affect illusions)
Balance changes
Chipped Vest
- HP Regen reduced from 5 to 4
Fairy's Trinket
- Bonus Health reduced from 100 to 75
Possessed Mask
- Lifesteal rescaled from 7% to a flat 7HP per attack
Trusty Shovel
- Dig Cooldown reduced from 55 to 50
Enchanted Quiver
- Bonus Damage decreased from 300 to 200
- Cooldown decreased from 5s to 4
Ceremonial Robe
- Debuff is no longer visible if enemies don't have vision of its holder
Flicker
- Cooldown increased from 4 to 5s
- Now blinks in place if the owner received damage in the last 3 seconds
Spider Legs
- No longer considered a boot
- Movement Speed Bonus reduced from 65 to 25
Stormcrafter
- Stormcrafter no longer triggers if the holder is invisible to the target
Fallen Sky
- Cast Range reduced from 1600 to 1200
HERO UPDATES
- Strength changed from 23 + 3.0 to 22 + 2.8
- APHOTIC SHIELD
- Cast Range increased from 500 to 550
- TALENTS
- Level 20 Talent -15% Cooldown Reduction replaced with +100 Aphotic Shield Health
- Level 25 Talent +180 Aphotic Shield Health replaced with -1 Curse of Avernus Attacks Required
- UNSTABLE CONCOCTION
- Cooldown reduced from 16s to 13s
- Mana Cost rescaled from 90/100/110/120 to 100
- BERSERK POTION
- Now additionally grants 30 bonus movement speed
- TALENTS
- Level 10 Talent -6s Unstable Concoction Cooldown replaced with +125 Unstable Concoction Radius
- COLD FEET
- Cooldown increased from 10/9/8/7 to 12/11/10/9
- ICE BLAST
- Cooldown increased from 40 to 60/50/40
- TALENTS
- Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance
- Strength Gain increased from 1.3 to 1.6
- Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies' magic damage by 10%. Grants triple the effect to enemies within 300 range
- BLINK
- Fragment Scepter now has 3 charges (25s recharge time)
- TALENTS
- Level 10 Talent +15 Attack Speed replaced with -1s Blink Cooldown
- Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun
- Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range
- MAGNETIC FIELD
- Shard slow increased from 20% to 30%
- TALENTS
- Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor
- Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed
- Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second
- Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%
- TALENTS
- Level 10 Talent +9 Strength replaced with +12% Magic Resistance
- Level 15 Talent +300 Health replaced with +30 Counter Helix Damage
- BRAIN SAP
- Mana cost decreased from 120/140/160/180 to 100/120/140/160
- Cast Range increased from 600 to 625
- NIGHTMARE
- Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets
- FIEND'S GRIP
- Cast Point reduced from 0.4 to 0.2
- STICKY NAPALM
- Bonus Damage increased from 6/12/18/24 to 7/14/21/28
- FIREFLY
- Damage rescaled from 10/30/50/70 to 20/35/50/65
- Cooldown increased from 40/38/36/34 to 46/42/38/34
- Aghanim's Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range
- CALL OF THE WILD BOAR
- Attack damage increased from 16/32/48/64 to 20/35/50/65
- CALL OF THE WILD HAWK
- Vision increased from 600/700/800/900 to 750/800/850/900
- THIRST
- Now heals half the amount on denies
- Health threshold increased from 75% to 80%
- TALENTS
- Level 10 Talent +7 armor replaced by +10% Bloodrage Spell Amplification
- Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage
- SHURIKEN TOSS
- Cooldown reduced from 8 to 5
- Damage reduced from 150/225/300/375 to 80/120/160/200
- Mana cost reduced from 120/125/130/135 to 50/60/70/80
- Cast Range rescaled from 400 to 375/425/475/525
- Scepter no longer reduces cooldown
- Scepter Cast Range increased from 650 to 700
- TRACK
- Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage
- JINADA
- Can now be toggled to disable autocast.
- TALENTS
- Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow
- Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies
- Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target
- Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges
- Void Brewling Base Attack Damage reduced from 45-55/65-75/85-95 to 45-55/55-65/65-75
- Void Brewling Base Attack Time improved from 1.35 to 1.2/1.0/0.8
- Void Brewling now inherits Brewmaster's Attack Modifiers (e.g: Maelstrom's Chain Lightning, Skadi's Cold Attack, Basher's Bash, etc.)
- DRUNKEN BRAWLER
- Passive dodge chance increased from 10/15/20/25% to 15/20/25/30%
- VISCOUS NASAL GOO
- Base Slow reduced from 20% to 15%
- Scepter Radius reduced from 900 to 800
- Scepter max Stacks reduced from 8 to 7
- WARPATH
- Stack duration increased from 14 to 16
- SPIN WEB
- Now grants Broodmother and her spiderlings movement speed based on the health of the unit. (Grants the full amount at 100% health and 0% when the unit is at 20% health or less)
- SPAWN SPIDERLINGS
- Mana Cost increased from 100 to 120
- Damage reduced from 300/370/440 to 240/320/400
- SPINNER'S SNARE
- Reworked Scepter. Vector Targeted. Broodmother creates a 900 width invisible web line that takes 2 seconds to form. Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. They will also be visible in fog and receive 100dps for 4 seconds. Broodmother's team is notified in the Minimap whenever someone trips in a Web line. Multiple Heroes can trip on the same line until the duration expires, but illusions don't trigger it. Maximum of 5 Snares can be active and Snares can't be cast overlapping another. 2 Charges: Mana Cost: 100. Cooldown: 20s. Cast Range: 600
- TALENTS
- Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings
- HOOF STOMP
- Stun duration decreased from 1.7/2.0/2.3/2.6s to 1.6/1.9/2.2/2.5s
- STAMPEDE
- Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25
- Slow Duration increased from 2.3s to 2.5s
- Strength Gain reduced from 3.4 to 3.2
- REALITY RIFT
- Cooldown increased from 15/12/9/6 to 18/14/10/6
