↓これを開くと横長
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シューターベース
シューター
| シューター関係 | スシ | プライム | わかば | モデラー | ザッパー | シャープ | ボールド | 52ガロン | 96ガロン | ジェット | デュアル | H3リール | L3リール | |
| mRepeatFrame | 連射間隔 | 6 | 8 | 5 | 4 | 5 | 5 | 5 | 9 | 12 | 8 | 6 | 5 | 4 |
| mTripleShotSpan | リールガンフレーム | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 8 |
| mInitVel | initial velocity | 22.00000000 | 26.29500008 | 22.00000000 | 22.00000000 | 22.00000000 | 24.00000000 | 20.00000000 | 22.00000000 | 22.00000000 | 22.00000000 | 22.00000000 | 22.00000000 | 22.00000000 |
| mDegRandom | インクバラツキ | 6.00000000 | 3.00000000 | 12.00000000 | 12.00000000 | 6.00000000 | 2.70000005 | 12.00000000 | 6.00000000 | 4.00000000 | 3.00000000 | 4.00000000 | 1.00000000 | 1.00000000 |
| mDegJumpRandom | インクバラツキ | 15.00000000 | 12.00000000 | 18.00000000 | 12.00000000 | 15.00000000 | 12.00000000 | 18.00000000 | 15.00000000 | 12.00000000 | 10.00000000 | 12.00000000 | 6.00000000 | 6.00000000 |
| mSplashSplitNum | 軌跡のパターン数 | 5 | 8 | 7 | 8 | 11 | 7 | 4 | 5 | 5 | 8 | 8 | 5 | 10 |
| mKnockBack | 自分のノックバック | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 |
| mInkConsume | インク消費 | 0.00900000 | 0.01900000 | 0.00500000 | 0.00500000 | 0.00800000 | 0.00700000 | 0.00700000 | 0.01200000 | 0.02500000 | 0.01600000 | 0.01200000 | 0.01600000 | 0.01000000 |
| mInkRecoverStop | 発射後インク回復が止まるフレーム | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 30 | 25 |
| mMoveSpeed | 移動速度 | 0.72000003 | 0.50000000 | 0.72000003 | 0.72000003 | 0.80000001 | 0.72000003 | 0.72000003 | 0.60000002 | 0.40000001 | 0.60000002 | 0.60000002 | 0.44999999 | 0.50000000 |
| mDamageMax | クリーンヒットダメージ | 0.34999999 | 0.41999999 | 0.28000000 | 0.24500000 | 0.28000000 | 0.28000000 | 0.38000000 | 0.51999998 | 0.51999998 | 0.31000000 | 0.28000000 | 0.41000000 | 0.28999999 |
| mDamageMin | 保証(最低)ダメージ | 0.17500000 | 0.20999999 | 0.14000000 | 0.12250000 | 0.14000000 | 0.14000000 | 0.19000000 | 0.25999999 | 0.25999999 | 0.15500000 | 0.14000000 | 0.20500000 | 0.14500000 |
| mDamageMinFrame | このフレーム以降最低ダメージ | 15 | 18 | 15 | 15 | 15 | 15 | 15 | 15 | 18 | 15 | 18 | 15 | 15 |
| mStraightFrame | 重力の影響を受けないフレーム数 | 4 | 5 | 3 | 3 | 4 | 3 | 2 | 4 | 6 | 8 | 6 | 6 | 5 |
| mGuideCheckCollisionFrame | このフレーム以降ダメージ減少。照準の有無もこれを使う? | 8 | 9 | 8 | 8 | 8 | 8 | 6 | 8 | 9 | 11 | 9 | 9 | 8 |
| mCreateSplashNum | 軌跡の着色数 | 2.00000000 | 3.00000000 | 1.50000000 | 1.00000000 | 1.64999998 | 1.64999998 | 1.50000000 | 3.00000000 | 4.00000000 | 3.00000000 | 2.00000000 | 4.00000000 | 1.50000000 |
| mCreateSplashLength | 着弾するまでの間に落ちる飛沫の間隔 | 75.00000000 | 70.00000000 | 80.00000000 | 117.00000000 | 100.00000000 | 80.00000000 | 55.00000000 | 50.00000000 | 50.00000000 | 85.00000000 | 105.00000000 | 48.00000000 | 116.00000000 |
| mDrawRadius | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | |
| mColRadius | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | |
| mPaintNearDistance | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | |
| mPaintFarDistance | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | |
| mPaintNearRadius | 近距離のインクの大きさ? | 19.20000076 | 19.20000076 | 21.00000000 | 22.00000000 | 19.20000076 | 22.00000000 | 24.00000000 | 21.00000000 | 21.00000000 | 19.20000076 | 21.00000000 | 22.00000000 | 23.00000000 |
| mPaintFarRadius | 遠方のインクの大きさ? | 18.00000000 | 18.00000000 | 18.50000000 | 19.00000000 | 18.00000000 | 19.00000000 | 19.00000000 | 18.50000000 | 18.50000000 | 18.00000000 | 18.50000000 | 22.00000000 | 23.00000000 |
| mSplashDrawRadius | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | |
| mSplashColRadius | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | |
| mSplashPaintRadius | 着弾するまでの間に落ちる飛沫の塗りの半径 | 13.00000000 | 12.50000000 | 13.19999981 | 13.50000000 | 12.80000019 | 13.19999981 | 12.00000000 | 13.50000000 | 14.50000000 | 12.00000000 | 13.00000000 | 14.50000000 | 16.00000000 |
| mArmorTypeGachihokoDamageRate | ガチホコ補正 | 変数なし | 変数なし | 変数なし | 1.00000000 | 変数なし | 変数なし | 変数なし | 変数なし | 変数なし | 変数なし | 変数なし | 1.39999998 | 1.20000005 |
| mDegBias | 連射中のばらつきの偏差? | 0.25000000 | 0.25000000 | 0.40000001 | 0.40000001 | 0.25000000 | 0.40000001 | 0.40000001 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 |
| mDegBiasKf | 初弾、タップ撃ち時のばらつきの偏差? | 0.02000000 | 0.10000000 | 0.10000000 | 0.10000000 | 0.02000000 | 0.10000000 | 0.10000000 | 0.12000000 | 0.20000000 | 0.10000000 | 0.02000000 | 0.02000000 | 0.02000000 |
| mDegJumpBias | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | |
| mDegJumpBiasFrame | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | |
ブラスター
| ブラスター関係 | ホッブラ | ロング | ラピ | Rエリート | ノヴァ | |
| mRepeatFrame | シューターと共通 | 50 | 60 | 35 | 40 | 40 |
| mTripleShotSpan | 〃 | 0 | 0 | 0 | 0 | 0 |
| mInitVel | 〃 | 9.39999962 | 10.80000019 | 12.00000000 | 14.00000000 | 8.50000000 |
| mDegRandom | 〃 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 |
