Update 60~89

Last-modified: 2015-11-23 (月) 17:56:18

Update 89 - 20151030

Update size: 611.4 MB

  • Added the "Lab Rats" heist. You can find it under the contact "Events" from the contact broker in CrimeNet
  • Added the "Safehouse Nightmare" heist. You can find it under the contact "Events" from the contact broker in CrimeNet
  • Increased the weapon inventory from 5 pages to 10 pages
  • Increased the mask inventory from 5 pages to 10 pages
  • Added a new track named "DonAcDum"
  • Added the "Invader" mask
  • Added the "Satan" mask
  • Added the "Skill Shot" achievement
  • Added the "Trick or Treat!" achievement
  • Added the "Not Scary Enough" achievement
  • Added all the achievements from last years Halloween event
  • Added all the masks from last years Halloween event
  • Added all the patterns from last years Halloween event
  • Fixed an issue where players froze in third person while using the Bipod
  • Fixed an issue where players couldn't complete the "Not Hard Enough" achievement

Update 88 - 20151025

Update size: 171.6 MB

  • Introduced a jump animation
  • Added the Slaughter Safe
  • Added the Slaughter Drill
  • Added the "Dawg mask" mask
  • Added the "No Me Gusta" mask
  • Added the "Baitface" mask
  • Added the "Rageface" mask
  • Added the "Pork Royale" achievement
  • Added the "Jump! Jump! Jump!" achievement
  • Added the "I Never Asked for This" achievement
  • Added the "Bunnyhopping" achievement
  • Added the "I Want to Get Away" achievement

Update 87 - 20151024

Update size: 392.2 MB

  • Added the Slaughterhouse job to the game. Players can find it under the Classics tab in Crime.Net
  • Added the song "Crimewave 2015" by Simon Viklund
  • Added the achievement "Not Hard Enough"
  • Added the achievement "Making a Statement"
  • Added the achievement "Dead Meat"
  • Added the achievement "But How?"
  • Added the achievement "Pyromaniacs"
  • Added the "Tinted Love" mask
  • Added the "Groucho" mask
  • Tweaked combat on First World Bank
  • Updated the reload animation on the AK5

Update 86 - 20151023

Update size: 113.9 MB

  • Fixed an issue that caused an objective to not update properly after opening vault doors in stealth after going loud in the First World Bank job
  • Added the achievement "Au Ticket" in the First World Bank job
  • Fixed a big ol' hole in one of the walls in the main hall in the First World Bank job
  • Fixed some shadow issues in the First World Bank job
  • Added a stealth icon next to the contract name in CrimeNet for the First World Bank job
  • Fixed missing reload sounds for Matever .357 and Micro Uzi Submachine Gun
  • Tweaked the zoomed in recoil on the Nagant Sniper Rifle
  • Fixed a visual issue with the Commando 553 Rifle reload
  • Updated the Chicago Typewriter Submachine Gun's equip animation
  • Changed the design of the SWAT Turret Van: (1) Removed the snake's neck on the turret model and (2) turret's ability to drop flashbangs, it will now release tear gas when a player gets too close
  • Decreased the health of the SWAT Van Turret
  • Increased the damage output of the SWAT Van Turret
  • When heavily damaged the SWAT Van Turret will retract into the van and repair itself up to three times
  • The SWAT Van Turret will now prioritize targets that are closer to and/or are firing at it
  • Fixed issues that could occur when damaging the SWAT Van Turret with fire damage
  • Increased SWAT Van Turret spawn randomization
  • Added audio announcement on heists where the SWAT Van Turret spawns and drives in

Update 85 - 20151022

Update size: 97.7 MB

  • Fixed an issue where player with a bipod modified LMG equipped would disappear or teleport for other players
  • Fixed an issue on First World Bank where a civilian was stuck in a tree
  • Fixed an issue on First World Bank where cameras would still be active after dominating the guard in the camera room
  • Fixed an issue on First World Bank where you had to pick up more bags than objective requirement to advance in the level
  • Fixed an issue on First World Bank where players would have to melt the floor with thermite if they broke stealth after opening the vault
  • Added three tracks made by Le Castle Vania which can be listened to ingame! Players can access the songs using the Soundtrack tab or in the Audio Options in the Main Menu
  • Added the Le Castle Vania mask to the game which is available to all players
  • Added the option for players to set an order of characters they want to play if their first choice is taken. Players will be able to set up to four characters in order of preference to play when joining or creating a lobby