- Lifesteal decreased from 25/40/55/70% to 24/36/48/60%
- Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%
- PHANTASM
- Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)
- TALENTS
- Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance
- Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal
- Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown
- DIVINE FAVOR
- Aura no longer provides Heal Amplification
- Aura now also provides 2/3/4/5 armor
- HOLY PERSUASION
- Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect)
- HAND OF GOD
- Reworked Scepter. Hand of God now applies a Strong Dispel
- Strafe removed
- BURNING BARRAGE
- New Ability. Burning Barrage channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away, that hit all enemy units dealing 60% attack damage and applying attack modifiers. Arrow width: 200 Cooldown: 28/24/20/16 Mana Cost: 40/50/60/70
- SEARING ARROWS
- Mana cost reduced from 12 to 10
- SKELETON WALK
- No longer can cast spells without breaking invisibility
- DEATH PACT
- Can be casted from Skeleton Walk without breaking invisibility
- TALENTS
- Level 10 Talent +8 Agility replaced with +12% Magic Resistance
- Level 15 Talent -7s Skeleton Walk reduced to -5s
- Level 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows
- OVERCLOCKING
- Bonus Movement Speed decreased from 40% to 30%
- TALENTS
- Level 10 talent +20 Movement Speed replaced with +60 Power Cogs Mana Burn
- Level 10 talent +5 Armor replaced with -2s Rocket Flare Cooldown
- Base Attack Speed reduced from 115 to 100
- CRYSTAL NOVA
- Mana cost reduced from 130/145/160/175 to 115/135/155/175
- FREEZING FIELD
- Explosion distribution is now more even across its radius
- Shard now also increases total explosions by 20%
- SURGE
- Fixed self cast behavior not working with AOE Surge talent
- WALL OF REPLICA
- Duration reduced from 45s to 30s
- NORMAL PUNCH
- Now has True Strike
- Illusion Duration increased from 5s to 8s
- Max Damage increased from 250 to 300
- TALENTS
- Level 10 Talent +75 Ion Shell Radius replaced with +20% Wall of Replica Illusion Damage
- Level 15 Talent +25% Wall of Replica Illusion Damage replaced with +75 Ion Shell Radius
- Level 20 Talent reduced from +60 Ion Shell damage to +50
- Level 20 Talent increased from -30s Wall of Replica Cooldown to -35s
- CURSED CROWN
- Stun duration reduced from 1.75/2.25/2.75/3.25 to 1.5/2.0/2.5/3.0
- TALENTS
- Level 10 Talent +0.6s Cursed Crown duration reduced to +0.5s
- Level 20 Talent +50 Damage replaced with +2s Shadow Realm Duration
- STARBREAKER
- No longer ignores movement restriction abilities (e.g: Kinetic Field)
- No longer gets cancelled if Starbreaker gets rooted, instead just the movement is interrupted.
- Added Aghanim's Shard. Grants magic immunity during Starbreaker
- SOLAR GUARDIAN
- Added Aghanim's Scepter. Reduces Solar Guardian Channeling time to 1s. Solar Guardian can be cast again upon takeoff to land early. Solar Guardian now gives allies in the area +60% evasion while Dawnbreaker is airborne, increases Heal Per Pulse from 45/70/95 to 60/90/120 and total airborne time by 3.5 seconds
- TALENTS
- Level 10 Talent +7 Strength replaced with +15% Celestial Hammer Slow
- Level 10 Talent +20 Movement Speed replaced with +30 Starbreaker Swipe Damage
- Level 15 Talent +20 Attack Damage replaced with +40% Luminosity Crit Damage
- Level 20 Talent +40% Luminosity Crit Damage replaced with -1 Luminosity Attacks Required
- Level 20 Talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius
- Level 25 Talent +200 Solar Guardian Radius replaced with 2 Starbreaker Charges
- Base Agility reduced from 21 to 20
- POISON TOUCH
- Now only refreshes its duration when Dazzle attacks the target
- Base slow increased from 14/16/18/20 to 16/18/20/22
- Now increases its slow by 2/2.5/3/3.5% every time it's refreshed
- SHALLOW GRAVE
- Mana cost rescaled from 150 to 120/130/140/150
- TALENTS
- Level 15 Talent +225 Heal on Shallow Grave end replaced with +20 Strength
- Level 20 Talent +30 Movement Speed replaced with +250 Heal on Shallow Grave
- Base Strength increased from 19 to 21
- SILENCE
- Now fires a 1000 speed projectile towards the targeted area and silences units in the AOE upon impact
- Cast Point reduced from 0.4 to 0.2
- EXORCISM
- Cooldown increased from 145 to 150
- TALENTS
- Level 15 Talent +6% Movement Speed replaced with -2s Crypt Swarm Cooldown
- Level 15 Talent +0.8% Max Health Spirit Siphon increased to +1%
- Level 20 Talent -3.5s Crypt Swarm Cooldown replaced with +20% Spirit Siphon Slow
- KINETIC FIELD
- Formation time reduced from 1.2 to 1.0
- THUNDER STRIKE
- Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s
- Intelligence Gain reduced from 2.1 to 1.7
- DEVOUR
- Bonus Gold reduced from 60/120/160/240 to 60/110/160/210
- SCORCHED EARTH
- Cooldown reduced from 50/45/40/35 to 35
- Damage increased from 15/30/45/60 to 18/32/46/60
- Duration rescaled from 15s to 10/12/14/16s
- INFERNAL BLADE
- Burn Base Damage increased from 16/20/24/28 to 16/24/32/40
- TALENTS
- Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s
- Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1%
- DRAGON TAIL
- Stun duration reduced from 2.5/2.75/3.0/3.25 to 2.25/2.5/2.75/3
- DRAGON BLOOD
- Health regen reduced from 4/8/12/16 to 3/6/9/12
- ELDER DRAGON FORM
- Black Elder Dragon Splash damage reduced from 115% to 100%
- Black Elder Dragon Magic Resistance reduced from 40% to 20%
- FIREBALL
- DPS reduced from 80 to 60
- Damage debuff now lingers for 2 seconds
- MARKSMANSHIP
- Bonus Damage reduced from 50/70/90 to 40/60/80
- FROST ARROWS
- Scepter Split Arrows no longer consume mana
- TALENTS
- Level 10 Talent +5 All Stats replaced with +15 Frost Arrow Bonus Damage
- Level 15 Talent +10 Agility replaced with +250 Gust Width
