//#author("2016-10-26T10:41:30+09:00","","")
* Job List [#q4971fd4]
|BGCOLOR(#333):CENTER:|||>|>|CENTER:|||||c
|BGCOLOR(#444):~Name|~Explain|~Primary|~Skill1|~Skill2|~Skill3|~Unique Perk|~Perk 1|~Perk 2|~How to earn|h
|[[Warrior]]|He will fight with Hardened armors and swords and his own body.&br;They are the most populous job in the adventurers.|&color(red){STR};&br;&color(springgreen){DEX};|Attack&br;Cooldown 0Turn&br;Attack an enemy.&br;&color(red){Based on STR}; Power 100|Tornado Slash&br;Cooldown 5Turn&br;A powerful attack.&br;&color(red){Based on STR}; power 800|Guard&br;Cooldown 1Turn&br;Reduce damage you dealt in this turn.&color(orange){(Reduction stat +50%)};|Super-strength&br;Increase damage you deal with low-accuracy skills.|Avoid Critical&br;Ignore damage from critical hits.|Plating&br;Ignore degrade quipments and gain few resistance.|Default|
|[[Ranger]]|Forest residents to hunting in the well-honed sense.&br;They are also in this war for the crisis of the world.|&color(springgreen){DEX};&br;&color(cyan){INT};|Ranged shot&br;Cooldown 0Turn&br;Attack an enemy.&br;&color(springgreen){Based on Dex}; Power 100|Backstep&br;Cooldown 1Turn&br;Gain avoid in this turn. &color(orange){Avoid stat +65%};|Quick Draw&br;Cooldown 2Turn&br;Reduce 1 cooldown of your any skill. &color(orange){Random skill on cooldown};|Smell tracking&br;increase chance to encounter corpse.|Tracking&br;Ignore opponent's avoid and parry. &color(orange){In short-bypass enemy avoid/parry};|Avoid Trap;You can avoid traps.|Default|
|[[Mage]]|He fights with the knowledge of spells and the power of his mind.&br;He has shield spell for the defense.|&color(cyan){INT};&br;&color(yellow){PIE};|Fireball&br;Cooldown 1Turn&br;Attack an enemy.&br;&color(cyan){Based on INT}; Power 150|Forcefield&br;Cooldown 3Turn&br;Create shield.&br;&color(cyan){Based on INT};|Overflow&br;Cooldown 5Turn&br;Gain great power in next turn.|Hard Shield&br;Decrease damage you take when you have 1 or more shields. &color(orange){Simmilar to Refuge, but with any point of shield instead of any point of HP above its maximum value.};|Experience+15%|Enpowered&br;Increase damage you deal.|Default|
|[[Priest]]|She was devoted her life to God.&br;She embodies works of God with her faith.|&color(yellow){PIE};&br;&color(red){STR};|Holybolt&br;Cooldown 0 Turn&br;Attack an enemy&br;&color(yellow){Based on PIE}; Power 100|Healing&br;Cooldown 2 Turn&br;Heal yourself&br;&color(purple){based on MaxHP};|Instant heal&br;Cooldown 4Turn&br;Heal yourself without wasting your turn.&br;&color(purple){Based on MaxHP};&br;Not use turn|Heal in crisis&br;Increase healing amount you take on low HP. &color(orange){The low HP is for sure not less than 30%};|Refuge;Reduce damage when you have more equal HP than MaxHP|Experience+15%|Default|
|[[Paladin]]|They had destroyed some pagans.&br;In front of the crisis of the world, Differences of religion became a trivial problem.|&color(red){STR};&br;&color(yellow){PIE};|||||||1000Soulstones|
|[[Ninja]]|He came from far away, living in darkness.&br;Paladins hated his cowardice.|&color(springgreen){DEX};&br;&color(cyan){INT};|||||||1000Soulstones|
|[[Druid]]|She lives hidden in the outback of the forest.&br;She draws natural power from forests.|&color(cyan){INT};&br;&color(yellow){PIE};|||||||1000Soulstones|
|[[Samurai]]|She came from far away, are followers of the Bushido.&br;Her homeland was feared by their strength.|&color(red){STR};&br;&color(springgreen){DEX};|||||||1000Soulstones|
|[[Scavenger]]|The homeless is living foraging garbage.&br;They do not have a strong force, but the wisdom of life.|&color(cyan){INT};&color(yellow){PIE};|||||||1000Soulstones|
|[[Fairy]]|Shie is living in the forest.&br;Nobody knows when magic of Buriedbornes is treated as contraindication|&color(cyan){INT};&br;&color(yellow){PIE};|||||||2000Soulstones|