Hotfix 84.1 - 20151021

Update size: 17.4 MB

  • Fixed an issue where the game would crash whenever a Swat Van Turret deployed a flashbang

Update 84 -20151021

Update size: 741.3 MB

  • Fixed an issue where the reload sound for the Ksp 58 were missing
  • Fixed an issue where attachments equipped on the RPK were floating on the side of the barrel
  • Fixed an issue with Edit Keys options text for the keybind for Gadget
  • Fixed an issue where the Iron Sights for the CAR-4 were visible through objects when having certain modifications equipped
  • Fixed an issue where some Gadget modifications clipped through the Bipod modification when both were equipped on the Brenner
  • Fixed a crash that could occur if you try and deploy the bipod while performing other actions
  • Fixed an issue where players couldn't be downed by a cloaker when having the bipod deployed
  • Added the First World Bank heist. Players can find it under the contact "Classics" from the Contract Broker in Crime.Net
  • Added Drills to the Card Loot Drop reward table. Players can now be rewarded with Drills that can open Safes after successfully completing a heist
  • Added the song "Gun Metal Grey 2015" by Simon Viklund

Update 83 - 20151020

Update size: 150.7 MB

  • Added a new Light Machine Gun, KSP 58, available to all players
  • Added the Bipod modification: Players can now modify their LMGs with a Bipod that increases Stability and Accuracy when Bipod is deployed
  • Players can deploy the Bipod by using "4" by default or by holding down arrow on DPAD on a gamepad

Update 82 - 20151019

Update size: 26.2 MB

  • Enabled the Team AI to be able to trade in players for a hostage if there are only Team AI left alive on the level
  • Added additional player HUD elements to display when the AI trading is in progress
  • Added additional settings for creating and filtering lobbies in Crime.Net
  • Players can tag their lobbies with a preferred tactic, Loud or Stealth, to show other players what they should be prepared for
  • Players can filter between lobbies' preferred tactics if they want

Update 81 - 20151018

Update size: 1.7 GB

  • Added the Aftershock Heist
  • Added the 400 Bucks achievement
  • Added the Aftershocked achievement
  • Added a new song called Utter Chaos

Update 80 - 20151017

Update size: 49.4 MB

  • Added the Sputnik mask
  • Added the Tiara mask
  • Added the Russian Hat mask
  • Added the Vlad's Armor mask
  • Added the Baba Yaga mask
  • Fixed an issue related to the Predator 12G shotgun where the game would crash
  • Fixed an issue related to the M1014 shotgun where the game would crash

Update 79 - 20151016

Update size: 5.3 GB

Day 1 of Crimefest

  • Fixed so that weapon statistic values are displayed correctly in the Inventory. There will be no longer be any rounding of numbers for all weapon statistics, except for the Concealment and the Threat statistic which will calculate the same as before
  • Improved the layout of the Blackmarket Modification Menu
  • Rebalanced all weapons to increase the player's options when playing on higher difficulties. The overall weapon versatility is increased so that more weapons will fit more different playstyles
  • Added so that Safes can be dropped in the Card Loot Drop screen after a successful heist
  • Added the choice in Video Option to turn on and off seeing Weapon Skins in 3rd person. The option is called "Use HQ weapons"
  • Added Steam Inventory to the game so that the player can see their Weapon Skins, Drills and Safes in the game
  • Added a Weapon Skin tab to the Blackmarket Modification Menu

Update 78.8 - 20151011

Update size: 16.6MB

  • Added additional game statistics that we can track for the Road to Crimefest community event

Update 78.7 - 20151009

Update size: 16.2MB

  • Added additional game statistics that we can track for the Road to Crimefest community event

Update 78.6 - 20151007

Update size: 17.8 MB

  • Added additional game statistics that we can track for the Road to Crimefest community event
  • Added a category in the main menu in-game called Crimefest challenges, which will take you straight to the Road to Crimefest website

Update 78.5 - 20151005

Update size: 19.4 MB

  • Added additional game statistics that we can track for the Road to Crimefest community event

Update 78.4 - 20151003

Update size: 16.1 MB

  • Added additional game statistics that we can track for the Road to Crimefest community event

