Magazine マガジン

Last-modified: 2024-02-28 (水) 00:03:39

公式フォーラムに順次上げられている、最新のマガジン(Grim Misadventure)を翻訳/掲載しているページです。
過去分の翻訳済みパッチノート、およびマガジンはこちらのページからどうぞ。

注意
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    直接的な意図を汲むには、やはり原文を確認していただくのが一番です。
    • 以上2点に基き、誤訳・脱落などが見つかった場合は訂正していただけると幸いです。



[GM #179] - Heralds of Blood 2024/02/27

原文スレッド:フォーラム

Tread carefully, ye who come in search of misadventures, for even a glance upon what awaits within may drive you mad. Last time 94, you sought refuge within the reveal of the third Loyalist Pack.
You will be pleased to know that v1.2.0.4 will be releasing today to support this menagerie of decadent divinity, and the pack itself will become available for purchase on 02/27/24, on Steam and GOG.
The cult of the XBOX may also be pleased to hear that dark rituals are being performed beyond the veil of development to ensure that you too can perform the three rites of loyalty at your leisure.

Now, you should cease your curiosity.

This is but your final warning, avert your eyes. Beyond these words is naught but shadow and the maddening glare of unraveling realities.

No? Still here? Very well, if you insist!

When we first spoke of the mighty Kurn, we briefly mentioned that you will be contending with the consequences of their bloody history.
The lore buffs among you may recall the devastating conflict that took place in the western reaches of the Erulan empire and culminated in the summoning of the Voice of Ch’thon, the Loghorrean!
As you have learned, such evil can never truly be contained. Its tendrils seep into the land like a disease, warping it beyond recognition.

While what remains of the Erulans is embroiled in the grim dawn, or glorious dawn depending on your point of view, the Kurn are still reeling from that ancient war.
Their land, and their people, are still paying the price for…recklessness? Or desperation? The myriad Kurn tribes are scattered, their people no longer united under a single chieftain.
Some have even turned completely away from the old gods, finding their prayers answered by a darker power.

This power now whispers of a dark reckoning. A choir of malevolent voices ravages mortal minds and leaves them begging for the release of death. But among the maddening cries there is one underlying truth: the void will not be denied.
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These are the heralds of the beginning of the end times, a promise of boiling seas and crimson tides when he who dwells below creation reclaims his place among the stars.
But before they can usher in the dying god, blood must flow. And who better to let the rivers of the Asterkarn valleys run red than a sin from the past…

Like knowing what is coming up next for Grim Dawn? Check back on 04/01/2024 for the next Grim Misadventure. We are certain it will be completely accurate and serious.

[GM #178] - Loyalist the Third 2024/01/23

原文スレッド:フォーラム

Grim Misadventures here with another peek behind the proverbial curtain. Last time , we introduced some of the unyielding denizens of the bitter Asterkarn cold.

Today, we are going to get a little technical as we preview some of the exciting looks you will soon be able to add to your swank collection of illusions with the upcoming Loyalist Item Pack 3.
We were not sure the third pack would ever see the light of day, but then again we did not think there would be a third expansion either back then. By extremely popular demand, what you are about to see is all your fault!

As was announced back in December , Loyalist Pack the Third features some divine good looks. In total, there will be five armor sets. The first of which is the visage of the Veilwarden, the Arkovian god Rattosh!
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Your reception to that preview told us that we are on the right track, which is why we then took that enthusiasm and doubled it for…the visage of Empyrion!
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Yes, you too will be able to don the celestial look of the greatest among the gods and wield the spear of the heavens, a legendary weapon said to have struck down the Dying God!
With this armor, we tried some new things with texturing and, if you are looking closely, the first ever back visual. Yes, we took notes when modders were adding all those wings and thought we would give it a try.

And speaking of Ch’thon, one cannot make a collection of godly illusions and not pay tribute to the Dying God himself. This terrifying visage exemplifies the new tech we now have at our disposal for Fangs of Asterkarn items.
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A still image does not really do this armor justice though, so here is a short clip of it in action.
Perceptive eyes will catch two things at play here: no head and…no feet! This is thanks to our new tech that allows us to add mesh and animation overrides to items.
We can get pretty creative in terms of your character’s look by swapping out heads or, as you can see below, let you glide around the battlefield!