- Level 25 talent 30% Cooldown Reduction replaced with +2 Multishot Waves
- STONE REMNANT
- Charge Replenish time decreased from 25s to 20s
- TALENTS
- Level 10 Talent +60 damage replaced with +2s Magnetize Duration
- Level 15 talent +8 Armor replaced with +300 Boulder Smash Push Distance
- Movement Speed increased from 310 to 315
- Intelligence increased from 16 + 1.8 to 18 + 2.1
- TALENTS
- Level 10 Talent +20 base damage increased to +30
- Level 10 Talent +200 mana replaced with +80 Fissure Damage
- Level 15 Talent +7 armor replaced with +50 Aftershock Damage
- Level 25 Talent +40% Magic Resistance replaced with +200 Aftershock Radius
- ECHO STOMP
- Damage reduced from 70/100/130/160 to 70/90/110/130
- ASTRAL SPIRIT
- Duration increased from 8s to 10
- SEARING CHAINS
- Damage per second rescaled from 50/75/90/100 to 50/70/90/110
- FLAME GUARD
- Absorb Amount increased from 80/220/360/500 to 110/240/370/500
- FIRE REMNANT
- Aghanim's Scepter Maximum Travel Distance reduced from 3500 to 3000
- TALENTS
- Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets
- ENCHANT
- Range reduced from 700 to 500/550/600/650
- TALENTS
- Level 10 Talent reduced from +12% Magic Resistance to +10%
- Level 15 Talent increased from +40 damage to +45
- Level 15 Talent reduced from +6 Nature's Attendance Wisps to +5
- MIDNIGHT PULSE
- Multiple Instances no longer stack
- BLACK HOLE
- Scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse
- TALENTS
- Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed
- Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance
- CHRONOSPHERE
- Cooldown reduced from 160s to 160/150/140s
- TALENTS
- Level 10 Talent +7 Agility replaced with +6 Time Dilation Damage Per Second
- Level 10 Talent +9 Strength replaced with +0.5s Time Walk Backtracked Time
- Level 15 Talent +300 Health replaced with -1.5s Time Walk Cooldown
- Level 15 Talent +55 Time Lock Damage with +7% Time Dilation slow per Cooldown
- Level 20 Talent +40 Attack Speed replaced with +120 Attack Speed in Chronosphere
- Level 20 Talent -2s Time Walk Cooldown with +70 Time Lock Damage
- STROKE OF FATE
- Damage Increment Per Hit increased from 16/24/32/40 to 18/27/36/45
- INK SWELL
- Duration increased from 3s to 4s
- Agility Gain reduced from 3.6 to 3.3
- Intelligence Gain increased from 2.1 to 2.4
- HOMING MISSILE
- Reworked Shard. Homing Missile now constantly fires a 700 radius Rocket Barrage, starting 1 second after casting. Rocket Barrage prioritizes the Homing Missile's target
- FLAK CANNON
- Range reduced from 1250 to 1000
- CALL DOWN
- Cooldown reduced from 90 to 90/75/60
- TALENTS
- Level 10 Talent +16 Attack Damage replaced by +300 Flak Cannon Range
- Level 15 Talent -40s Call Down cooldown to +2 Flak Cannon attacks
- Level 25 Talent 3 Homing Missile Charges replaced with -6s Flak Cannon Cooldown
- Level 25 Talent Global Call Down replaced with Air Strike. Causes Call Down to be vector targeted and fires 3 Call Down attacks in the vector direction, 500 range and 0.75 seconds from each other. Secondary call downs deal 50% damage
- Movement Speed reduced from 320 to 310
- BUSHWHACK
- Damage is now dealt over time on a 0.3s interval for the duration of the debuff. (Damage stops if hero is released)
- DECOY
- Now throws a Lesser Bushwhack towards the unit that attacked the illusion and spawns a tree in its location
- Cooldown reduced from 40s to 25s
- Stun duration increased from 1s to 2s
- HUNTER'S BOOMERANG
- Can now be ground targeted
- TALENTS
- Level 10 Talent +200 Health replaced with +1s Scurry Duration
- Level 15 Talent +16 Agility replaced with +2 Acorn Shot Bounces
- Movement Speed increased from 290 to 295
- INNER FIRE
- Shard no longer reduces Healing by 50%
- Shard now heals Huskar for 50% of the damage dealt to heroes and 10% of damage dealt to creeps
- TALENTS
- Level 10 Talent +175 Health replaced with +1s Inner Fire Duration
- Level 10 Talent +12 Attack Damage replaced with +2s Life Break Slow Duration
- Level 25 Talent +25% Spell Lifesteal replaced with +16% Life Break Damage
- Base Movement Speed reduced from 280 to 275
- TORNADO
- Lift Duration rescaled from 0.8 ->2.9 to 0.85->2.6
- CHAOS METEOR
- Main Damage rescaled from 57.5->180 to 52->185
- Burn Damage rescaled from 11.5->36 to 10->38
- DEAFENING BLAST
- Damage reduced from 40->320 to 20->300
- Knockback reduced from 0.25->2.0s to 0.2->1.6s
- TALENTS
- Level 15 Talent +60dps Ice Wall replaced with +1 Forged Spirit Armor Reduction
- Level 25 Talent +2 Forged Spirit Armor Reduction replaced with 2.5x Quas/Wex/Exort Passive Bonuses
- Max Tether distance increased from 900 to 1000
- TETHER
- Heal Amplification increased from 0.6/0.8/1.0/1.2 to 0.7/0.9/1.1/1.3
- DUAL BREATH
- Cast Point improved from 0.55 to 0.35
- LIQUID FIRE
- Burn damage increased from 12/16/20/24 to 15/20/25/30
- MACROPYRE
- Cooldown increased from 60 to 80/70/60
- BLADE FURY
- Damage increased from 85/110/135/160 to 90/115/140/165
- HEALING WARD
- Movement Speed reduced from 350 to 325
- TALENTS
- Level 10 Talent +20 Movement Speed replaced with +75 Blade Fury Radius
- Base Armor increased by 1
- ILLUMINATE
- Channel Time rescaled from 2/2.7/3.4/4.1s to 3s
- CHAKRA MAGIC
- Cooldown reduced from 20/18/16/14 to 18/16/14/12
- Ghost Ship Fleet Interval increased from 3.35s to 3.5s
- TORRENT
- Move Speed Slow rescaled from -35% to -25/-30/-35/-40%
- TIDEBRINGER
- Cleave Percentage reduced from 165% to 150%
- Bonus Damage increased from 25/50/75/100 to 30/60/90/120
- PRESS THE ATTACK
- Fixed Level 25 Talent AOE not working correctly with Self Cast
- TALENTS
- Level 10 Talent +7 Strength replaced with +200 Duel Cast Range
- Level 10 Talent +1.5 Mana Regen replaced with +100 Overwhelming Odds Radius
- Level 15 Talent +20 Attack Speed replaced with +40 Press the Attack HP Regen