Update 78.3 - 20151002

Update size: 93.6 MB

  • Removed three twitter challenges and replaced them with in-game challenges
  • Added additional game statistics that we can track for the Road to Crimefest community event
  • Recounted the progress from the twitter challenges and added the progress to the new in-game challenges
  • The Road to Crimefest trailer has now been added ot the game
  • Added a red box that explains the issue with calculating experience in the Grind Fest challenge

Update 78.2 - 20151001

Update size: 16.1MB

  • Added additional game statistics that we can track for the Road to Crimefest community event

Update 78.1 - 20150929

Update size: 16MB

  • Added game statistics that we can track for the Road to Crimefest community event

Update 78 - 20150925

Update size: 597.6MB

  • Added the new enemy - Captain Winters
  • Added the FBI Files feature
  • Added the new inventory system
  • Fixed an issue where players that bought the Yakuza Character Pack didn't get Jiro's mask in their inventory from the start
  • Fixed an issue where players could get stuck in the Diamond Store heist
  • Fixed an issue where the alarm went off when you killed all bikers in Big Oil day 1
  • Fixed an issue where players could pick up loot through display cases in the Ukrainian Job heist
  • Fixed an issue where players could get stuck behind an ATM door in Big Oil day 1
  • Fixed an issue where players could hide from enemy fire in certain spots in Firestarter day 1

Hotfix 77.2 - 20150911

Update size: 2.3 MB

  • Gage Chivalry Pack
    • Fixed an issue where some throwable weapons stopped working due to bad framerate

Hotfix 77.1 - 20150911

Update size: 14.9 MB

  • Gage Chivalry Pack
    • Fixed a bug where players who didn't own the latest DLC were able to use the primary weapons of said DLC

Update 77 - 20150911

Update size: 839.7 MB

  • Gage Chivalry Pack
    • 3 ranged weapons added including the English longbow, heavy and light crossbow
    • Added a javelin throwing weapon
    • 4 melee weapons added, including the morning star, great sword, bearded axe and buckler shield
    • 4 masks, patterns and materials added inspired on the medieval setting of Chivalry: Medieval Warfare
    • Added 4 achievements based around the new content

Update 76 - 20150904

Update size: 117.4 MB

  • Audio
    • Added variations for Jiro’s scream when swinging the Katana during Assault Phase
    • Added a VO line for Jiro when picking up Gage packages
    • Fixed an issue with Jiro screaming at zip-tied civilians
    • Fixed an issue where Chains called Jiro Bonnie when calling for him
  • Weapons
    • Fixed so that the No Stock modification for the Micro Uzi has the correct Concealment value
    • Fixed an issue where the Katana and the Switchblade sometimes replaced Primary and Secondary weapons in First Person view
  • PAYDAYCON
    • Added the exclusive PAYDAYCON Mask "King of Jesters" for those who have unlocked it with the PAYDAYCON mask pack code
  • Perk Decks
    • Fixed an issue in the Yakuza Perk Deck so that it now gives the correct value for armor regeneration
  • Diamond Heist
    • A new exhibition is coming to town and the necessary changes to highlight this have been made