Modders will of course gain access to this flexible new system as well. We’re curious to see what you will come up with. :slight_smile:
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The loyalists among you are probably wondering when you can get your hands on this sweet loot.
There are two more armor sets on the way which we will not spoil, but we are confident that the full collection will be well worth the asking price.
You can expect Loyalist Item Pack 3 to be available mid-February alongside v1.2.0.4, which will have a number of bug fixes and improvements.

Like knowing what is coming up next for Grim Dawn? Check back on 02/26/2024 for the next Grim Misadventure.


[GM #177] - Asterkarn Menagerie 2023/12/23

原文スレッド:フォーラム

Welcome back to Grim Misadventures! 2024 is nearly upon us, so we thought it would make for a nice end of the year treat to give you a peek behind the proverbial curtain.
We are busily assembling another exciting expansion pack for you, teeming with new areas, items and monsters for you to explore, loot and slaughter, hopefully in that order.

As you can imagine, anything resilient enough to endure the bitter cold of Asterkarn’s peaks is not going to be a pushover. Let us take a look at a couple of these western denizens.

Roc
Tread carefully as you ascend the frozen glaciers, and keep an eye out to the skies, for the predator seeking to turn you into its next meal may not be in front of you, it may be far above.
The rocs, massive avian creatures with a wingspan that easily dwarfs a human, readily pick off stragglers in animal herds, or unwary travelers.
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These vicious birds come in two common varieties: frost and storm, elemental affinities they use to subdue their prey. Legends speak of a glorious roc for whom the very winds of Asterkarn change their course.

Woolly Rhino
No beast is more eponymous with the Asterkarn lands as the woolly rhino. These animals sport a thick coat of fur and even thicker skin to shield them from not only the elements but also deadly predators.
That is, of course, not their only form of defense. You would be wise to not end up on the receiving end of one of their glorious horns.

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But not even the mighty rhinos can resist the corruption that is spreading across Asterkarn, threatening the land and its people, and perhaps all of Cairn.
These mangy beasts suffer from a sinister illness that has left them permanently warped, but no less dangerous.

This is of course just the beginning as we dive deep into Fangs of Astekarn next year! You will learn all about the upcoming Berserker mastery, Ascendant Mode’s unique challenges, the Kurn people, and more!

Like knowing what is coming up next for Grim Dawn? Check back on 01/22/2024 for the next Grim Misadventure.

[GM 号外] - Announcing Fangs of Asterkarn! 2023/08/29

原文スレッド:フォーラム

Building upon the foundation of v1.2’s massive changes (now in public playtesting!), we are proud to announce that Grim Dawn will be receiving a third expansion: Fangs of Asterkarn!

特大規模の変更が行われるv1.2(現在公開テスト中!)を基礎とする、第3の拡張版「Fangs of Asterkarn」を発表出来ることを嬉しく思います!

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In this latest massive installment of Grim Dawn, you will journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.

グリムドーンの大規模な新章となる本作では、あなたは西の荒涼地帯アスターカーンへと旅をし、強大なKurn族と戦うことになる。
遊牧民たちを悩ませ続ける闇の遺産を見つけ出せ。そして彼らを再び東へと駆り立て、新たな争いへ向かわせるのだ。

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[Expansion FAQ]

拡張版FAQ

How much will the expansion cost?
Fangs of Asterkarn is another major addition to Grim Dawn and will be priced comparatively to past expansions.

価格は?
Fangs of Asterkarnは新たに追加される主要コンテンツのひとつであり、価格は過去の拡張版と比較して決定されるだろう。

When is the expansion coming?
The expansion is expected to release in 2024, but you never know when we end up doing MOAR than initially promised.

