Max HP | Increase your MaxHP.(+20%) | 1 |
STR | Increase your STR.(+20%) | 1 |
DEX | Increase your DEX.(+20%) | 1 |
INT | Increase your INT.(+20%) | 1 |
PIE | Increase your PIE.(+20%) | 1 |
Avoid Trap | Ignore trap in treasure box. | 1 |
Boss Bonus | Double boss's exp and you can gain a soulstone by boss. | 1 |
Dash | You can reach boss more quickly. | 1 |
Heal | Increase healing effect.(+30%) | 1 |
Avoid | You can avoid more frequent. | 1 |
Scout | You can look into the distance. | 3 |
Firststrike | Reduce 1 cooldown of your any skill occasionally. | 3 |
Stealth | You are less likely to encounter the enemy. | 3 |
Tracking | Ignore opponent's avoid. | 3 |
Alert | Ignore opponent's firststrike. | 3 |
Observation | You can see opponent's HP and next action. | 3 |
Penetrate | Ignore opponent's armor. | 3 |
Alchemy | Increase your chance to reroll. | 3 |
Luck | You can earn more great treasure. | 3 |
Effective | Make you easier to deal ailment to an opponent. | 3 |
Parry | You can parry more frequent. | 3 |
Resistance | Increase yoru resist for ailments. | 3 |
Critical | Gain more critical rate. | 3 |
Experience | Increase exp you gain. | 3 |
Expand | Prolong effects for you and opponents. | 6 |
Shortening | Shorten effects for you and opponents. | 6 |
Overheal | You can heal yourself beyond the limit. | 6 |
Limit Break | You can gain MaxHP and deal damages beyond the limit. | 6 |
Exploration | You can see what happens when you accept events. | 6 |
Armor in Crisis | The more you lose your HP, the more armor you can gain. | 6 |
Guts | Prevent your death occasionally. | 6 |
Damage Reduce | Reduce damage you dealt. | 6 |
Adversity | The more you lose your HP, the more shorten cooldown of your skills. | 10 |
Berserker | Double damages you deal and you dealt. | 10 |
Greed | Double soulstones you earn occasionally. | 10 |
Golden Cat | Double soulstones you earn but everything become cats. | 10 |
Haste | Shorten cooldown of your skills occasionally. | 10 |
Counter | You will use your skill automatically without wasting your turn when an opponent acts. | 10 |
Immobility | Ignore all effects. | 10 |
Perpass | You and opponent can't avoid all effects. | 10 |
Mind's eye | You earn high avoid instead of damage reduce. | 6 |
Add:Poison | You will deal poison on an enemy whenever you deal damage to it. | 3 |
Add:Weaken | You will deal weaken on an enemy whenever you deal damage to it. | 3 |
Add:Fragile | You will deal damage gain on an enemy whenever you deal damage to it. | 3 |
Add:Blind | You will deal blind on an enemy whenever you deal damage to it. | 3 |
Add:Pollution | You will deal pollution on an enemy whenever you deal damage to it. | 3 |
Add:Bind | You will deal bind on an enemy whenever you deal damage to it. | 3 |
Add:Slow | You will deal slow on an enemy whenever you deal damage to it. | 3 |
Add:Bleed | You will deal bleed on an enemy whenever you deal damage to it. | 3 |
Add Action | You can act without wasting your turn occasionally. | 6 |
Avoid in Crisis | The more you lose your HP, the more avoid you can gain. | 6 |
Avoid Critical | Ignore opponent's critical hit. | 3 |
One shot aim | Double damage you deal and halve your accuracy. | 3 |
Road of thorns | Double exp you earn and you will lose your HP for each turn. | 10 |
Jackpot | Reduce 1 cooldown of your skill that have 5 or more turn for cooldown. | 10 |
Finesse | Reduce 1 cooldown of your skill that have 2 or less turn for cooldown. | 10 |
Inferno | Ignore all healing effect for you and opponent. | 5 |
Deadly | Kill enemy occasionally. | 6 |
Sniping | Increase 100% critical damage. | 6 |
Shield | Increase your Shield.(+20%) | 1 |
Vampire | Heal your HP by attack.(3% of damage you dealt) | 6 |
Barrier | Ignore damage twice in each room. | 6 |
Finish blow | Kill enemy that have low HP. | 6 |
Hidden blade | Additional attack whenever you use any skills. | 6 |
Entangle | Slow enemy whenever you attack. | 6 |
Refuge | Decrease damage you dealt when you have HP more than or equal to MaxHP. | 6 |
Teleport | You can move to far room. | 6 |
Plating | Ignore degrade effect and increase resistance. | 3 |
Mindful | Ignore forget and increase experience you gain. | 3 |
Lucky Clunker | Set Accuracy 50% for you and opponents. | 3 |
Mirror | Reflect damage you dealt and reflect opponent's reflect damage. | 3 |
Sniper | You can hit without miss and avoid and parry but you use your turn with all skills. | 3 |
Fluctuation | 50% chance to ignore buffs and debuffs. | 3 |
Parry Ailment | Gain resistance by Parry. | 3 |
Avoid Ailment | Gain resistance by Avoid. | 3 |
Dreadnought | Ignore all debuffs and increase all cooldowns +1. | 3 |
Simplify | Ignore all buffs and debuffs if you have already any buffs or debuffs. | 1 |
Poisonous | Increase your power of damage over time.(+50%) | 6 |