Update 75 - 20150828

Update size: 292 MB

  • Weapons
    • Adjusted the Laser sight so it's in the middle of the player's aim
    • Fixed an issue where some weapon modifications didn't have all their values displayed in loadout
    • Improved weapon sway functionality when using sniper scopes
    • Fixed an issue where weapons would snap when fired during aiming down the sight
    • Fixed the Bronco's preview to be correctly positioned on the screen
  • Mechanics
    • Adjusted where a player spawns when dropping into a game
    • Fixed an issue where the revive timer would freeze for the downed player if the reviving player leaves the game
    • Fixed a crash that could occur if a player in custody spectated a player in a vehicle
    • Changed so that the reward in the Side Job feature now works the same way as the PAYDAY Loot Drop
    • Fixed an issue with how cops shoots at team AI sitting in vehicles
    • Fixed an issue where the player could have more than one ingredient stacked in their inventory but all would be consumed when intending to just use one
    • Fixed an issue where explosion damage could be blocked by dead bodies
  • Audio
    • Reconnected Bain's mic during Framing Frame Day 1 and Art Gallery so player can hear his voice again
    • Made Jacket erase one of Dragan's lines for killing shields from his tape recorder
    • Fixed so that when hovering over a contract in Crime.Net Bain's brief will be more varied
  • Perks and Skills
    • The Killer Instinct perk description from the Rogue perk deck has been changed to match how the perk works
    • The Equilibrium skill description has been changed to match how the skill works
    • Fixed an issue so that the Bullseye skill was adjusted to work according to the newly changed value in the description
    • Fixed so that the text in Giant Strength perk in Muscle perk deck display the correct value given to the player
    • Fixed so that the Ambidexterity perk in the Hitman perk deck now gives the correct value
    • Fixed so that the Bag of Tricks perk in the Burglar perk deck now gives the correct value
  • Menu
    • Fixed an issue where clicking on multi-choice options text in the menus would always toggle next
  • Experience System
    • MELTDOWN
      • Experience is now split over several objectives
      • Every additional loot bag rewards experience and bonus experience is rewarded for taking all additional loot bags
    • CAR SHOP
      • Experience is now split over several objectives
      • Every secured car rewards experience
    • THE BOMB: DOCKYARD
      • The experience rewarded for the heist has been increased
      • Experience is now split over several objectives
      • Every additional loot bag rewards experience
    • THE BOMB: FOREST
      • The experience rewarded for the heist has been increased
      • Experience is now split over several objectives
      • Every additional loot bag rewards experience
    • THE DIAMOND
      • The experience rewarded for the heist has been increased
      • Experience is now split over several objectives
      • Every additional loot bag rewards experience
    • THE BIG BANK
      • The experience rewarded for the heist has been increased
      • Experience is now split over several objectives
      • Every additional loot bag rewards experience
    • ARMORED TRANSPORT: TRAIN HEIST
      • The experience rewarded for the heist has been increased
      • Experience is now split over several objectives
      • Experience is given for each individual bag secured rather than set at a certain number of secured bags.
    • ARMORED TRANSPORT
      • The experience rewarded for the heists has been increased to match the time it takes to complete them on average
    • SHADOW RAID
      • The experience rewarded for the heist has been increased
      • Experience rewarded for each additional loot bag has been significantly increased

Hotfix 74.1 - 20150821

Update size: 264.2 MB

  • Text
    • Fugitive Skill, Bullseye, You generate an additional 30 armor for each successful headshot
    • Muscle Perk Deck, 800-Pound Gorilla, You regenerate 4% of your life every 5 seconds. Deck Completion Bonus: Your chance of getting a higher quality item during a PAYDAY is increased by 10%
    • Sociopath Perk Deck, Showdown, Killing an enemy at medium range has a 75% chance to spread panic among your enemies
    • All Perk Decks, Fast and Furious, You do 5% more damage. Does not apply to melee damage
    • Infiltrator Perk Deck, Life Drain, Striking an enemy with your melee weapon regenerates 20% of your health. This cannot occur more than once every 10 seconds
    • Crew Chief Perk Deck, Wolf Pack, You and your crew gains 10% more health
  • Video
    • Added the Yakuza Character Pack Trailer as an intro

