Version0.13現在の情報です |
ソース
script.on_event(defines.events.on_built_entity, function(event) local entity = event.created_entity.direction local player = game.players[event.player_index] if entity==defines.direction.north then player.print("北向き") elseif entity==defines.direction.south then player.print("南向き") elseif entity==defines.direction.east then player.print("東向き") elseif entity==defines.direction.west then player.print("西向き") else player.print(entity) end end)