- DIABOLIC EDICT
- Now deals pure damage
- No longer deals bonus damage to towers
- Damage per explosion reduced from 8/20/32/44 to 7/14/21/28
- TALENTS
- Level 10 talent +4 Armor replaced with +1.75 Mana Regen
- Level 25 Talent +30% Magic Resistance replaced with Lightning Storm can bounce twice on units (Only after there's no more jumps left)
- FROST BLAST
- Mana cost reduced from 115/135/155/175 to 110/130/150/170
- SINISTER GAZE
- Cast range increased from 500/525/550/575 to 600
- Mana cost reduced from 120/130/140/150 to 80
- Scepter now also lets you cast your other abilities while channeling Sinister Gaze
- CHAIN FROST
- Initial projectile speed increased from 850 to 1050
- TALENTS
- Level 15 Talent +100 Attack Damage replaced with +0.5s Sinister Gaze Duration
- Movement Speed reduced from 325 to 320
- INFEST
- Can no longer target Undying zombies
- Mana cost reduced from 100/150/200 to 100/125/150
- Scepter now also applies Disarm to the enemy
- Scepter now also deals damage immediately after infesting
- TALENTS
- Level 10 Talent +20 Movement Speed replaced with +10% Rage Move Speed Bonus
- Base Attack Damage increased by 2
- FIERY SOUL
- Attack Speed Bonus Per Stack reduced from 40/60/80/100 to 30/50/70/90
- Armor reduced by 1
- EARTH SPIKE
- Travel Distance reduced from 900 to 850 (Cast Range is unchanged, only bonus length is reduced)
- FINGER OF DEATH
- Scepter Damage reduced from 725/875/1025 to 700/825/950
- TALENTS
- Level 10 talent reduced from +70 damage to +60
- SAVAGE ROAR
- Fixed shard granting 40 Attack Speed to allies instead of 60
- SPIRIT LINK
- Attack Speed increased from 15/30/45/60 to 16/34/52/70
- TRUE FORM
- Entangle chance increased from 20% to 30%. (Affects only Lone Druid)
- Demolish bonus damage increased from 10/20/30/40% to 15/30/45/60% (Affects only Lone Druid)
- LUCENT BEAM
- Cooldown increased from 6s to 9/8/7/6s
- Shard glaives acquisition range reduced from 500 to 325
- MOON GLAIVES
- Damage Reduction Percentage increased from 50/44/38/32 to 56/50/44/38
- TALENTS
- Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction
- Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown
- Level 20 Talent +8 All Stats replaced with Global Lunar Blessing
- Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage
- Shard Wolves now have Low Attack Priority (Will only acquire enemy aggro if they are the only unit in aggro range)
- Shard Wolves now can Cripple towers (Does not affect regular wolves)
- HOWL
- Duration increased from 5/6/7/8 to 8
- Cooldown rescaled from 18 to 22/20/18/16
- TALENTS
- Level 10 Talent +20 Damage replaced with +20 Summon Wolves Damage
- Level 15 Talent +12% Cooldown Reduction replaced with -20s Shapeshift Cooldown
- SKEWER
- Damage increased from 70/150/220/310 to 80/170/260/350
- EMPOWER
- Duration reduced from 40 to 35
- TALENTS
- Level 10 Talent +20 Damage replaced with +10s Empower Duration
- SPEAR OF MARS
- Cooldown decreased from 14 to 14/13/12/11
- ARENA OF BLOOD
- Cooldown increased from 90/75/60 to 90
- TALENTS
- Level 10 Talent +15 Damage replaced with +1.5s God's Rebuke Slow
- Level 10 Talent +20 Movement Speed replaced with -10% Bulwark Movement Penalty
- Level 15 Talent +8 Armor replaced with +100 Spear of Mars Damage
- Level 20 Talent +160 Spear of Mars Damage replaced with +10%/5% Bulwark Front/Side Damage Reduction
- MYSTIC SNAKE
- Jump radius reduced from 475 to 450
- MANA SHIELD
- Damage per mana reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5
- Strength Gain reduced from 1.8 to 1.6
- Agility Gain reduced from 1.8 to 1.6
- POOF
- Damage reduced from 60/80/100/120 to 45/60/75/90
- Now deals Pure Damage
- DIVIDED WE STAND
- Reworked Shard: Divided we Stand can be cast from any Meepo as long as there's another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target's movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown)
- TALENTS
- Level 15 talent reduced from +50 Poof Damage to +40
- SACRED ARROW
- Max Stun reduced from 3.5/4/4.5/5s to 3.2/3.8/4.4/5
- Vision reduced from 500 to 400
- TALENTS
- Level 10 Talent +15 damage replaced with -2s Sacred Arrow Cooldown
- Level 10 Talent +150 health replaced with +100 Leap Distance
- Level 15 Talent -3 Sacred Arrow Cooldown replaced with Moonlight Shadow gives 20% Evasion (Evasion is always active during Moonlight Shadow, even when units are visible)
- Level 20 Talent +8% Spell Amplification replaced with -25s Moonlight Shadow Cooldown
- Level 25 Talent -60s Moonlight Shadow Cooldown replaced with +180 Starstorm Damage
- TREE DANCE
- Cast Point decreased from 0.3 to 0.1
- Travel Speed increased from 700 to 800
- JINGU MASTERY
- Lifesteal increased from 15/30/45/60 to 25/40/55/70
- MISCHIEF
- Reworked Shard: Now reduces Mischief Cooldown to 8s, increases the invulnerability time to 0.5s and disjoints projectiles on transformation. Mischief no longer reduces your move speed below your current one
- TALENTS
- Level 10 Talent +20 Attack Speed replaced with +0.3s Boundless Strike Stun
- Level 20 Talent +40% Boundless Strike Crit replaced with +2 Jingu Mastery Charges
- WAVEFORM
- Mana cost reduced from 140 to 130
- ADAPTIVE STRIKE (AGILITY)
- Base damage reduced from 70/80/90/100 to 40/50/60/70
- MORPH
- Replicate no longer steals Shard/Scepter abilities if Morphling doesn't have a Shard/Scepter
- Agility Gain reduced from 3.5 to 3.3
- Reworked Shard: Now makes Song of the Siren heal allies for 5% Max HP per second
- RIP TIDE
- Damage increased from 30/40/50/60 to 30/45/60/75
- TALENTS
- Level 10 Talent +9% Mirror Image Damage replaced with +8 Agility
- Level 15 Talent +10 Agility replaced with +13% Mirror Image Damage
- Level 15 talent +13 Strength increased to +15
- Level 20 Talent -30s Song of the Siren Cooldown replaced with +10% Rip Tide chance.