| mDegJumpRandom | 〃 | 10.00000000 | 10.00000000 | 10.00000000 | 5.00000000 | 10.00000000 |
| mSplashSplitNum | 〃 | 1 | 1 | 1 | 1 | 1 |
| mKnockBack | 〃 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 |
| mInkConsume | 〃 | 0.08000000 | 0.10000000 | 0.08000000 | 0.10000000 | 0.06000000 |
| mInkRecoverStop | 〃 | 40 | 50 | 25 | 30 | 30 |
| mMoveSpeed | 〃 | 0.44999999 | 0.40000001 | 0.61600000 | 0.57499999 | 0.50000000 |
| mDamageMax | 〃 | 1.25000000 | 1.25000000 | 0.80000001 | 0.80000001 | 1.25000000 |
| mDamageMin | 〃 | 1.25000000 | 1.25000000 | 0.80000001 | 0.80000001 | 1.25000000 |
| mDamageMinFrame | 〃 | 10 | 10 | 15 | 15 | 10 |
| mStraightFrame | 〃 | 9 | 11 | 11 | 11 | 7 |
| mGuideCheckCollisionFrame | 〃 | 13 | 15 | 15 | 15 | 11 |
| mCreateSplashNum | 〃 | 9.00000000 | 9.00000000 | 10.00000000 | 12.00000000 | 6.00000000 |
| mCreateSplashLength | 〃 | 11.00000000 | 15.00000000 | 15.39999962 | 15.00000000 | 13.00000000 |
| mDrawRadius | 〃 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 | 2.50000000 |
| mColRadius | 〃 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 | 2.00000000 |
| mPaintNearDistance | 〃 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 | 11.00000000 |
| mPaintFarDistance | 〃 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 | 200.00000000 |
| mPaintNearRadius | 〃 | 19.20000076 | 19.20000076 | 19.20000076 | 19.20000076 | 19.20000076 |
| mPaintFarRadius | 〃 | 18.00000000 | 18.00000000 | 18.00000000 | 18.00000000 | 18.00000000 |
| mSplashDrawRadius | 〃 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 |
| mSplashColRadius | 〃 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 | 1.50000000 |
| mSplashPaintRadius | 〃 | 13.50000000 | 13.50000000 | 11.00000000 | 11.50000000 | 14.00000000 |
| mArmorTypeGachihokoDamageRate | 〃 | 変数なし | 変数なし | 1.00000000 | 1.00000000 | 変数なし |
| mDegBias | 〃 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 | 0.25000000 |
| mDegBiasKf | 〃 | 0.02000000 | 0.02000000 | 0.02000000 | 0.02000000 | 0.02000000 |
| mDegJumpBias | 〃 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 |
| mDegJumpBiasFrame | 〃 | 60 | 60 | 60 | 60 | 60 |
| mExplosionFrame | 爆発フレーム | 13 | 15 | 15 | 15 | 11 |
| mExplosionSleep | int型なのでフラグ関係? | 1 | 1 | 1 | 1 | 1 |
| mDamageNear | 近接ダメージ | 0.80000001 | 0.80000001 | 0.80000001 | 0.80000001 | 0.80000001 |
| mCollisionRadiusNear | 近接ダメージ範囲? | 10.00000000 | 9.00000000 | 5.00000000 | 5.00000000 | 11.00000000 |
| mDamageMiddle | 中間ダメージ? | 0.64999998 | 0.60000002 | 0.50000000 | 0.50000000 | 0.64999998 |
| mCollisionRadiusMiddle | 中間ダメージ範囲? | 18.00000000 | 15.00000000 | 10.00000000 | 10.00000000 | 20.00000000 |
| mDamageFar | 最小ダメージ | 0.50000000 | 0.50000000 | 0.25000000 | 0.25000000 | 0.50000000 |
| mCollisionRadiusFar | 最小ダメージ範囲? | 37.50000000 | 35.00000000 | 35.00000000 | 35.00000000 | 40.00000000 |
| mShotCollisionHitDamageRate | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | |
| mShotCollisionHitRadiusRate | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | |
| mKnockBackRadius | 37.50000000 | 35.00000000 | 35.00000000 | 35.00000000 | 40.00000000 | |
| mMoveLength | 23.50000000 | 22.00000000 | 16.00000000 | 16.00000000 | 25.00000000 | |
| mSphereSplashDropOn | int型なのでフラグ関係? | 1 | 1 | 1 | 1 | 1 |
| mSphereSplashDropInitSpeed | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | |
| mSphereSplashDropCollisionRadius | 4.00000000 | 4.00000000 | 4.00000000 | 4.00000000 | 4.00000000 | |
| mSphereSplashDropDrawRadius | 6.00000000 | 6.00000000 | 6.00000000 | 6.00000000 | 6.00000000 | |
| mSphereSplashDropPaintRadius | 34.00000000 | 32.00000000 | 28.00000000 | 28.00000000 | 40.00000000 | |
| mSphereSplashDropPaintShotCollisionHitRadius | 22.00000000 | 20.00000000 | 18.00000000 | 18.00000000 | 24.00000000 | |
| mBoundPaintMaxRadius | 25.00000000 | 25.00000000 | 23.00000000 | 23.00000000 | 25.00000000 | |
| mBoundPaintMinRadius | 20.00000000 | 20.00000000 | 18.00000000 | 18.00000000 | 20.00000000 | |
| mBoundPaintMinDistanceXZ | 90.00000000 | 90.00000000 | 90.00000000 | 90.00000000 | 90.00000000 | |
| mWallHitPaintRadius | 20.00000000 | 18.00000000 | 17.00000000 | 17.00000000 | 20.00000000 | |
| mPreDelayFrm_HumanMain | ヒト時に撃つ際の前隙? | 10 | 10 | 8 | 8 | 10 |
| mPreDelayFrm_SquidMain | イカ状態から発射した場合に、弾が出るまでの時間 | 15 | 15 | 12 | 12 | 15 |
| mPostDelayFrm_Main | 発射後にプレイヤーの動きがにぶくなる時間 | 30 | 30 | 20 | 20 | 30 |
スピナー
| スピナー関係 | ハイドラ | スプスピ | バレスピ | |
| mRepeatFrame | シューターと共通 | 4 | 4 | 4 |
| mTripleShotSpan | 〃 | 0 | 0 | 0 |
| mInitVel | 〃 | 22.00000000 | 22.00000000 | 22.00000000 |
| mDegRandom | 〃 | 3.00000000 | 4.00000000 | 3.50000000 |
| mDegJumpRandom | 〃 | 6.00000000 | 8.00000000 | 7.00000000 |
| mSplashSplitNum | 〃 | 8 | 5 | 8 |
| mKnockBack | 〃 | 0.00000000 | 0.00000000 | 0.00000000 |
| mInkConsume | 〃 | 0.34999999 | 0.15000001 | 0.22499999 |
| mInkRecoverStop | 〃 | 40 | 30 | 40 |
