パッチノートとその解説。
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- 新クラス・放浪者?を導入
冒険者?に似ているが、もっとカオス! タレントツリーを選ぶ代わりに、ランダムに構成されたツリー「セット」からレベルアップごとに受け取ります。「セット」はシード値によって決定されるので、シードを他人と共有して競争したり、あるいは単純にクールなコンボを共有できます。
New Wanderer class. It's akin to adventurer but more chaotic! Instead of choosing talent trees you get a random set as you levelup! The set is determined by a seed that you can share with others to have friendly random competitions, or just share cool combos
- T1の変異ゾーンのレベル帯が、非変異とは異なってで生成されていたのを修正
Fix alt tier1 zones having a different level range than non-alt tier1 zones
- 時空の裂目?からリコールで脱出できるようになった。
It is now possible to recall out of the Temporal Rift
- 哀歌の補正値が適切に反映されていなかったのを修正
Dirges update mastery correctly
- pace yourself?を少しナーフ
Slightly nerf pace yourself
- その他のバグフィクス
Fix a bug with Garrote
Fix AI targeting of friendly actors, preventing them once again from toasting their friends
Fix Assasinate
Fix bone shield having non-integer cooldowns
Fix Brawler Attack Speed
Fix Cleansing Flames's tactical table
Fix description for Animate Blade
Fix Disengage being able to move through walls
Fix Energy Absorption
Fix Hymn Nocturnalist description
Fix Minotaur's Grand Arrival
Fix Shadows not Fading once they are immune to their summoner's damage
Fix Shattering Charge double crits
Fix talent level of chants & hymns boosted by difficulty twice
Fix Trap Priming
Fix twist the knife extending debuffs by non-integer amounts
Fix value displayed in damage log for Guardian Unity
Fix Vile Transplant effect limit
Fix wintry ego on shield not criting
Prevent clicking multiple times on hotkeys while the targeting interface is running (prevents infinite resource bug)
Prevent exploit where you could increase and decrease talent mastery at the same time you learned Fallen prodigy
Prevent player from infinitely stacking Pestilence shield with enough action speed
- インターフェイス改善
Add chat portraits to many things
Update translations
Some UI updates (buttons, and such)
- ビジュアルの変更
Mirror images are removed on death
New chat dialog interface
New skeleton's damage shield visuals
New Webs of Fate visual effect
Update many NPCs tiles
Update the face of most character dolls
Upscale the size of many lore pictures
Tune down a Boneyard and Corpse Explosion visuals
その他
Add a new hook/callback, ActorAI:aiTalentTactics/callbackOnAITalentTactics
Add zone max level to tooltip and adjust levels for difficulty (if applicable)
Allow Steady Shot triggered via Shoot to apply Marked
Feed and Fed Upon properly ignore absolute resistance
forceUseTalent will not break things like movement infusion and won't be disturbed by confusion
It is now safe to digest a cursed shadow
New gfx for the Rune of Reflection
Remove digging from a few more vaults
Split the effect of Brutalized and Stunned
Support inconstant resource drain, fixing the Fearscape and a few other talents
Take Down respects pin if the target is more than 1 tile away
Update fixedart daggers to 50%str/50%dex dammod for knives
Update Seen by Arcane Eye to immediately reveal actors
Update targeting parameters for Kneecapper and Kill Shot
Update Yeek's Quickened to trigger if the damage would leave you at 30% life or less