不休

Last-modified: 2023-03-12 (日) 11:39:38

Tireless Combatant

ちょっと一息│Breathing Room

パッシブ

Any time you do not have an opponent in a square adjacent to you, you gain 1.9, 3.5, 4.9, 6.2, 7.4 Stamina regeneration. At talent level 3 or more, you also gain an equal amount of life regen when Breathing Room is active.


調息法│Pace Yourself

オンオフ速度:即時

Control your movements to increase your defenses. This allows you to shrug off minor damage and, if you have a shield equipped, preemptively Block in reaction to incoming damage.

While this talent is activated, you are globally slowed by 15%, 10%, 7.8%, 6.2%, 5.0% and all damage you take is reduced by a flat 11, 15, 18, 20, 23.

If you have a shield equipped and Block is not on cooldown, any blockable damage that is greater than 33% of your block value (before resistances) will have a 20%, 27%, 32%, 36%, 40% chance to instantly activate Block.

The flat damage reduction will increase with your defense.


大胆不敵│Dauntless Challenger

パッシブ

When the going gets tough, you get tougher. You gain 0.4, 0.8, 1.2, 1.6, 1.9 Stamina regen per enemy in sight, and beginning at talent level 3 and above, you also gain 1.4, 2.8, 4.0, 5.2, 6.2 life regen per enemy. The bonuses cap at 4 enemies.


不屈なる勇者│The Eternal Warrior

パッシブ

For each turn you spend stamina, you gain 0.9%, 1.6%, 2.1%, 2.6%, 3.0% resist all and 0.2%, 0.4%, 0.5%, 0.6%, 0.7% all resistances cap for 3 turns. The buff stacks up to 5 times, and each new application refreshes the duration.

Additionally, at talent level 5 and above, Breathing Room and Dauntless Challenger are 19% more effective.







ゲーム開始時に取得済のクラス
散兵 (×1.3)