| mMoveSpeed | 〃 | 0.60000002 | 0.80000001 | 0.69999999 |
| mDamageMax | 〃 | 0.28000000 | 0.28000000 | 0.28000000 |
| mDamageMin | 〃 | 0.14000000 | 0.14000000 | 0.14000000 |
| mDamageMinFrame | 〃 | 8 | 8 | 8 |
| mStraightFrame | 〃 | 8 | 8 | 8 |
| mGuideCheckCollisionFrame | 〃 | 11 | 11 | 11 |
| mCreateSplashNum | 〃 | 1.00000000 | 1.79999995 | 1.00000000 |
| mCreateSplashLength | 〃 | 235.00000000 | 85.00000000 | 200.00000000 |
| mDrawRadius | 〃 | 1.50000000 | 1.50000000 | 1.50000000 |
| mColRadius | 〃 | 2.00000000 | 2.00000000 | 2.00000000 |
| mPaintNearDistance | 〃 | 11.00000000 | 10.00000000 | 11.00000000 |
| mPaintFarDistance | 〃 | 200.00000000 | 200.00000000 | 200.00000000 |
| mPaintNearRadius | 〃 | 19.20000076 | 22.00000000 | 19.20000076 |
| mPaintFarRadius | 〃 | 18.00000000 | 21.00000000 | 18.00000000 |
| mSplashDrawRadius | 〃 | 3.00000000 | 3.00000000 | 3.00000000 |
| mSplashColRadius | 〃 | 1.50000000 | 1.50000000 | 1.50000000 |
| mSplashPaintRadius | 〃 | 12.00000000 | 14.00000000 | 14.00000000 |
| mDegBias | 〃 | 0.30000001 | 0.30000001 | 0.30000001 |
| mDegBiasKf | 〃 | 0.02000000 | 0.02000000 | 0.02000000 |
| mDegJumpBias | 〃 | 0.30000001 | 0.30000001 | 0.30000001 |
| mDegJumpBiasFrame | 〃 | 45 | 45 | 45 |
| mMinChargeFrame | ため始めるフレーム | 8 | 8 | 8 |
| mFirstPeriodMaxChargeFrame | 1周目 | 108 | 18 | 50 |
| mSecondPeriodMaxChargeFrame | 2周目 | 135 | 27 | 75 |
| mFirstPeriodMaxChargeShootingFrame | 1周溜め継続時間 | 108 | 36 | 72 |
| mSecondPeriodMaxChargeShootingFrame | 2周溜め継続時間 | 216 | 72 | 144 |
| mWaitShootingFrame | 0 | 0 | 0 | |
| mEmptyChargeTimes | 3 | 6 | 4 | |
| mInitVelMinCharge | タメなし initial velocity | 10.50000000 | 10.50000000 | 10.50000000 |
| mInitVelFirstPeriodMaxCharge | 1周溜め initial velocity | 24.00000000 | 15.00000000 | 21.00000000 |
| mInitVelSecondPeriodMinCharge | 1周溜め initial velocity | 24.00000000 | 15.00000000 | 21.00000000 |
| mInitVelSecondPeriodMaxCharge | 最大溜め initial velocity | 24.00000000 | 15.00000000 | 21.00000000 |
| mDamageMaxMaxCharge | 最大溜め時のmDamageMax | 0.34999999 | 0.28000000 | 0.28000000 |
| mMoveSpeed_Charge | 溜め中移動速度 | 0.40000001 | 0.69999999 | 0.55000001 |
| mVelGnd_DownRt_Charge | 0.05000000 | 0.05000000 | 0.05000000 | |
| mVelGnd_Bias_Charge | 0.89999998 | 0.89999998 | 0.89999998 | |
| mJumpGnd_Charge | ジャンプ力 | 0.60000002 | 0.89999998 | 0.80000001 |
| mInitVelSpeedRateRandom | 0.14000000 | 0.10000000 | 0.12000000 | |
| mInitVelSpeedBias | 0.20000000 | 0.20000000 | 0.20000000 | |
| mInitVelDegRandom | 2.00000000 | 1.20000005 | 1.60000002 | |
| mInitVelDegBias | 0.40000001 | 0.40000001 | 0.40000001 | |
| mPaintDepthScaleRate | 1.20000005 | 1.00000000 | 1.39999998 | |
振って飛ばすやつ
ローラー・フデ
| ローラー関係 | ロラコラ | ダイナモ | カローラ | ピカソ | 北斎 | |
| mSwingLiftFrame | 振りかぶりフレーム? | 20 | 45 | 9 | 1 | 1 |
| mSplashNum | 弾数(飛沫数) | 12 | 16 | 10 | 2 | 3 |
| mSplashInitSpeedBase | 8.19999981 | 10.00000000 | 7.00000000 | 5.50000000 | 5.59999990 | |
| mSplashInitSpeedRandomZ | 3.00000000 | 5.00000000 | 2.00000000 | 1.00000000 | 1.00000000 | |
| mSplashInitSpeedRandomX | 0.40000001 | 0.57139999 | 0.22860000 | 0.80000001 | 0.50000000 | |
| mSplashInitVecYRate | 0.00000000 | 0.00000000 | 0.00000000 | -0.02000000 | -0.02000000 | |
| mSplashDeg | 2.20000005 | 2.50000000 | 1.79999995 | 1.50000000 | 2.79999995 | |
| mSplashSubNum | 補助弾数(追加飛沫) | 0 | 0 | 0 | 1 | 2 |
| mSplashSubInitSpeedBase | 17.50000000 | 17.50000000 | 17.50000000 | 3.20000005 | 3.00000000 | |
| mSplashSubInitSpeedRandomZ | 3.50000000 | 3.50000000 | 3.50000000 | 0.80000001 | 1.79999995 | |
| mSplashSubInitSpeedRandomX | 0.00000000 | 0.00000000 | 0.00000000 | 1.20000005 | 0.60000002 | |
| mSplashSubInitVecYRate | 0.00000000 | 0.00000000 | 0.00000000 | -0.02000000 | -0.02000000 | |
| mSplashSubDeg | 7.00000000 | 7.00000000 | 7.00000000 | 1.50000000 | 1.00000000 | |
| mSplashPositionWidth | 8.00000000 | 8.00000000 | 6.00000000 | 1.00000000 | 1.00000000 | |
| mSplashInsideDamageRate | 0.40000001 | 0.50000000 | 0.60000002 | 1.00000000 | 1.00000000 | |
| mCorePaintWidthHalf | 塗り幅 | 26.00000000 | 30.00000000 | 22.00000000 | 6.00000000 | 9.00000000 |
| mCorePaintSlowMoveWidthHalf | 塗り幅(ゆっくり) | 13.00000000 | 13.00000000 | 13.00000000 | 6.00000000 | 9.00000000 |
| mSlowMoveSpeed | 0.00000000 | 0.00000000 | 0.00000000 | 1.20000005 | 1.20000005 | |
| mCoreColWidthHalf | 轢き当たり判定 | 10.00000000 | 10.00000000 | 10.00000000 | 4.00000000 | 4.00000000 |
| mInkConsumeCore | 塗り進みインク消費 | 0.00100000 | 0.00100000 | 0.00100000 | 0.00135000 | 0.00180000 |
| mInkConsumeSplash | 振り攻撃インク消費 | 0.09000000 | 0.20000000 | 0.03500000 | 0.02000000 | 0.03200000 |
| mInkRecoverCoreStop | 20 | 20 | 20 | 20 | 20 | |
| mInkRecoverSplashStop | 振り下ろしたあと、インクが回復し始めるまでの時間 | 45 | 70 | 40 | 30 | 30 |
| mMoveSpeed | 塗り進み速度 | 1.20000005 | 0.95999998 | 1.44000006 | 1.91999996 | 1.67999995 |
| mCoreColRadius | 4.00000000 | 4.00000000 | 4.00000000 | 4.00000000 | 4.00000000 | |