- Level 25 Talent -5 Rip Tide armor increased to -6
- Base Mana Regen increased from 0 to 0.5
- SPROUT
- Fixed multiple instances where destroying Shard Sprout trees wouldn't spawn Greater Treants
- Vision range reduced from 500 to 250
- NATURE'S CALL
- Treant base HP regen per second increased from 0.5 to 2.5
- WRATH OF NATURE
- Damage per kill increased from 4/5/6 to 6
- TALENTS
- Level 20 talent 20% Cooldown Reduction replaced with 75% Miss Chance for Sprouted units
- Strength Gain reduced from 2.6 to 2.3
- DEATH PULSE
- Damage increased from 100/150/200/250 to 100/160/220/280
- Heal increased from 60/80/100/120 to 60/85/110/135
- GHOST SHROUD
- Self Restoration Amplification reduced from 75% to 45/55/65/75%
- TALENTS
- Level 10 Talent +25 damage replaced with +100 Reaper's Scythe Cast Range
- Base Damage increased by 2
- DARK ASCENSION
- Cooldown increased from 140/130/120 to 150/140/130
- TALENTS
- Level 10 Talent +6 armor replaced with +10 Dark Ascension Duration
- Level 15 Talent +12 Strength replaced with +50 Dark Ascension Damage
- Level 20 Talent +35 damage replaced with +25 Strength
- Base Strength reduced from 18 to 17
- Base Agility reduced from 19 to 18
- Base Health Regen reduced from 2.5 to 2.0
- BURROW
- HP and Mana regeneration reduced from 1.5% to 1%
- Strength Gain reduced from 3.5 to 3.3
- Shard Fire Shield no longer procs on creep attacks
- FIRE SHIELD
- Fixed recasting Fire Shield on an ally not replenishing its charges
- FIREBLAST
- Damage Increased from 60/120/180/240 to 70/130/190/250
- UNREFINED FIREBLAST
- Mana cost increased from 30% of current mana to 35%
- IGNITE
- Mana Cost reduced from 110 to 80/90/100/110
- TALENTS
- Level 20 Talent +30 Bloodlust AS reduced to +25
- Strength reduced from 24 + 3.4 to 23 + 3.1
- Agility Gain increased from 1.8 to 2.0
- HEAVENLY GRACE
- Bonus Strength increased from 8/16/24/32 to 8/18/28/38
- GUARDIAN ANGEL
- Cooldown reduced from 160/150/140 to 160/140/120
- HAMMER OF PURITY
- No longer heals Omniknight on attack
- Can no longer be cast on creeps
- Now puts a debuff on the enemy hero which reduces the enemy's outgoing damage by 60% for 4 seconds
- Manacost increased from 20 to 40
- Cooldown increased from 4 to 10
- Armor increased by 1
- PURIFYING FLAMES
- Cooldown increased from 2.25s to 2.5
- FALSE PROMISE
- Duration reduced from 8/9/10 to 7/8.5/10
- ARCANE ORB
- ASTRAL IMPRISONMENT
- Fixed Astral Imprisonment debuff not displaying correctly
- Grants an additional +5% Mana Capacity steal to Astral Imprisonment. Also allows allies to move at 40% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions).
- SHIELD CRASH
- Now slows enemies for 25/30/35/40% for 3 seconds
- Damage Reduction per hero increased from 12/14/16/18 to 15/16/17/18
- Damage Reduction Duration rescaled from 10 to 5/7/9/11
- Cooldown reduced from 18/16/14/12s to 16/14/12/10s
- LUCKY SHOT
- No longer slows enemies
- Armor reduction increased from 3/4/5/6 to 4/5/6/7
- STIFLING DAGGER
- Slow duration increased from 1.75/2.5/3.25/4s 2.2/2.8/3.4/4s
- TALENTS
- Level 10 Talent +175 Health replaced with +1s Phantom Strike Duration
- JUXTAPOSE
- Aghanim's Scepter's cooldown reduced from 60s to 40s
- Aghanim's Scepter also increases max illusion count by 2
- ICARUS DIVE
- Dash length reduced from 1400 to 1100/1200/1300/1400
- SUN RAY
- Max Health as Heal per second reduced from 0.625/1.25/1.875/2.5% to 0.5/1.0/1.5/2.0%
- FIRE SPIRITS
- Radius increased from 175 to 200
- Base Damage reduced by 1
- PHASE SHIFT
- Cooldown increased from 7.5/7.0/6.5/6.0s to 8/7.5/7/6.5s
- DREAM COIL
- No longer has an initial stun (It still cancels TPs since it leashes the target)
- TALENTS
- Level 10 talent +25 Attack Damage replaced with +300 Illusory Orb distance
- MEAT HOOK
- Mana cost rescaled from 125/130/135/140 to 135
- Now instantly kills any non-ancient creep it hits
- DISMEMBER
- Shard cast range on allies reduced from 400 to 300
- NETHER WARD
- No longer has a mana reducing aura
- Now additionally Heals 2 hits whenever it triggers
- TALENTS
- Level 15 talent improved from -0.8s Nether Blast Cooldown to -1s
- Base damage increased by 3
- SHADOW STRIKE
- Now heals Queen of Pain for 10/20/30/40 Health on every tick. Heals 50% on creeps
- Tick Damage reduced from 30/50/70/90 to 20/40/60/80
- TALENTS
- Level 15 Talent 10% Cooldown Reduction replaced with +2 Shadow Strike Damage Instances (Same Duration, ticks happen more often)
- Level 20 Talent +30% Spell Lifesteal replaced with +120 Scream of Pain Damage
- EYE OF THE STORM
- Now applies its armor reduction before applying its damage
- TALENTS
- Level 10 Talent +175 Health replaced by +30 Plasma Field Damage
- Level 20 Talent +8 armor replaced with +6s Static Link Drain Duration
- BLINK STRIKE
- Damage increased from 25/50/75/100 to 40/60/80/100
- TRICKS OF THE TRADE
- Damage per attack reduced from 50% to 40%
- Scepter Attack count increased from 4 to 5
- SLEEPING DART
- Cast range reduced from 1200 to 1000
- Mana cost reduced from 85 to 75
- SPELL STEAL
- Cooldown reduced from 26/20/14 to 20/15/10
- Projectile Speed increased from 900 to 1200
- TALENTS
- Level 10 Talent Fade Bolt Borrows Hero Damage replaced with +10% Fade Bolt Damage Reduction