|[[DarkKnight]]|She fight at the expense of her own life.&br;Bloods is weapons and armors for her.|&color(red){STR};&br;&color(cyan){INT};|Slash&br;Cooldown 0Turn&br;Attack an enemy.&br;&color(red){Based on STR}; Power 120|Blood Drain&br;Cooldown 3 Turn&br;Drain an opponent's blood and heal yourself.&br;&color(cyan){Based on INT}; Power 100 &color(orange){Heal is equal to damage you dealt, works with no faith, doesnt work with Heal %};|Bloody edge&br;Cooldown 1 Turn&br;You can pay your HP to gain powerup.&br;Not use turn &color(orange){Costs around 17% of your max HP};|Bloodstream&br;Increase your power whenever you cost your HP. &color(orange){In short, whenever your skill cost your HP, you gain PERMANENT bonus +5 to Power stat.|Enpowered&br;Increase damage you deal.|Firststrike&br;Chance to reduce cooldown (-1) on encounter.|1000Soulstones|
|[[Necromancer]]|He can revive the dead.&br;As a last resort, Necromancers revived theirselves.|&color(springgreen){DEX};&br;&color(yellow){PIE};|Dark Sphere&br;Attack an enemy.&br;&color(cyan){Based on INT} Power 150|Sacrifice&br;Cooldown 2 Turn&br;You pay your HP to prolong your good effect.&br;&color(springgreen){-2Barrier}; &color(orange){Actually you don't pay any HP to cast it, just barriers.};|Summon Zombie&br;Cooldown 5 Turn&br;Gain additional attack and shield.&br;&color(yellow){Based on PIE}; &br;Not use turn.|Wall of meat&br;Gain 1 barrier whenever you gain shield.|Enpowered barrier&br;Increase chance to block with your barrier.|Experience+15%|1000Soulstones|
|[[Clown]]|He lived in the street performance, pantomime, and assassination.&br;His smile will be shown after killing.|&color(springgreen){DEX};&br;&color(cyan){INT};|||||||1000Soulstones|
|[[Witch]]|She spent for life and property of others.&br;Crimes and punishments will be forgotten after she die.|&color(cyan){INT};|||||||2000Soulstones|
|[[Saint]]|She chose to fight for the hometown of the family.&br;You do not have to grant her wish.|&color(yellow){PIE};|Holy Bless&br;Cooldown 4Turn&br;Attack an enemy and heal yourself.&br;&color(yellow){Based on PIE}; Power 150|Purify&br;Cooldown 1Turn&br;Attack an enemy.&br;&color(yellow){Based on PIE}; Power80&br;Not use turn|Impure Blood&br;Cooldown 3turn&br;Heal yourself to full, but this will make you easier to gain ailment.|Vain praying&br;Increase your power on high HP&br;Decrease your power on low HP.|Smell&br;Increase encounter with enemies.|Reduce+10%|By Viewing Event|
|[[Dark Elf]]|These heretics have been despised as "cursed blood". In fact, they are not cursed and forced to do dirty work and discriminated.|&color(cyan){INT};&br;&color(springgreen){AGI};|Shadowshot&br;Cooldown 2 Turn&br;Attack an enemy.&br;&color(springgreen){based on DEX}; Power 200&br;Firststrike|Pharmacy&br;Cooldown 3 Turn&br;Gain shield.&br;&color(purple){Based on Opponent's Damage over Time};&br;Not use turn|Deadly Poison&br;Cooldown 3Turn&br; Add poison to your attack in this turn.&br;not use turn|Looter&br;Equipments you earn will have 4 or more effects.|Teleport&br;You can move to far rooms.|Avoid Trap&br;You can avoid traps.|By Viewing Event|
|[[Elf]]|She has been seen in our town.&br;Now She can not be seen in our town.|&color(springgreen){DEX};|||||||1000Soulstones|
|[[Evil Knight]]|They fell in vice and use the evil forces.&br;They do not choose the means for victory and honor|&color(red){STR};&br;&color(cyan){INT};|Enhance Sword&br;Cooldown 1 Turn&br;Attack an enemy and gain damage you deal.&br;&color(red){Based on STR}; Power 100|Barrier&br;Cooldown 2 Turn&br;Gain a barrier.|Evil Aura&br;Cooldown 5 Turn&br;Pay barriers to gain power and defense for a short time.&br;Not use turn &color(springgreen){-2Barrier};|Dark power&br;Increase your power by your barriers. &color(orange){Not sure if more = more power, or if its just any = more power};|Plating&br;Ignore degrade equipments and gain few resistance|Parry+20%|PvP arena prize|
|????|????||||||||Next Season Event Reward|
|[[Dragoon]]|He is dragon-half. He is respect for pride than life as a warrior.|&color(red){STR};|||||||By Viewing Event|
|????|????||||||||1000Soulstones|
|[[Valkyrie]]|????||||||||2000Soulstones|
#Edited by Qweszaq 8.02.2017 13:35
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