| mCoreDamage | 轢きダメージ | 1.39999998 | 1.60000002 | 0.69999999 | 0.20000000 | 0.25000000 |
| mTargetEffectScale | 1.50000000 | 2.00000000 | 1.00000000 | 1.20000005 | 1.70000005 | |
| mTargetEffectVelRate | 1.20000005 | 1.39999998 | 1.00000000 | 0.69999999 | 0.80000001 | |
| mSplashStraightFrame | 4 | 6 | 3 | 5 | 7 | |
| mSplashDamageMaxDist | 最大ダメージになる距離 | 65.00000000 | 110.00000000 | 45.00000000 | 50.00000000 | 50.00000000 |
| mSplashDamageMinDist | 最小ダメージになる距離 | 105.00000000 | 170.00000000 | 80.00000000 | 100.00000000 | 150.00000000 |
| mSplashDamageMaxValue | 飛沫最大ダメージ | 1.25000000 | 1.25000000 | 1.25000000 | 0.28000000 | 0.37000000 |
| mSplashDamageMinValue | 飛沫最小ダメージ | 0.25000000 | 0.25000000 | 0.25000000 | 0.14000000 | 0.18500000 |
| mSplashOutsideDamageMaxDist | 95.00000000 | 155.00000000 | 71.25000000 | 10.00000000 | 10.00000000 | |
| mSplashOutsideDamageMinDist | 105.00000000 | 170.00000000 | 80.00000000 | 80.00000000 | 80.00000000 | |
| mSplashOutsideDamageMaxValue | 0.50000000 | 0.50000000 | 0.50000000 | 1.39999998 | 1.39999998 | |
| mSplashOutsideDamageMinValue | 0.25000000 | 0.25000000 | 0.25000000 | 0.30000001 | 0.30000001 | |
| mSplashDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | |
| mSplashDrawRadius | 3.00000000 | 6.00000000 | 3.00000000 | 3.50000000 | 4.00000000 | |
| mSplashPaintNearD | 10.00000000 | 10.00000000 | 10.00000000 | 100.00000000 | 100.00000000 | |
| mSplashPaintNearR | 20.00000000 | 22.00000000 | 20.00000000 | 22.00000000 | 18.00000000 | |
| mSplashPaintFarD | 200.00000000 | 200.00000000 | 200.00000000 | 100.00000000 | 100.00000000 | |
| mSplashPaintFarR | 17.00000000 | 22.00000000 | 15.00000000 | 22.00000000 | 18.00000000 | |
| mSplashCollsionRadiusForField | 「collision」のスペルミス? | 6.00000000 | 8.00000000 | 5.00000000 | 8.00000000 | 8.00000000 |
| mSplashCollsionRadiusForPlayer | 「collision」のスペルミス? | 8.50000000 | 12.00000000 | 7.50000000 | 12.00000000 | 12.00000000 |
| mSplashCoverApertureFreeFrame | -1 | -1 | -1 | -1 | -1 | |
| mSplashSubStraightFrame | 4 | 4 | 4 | 3 | 4 | |
| mSplashSubDamageMaxDist | 35.00000000 | 10.00000000 | 30.00000000 | 50.00000000 | 50.00000000 | |
| mSplashSubDamageMinDist | 90.00000000 | 80.00000000 | 75.00000000 | 100.00000000 | 150.00000000 | |
| mSplashSubDamageMaxValue | 1.25000000 | 1.39999998 | 1.25000000 | 0.28000000 | 0.37000000 | |
| mSplashSubDamageMinValue | 0.25000000 | 0.30000001 | 0.25000000 | 0.14000000 | 0.18500000 | |
| mSplashSubDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | |
| mSplashSubDrawRadius | 3.00000000 | 3.00000000 | 3.00000000 | 2.00000000 | 2.00000000 | |
| mSplashSubPaintNearD | 10.00000000 | 10.00000000 | 10.00000000 | 100.00000000 | 12.00000000 | |
| mSplashSubPaintNearR | 18.00000000 | 18.00000000 | 18.00000000 | 12.00000000 | 8.00000000 | |
| mSplashSubPaintFarD | 200.00000000 | 200.00000000 | 200.00000000 | 100.00000000 | 50.00000000 | |
| mSplashSubPaintFarR | 15.00000000 | 15.00000000 | 15.00000000 | 12.00000000 | 12.00000000 | |
| mSplashSubCollsionRadiusForField | 9.00000000 | 9.00000000 | 9.00000000 | 4.00000000 | 6.00000000 | |
| mSplashSubCollsionRadiusForPlayer | 9.00000000 | 9.00000000 | 9.00000000 | 6.00000000 | 8.00000000 | |
| mSplashSubCoverApertureFreeFrame | -1 | -1 | -1 | -1 | -1 | |
| mSplashPaintType | 1 | 1 | 1 | 1 | 1 | |
| mArmorTypeObjectDamageRate | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | |
| mArmorTypeGachihokoDamageRate | 0.30000001 | 0.25714287 | 0.23684210 | 0.50000000 | 0.50000000 | |
| mPaintBrushType | ローラー or フデ | 0 | 0 | 0 | 1 | 1 |
| mPaintBrushRotYDegree | 0.00000000 | 0.00000000 | 0.00000000 | 10.00000000 | 5.00000000 | |
| mPaintBrushSwingRepeatFrame | この間振ることが出来ない | 6 | 6 | 6 | 6 | 10 |
| mPaintBrushNearestBulletLoopNum | Ver.2.8.0から、二回目以降、地面がぬられるまでの連続振り回数? | 変数なし | 変数なし | 変数なし | 6 | 6 |
| mPaintBrushNearestBulletOrderNum | Ver.2.8.0から、初回の地面がぬられるまでの連続振り回数? | 変数なし | 変数なし | 変数なし | 2 | 2 |
| mPaintBrushNearestBulletRadius | Ver.2.8.0から、振り続けたときに塗られる範囲? | 変数なし | 変数なし | 変数なし | 20.00000000 | 20.00000000 |
| mDropSplashDrawRadius | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | |
| mDropSplashPaintRadius | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | 0.00000000 | |
スロッシャー
| スロッシャー関係 | ヒッセン | 洗濯機 | バケツ | ||
| mSwingLiftFrame | 振りかぶりフレーム | 12 | 12 | 12 | |
| mSwingRepeatFrame | 連射間隔 | 26 | 34 | 30 | |
| mFirstGroupBulletNum | 1st弾数 | 1 | 1 | 2 | |
| mFirstGroupBulletFirstInitSpeedBase | 初速(地上) | 13.30000019 | 15.19999981 | 12.00000000 | |
| mFirstGroupBulletFirstInitSpeedJumpingBase | 初速(空中) | 11.80000019 | 14.00000000 | 10.00000000 | |
| mFirstGroupBulletAfterInitSpeedOffset | 0.00000000 | 0.00000000 | 4.00000000 | ||
| mFirstGroupBulletInitSpeedRandomZ | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mFirstGroupBulletInitSpeedRandomX | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mFirstGroupBulletInitVecYRate | 0.10000000 | 0.10000000 | 0.10000000 | ||
