ムシ

Last-modified: 2023-12-28 (木) 04:50:20

Friend of the Worm

ワームフレンド│Worm that Walks

Level 10, Mag 22
Use Mode
activated
Cost

  • 40 insanity
    Range
    melee/personal
    Cooldown
    15
    Use Speed
    Spell

You invoke a long standing pact with a fellow horror, a Worm that Walks, to help you in your travels.

You can fully control, level, and equip it.

Using this spell will ressurect your friendly horror if it died, giving it back 53%, 69%, 81%, 92%, 101% life.

Higher raw talent levels will give your horror more equipment slots:

Level 1: Mainhand, Offhand
Level 2: Body
Level 3: Belt
Level 4: Ring, Ring
Level 5: Ring, Ring, Trinket
To change your horror's equipment and talents first transfer the equipment from your inventory then take control of it.

This talent can alter the world in a permanent way, as such you can never unlearn it once known.


イビルコンボ│Foul Convergence

Level 14, Mag 30
Use Mode
activated
Cost
30 insanity
Range
10.0
Cooldown
25, 17, 13, 12, 10
Use Speed
Spell

You and your Worm that Walks both teleport to an enemy in range 10 and make a melee attack for 100%, 113%, 122%, 131%, 138% damage.

Your Worm that Walks' Blindside talent cooldown is reduced by 0, 2, 2, 3, 3.


狂気を共に│Shared Insanity

Level 18, Mag 38
Use Mode
passive

You establish a powerful mental link with your Worm that Walks.

As long as you remain within radius 3 of your worm that walks each of you gains 16%, 19%, 22%, 25%, 27% all resistance for 5 turns.

Additionally, your Worm that Walks permanently gains an inscription slot every 2 raw talent levels (0, 1, 1, 2, 2).

This talent can alter the world in a permanent way, as such you can never unlearn it once known.


エルドリッチショック│Terrible Sight

アクティブ狂気度速度:魔法CD20

一定範囲内の敵全てに一定ターンの間、スタンを付与する。
「蠱」が3マス内にいる場合にのみ使用できる。
これは魔法パワーと物理セーブで判定する。

パッシブ

狂気を共にが有効である場合、3マス内の敵には3ターンの間、エルドリッチショックが付与され魔法セーブと回避が一定量低下する。

While within range 3 of your Worm that Walks you can project an aura of terror.

At the sight of two maddening horrors fighting together all your foes in radius 3, 4, 5, 6, 6 must make a physical save against your spellpower or be stunned for 2, 4, 6, 7, 8 turns.

Additionally your Shared Insanity effect will cause enemies in radius 3 to lose 35, 47, 57, 65, 73 spell save and 35, 47, 57, 65, 73 defense for 3 turns.







ゲーム開始時に取得済のクラス
: ミュータント (×1.3未開放)