Refine Guide alt.ver.

Last-modified: 2021-12-08 (水) 07:52:29

Basics

  • Heroes' stats/level solely relies on the stats of the gears (s)he is equipped with. A rank I and a rank VIII hero has the same stats/level if they are equipped with the same gears.
  • Hero's equipment cost is determined by her/his rank: the equipment cost of rank I is 25, II 30, ... VIII 99. A hero can be equipped with the gears whose total cost does not exceed her/his equipment cost.
     
  • Gears have five different ranks: Legendary, Epic, Quality, Normal, Crude.
  • The resources for refining gears (silver and refinn point) are determined by the gear rank regardless of their cost/stats.
  • For gears of the same rank, the stat is proportional to the cost in general.
  • The refine point required to upgrade a gear gets higher as the gear's grade (level) gets higher. The amount of silver needed does not change.
  • You cannot undo a gear's grade.
  • Salvaging a gear gives you some refine points. Salvaging a refined gear gives you back 80% of the refine points spent on it. You don’t get the silver spent back.
 

Refine Guide

Here we introduce three directions of refining gears. The gears are written as "series.name(cost)". All the directions presume the fully equipped effect. This guide does not consider Legendary Tamano’o(44) but you can refine it in place of Epic gears.

  1. Priority on high cost Epic gears
  2. Priority on low cost Epic gears
  3. Refine Sturdy series before having enough Epic gears
 
  • If you are lucky to get Lionfell(5), refine it first. You use it forever.
  • See Gear to decide who should be equipped with which gears.
  • If you want to raise your total might in order to unlock new hero jobs, you should refine gears for different heroes equally, because the higher a hero’s level gets the harder to raise her/his level (=total might).
 

1. Priority on high cost Epic gears

High cost Epic gears

Moonshower(44), Guardian(35), Sunflower(30), and Munechika(50), Sage’s(40), Lightray(29).

Good point

When your heroes are equipped with only one Epic gear, this direction has the best cost performance. You also need less number of gears than the direction2 to get to the same stats.

For example, fully refined H.Armor of Moonshower(44) and two H.Armors of Flame(25)+Madbloom(20) make a hero reach exactly the same level (ATK5, DEF11, INT6, ABL5, SPD5, total Lv.33). This means that the latter needs twice more resources than the former to get the same effect.

Drawback

When you get enough Epic gears so that you can equip your heroes with more than two Epic gears, the direction2 would give a hero higher stats.

How

Pick up the gear of the highest cost for your heros, making sure that (s)he gets the fully equipped effect. (e.g. Moonshower(44) or Munechika(50) for Rank V(65), Guardian(35) or Sage's(40) for Rank IV(50), Sunflower(30) for Rank III(40).)

tips
Guardian(35) and Sunflower(30) are recommended if you are a light/no charger. These gears are to be selected as one of the highest stats combinations for Rank V(65) once you got a Lionfell(5) as in Sunflower(30)+Sunflower(30)+Lionfell(5) or Guardian(35)+Flame(25)+Lionfell(5).

 

2. Priority on low cost Epic gears

Low cost Epic gears

Flame(25) and Madbloom(20)(, and Meteore(23)).

Good point

This direction effectively makes the highest stats rank IV and V heroes, who would be the main force for light/no chargers for a long time. The point is that these heroes can be equipped with multiple Epic gears by choosing the low cost ones.

Also, you can start refining gears at an earlier stage than the direction1, because the low cost gears can be equipped with Rank III(40) or II(30) heroes (for Rank II(30), Madbloom(20) only).

Drawback

In the early stage in which your heroes are equipped with only one Epic gear each, the cost performance is worse than the direction1. You also need more number of gears than the direction1 to get to the same stats. In other words it takes more time than the direction1.

How

Refine Flame(25)/Meteore(23) and Madbloom(20) and aim at the following combinations:

  • Rank IV(50): Flame(25)/Meteore(23)+Madbloom(20)+Bird(5)
  • Rank V(65): Flame(25)/Meteore(23)+Madbloom(20)+Madbloom(20)

tips
Flame(25) is relatively rare and you may end up using Meteore(23) instead for some heroes. Refine Madbloom(20) first while you are waiting for Flame(25), so that you don't waste your resources on Meteore(23).

 

3. Refine Sturdy(30) before having enough Epic gears

Good point

Sturdy(30) is a Normal rank gear and requires a lot less resources to refine than Epic gears. It's stats-per-grade is higher than any other Normal rank and most Quality rank gears.

Fully refining a Normal rank gear (grade 40) requires 14,820 refine point and 179,400 silver. On the other hand, refining an Epic rank gear using 14,660 refine point requires 374,400 silver.

Drawback

The highest grade a Normal rank gear can reach is only 40 (v.s. Epic 70), and thus your heroes wouldn't exceed Lv.20 even with a fully refined Sturdy gear. So you will salvage Sturdy and refine Epic gears sooner or later. When you do so, you get 80% refine point back but completely lose the silver spent on it.

How

Refine one Sturdy(30) gear for each hero and combine it with two Bird(5). A hero equipped with this combination would reach around Lv.17.

tips
Some of the Sturdy gears let a hero reach the highest level without being fully refined. Set the refine grade to the maximum first and reduce the grade one by one, up to the point just before the hero’s level changes.

You get 11,856 refine point back by salvaging a fully refined Sturdy gear. Using this to refine an Epic gear makes a hero reach about the same level. For this, you need 316,800 silver (grade23).

Even though you waste silver in the end, refining Sturdy gears is helpful to some extent especially if you are sick of too much loss in the battles, want to defeat Elite brigands, or want to unlock new hero jobs quickly.