| mFirstGroupBulletFirstDrawRadius | ドロー | 14.00000000 | 1.00000000 | 12.00000000 | |
| mFirstGroupBulletAfterDrawRadiusOffset | ドロー | 0.00000000 | 0.00000000 | 4.00000000 | |
| mFirstGroupBulletFirstPaintNearD | ペイント | 50.00000000 | 50.00000000 | 50.00000000 | |
| mFirstGroupBulletFirstPaintNearR | ペイント | 30.00000000 | 40.00000000 | 13.00000000 | |
| mFirstGroupBulletFirstPaintNearRate | ペイント | 1.00000000 | 1.00000000 | 1.20000005 | |
| mFirstGroupBulletFirstPaintFarD | ペイント | 120.00000000 | 150.00000000 | 150.00000000 | |
| mFirstGroupBulletFirstPaintFarR | ペイント | 25.00000000 | 40.00000000 | 13.00000000 | |
| mFirstGroupBulletFirstPaintFarRate | ペイント | 1.00000000 | 1.00000000 | 1.20000005 | |
| mFirstGroupBulletSecondAfterPaintNearD | ペイント2 | 50.00000000 | 100.00000000 | 50.00000000 | |
| mFirstGroupBulletSecondAfterPaintNearR | ペイント2 | 0.00000000 | 0.00000000 | 19.00000000 | |
| mFirstGroupBulletSecondAfterPaintNearRate | ペイント2 | 1.00000000 | 1.50000000 | 1.00000000 | |
| mFirstGroupBulletSecondAfterPaintFarD | ペイント2 | 150.00000000 | 100.00000000 | 150.00000000 | |
| mFirstGroupBulletSecondAfterPaintFarR | ペイント2 | 0.00000000 | 0.00000000 | 19.00000000 | |
| mFirstGroupBulletSecondAfterPaintFarRate | ペイント2 | 1.00000000 | 1.50000000 | 1.00000000 | |
| mFirstGroupBulletFirstCollsionRadiusForField | フィールド当たり判定 | 7.00000000 | 1.00000000 | 5.00000000 | |
| mFirstGroupBulletAfterCollsionRadiusForFieldOffset | フィールド当たり判定 | 0.00000000 | 0.00000000 | 1.00000000 | |
| mFirstGroupBulletFirstCollsionRadiusForPlayer | イカ当たり判定 | 9.00000000 | 2.50000000 | 7.00000000 | |
| mFirstGroupBulletAfterCollsionRadiusForPlayerOffset | イカ当たり判定 | 0.00000000 | 0.00000000 | 1.00000000 | |
| mFirstGroupBulletFirstDamageMaxValue | 最大ダメージ | 0.62000000 | 0.75999999 | 0.69999999 | |
| mFirstGroupBulletFirstDamageMinValue | 最小ダメージ | 0.30000001 | 0.38000000 | 0.30000001 | |
| mFirstGroupBulletDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | ||
| mFirstGroupBulletAfterDamageRateOffset | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mFirstGroupSplashFirstOccur | 何かの発生 | 1 | 1 | 0 | |
| mFirstGroupSplashFromSecondToLastOneOccur | 何かの発生 | 0 | 0 | 0 | |
| mFirstGroupSplashLastOccur | 何かの発生 | 0 | 0 | 0 | |
| mFirstGroupSplashMaxNum | 飛沫数 | 3 | 4 | 0 | |
| mFirstGroupSplashDrawRadius | ドロー | 3.00000000 | 2.00000000 | 3.00000000 | |
| mFirstGroupSplashColRadius | 当たり判定 | 1.50000000 | 1.00000000 | 1.50000000 | |
| mFirstGroupSplashPaintRadius | ペイント | 8.00000000 | 10.00000000 | 9.00000000 | |
| mFirstGroupSplashDepthScaleRateByWidth | 1.50000000 | 2.50000000 | 2.00000000 | ||
| mFirstGroupSplashBetween | 1000.00000000 | 35.00000000 | 25.00000000 | ||
| mFirstGroupSplashFirstDropRandomRateMin | 1.00000000 | 0.10000000 | 0.50000000 | ||
| mFirstGroupSplashFirstDropRandomRateMax | 1.00000000 | 0.34999999 | 0.55000001 | ||
| mFirstGroupBulletUnuseOneEmitterBulletNum | 1 | 1 | 0 | ||
| mFirstGroupCenterLine | 1 | 1 | 1 | ||
| mFirstGroupSideLine | 0 | 0 | 0 | ||
| mSecondGroupBulletNum | 2nd弾数 | 3 | 4 | 3 | |
| mSecondGroupBulletFirstInitSpeedBase | 初速(地上) | 10.00000000 | 15.19999981 | 18.00000000 | |
| mSecondGroupBulletFirstInitSpeedJumpingBase | 初速(空中) | 8.60000038 | 14.00000000 | 16.00000000 | |
| mSecondGroupBulletAfterInitSpeedOffset | -3.00000000 | 0.00000000 | -3.50000000 | ||
| mSecondGroupBulletInitSpeedRandomZ | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mSecondGroupBulletInitSpeedRandomX | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mSecondGroupBulletInitVecYRate | 0.10000000 | 0.10000000 | 0.10000000 | ||
| mSecondGroupBulletFirstDrawRadius | ドロー | 8.00000000 | 0.00000000 | 21.00000000 | |
| mSecondGroupBulletAfterDrawRadiusOffset | ドロー | -1.00000000 | 0.00000000 | -6.50000000 | |
| mSecondGroupBulletFirstPaintNearD | ペイント | 50.00000000 | 0.00000000 | 50.00000000 | |
| mSecondGroupBulletFirstPaintNearR | ペイント | 14.00000000 | 0.00000000 | 37.00000000 | |
| mSecondGroupBulletFirstPaintNearRate | ペイント | 1.50000000 | 1.00000000 | 1.00000000 | |
| mSecondGroupBulletFirstPaintFarD | ペイント | 85.00000000 | 0.00000000 | 150.00000000 | |
| mSecondGroupBulletFirstPaintFarR | ペイント | 12.00000000 | 0.00000000 | 32.00000000 | |
| mSecondGroupBulletFirstPaintFarRate | ペイント | 1.70000005 | 1.00000000 | 1.00000000 | |
| mSecondGroupBulletSecondAfterPaintNearD | ペイント2 | 31.00000000 | 0.00000000 | 85.00000000 | |
| mSecondGroupBulletSecondAfterPaintNearR | ペイント2 | 8.00000000 | 0.00000000 | 12.00000000 | |
| mSecondGroupBulletSecondAfterPaintNearRate | ペイント2 | 2.20000005 | 1.00000000 | 1.29999995 | |
| mSecondGroupBulletSecondAfterPaintFarD | ペイント2 | 58.00000000 | 0.00000000 | 120.00000000 | |
| mSecondGroupBulletSecondAfterPaintFarR | ペイント2 | 9.00000000 | 0.00000000 | 16.00000000 | |
| mSecondGroupBulletSecondAfterPaintFarRate | ペイント2 | 1.89999998 | 1.00000000 | 1.20000005 | |
