#Contents

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*Recruit Training: Infantry [#i8238ba6]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_301.png,nolink)|1|なし|ConscriptsとGrenadiersの命中率が3%上昇する。|

>Extra military training paid off in a number of ways; infantry were more comfortable with their roles on the battlefield, weapon familiarity became second nature, and camaraderie was improved through more effective training exercises.

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#comment
*Defend the Motherland [#i8238ba7]

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|アイコン|必要レベル|条件|効果|
|#ref(Defend the Motherland66.png,nolink)|1|なし|Irregularsの命中率が上昇する。|

>As the Soviets began to retake territory in 1943 and beyond,many Partisans found their countries removed from German occupation.Many of these units became integrated into the main Soviet army, bringing their unique skillsets with them.

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#comment
*They're Coming Out of the Woodwork! [#i8238ba8]

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|アイコン|必要レベル|条件|効果|
|#ref(They're Coming Out of the Woodwork!66.png,nolink)|1|なし|Partisanのアビリティリチャージが10%短縮する。|

>The Soviets Union often coordinated with a number of Partisan forces buring the war. During Operation alone, upwards toward three hundred thousand Partisans took part in missions behind enemy lines. These units were used to disrupt enemy supplies and communications, giving the edge to the troops on the frontlines.

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#comment
*SURPRISE! [#i8238ba9]

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|アイコン|必要レベル|条件|効果|
|#ref(SURPRISE!66.png,nolink)|1|なし|Partisans Tank Huntersの命中率が3%上昇する。|

>The Soviets Union operated a number of Partosan foces during the war, often coordinating large operatiouns with them. Partisan units often ambushed small supply convoys, hindering the German's resupply and reinforcement efforts.

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#comment
*Oorah! [#eeefeec5]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_247.png,nolink);|2|ConscriptsのRifleのクールダウンが5%早くなる。|

>The cry of 'Urrah!' from Soviet infantry caused fear in German soldiers. A Russian writer said: 'There was something terrible but also something sad and melancholy in this long cry...You could hear the sadness of a soul parting with everything it had loved, calling on its nearest and dearest...to lift their heads and hear for the last time the voice of a father, a husband, a son or a brother,"

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#comment
*Never Make and Engineer Mad [#ccc6756f]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_298.png,nolink);|10|Combat Engineersのflamethrowersアップグレードを100回行う。|Combat EngineerのRifleのクールダウンが5%早くなる。|
|~|~|Combat Engineersで200人の歩兵を倒す。|~|

>Combat Engineers were tasked with a challenging array of battlefield tasks. They would build or dismantle defenses, plant minefields, and force crossings, regularly under fire of all kinds. Small groups of combat engineers were often formed into assault squads to provide infantry companies with the organic capability to tackle battlefield obstacles or assault enemy buildings and defended positions with flamethrowers or explosives.

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#comment
*Stealing the Spotlight [#rb336bd7]

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|アイコン|必要レベル|条件|効果|
|#ref(Stealing the Spotlight66.png,nolink);|14|Guradsで40人のPanzer Grenadiersを倒す。|Guardsの命中率が3%上昇する。|

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#comment
*Infantry Production I [#l172491f]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_308.png,nolink);|20|Conscriptを100回生産する。|Conscripts, Grenadiers, Panzer Grenadiersの生産時間が10%短縮される。|
|~|~|Grenadierを100回生産する。|~|
|~|~|Panzer Grenadierを60回生産する。|~|

>At the tip of the spear of any attack is the infantry. No other force can hold ground as effectively but no other arm of the land battle is so misunderstood in many ways. Less than 20% of those 'million man armies' were front line infantry, but they received a tragically disproportionate number of casualties. A typical German Grenadier battalion had about 715 men - 99 were front line soldiers.

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#comment
*Torched [#z1eabba4]

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|アイコン|必要レベル|条件|効果|
|#ref(Torched66.png,nolink);|21|Penal Battalionsで300人の歩兵を倒す。|Penal Battalionの命中率が3%上昇する。|
|~|~|Penal Battalionsのflamethrowersアップグレードを30回行う。|~|

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#comment
*Bun Baby Burn [#v698b8b8]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_312.png,nolink);|22|Conscriptsのアビリティ「Molotov Cocktail」を80回使用する。|Conscriptsのアビリティ「Molotov Cocktail」の射程が7%上昇する。|
|~|~|Conscriptsで500人の歩兵を倒す。|~|

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#comment
*Master Flanker [#pe75c874]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_299.png,nolink);|23|Mortar teamの分隊員を70人狙撃する。|Soviet Sniper Teamsのリロード時間が5%速くなる。|
|~|~|Heavy Machine Gunの分隊員を70人狙撃する。|~|

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#comment
*Officer Training: Infantry [#h52866fd]

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|アイコン|必要レベル|条件|効果|
|#ref(Officer Training Infantry66.png,nolink);|25|なし|ConscriptsとGrenadiersのリロードが3%上昇する。|

>Extra military training paid off in a number of ways; infantry were more comfortable with their roles on the battlefield, weapon familiarity became second nature, and camaraderie was improved through more effective training exercises.

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#comment
*To the Frontlines! [#t679b778]

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|アイコン|必要レベル|条件|効果|
|#ref(To the Frontlines!66.png,nolink);|31|Shock Troopsを50回生産する。|Shock Troopsの命中率が3%上昇する。|
|~|~|Shock Troopsで300人の歩兵を倒す。|~|

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#comment
*Battlefield Menace [#cab5c414]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_293.png,nolink);|36|Barbed Wireを150回設置する。&br;(Wire1ピースで1回の判定)|Barbed WireとTM-35 minesの設置時間が10%短縮される。|
|~|~|ソヴィエト陣営の地雷を20回敷設する。|~|

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#comment
*Infantry Production Ⅱ [#h619b53b]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_309.png,nolink);|37|Shock Troopsを60回生産する。|Penal Battalionの生産時間が10%短縮される。Shock Troops, Guardsのリチャージが10%短縮される。 |
|~|~|Guardsを60回生産する。|~|
|~|~|Penal Battalionsを60回生産する。|~|

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#comment
*Heavy Weapon [#l45335b6]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_239.png,nolink);|72|Guardsで15両のFlakpanzer IV Ostwindを撃破する。|Guardsの対装甲貫通率が2%上昇する。|
|~|~|Guardsで30両のSdKfz 222 Scout Carを撃破する。|~|
|~|~|Guardsで40両の車両を撃破する。|~|

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#comment
*Veteran Training: Infantry [#d548fe6d]

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|アイコン|必要レベル|条件|効果|
|#ref(Veteran Training Infantry66.png,nolink);|80|なし|ConscriptsとGrenadiersのクールダウンが2%早くなり、リロードが2%早くなる。|

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#comment
*Flanking Maneuvers [#re4bca9d]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_232.png,nolink);|95|Shock TroopsでHeavy Machine Gunの分隊員を70人倒す。|Shock Troopsの被サプレス率が10%減少する。|
|~|~|Shock TroopsでMortar teamの分隊員を70人倒す。|~|

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#comment
*Satchel of Trouble [#g33ac1c8]

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|アイコン|必要レベル|条件|効果|
|#ref(coh2icons2.1_306.png,nolink);|98|Penal Battalionsのアビリティ「Satchel Charge」を40回使用する。|Penal Battalionsのアビリティ「Satchel Charge」のコストが3%減少する。|
|~|~|Penal BattalionsでMortar teamの分隊員を70人倒す。|~|

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#comment