いつ来るの?
2024年リリース予定だ。しかし当初のお約束通り以上のものを盛り込み始めない保証はしかねる。

Will there be new masteries?
Fangs of Asterkarn features a transformative 10th Mastery. Become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!

新マスタリーはある?
斬新な10番目のマスタリーが盛り込まれる。戦場を駆逐する狂乱の力となる、凶暴な獣のような姿に変身可能だ。
新たなBerserkerマスタリーにより、マスタリーの組み合わせ総数は脅威の45種類となった!

Will there be a new chapter of the story?
Fangs of Asterkarn is another huge addition to the world of Grim Dawn. You will trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape. Parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history.

物語の新章はある?
グリムドーンの世界にまた新たな大きな物語がもたらされる。
アスターカーンの雪に覆われた美しい山々を旅し、凍てつく洞窟を掘り進み、あるいは古代の森の渓谷や息を呑む熱水泉を探検し、この素晴らしい風景を穢す腐敗を一掃するのだ。
Kurn族と交渉し、彼らの血塗れた歴史の暗部と闘い、古き同盟を再び盛り立てる手助けをせよ。

Will there be an increased Level cap?
Fangs of Asterkarn does not increase the level cap. Your characters will gain additional power through quest rewards and potion customization.

レベルキャップは上がる?
上がらない。クエスト報酬、ポーションのカスタマイズを通してキャラクターは強化される。

Will there be an increased Devotion cap?
Fangs of Asterkarn is not increasing the devotion cap. One does not simply contend with the will of the gods!

祈祷ポイントは?
上がらない。神々の意思は気楽に主張できるようなものではない!

What are some of the new features coming with the expansion?
Fangs of Asterkarn is touching upon nearly every aspect of the game to enrich your experience and give you ever more options when building your characters:

どんな新機能が実装されるの?
ゲームの殆どあらゆる面に触れ、体験をより豊かにし、キャラクタービルドの選択肢をこれまで以上に増やしている。
  • Conquer the Ascendant Game Mode - turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits.
    Conquer the Ascendant ゲームモード
    キャンペーンの世界を半神の超越者たちの挑戦に相応しいものへ変え、あらゆるダンジョンやボスとの遭遇で己の限界を試される。
  • Potion Customization - alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
    ポーションカスタマイズ
    プレイスタイルに応じてポーションを変更できる。生命力を回復する強力なトニックにしたり、あるいは強力で特別なバフや効果をもたらしたり。
  • Affix Transmutation - reroll your rare and magic items to perfect your equipment.
    接辞変化
    完璧な装備を求めて、レアやマジックアイテムをリロールせよ。
  • Crucible Expanded - delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
    坩堝拡張
    更に30ウェーブ追加され、坩堝の挑戦はより奥深くなる(Crucible DLC を要する)
  • The Shattered Realm Grows - discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
    シャッタード レルムの成長
    シャッタード レルムの不安定な無限の内で、ゆっくりと失われてゆく新しい領域とボスエリアを見つけるだろう。
  • Discover Hundreds of New Items - a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
    数百の新アイテムを見つけ出せ
    数百もの新MI、エピック、そしてユニークなレジェンダリーアイテム、まぎれもなくお宝の山がキミを待つ!
  • Awaken Epic Items - unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends!
    エピックの覚醒
    多くのエピックの真の潜在能力を解き放ち、伝説に相応しい強力な武具へと変化させる!
  • Tackle New Foes - test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside older additions.
    新たな敵に挑め
    新たなスーパーボスと既存派閥への追加ネメシスを通じて漢を見せろ。5種類の新しいヒーローモンスターの原型が、旧来のものと共にケアン全域に出現する。
  • Two New Rogue-Like Dungeons - two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
    2つの新ローグライクダンジョン
    Fangs of Asterkarn所有者に向け、2つの新たなローグライクダンジョンが無料アップデートを通じて導入される。


[GM #176] - So the New Thing 2023/07/21

原文スレッド:フォーラム

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ARPG community’s a bit active of late, isn’t it? Many new faces are joining us, and some old ones are coming back from retirement. We’re happy to have you. Somehow it feels like Grim Dawn’s best years are still ahead of it!