| mSecondGroupBulletFirstCollsionRadiusForField | フィールド当たり判定 | 7.00000000 | 0.00000000 | 8.00000000 | |
| mSecondGroupBulletAfterCollsionRadiusForFieldOffset | フィールド当たり判定 | -1.00000000 | 0.00000000 | -2.00000000 | |
| mSecondGroupBulletFirstCollsionRadiusForPlayer | イカ当たり判定 | 8.00000000 | 5.00000000 | 10.00000000 | |
| mSecondGroupBulletAfterCollsionRadiusForPlayerOffset | イカ当たり判定 | -1.00000000 | 5.00000000 | -2.00000000 | |
| mSecondGroupBulletFirstDamageMaxValue | 最大ダメージ | 0.62000000 | 0.38000000 | 0.69999999 | |
| mSecondGroupBulletFirstDamageMinValue | 最小ダメージ | 0.30000001 | 0.38000000 | 0.30000001 | |
| mSecondGroupBulletDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | ||
| mSecondGroupBulletAfterDamageRateOffset | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mSecondGroupSplashFirstOccur | 何かの発生 | 0 | 0 | 1 | |
| mSecondGroupSplashFromSecondToLastOneOccur | 何かの発生 | 0 | 0 | 0 | |
| mSecondGroupSplashLastOccur | 何かの発生 | 1 | 0 | 0 | |
| mSecondGroupSplashMaxNum | 飛沫数 | 1 | 0 | 4 | |
| mSecondGroupSplashDrawRadius | ドロー | 2.00000000 | 3.00000000 | 3.00000000 | |
| mSecondGroupSplashColRadius | 当たり判定 | 1.50000000 | 1.50000000 | 1.50000000 | |
| mSecondGroupSplashPaintRadius | ペイント | 7.00000000 | 15.00000000 | 0.00000000 | |
| mSecondGroupSplashDepthScaleRateByWidth | 2.79999995 | 3.00000000 | 1.00000000 | ||
| mSecondGroupSplashBetween | 25.00000000 | 24.00000000 | 1000.00000000 | ||
| mSecondGroupSplashFirstDropRandomRateMin | 1.00000000 | 0.00000000 | 1.00000000 | ||
| mSecondGroupSplashFirstDropRandomRateMax | 1.00000000 | 1.00000000 | 1.00000000 | ||
| mSecondGroupBulletUnuseOneEmitterBulletNum | 0 | 0 | 1 | ||
| mSecondGroupCenterLine | 1 | 1 | 1 | ||
| mSecondGroupSideLine | 0 | 0 | 0 | ||
| mThirdGroupBulletNum | 3rd弾数 | 1 | 0 | 4 | |
| mThirdGroupBulletFirstInitSpeedBase | 初速(地上) | 9.50000000 | 9.00000000 | 9.00000000 | |
| mThirdGroupBulletFirstInitSpeedJumpingBase | 初速(空中) | 8.00000000 | 4.50000000 | 8.50000000 | |
| mThirdGroupBulletAfterInitSpeedOffset | -2.00000000 | -1.00000000 | -2.00000000 | ||
| mThirdGroupBulletInitSpeedRandomZ | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mThirdGroupBulletInitSpeedRandomX | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mThirdGroupBulletInitVecYRate | 0.10000000 | -0.03000000 | 0.10000000 | ||
| mThirdGroupBulletFirstDrawRadius | ドロー | 10.00000000 | 8.00000000 | 6.00000000 | |
| mThirdGroupBulletAfterDrawRadiusOffset | ドロー | 0.00000000 | -1.00000000 | -1.00000000 | |
| mThirdGroupBulletFirstPaintNearD | ペイント | 50.00000000 | 100.00000000 | 20.00000000 | |
| mThirdGroupBulletFirstPaintNearR | ペイント | 14.00000000 | 35.00000000 | 10.00000000 | |
| mThirdGroupBulletFirstPaintNearRate | ペイント | 1.20000005 | 1.50000000 | 1.39999998 | |
| mThirdGroupBulletFirstPaintFarD | ペイント | 80.00000000 | 100.00000000 | 80.00000000 | |
| mThirdGroupBulletFirstPaintFarR | ペイント | 14.00000000 | 35.00000000 | 10.00000000 | |
| mThirdGroupBulletFirstPaintFarRate | ペイント | 1.20000005 | 1.50000000 | 1.39999998 | |
| mThirdGroupBulletSecondAfterPaintNearD | ペイント2 | 50.00000000 | 100.00000000 | 20.00000000 | |
| mThirdGroupBulletSecondAfterPaintNearR | ペイント2 | 8.50000000 | 35.00000000 | 8.00000000 | |
| mThirdGroupBulletSecondAfterPaintNearRate | ペイント2 | 1.60000002 | 1.50000000 | 1.39999998 | |
| mThirdGroupBulletSecondAfterPaintFarD | ペイント2 | 80.00000000 | 100.00000000 | 80.00000000 | |
| mThirdGroupBulletSecondAfterPaintFarR | ペイント2 | 8.50000000 | 35.00000000 | 9.50000000 | |
| mThirdGroupBulletSecondAfterPaintFarRate | ペイント2 | 1.60000002 | 1.50000000 | 1.39999998 | |
| mThirdGroupBulletFirstCollsionRadiusForField | フィールド当たり判定 | 5.00000000 | 8.00000000 | 4.00000000 | |
| mThirdGroupBulletAfterCollsionRadiusForFieldOffset | フィールド当たり判定 | 0.00000000 | -1.00000000 | -1.00000000 | |
| mThirdGroupBulletFirstCollsionRadiusForPlayer | イカ当たり判定 | 7.00000000 | 11.00000000 | 6.00000000 | |
| mThirdGroupBulletAfterCollsionRadiusForPlayerOffset | イカ当たり判定 | 0.00000000 | -1.00000000 | -1.00000000 | |
| mThirdGroupBulletFirstDamageMaxValue | 最大ダメージ | 0.62000000 | 1.39999998 | 0.40000001 | |
| mThirdGroupBulletFirstDamageMinValue | 最小ダメージ | 0.30000001 | 0.30000001 | 0.20000000 | |
| mThirdGroupBulletDamageRateBias | 1.00000000 | 1.00000000 | 1.00000000 | ||
| mThirdGroupBulletAfterDamageRateOffset | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mThirdGroupSplashFirstOccur | 何かの発生 | 1 | 0 | 0 | |
| mThirdGroupSplashFromSecondToLastOneOccur | 何かの発生 | 0 | 0 | 0 | |
| mThirdGroupSplashLastOccur | 何かの発生 | 0 | 0 | 1 | |
| mThirdGroupSplashMaxNum | 飛沫数 | 1 | 0 | 2 | |
| mThirdGroupSplashDrawRadius | ドロー | 3.00000000 | 3.00000000 | 3.00000000 | |
| mThirdGroupSplashColRadius | 当たり判定 | 1.50000000 | 1.50000000 | 1.50000000 | |
| mThirdGroupSplashPaintRadius | ペイント | 6.50000000 | 15.00000000 | 7.00000000 | |
| mThirdGroupSplashDepthScaleRateByWidth | 1.89999998 | 3.00000000 | 2.00000000 | ||