- Level 15 Talent +100 base damage replaced with -25% Stolen Spell Cooldown
- Strength Gain reduced from 3.0 to 2.7
- EPICENTER
- Shard now also grants +20 damage per Pulse
- TALENTS
- Level 10 Talent +20 damage per Epicenter Pulse replaced with +20 Sand Storm DPS
- Level 15 Talent +30 Sand Storm DPS replaced +150 Sand Storm Radius
- Level 20 Talent +25 Health Regen replaced with +120 Caustic Finale Damage
- DISRUPTION
- Cast range increased from 600 to 650
- SHADOW POISON
- Stack damage rescaled from 20/35/50/65 to 24/36/48/60
- SOUL CATCHER
- Now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffed
- NECROMASTERY
- Reworked Shard. Necromastery is now an attack modifier that consumes 1 soul granting your next attack 170% crit with a 3 second cooldown. Additionally, enemies killed grant an extra soul
- REQUIEM OF SOULS
- Slow rescaled from 25% to 20/25/30%
- TALENTS
- Level 10 Talent increased from +20 Attack Speed to +25
- Level 10 Talent increased from +6% Spell Amplification to +8%
- Level 15 Talent +25 Move Speed replaced with +80 Shadowraze Damage
- Level 20 Talent +120 Shadowraze Damage replaced with +0.3s Requiem Fear/Slow per line (Maximum 2.4 ->3.3)
- Level 25 Talent 30% Cooldown Reduction replaced with -40s Requiem of Souls Cooldown
- MASS SERPENT WARD
- Cooldown rescaled from 120 to 130/120/110
- Mana Cost reduced from 200/350/600 to 200/350/550
- TALENTS
- Level 10 Talent +175 Health replaced with -3s Hex Cooldown
- Level 15 Talent -5s Hex Cooldown replaced with +1s Shackle Duration
- Level 15 Talent +75 Serpent Ward Attack Range increased to +100
- Level 20 Talent +2s Shackle Duration replaced with Hex Breaks
- Strength Gain reduced from 2.7 to 2.4
- ARCANE CURSE
- Now deals double damage and slow when target is silenced
- Penalty duration reduced from 5s to 3s
- TALENTS
- Level 10 Talent +6 Armor replaced with +15 Arcane Curse Damage
- Level 15 Talent +30 Arcane Curse Damage replaced with +100 Attack Range
- Level 15 Talent +2 Permanent Intelligence per kill replaced with +10% Arcane Curse Slow
- Level 20 Talent +100 Attack Range replaced with +400 Health
- Level 20 Talent +20% Arcane Curse Slow replaced with +1.5x Last Word Int Multiplier
- Level 25 Talent 30% Cooldown Reduction replaced with Last Word Mutes Items
- ARCANE BOLT
- Base damage increased from 60/85/110/135 to 75/95/115/135
- CONCUSSIVE SHOT
- Movement Speed slow rescaled from 30/35/40/45% to 40%
- MYSTIC FLARE
- Duration reduced from 2.4s to 2.2s
- GUARDIAN SPRINT
- Cooldown increased from 17 to 32/27/22/17
- Bonus Movement Speed increased from 16/24/32/40 to 25/30/35/40
- SLITHEREEN CRUSH
- Damage rescaled from 80/140/200/260 to 70/140/210/280
- TALENTS
- Level 10 Talent +20 Attack Damage replaced with -3s Guardian Sprint Cooldown
- Level 10 Talent +7 HP Regen replaced with +10% Slithereen Crush Attack/Move Speed Slow
- Level 20 Talent +25% Lifesteal replaced with +100 Slithereen Crush Damage
- DARK PACT
- Self damage reduced from 50% to 30%
- SHADOW DANCE
- Cooldown reduced from 80/65/50 to 75/60/45
- TALENTS
- Level 10 Talent +9 strength replaced with -1s Dark Pact Cooldown
- Level 15 Talent +18% Lifesteal replaced with +50 Shadow Dance Attack Speed
- Level 15 Talent +20 Attack Speed replaced with +80 Dark Pact Damage
- Level 20 Talent +120 Dark Pact Damage replaced with +1 Agi per Essence Shift stack
- Strength Gain increased from 3.3 to 3.5
- FIRESNAP COOKIE
- Mana Cost reduced from 110 to 100
- MORTIMER KISSES
- Burn Damage increased from 50/75/100 to 60/80/100
- Cooldown Rescaled from 110 to 120/110/100
- TALENTS
- Level 10 Talent +20 Movement Speed replaced with +1s Scatterblast Slow Duration
- SHRAPNEL
- Damage increased from 20/35/50/65 to 25/40/55/70
- TAKE AIM
- No longer grants True Strike
- Active Self Move Speed slow increased from 25% to 45%/40%/35%/30%
- Active Headshot Chance Increased from 70% to 100%
- Cooldown reduced from 35/30/25/20 to 20/18/16/14
- Mana Cost reduced from 50 to 25
- Duration reduced from 4 to 3
- CONCUSSIVE GRENADE
- Knockback increased from 450 to 475
- Self Knockback increased from 425 to 475
- TALENTS
- Level 10 Talent 15% Cooldown Reduction replaced with +1s Take Aim Duration
- Reworked Shard: Causes dispersion to fire a spectral dagger every 300 damage absorbed in the direction of the last source of damage. Can fire a maximum of one dagger every 7 seconds and only triggers off player based damage within 700 range
- SPECTRAL DAGGER
- Debuff is now dispellable
- SHADOW STEP
- Fixed being able to target creep hero units
- TALENTS
- Level 10 Talent +5 HP Regen replaced with -5s Spectral Dagger Cooldown
- Level 15 Talent -8s Spectral Dagger Cooldown replaced with +100 Spectral Dagger Damage
- Strength reduced from 29 + 3.1 to 27 + 3.0
- CHARGE OF DARKNESS
- Mana cost increased from 70/80/90/100 to 100
- Scepter no longer grants 175 bonus movement speed
- Scepter now pierces spell immunity and reduces cast point to 0.1
- GREATER BASH
- Now deals 1.5x damage to creeps
- TALENTS
- Level 15 Talent +10 HP Regen replaced with -4s Bulldoze Cooldown
- Level 20 Talent -5.5s Bulldoze Cooldown replaced with +200 movement speed during Charge of Darkness.