アクションRPG界隈の動きが近頃ちょっと盛んになってきましたね。たくさんの新作が登場したり、古参の旧作が復活したり。歓迎致しますよ。
なんだか、グリムドーンの最盛期はまだまだ先にあるような気がしてきます!

There are rumors abound of a v1.2 coming…of MOAR? It’s all tantalizingly close, but we are not ready to go into full detail just yet. But…let us dust off the ol’ tome for a moment with a little misadventure to hold you over.

v1.2が登場するという…あれやこれやについての…噂が飛び交っています。それらは肉薄しているものの、詳細に踏み込む準備はまだ出来ていません。
しかし…暫くの間、ちょっとした「恐るべき災難」であなたを引き留めるために、オリバーの大冊を引っ張り出すとしましょう。

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Grim Dawn version v1.2.0 is going to be entering the public playtest later this Summer with an expected release in the late Summer/early Fall. This update is, to put it mildly…a big one. We have gone through literally hundreds if not thousands of data entries to bring you quality of life improvements and breathe some fresh air into the game.

v1.2.0は今夏後半に公開テストを開始予定で、夏の終わり~秋口の頃にリリース予定です。このアップデートは、控えめに言っても…大きいものです。
数千とは言わないまでも、文字通り数百以上のデータを取り込み、QOLを向上させ、新鮮な息吹をゲームに吹き込みます。

V1.2.0 will deliver upon our promise to implement some of the outdated Grim Internals utility.

v1.2.0では、更新停止してしまったGrim Internalsの機能の一部を取り込むという約束を果たします。

These are the features we are planning to implement:

  • Option to disable Day-Night Cycle
  • Option to disable Fog
  • Option to display Cooldown Counters on the quickbar
  • Auto-Pick Up Radius can now be increased
  • New visual alerts for Legendaries, Monster Infrequents, Double Rares, and Double Rare Monster Infrequents. In addition, Monster Infrequents will be marked by an icon to separate them from standard Rare items.
  • New options for monster health bars, including thicker visuals and option to display % values and active debuffs
実装を計画している機能:
・昼夜サイクルを無効にするオプション
・霧や霞の表現を無効にするオプション
・クイックバーにスキルのクールダウン時間を表示するオプション
・自動取得範囲を拡大可能に
・レジェンダリー、MI、ダブルレア、ダブルレアMIに向けた新たな視覚的な通知。更に、MIにはアイコンが表示され、通常のレアアイテムとは区別される
・敵のHPバーを、太く、あるいは%表示に、またはデバフを表示したりする追加オプション
訳注:視覚的な通知というのは要するにいわゆるビームのことです。MIの場合、床に落ちているアイテム名の左に種別に応じたアイコンが付きます。

In addition, we plan on improving certain boss runs in the future, though not in v1.2.0. This will come in the form of better shortcuts, but also making the boss runs themselves more lucrative and enjoyable. Teleporting directly to a boss room is basically a cheat, and while some players are content with cheating in this manner (it’s a game, have fun, you do you), we think it’s better to make things more fun in general.

またv1.2.0ではありませんが、将来的に特定のボス周回を改善する予定です。これはショートカットの改良を通じて実現されますが、同時にボス周回自体の実入りを良くし、より楽しめるものにします。
ボス部屋へテレポートで直行するのは基本的にチートであり、一部のプレイヤーはこのようなチート行為に満足していますが(まぁ、これはゲームだし、お楽しみ下さい、お好きなようにね)、
全般的により楽しいものにしたほうがよいと我々は考えています。

One such change we are planning to make is with drop rates. Getting a good Monster Infrequent roll is already a lot of RNG. There is no need to also have your boss attempts cheat you out of a chance of getting that roll in the first place. As such, all Bosses will have a 100% chance to drop their (non-legendary) Monster Infrequents.