| mThirdGroupSplashBetween | 63.00000000 | 24.00000000 | 15.00000000 | ||
| mThirdGroupSplashFirstDropRandomRateMin | 0.50000000 | 0.00000000 | 0.00000000 | ||
| mThirdGroupSplashFirstDropRandomRateMax | 1.00000000 | 1.00000000 | 0.30000001 | ||
| mThirdGroupBulletUnuseOneEmitterBulletNum | 1 | 1 | 0 | ||
| mThirdGroupCenterLine | 0 | 0 | 1 | ||
| mThirdGroupSideLine | 1 | 0 | 0 | ||
| mFirstGroupBulletAfterFrameOffset | 1st | 0 | 0 | 1 | |
| mSecondGroupBulletFirstFrameOffset | 2nd | 2 | 1 | 2 | |
| mSecondGroupBulletAfterFrameOffset | 2nd | 2 | 2 | 1 | |
| mThirdGroupBulletFirstFrameOffset | 3rd | 3 | 0 | 6 | |
| mThirdGroupBulletAfterFrameOffset | 3rd | 0 | 0 | 2 | |
| mFrameOffsetMaxMoveLength | 5.00000000 | 0.00000000 | 30.00000000 | ||
| mFrameOffsetMaxDegree | 1.50000000 | 0.00000000 | 10.00000000 | ||
| mLineNum | 3方向 | 3 | 1 | 1 | |
| mLineDegree | 3方向の角度 | 30.00000000 | 0.00000000 | 0.00000000 | |
| mGuideCenterGroup | センターのガイド | 1 | 1 | 2 | |
| mGuideCenterBulletNumInGroup | センターのガイド | 1 | 1 | 1 | |
| mGuideCenterCheckCollisionFrame | センターのガイド | 13 | 12 | 12 | |
| mGuideSideGroup | サイドのガイド | 0 | 1 | 1 | |
| mGuideSideBulletNumInGroup | サイドのガイド | 1 | 1 | 1 | |
| mGuideSideCheckCollisionFrame | サイドのガイド | 8 | 10 | 8 | |
| mShotRandomDegreeExceptBulletForGuide | 3.00000000 | 0.00000000 | 4.50000000 | ||
| mShotRandomBiasExceptBulletForGuide | 0.50000000 | 0.44999999 | 0.40000001 | ||
| mFreeStateGravity | 0.50000000 | 0.60000002 | 0.50000000 | ||
| mFreeStateAirResist | 0.12000000 | 0.16000000 | 0.12000000 | ||
| mDropSplashDrawRadius | ドロップ | 2.00000000 | 2.00000000 | 2.00000000 | |
| mDropSplashColRadius | ドロップ | 2.00000000 | 2.00000000 | 2.00000000 | |
| mDropSplashPaintRadius | ドロップ | 7.50000000 | 12.00000000 | 0.00000000 | |
| mDropSplashPaintRate | ドロップ | 2.00000000 | 1.20000005 | 3.00000000 | |
| mDropSplashOffsetX | ドロップ | 2.00000000 | 1.00000000 | 3.00000000 | |
| mDropSplashOffsetZ | ドロップ | -7.00000000 | -7.00000000 | -7.00000000 | |
| mTailSolidFrame | テール | 5 | 5 | 5 | |
| mTailMaxLength | テール | 20.00000000 | 5.00000000 | 40.00000000 | |
| mTailMinLength | テール | 5.00000000 | 5.00000000 | 5.00000000 | |
| mSpiralSplashGroup | らせんフラグ | 0 | 1 | 0 | |
| mSpiralSplashBulletNumInGroup | 1 | 1 | 1 | ||
| mSpiralSplashInitSpeed | らせん初速 | 5.00000000 | 1.79999995 | 5.00000000 | |
| mSpiralSplashSpeedBaseDist | -15.00000000 | -15.00000000 | -15.00000000 | ||
| mSpiralSplashSpeedMaxDist | -85.00000000 | -70.00000000 | -85.00000000 | ||
| mSpiralSplashSpeedMaxRate | 1.00000000 | 0.50000000 | 1.00000000 | ||
| mSpiralSplashLifeFrame | 7 | 11 | 7 | ||
| mSpiralSplashMinSpanFrame | 1 | 5 | 1 | ||
| mSpiralSplashMinSpanBulletCounter | 40 | 18 | 40 | ||
| mSpiralSplashMaxSpanFrame | 1 | 5 | 1 | ||
| mSpiralSplashMaxSpanBulletCounter | 1 | 45 | 1 | ||
| mSpiralSplashSameTimeBulletNum | 2 | 3 | 2 | ||
| mSpiralSplashRoundSplitNum | 8 | 4 | 8 | ||
| mSpiralSplashColRadiusForField | 3.00000000 | 2.50000000 | 3.00000000 | ||
| mScatterSplashGroup | まき散らしフラグ | 0 | 1 | 0 | |
| mScatterSplashBulletNumInGroup | 1 | 1 | 1 | ||
| mScatterSplashInitSpeed | まき散らし初速 | 5.00000000 | 1.50000000 | 5.00000000 | |
| mScatterSplashMinSpanBulletCounter | 1 | 4 | 1 | ||
| mScatterSplashMinSpanFrame | 1 | 6 | 1 | ||
| mScatterSplashMaxSpanBulletCounter | 1 | 35 | 1 | ||
| mScatterSplashMaxSpanFrame | 2 | 12 | 2 | ||
| mScatterSplashMaxNum | 25 | 6 | 25 | ||
| mScatterSplashUpDegree | 60.00000000 | 45.00000000 | 60.00000000 | ||
| mScatterSplashDownDegree | 70.00000000 | 65.00000000 | 70.00000000 | ||
| mScatterSplashDegreeBias | 0.50000000 | 0.50000000 | 0.50000000 | ||
| mScatterSplashColRadius | 3.00000000 | 3.00000000 | 3.00000000 | ||
| mScatterSplashPaintRadius | 6.00000000 | 6.00000000 | 6.00000000 | ||
| mScatterSplashInitPosMinOffset | 2.00000000 | 8.00000000 | 2.00000000 | ||
| mScatterSplashInitPosMaxOffset | 15.00000000 | 12.00000000 | 15.00000000 | ||
| mInkConsume | インク消費 | 0.06000000 | 0.07000000 | 0.07000000 | |
| mInkRecoverStop | 発射後インク回復が止まるフレーム(なぜかintでない) | 35.00000000 | 42.00000000 | 40.00000000 | |
| mMoveSpeed | 移動速度 | 0.69999999 | 0.80000001 | 0.50000000 | |
| mBulletStraightFrame | 重力の影響を受けないフレーム数 | 3 | 5 | 2 | |
| mBulletPaintBaseDist | ペイント | -15.00000000 | -15.00000000 | -15.00000000 | |
| mBulletPaintMaxDist | ペイント | -85.00000000 | -70.00000000 | -85.00000000 | |
| mBulletPaintMaxRate | ペイント | 0.89999998 | 0.50000000 | 0.80000001 | |
| mPaintTextureCenterOffsetRate | テクスチャ | 0.00000000 | 0.00000000 | 0.00000000 | |
| mBulletDamageMaxDist | 最大ダメージになる距離 | -15.00000000 | -15.00000000 | -15.00000000 | |
| mBulletDamageMinDist | 最小ダメージになる距離 | -85.00000000 | -85.00000000 | -85.00000000 | |
| mBulletCollisionRadiusForPlayerInitRate | 0.10000000 | 0.10000000 | 0.10000000 | ||
| mBulletCollisionRadiusForPlayerSwellFrame | 5 | 5 | 5 | ||