- Level 20 Talent +12% Greater Bash Damage replaced with +10% Greater Bash Chance
- Level 25 Talent +20% Greater Bash Chance replaced with +25% Greater Bash Damage
- STATIC REMNANT
- Damage increased from 120/175/230/285 to 120/180/240/300
- BALL LIGHTNING
- Starting mana cost reduced from 30 + 8% to 25 + 7.5%
- TALENTS
- Level 10 talent +200 Health replaced with +40 Static Remnant Damage
- Level 15 talent +65 Static Remnant Damage replaced with +250 Health
- GREAT CLEAVE
- Damage rescaled from 30/50/70/90% to 25/50/75/100%
- STORM HAMMER
- Cast Point reduced from 0.3 to 0.2
- PROXIMITY MINES
- Damage reduced from 200/400/600/800 to 200/380/560/740
- Building Damage Percentage increased from 25% to 30%
- PSI BLADES
- Spill range multiplier reduced from 2 to 1.5
- Now deals 5% less spill damage to each successive enemy after the first one.
- PSIONIC PROJECTION
- Channel Time increased from 1s to 1.5s
- No longer teleports if Templar Assassin is rooted or leashed
- TALENTS
- Level 10 talent +100 Psi Blades Range replaced with +110 Psionic Trap Damage
- Level 15 talent +180 Psionic Trap Damage replaced with +120 Psi Blades Range
- Agility Gain reduced from 4.8 to 4.4
- METAMORPHOSIS
- Duration decreased from 40/44/48/52s to 36/40/44/48
- DEMON ZEAL
- Now also applies a basic dispel on Terrorblade
- TALENTS
- Level 10 Talent +20 Movement Speed replaced with +2s Reflection duration
- Level 25 talent +240 Metamorphosis Attack Range replaced with +20s Metamorphosis Duration
- Base Mana Regen increased from 0 to 0.5
- GUSH
- Armor reduction decreased from 4/5/6/7 to 3/4/5/6
- ANCHOR SMASH
- Bonus Damage reduced from 45/90/135/180 to 40/85/130/175
- KRAKEN SHELL
- Threshold timer increased from 6 to 7
- TALENTS
- Level 10 Talent +20 Movement Speed replaced with +10% Gush Slow
- Level 10 Talent +1.75 Mana Regen replaced with -100 damage Kraken Shell Threshold
- Level 25 Talent +200 Damage replaced with 50% chance to proc Anchor Smash on attacks
- Level 25 Talent 20% Cooldown Reduction replaced with +1s Ravage Stun Duration
- WHIRLING DEATH
- Damage reduced from 80/120/160/200 to 60/100/140/180
- Tree damage scale rescaled from 12/18/24/30 to 8/16/24/32
- Debuff duration increased from 12/13/14/15s to 13/14/15/16s
- TIMBER CHAIN
- Damage reduced from 100/140/180/220 to 70/120/170/220
- Fixed Timber Chain Cast Range being slightly larger than Timber Chain Length, causing timber chain to sometimes miss
- TALENTS
- Level 20 Talent 12% Cooldown Reduction replaced with +3% Chakram Slow
- LASER
- Now splashes 100% of its damage on a 250 AoE (Only the main target gets blinded/shrink ray'd)
- Shrink Ray bonus cast range reduced from 400 to 300
- Shrink Ray HP Reduction reduced from 15% to 10%
- DEFENSE MATRIX
- Defense Matrix is now a basic skill
- Mana Cost reduced from 100 to 70/80/90/100
- Damage Absorbed reduced from 350 to 100/180/240/320
- Status Resistance reduced from 50 to 20/30/40/50
- Cast range increased from 400 to 600
- Cooldown reduced from 30 to 12
- REARM
- Mana cost rescaled from 100/210/320 to 130/210/290
- KEEN CONVEYANCE
- New Rearm Sub-ability. Channel for 4.5/4/3.5s to teleport to a friendly Building. Level 2 allows targeting units and level 3 allows targeting heroes. Mana cost: 75
- MARCH OF THE MACHINES
- March of the Machines is now a shard ability
- Mana cost increased from 130/150/170/190 to 190
- Robot Explosion Damage rescaled from 16/24/32/40 to 30
- TALENTS
- Level 10 Talent +8% Spell Amplification replaced with +2s Laser Blind Duration
- Level 15 Talent +2.5s March of the Machines Duration replaced with -0.5 Keen Teleport Channel Time
- Level 20 Talent +8 March of the Machines Damage replaced with +150 Defense Matrix Damage Absorbed
- Level 20 Talent +8 Armor replaced with +10% Spell Amplification
- TREE THROW
- Splash percentage increased from 150% to 200%
- GROW
- Attack Speed Penalty reduced from 20/35/50 to 20/30/40
- Base Movement Speed increased from 280 to 285
- NATURE'S GRASP
- Duration reduced from 12s to 9/10/11/12s
- TALENTS
- Level 10 Talent +1.75 Mana Regen replaced with +36 Living Armor Heal
- Level 15 Talent +48 Living Armor Heal replaced with +15% Leech Seed Slow
- WHIRLING AXES (RANGED)
- Damage increased from 75 to 90
- BATTLE TRANCE
- Cooldown reduced from 90s to 90/80/70s
- TALENTS
- Level 10 Talent +225 Health replaced with +7 Berserker's Rage Armor
- Level 10 Talent +7 Agility replaced with +25 Berserker's Rage Movement Speed
- ICE SHARDS
- Reworked Shard: Enemies within 200 radius of the center of the ice shard suffer from 40% slow and take 60 damage per second. Increases the length of ice shard by 300
- SNOWBALL
- Bonus damage per hero increased from 20/40/60/80 to 25/50/75/100
- TALENTS
- Level 10 talent +8HP Regen replaced with +25 Tag Team Damage
- Base Movement speed reduced from 295 to 290
- FIRESTORM
- Mana cost increased from 100/110/120/130 to 110/120/130/140
