Version: 1.0.54212 release (2021/08/18)に基づいています。
Difficulty
難易度ごとの補正値について
The Able
| War | Nations will not Declare War |
|---|---|
| 初期資源 | 400 |
| Extra | Worker , Scout |
| Global | +20 |
| +20 | |
| 都市 | +8 |
| +6 | |
| 首都 | +12 |
| +32 | |
| +10 | |
| AI Aggression | Peaceful: War Probability -50% |
| AI Advantage | なし |
| AI Development | なし |
| Tribe Level | Passive: Tribes will not Declare War |
The Just
| 初期資源 | 400 |
|---|---|
| Extra | Scout |
| Global | +10 |
| +10 | |
| 都市 | +6 |
| +7 | |
| 首都 | +11 |
| +28 | |
| +8 | |
| AI Aggression | Peaceful: War Probability -50% |
| AI Advantage | なし |
| AI Development | Fledgling: 他国はスタート時に平均2都市を持つ |
| Tribe Level | Weak: War Probability -50% |
| Raid Chance/Turn 3% |
The Good
| 初期資源 | 300 |
|---|---|
| 都市 | +5 |
| +8 | |
| 首都 | +10 |
| +24 | |
| +6 | |
| AI Aggression | Normal |
| AI Advantage | なし |
| AI Development | Fledgling: 他国はスタート時に平均2都市を持つ |
| Tribe Level | Weak: War Probability -50% |
| Raid Chance/Turn 3% |
The Strong
| 初期資源 | 300 |
|---|---|
| 都市 | +4 |
| +9 | |
| 首都 | +9 |
| +20 | |
| +4 | |
| AI Aggression | Normal |
| AI Advantage | なし |
| AI Development | Established: 他国はスタート時に平均3都市を持つ |
| Tribe Level | Normal |
| Raid Chance/Turn 6% |
The Noble
| Raiders | Raiders invade from distant lands |
|---|---|
| 初期資源 | 200 |
| 都市 | +3 |
| +10 | |
| 首都 | +8 |
| +16 | |
| +3 | |
| AI Aggression | Aggressive: War Probability +25% |
| AI Advantage | なし |
| AI Development | Established: 他国はスタート時に平均3都市を持つ |
| Tribe Level | Normal |
| Raid Chance/Turn 6% |
The Glorious
| Raiders | Raiders invade from distant lands |
|---|---|
| 初期資源 | 200 |
| Family | Furious Family: +5% Rebels Chance |
| 都市 | +2 |
| +11 | |
| 首都 | +7 |
| +12 | |
| +2 | |
| AI Aggression | Aggressive: War Probability +25% |
| AI Advantage | なし |
| AI Development | Advanced: 他国はスタート時に平均4都市を持つ |
| Tribe Level | Strong War Probability +10% |
| Raid Chance/Turn 8% | |
| +1 Fatigue for Barbarians |
The Magnificent
| Raiders | Raiders invade from distant lands |
|---|---|
| 初期資源 | 100 |
| Family | Furious Family: +5% Rebels Chance |
| Angry Family: +5% Rebels Chance | |
| 都市 | +1 |
| +12 | |
| 首都 | +6 |
| +8 | |
| +1 | |
| AI Aggression | Competitive: War Probability +50% |
| AI Advantage | なし |
| AI Development | Advanced: 他国はスタート時に平均4都市を持つ |
| Tribe Level | Strong War Probability +10% |
| Raid Chance/Turn 8% | |
| +1 Fatigue for Barbarians |
The Great
| Raiders | Raiders invade from distant lands |
|---|---|
| 初期資源 | 100 |
| Family | Furious Family: +5% Rebels Chance |
| Angry Family: +5% Rebels Chance | |
| Upset Family: +5% Rebels Chance | |
| 都市 | +13 |
| 首都 | +5 |
| +4 | |
| AI Aggression | Competitive: War Probability +50% |
| AI Advantage | なし |
| AI Development | Massive: 他国はスタート時に平均5都市を持つ |
| Tribe Level | Raging War Probability +20% |
| Raid Chance/Turn 10% | |
| +1 Fatigue for Barbarians |
Map Type
| Random Map | |
|---|---|
| Premade Map | DeadSeaDuel |
| The Mediterranean | |
| The Middle East | |
| The Old World | |
| Browse |
Map Script
| Random | |
|---|---|
| Archipelago | |
| Arid Plateau | |
| Coastal Rain Basin | |
| Continent | |
| Disjunction | |
| Hardwood Forest | |
| Inland Sea | |
| Northern Ocean | |
| Seaside |
Map Size
| Duel | Width:60 , Height:60 | Recomended for 2 players |
|---|---|---|
| Small | Width:68 , Height:68 | Recomended for 3 players |
| Medium | Width:76 , Height:76 | Recomended for 4 players |
| Large | Width:82 , Height:82 | Recomended for 5 players |
| Huge | Width:88 , Height:88 | Recomended for 6 players |