| mBulletCollisionPlayerSameTeamNotHitFrame | 2 | 2 | 2 | ||
| mBulletCollisionRadiusForFieldInitRate | 0.10000000 | 0.10000000 | 0.10000000 | ||
| mBulletCollisionRadiusForFieldSwellFrame | 4 | 4 | 4 | ||
| mHitWallSplashOnlyCenter | 壁に当たったときの処理 | 0 | 1 | 1 | |
| mHitWallSplashFirstLength | 壁に当たったときの処理 | 22.00000000 | 25.00000000 | 24.00000000 | |
| mHitWallSplashBetweenLength | 壁に当たったときの処理 | 15.00000000 | 12.50000000 | 13.00000000 | |
| mHitWallSplashMinusYRate | 壁に当たったときの処理 | 0.44999999 | 0.44999999 | 0.44999999 | |
| mHitWallSplashDistanceRate | 壁に当たったときの処理 | 1.33329999 | 1.50000000 | 1.33329999 | |
| mHitPlayerDrapDrawRadius | 6.00000000 | 4.00000000 | 6.00000000 | ||
| mHitPlayerDrapCollisionRadius | 4.00000000 | 2.00000000 | 4.00000000 | ||
| mHitPlayerDrapPaintRadiusRate | 0.00000000 | 0.60000002 | 0.00000000 | ||
| mHitPlayerDrapHitPlayerOffset | 10.00000000 | 10.00000000 | 10.00000000 | ||
| mHitPlayerDrapHitObjectOffset | 0.00000000 | 0.00000000 | 0.00000000 | ||
| mPostDelayFrm_Main | 変数なし | 10 | 5 | ||
チャージャー
| チャージャー関係 | 無印 | 無印スコ | 洗剤 | リッター | 3Kスコ | 竹 | |
| mMinDistance | 最短距離 | 90.00000000 | 90.00000000 | 90.00000000 | 90.00000000 | 90.00000000 | 200.00000000 |
| mMaxDistance | 最長距離(タメ) | 200.00000000 | 200.00000000 | 180.00000000 | 272.00000000 | 272.00000000 | 200.00000000 |
| mFullChargeDistance | 最長距離 | 260.00000000 | 286.00000000 | 180.00000000 | 340.00000000 | 374.00000000 | 200.00000000 |
| mMinChargeFrame | ため始めるフレーム | 8 | 8 | 8 | 8 | 8 | 8 |
| mMaxChargeFrame | ため終わるまでかかるフレーム | 60 | 60 | 45 | 94 | 94 | 20 |
| mEmptyChargeTimes | 3 | 3 | 4 | 3 | 3 | 5 | |
| mFreezeFrmL | 射撃前の硬直フレーム? | 1 | 1 | 1 | 1 | 1 | 1 |
| mInitVelL | initial velocity low | 12.00000000 | 12.00000000 | 12.00000000 | 12.00000000 | 12.00000000 | 40.00000000 |
| mFreezeFrmH | 射撃前の硬直フレーム? | 1 | 1 | 1 | 1 | 1 | 1 |
| mInitVelH | initial velocity high | 35.29000092 | 35.29000092 | 36.00000000 | 49.86000061 | 49.86000061 | 40.00000000 |
| mInitVelF | initial velocity full | 48.00000000 | 48.00000000 | 36.00000000 | 64.00000000 | 64.00000000 | 40.00000000 |
| mInkConsume | インク消費量 | 0.18000001 | 0.18000001 | 0.10500000 | 0.30000001 | 0.30000001 | 0.07000000 |
| mMoveSpeed | 移動速度 | 0.20000000 | 0.20000000 | 0.30000001 | 0.15000001 | 0.15000001 | 0.40000001 |
| mVelGnd_DownRt | 空中チャージ倍率? | 0.20000000 | 0.20000000 | 0.20000000 | 0.20000000 | 0.20000000 | 0.20000000 |
| mVelGnd_Bias | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | |
| mJumpGnd | ジャンプ力 | 0.69999999 | 0.69999999 | 0.69999999 | 0.69999999 | 0.69999999 | 0.69999999 |
| mMaxChargeSplashPaintRadius | 18.50000000 | 18.50000000 | 18.50000000 | 18.50000000 | 18.50000000 | 12.00000000 | |
| mPaintNearR_WeakRate | 0.44999999 | 0.44999999 | 0.44999999 | 0.44999999 | 0.44999999 | 0.69999999 | |
| mPaintRateLastSplash | 1.60000002 | 1.60000002 | 1.60000002 | 1.60000002 | 1.60000002 | 1.50000000 | |
| mMinChargeDamage | 溜め最小ダメージ | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.40000001 | 0.30000001 |
| mMaxChargeDamage | 溜め最大ダメージ | 1.00000000 | 1.00000000 | 0.80000001 | 1.00000000 | 1.00000000 | 0.80000001 |
| mFullChargeDamage | フルチャージダメージ | 1.60000002 | 1.60000002 | 1.39999998 | 1.79999995 | 1.79999995 | 0.80000001 |
| mSplashBetweenMaxSplashPaintRadiusRate | 1.58000004 | 1.58000004 | 1.58000004 | 1.58000004 | 1.58000004 | 3.00000000 | |
| mSplashBetweenMinSplashPaintRadiusRate | 1.32000005 | 1.32000005 | 1.32000005 | 1.32000005 | 1.32000005 | 1.50000000 | |
| mSplashDepthMinChargeScaleRateByWidth | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.00000000 | 3.50000000 | |
| mSplashDepthMaxChargeScaleRateByWidth | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 3.00000000 | |
| mSplashNearFootOccurChargeRate | 0.16599999 | 0.16599999 | 0.25000000 | 0.10000000 | 0.10000000 | 1.00999999 | |
| mSplashSplitNum | 1 | 1 | 1 | 1 | 1 | 3 | |
| mSniperCameraMoveStartChargeRate | スコープ関連 | 0.00000000 | 0.50000000 | 0.00000000 | 0.00000000 | 0.50000000 | 0.00000000 |
| mSniperCameraMoveEndChargeRate | スコープ関連 | 0.00000000 | 1.00000000 | 0.00000000 | 0.00000000 | 1.00000000 | 0.00000000 |
| mSniperCameraFovy | スコープ関連 | 38.00000000 | 28.00000000 | 38.00000000 | 38.00000000 | 20.00000000 | 38.00000000 |
| mSniperCameraPlayerAlphaChargeRate | 透明度 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 | 0.50000000 |
| mSniperCameraPlayerInvisibleChargeRate | 透明度 | 0.85000002 | 0.85000002 | 0.85000002 | 0.85000002 | 0.85000002 | 0.85000002 |
| mMinChargeColRadiusForPlayer | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 2.00000000 | |
| mMaxChargeColRadiusForPlayer | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 1.00000000 | 2.00000000 | |
| mMinChargeHitSplashNum | 0 | 0 | 0 | 0 | 0 | 0 | |
| mMaxChargeHitSplashNum | 8 | 8 | 8 | 8 | 8 | 5 | |
| mMaxHitSplashNumChargeRate | 0.54000002 | 0.54000002 | 0.81000000 | 0.32400000 | 0.32400000 | 1.00000000 | |