我々が計画していることの一つはドロップ率です。
良い補正値のMIをゲットすること自体が既にかなりランダムですから、MIを獲得するチャンスすら騙して奪おうとするボスなどそもそも必要ないでしょう。
よって、すべてのボスは100%の確率で(レジェンダリーではない)MIをドロップするようになります。

Which brings us to the other half of this update. In addition to the usual round of balancing and bug fixes, we are planning MOAR. Here is but a taste:

このアップデートの残り半分についてに移ります。通常のバランス調整とバグ修正のほかにも、もっと検討していますとも。では一部をちょっとだけ:
  • You will be able to play the entirety of the game up to the level cap on the difficulty that’s enjoyable to you. To support this, level scaling will be updated on Normal and Elite difficulty. Many areas on Normal will scale up to level 100. Elite difficulty will scale up to level 100 in all areas. Loot quality and experience gains will remain higher on higher difficulties, as before, but if playing up to level 100 on a more relaxed difficulty is for you, then we feel there is no reason to stop you. Have fun!
    自分の楽しめる難易度でゲーム全体をレベルキャップまでプレイ可能になります。このためノーマルとエリート難易度のレベルスケーリングが更新されます。
    ノーマルの多くのエリアでレベル100までスケーリングします。エリートは全域でレベル100までになります。
    ドロップ品質と経験値は今まで通り難易度が高いほどより高いままですが、よりリラックスした難易度でレベル100まで楽しみたいのであれば、それを止める理由は無いと考えています。お楽しみ下さい!
  • Toggled buff effects will be automatically toggled on and no longer need to be on the skill bar. Toggled skills with energy costs will have those costs removed. Anyone that has 2 exclusive skills learned on their character for some reason will want to pick one though, or the game will choose for you.
    トグルバフは自動的にONになり、スキルバーにセットする必要はなくなり、エナジーコストについては取り除かれます。
    何らかの理由で2つの排他スキルを習得したい人は、どちらかを選ぶか、ゲームがキャラクターに合わせて選択します。
  • To top it off, you will be able to disable visuals for toggled buffs in the game options to improve visual clarity on your character and to show off all that gear.
    更に、ゲームオプションでトグルバフのエフェクト表示を無効にすることで、装備品をよりハッキリと見せつけられるようになります。
  • The Nullification mechanic (ex. Arcane heroes) will be overhauled. It will purge all temporary buffs and Disable toggled buffs for 2 seconds. No more fumbling through your skill bars to turn auras back on.
    ナリフィケイションの仕組み(例:アルケイン ヒーロー)は完全に変更されます。
    すべての一時バフとトグルバフを2秒間無効にします。トグルバフを戻すためにスキルバーを手探りする必要はなくなります。
    訳注:v1.2プレイテストのローンチでは、キャンペーン5秒、坩堝3秒(テストを通じて変動すると思われる)
  • For the modders out there, the console will log lua errors in custom games. We are also looking into enable certain debug commands for you, such as the debug cursor for locating game coordinates.
    MODer向けに、カスタムゲームにおいて、コンソールにluaのエラーを表示するようになります。
    ゲーム座標を特定するためのデバッグカーソルなど、いくつかのデバッグコマンドを有効化することも検討しています。
  • Pets will default to an Aggressive stance rather than the Normal stance. This setting can still be toggled on a pet by pet basis as desired.
    ペットはデフォルトで通常スタンスではなく攻撃的スタンスになります。この設定は、必要に応じてペットごとに切り替えることができます。
  • You will be able to select your desired Main Menu theme in the game options.
    ゲームオプションでメインメニューをお好みのテーマに切り替えられるようになります。
  • MOAR
    もっとほかにも

As for what is beyond v1.2.0…now I am not saying there might be something more in the future…but maybe I am saying there is something more in the future…

v1.2.0以降については…今のところ将来的に何かあるかもしれないとまでは言ってないが…何かあるかもしれないと言っているかもしれない…

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Like knowing what is coming up next for Grim Dawn? Stay tuned for the next Grim Misadventure 😉

次に何が Grim Dawn にやってくるか知りたいですか? 次の Grim Misadventure にご期待下さい 😉