武術

Last-modified: 2023-03-27 (月) 02:57:30

Unarmed Discipline

連舞脚│Combination Kick

アクティブ速度:武器

Unleash a flurry of disruptive kicks at your target's vulnerable areas. For each combo point you attack for 10% weapon damage and deactivate one physical sustain.

At talent level 3 Magical sustains will also be effected.

At talent level 5 Mental sustains will also be effected.

Using this talent removes your combo points.


連環撃舞│Relentless Strikes

パッシブ

When gaining a combo point, you have a 24%, 42%, 51%, 56%, 60% chance to gain an extra combo point. Additionally, every time you earn a combo point, you will regain 1.00, 2.32, 3.09, 3.62, 4.00 stamina, or 2.00, 4.64, 6.19, 7.24, 8.00 stamina if you would exceed 5 combo points.


掌法ブロック│Open Palm Block

アクティブ速度:武器

Toughen your body blocking up to 135, 183, 220, 251, 279 damage per combo point (Max 675, 915, 1101, 1258, 1398) across 2 turns.

Current block value: 0

Using this talent removes your combo points.

The damage absorbed scales with your Physical Power.


ディムマック│Touch of Death

アクティブ速度:武器

Using your deep knowledge of anatomy, you strike a target in a vital pressure point for 20% weapon damage, bypassing their defense and evasion.

This strike inflicts terrible wounds inside the target's body, causing them to take physical damage equal to 100% of any damage dealt during the attack each turn for 4 turns, increasing by 25%, 30%, 34%, 37%, 40% each turn (so after 4 turns, they would have taken a total of 139%, 156%, 169%, 180%, 190% damage).

If the target dies while under or from this effect their body will explode in a radius 1, 1, 2, 3, 3 shower of bone and gore, inflicting physical damage equal to the current tick to all enemies and granting you 4 combo points.






ゲーム開始時に取得済のクラス
格闘士 (×1.3未開放)