- FIEND'S GATE
- Reworked Scepter: Grants a new ability Fiend's Gate. Cast within 4000 range to create a Portal next to Underlord and a Portal at the target location. Allies can click on either Portal to teleport to the other one after a 2s channel. Portals are indestructible, last 20 seconds, and can only be cast in locations where Wards can be placed
- TALENTS
- Level 20 Talent +60 Attack Speed replaced with +1% Firestorm Burn Damage
- Level 20 Talent +20 Health Regen replaced with +12% Atrophy Aura Damage Reduction
- Level 25 Talent increased from +40% Allies Atrophy Aura to +50%
- SOUL RIP
- Mana cost reduced from 100/110/120/130 to 85/100/115/130
- FLESH GOLEM
- Movement Speed Bonus increased from 30 to 30/40/50
- Reworked Shard: Now Reduces Flesh Golem Cooldown by 30s and causes Undying to spawn one zombie on each attack
- TALENTS
- Level 10 Talent changed from +5 armor to +50 Decay Damage
- Base Strength increased from 24 to 25
- EARTHSHOCK
- Cooldown increased from 11/10/9/8 to 14/12/10/8
- Shard no longer reduces cooldown by 1
- NETHER SWAP
- Now deals 50 damage to enemies
- Nether Swap now causes Vengeful Spirits and allies she Swaps to take 30/40/50% less damage for 3 seconds
- Agility reduced from 26 + 3.2 to 24 + 3.0
- POISON NOVA
- Damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage
- Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second
- TALENTS
- Level 10 Talent +100 Attack Range replaced with +175 Health
- POISON ATTACK
- Mana Cost decreased from 20/22/24/26 to 18/20/22/24
- NETHERTOXIN
- Max damage reduced from 80/100/120/140 to 50/75/100/125
- TALENTS
- Level 15 Talent +100 Attack Range replaced with +70 Nethertoxin Max Damage
- GRAVE CHILL
- Move Speed Drain reduced from 17/23/29/35% to 15/20/25/30%
- SOUL ASSUMPTION
- Gather Damage radius increased from 1500 to 1800
- SUMMON FAMILIARS
- Cooldown reduced from 130 to 130/120/110
- Armor increased from 0/1/2 to 0/2/4
- Turn Rate increased from 0.5 to 0.9
- AETHER REMNANT
- Mana Cost reduced from 85/90/95/100 to 75/80/85/90
- Pull Duration increased from 1.2/1.4/1.6/1.8 to 1.4/1.6/1.8/2.0
- ASTRAL STEP
- Debuff Damage increased from 150/200/250 to 150/250/350
- TALENTS
- Level 10 Talent +15 Damage replaced with +60 Aether Remnant Damage
- TALENTS
- Level 15 Talent +40DPS Upheaval replaced by +10% Attack Speed per second to allies (Maximum 70%)
- THE SWARM
- Travel Speed increased from 600 to 750
- Now ignores damage block
- GEMINATE ATTACK
- Can now be toggled to disable autocast
- TALENTS
- Level 10 Talent +0.2 Swarm Armor Reduction replaced with +9 Strength
- Level 15 Talent +12 Strength replaced with +2 Swarm Attacks to Kill
- Level 20 Talent +35 damage replaced with +90 Geminate Attack Damage
- Level 20 Talent +3 Swarm Attacks to Kill replaced with +0.5 Swarm Armor Reduction
- GALE FORCE
- Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s
- TALENTS
- Level 15 Talent +100 Attack Range replaced with Windrun Undispellable
- Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s
- Agility Gain reduced from 1.9 to 1.7
- ARCTIC BURN
- Attack Range Bonus decreased from 350/425/500/575 to 350/400/450/500
- Movement Speed Slow reduced from 22/28/34/40% to 16/24/32/40%
- WINTER'S CURSE
- Cast Range reduced from 800 to 700
- COLD EMBRACE
- Shard cooldown reduction reduced from 5s to 4s
- Percentage Heal reduced from 2/3/4/5% to 1.75/2.5/3.25/4%
- TALENTS
- Level 10 Talent +50 Damage reduced to +35
- Level 10 Talent +1.5% Cold Embrace Heal replaced with +25HP/s Cold Embrace Heal
- Level 15 Talent +275 Health replaced with +2s Arctic Burn Debuff Duration
- Level 15 Talent +400 Night Vision replaced with +400 Splinter Blast Radius
- PARALYZING CASK
- Creep damage rescaled from 50/70/125/150 to 75
- Hero damage reduced from 50/60/70/80 to 40
- Deals 10/15/20/25 more damage per each bounce
- TALENTS
- Level 10 Talent +60 damage replaced with -25% Voodoo Restoration Mana Per Second
- Level 10 Talent +200 Health replaced with +75 Maledict Radius
- Level 15 Talent +100 Maledict Radius replaced with +300 Health
- REINCARNATION
- Cooldown increased from 200/120/40 to 200/130/60
- TALENTS
- Level 10 Talent +0.5s Wraithfire Blast duration replaced with +20 Movement Speed
- Level 15 Talent +25 Movement Speed replaced with +0.7s Wraithfire Blast Stun Duration
- Level 20 Talent +16 Strength replaced with +25% Cleave
- LIGHTNING BOLT
- Mana Cost reduced from 125/130/135/140 to 120/125/130/135
- Vision Duration increased from 4.5s to 5
- STATIC FIELD
- Shard Active Mana Cost reduced from 100 to 75
- Shard Active now grants 900 radius unobstructed vision around Zeus for 3 seconds
- NIMBUS
- Duration reduced from 35s to 30s
- Lightning Bolt Interval increased from 2.25s to 2.5s
- Bounty increased from 100 to 125
- TALENTS
- Level 25 Talent +50% Spell Lifesteal replaced with 325 range AoE Lightning Bolt