Update 74 - 20150820

Update size: 21.9 MB
一部パッチノートとゲーム内表記で食い違っている物があるが、実際の効果はパッチノートが正しい模様。

  • SOCIOPATH
    • No Talk:
      When you are within medium(close) range of an enemy, you receive 8%(4%) less damage from enemies.
    • Tension:
      Killing an enemy regenerates 30(10) of armor. This cannot occur more than once every 2(3) seconds.
    • Clean hit:
      Killing an enemy with a melee weapon regenerates 10%(5%) health. This cannot occur more than once every 2(3) seconds.
    • Overdose:
      Killing an enemy at medium(close) range regenerates 30(10) armor. This cannot occur more than once every 2(3) seconds.
    • Showdown:
      Killing an enemy at medium(close) range has a 75%( 20% ) chance to spread panic among your enemies. This cannot occur more than once every 2(3) seconds.
      • ゲーム内表記だと75%ではなく35%
  • GAMBLER
    • Medical Supplies:
      Ammo packs you pick up also yield medical supplies and heals you for 8(4) to 12(6) health. Cannot occur more than once every 4(15) seconds.
    • Sharing is caring:
      When you get healed from picking up ammo packs, your teammates also get healed for 100%(50%) of the amount.
    • More healing 1:
      Increase health gained from ammo packs by an additional 4(2).
    • More healing 2:
      Increase health gained from ammo packs by an additional 4(2).
  • CROOK
    • Subtle:
      Your chance to dodge is increased by 5%(10%).
    • Basic Composure:
      Your chance to dodge is increased by 10% for ballistic vests.
      Your armor is increased by 20% for ballistic vests.
    • Advanced Composure:
      Your chance to dodge is increased by 10% for ballistic vests.
      Your armor is increased by 20% for ballistic vests.
    • Expert Composure:
      Your chance to dodge is increased by 15% for ballistic vests.
      Your armor is increased by 25% for ballistic vests.
  • CREW CHIEF
    • Hostage Situation:
      You and your crew gains 2% max health and 4% stamina for each hostage up to
      10 times.
      You and your crew will gain 8% damage reduction for having an hostage.
  • INFILTRATOR
    • Basic Close Combat:
      When you are within medium(close) range of an enemy, you receive 8%(4%) less damage from enemies.
    • Advanced Close Combat:
      When you are within medium(close) range of an enemy, you receive 8%(4%) less damage from enemies.
    • Expert Close Combat:
      When you are within medium(close) range of an enemy, you receive 8%(4%) less damage from enemies.
      Each successful melee hit grants and additional 10% melee damage boost for 7(6) seconds and can stack up to 4 times.
    • Overdog:
      Each successful melee hit grants and additional 10% melee damage boost for 7(6) seconds and can stack up to 4 times.
    • Life Drain:
      Striking an enemy with your melee weapon regenerates 20%(10%) of your health. This cannot occur more than once every 10(15) seconds.
      • ゲーム内表記だと10秒ではなく5秒
  • MUSCLE
    • 800-pound Gorilla:
      You gain an additional 40% more health.
      You regenerate 4% of your life every 5 seconds.
      • ゲーム内表記だと4%ではなく10%
  • ARMORER
    • Type I, II, and III armor:
      You gain 10%(5%) more armor.
  • GRINDER
    • Histamine:
      Damaging an enemy heals 1(2) life points every 0.5 seconds for 5(3) seconds. This effect stacks but cannot occur more than once every 1.5(1) seconds and only while wearing the two-piece suit or lightweight ballistic vest.
    • Adrenaline:
      Damaging an enemy heals 2(3) life points every 0.5 seconds for 5(3) seconds.
    • Endorphins:
      Damaging an enemy heals 3(4) life points every 0.5 seconds for 5(3) seconds.
    • Dopamine:
      Damaging an enemy heals 4(5) life points every 0.5 seconds for 5(3) seconds.
    • Euphoria:
      Damaging an enemy heals 4(5) life points every 0.5 seconds for 6(3) seconds.
  • ROGUE
    • Subtle:
      Your chance to dodge is increased by 5%(10%).
  • CHANGES TO SKILLS
    • Bullseye (Fugitive Skill):
    • BASIC:
      You regenerate 15(8) armor for each successful headshot. This can not occur more than once every 2(3) seconds.
      • ゲーム内表記だと2秒ではなく3秒のまま
    • ACE:
      You regenerate an additional 30(16) armor for each successful headshot.
      • ゲーム内表記だと30ではなく45
  • Hostage taker (Master Mind Skill):
  • Basic:
    Having at least one hostage makes you regenerate 1.5%(0.6%) health every 5 seconds.
  • Ace:
    Having at least one hostage makes you regenerate 4.5%(2%) health every 5 seconds.

Hotfix 73.1 and 73.2 - 20150815

Hotfix 73.1
Update size: 93,2 MB

  • カードを投げた時、他のプレイヤーにはシュリケンのグラフィックで見えた問題の修正。
 

Hotfix 73.2
Update size: 16,4 MB
Removed the following fix that was causing crashes in update 73:

  • Calmed down more civilians that spawned as panicked fromt the beginning of the heist

Update 73 - 20150814

Update size: 92.9 MB

  • General
    • stealthの際、loot bags(戦利品の袋)とbody bags(死体袋)の被発見距離を減少。
    • stealthの際、dead bodies(死体)の被発見距離を減少。
    • stealthの際、drills(ドリル)の被発見距離を減少。
    • Fixed a bug where hitting the SWAT Van Turret would still count as a miss
    • 既に味方につけた敵に対して降伏命令のシャウトが出来たバグを修正。
    • Fixed a bug where players could gain an extra dominated cop after getting a player back from custody
    • Fixed an issue on Ukranian Job where bodies could fly out of reach in the scaffolding, rendering players unable to answer pagers
    • Liebensauger .308スナイパーライフルにLED comboアタッチメントが付けられなかった問題を修正。
    • Fixed an issue with collision connected to the LEO pistol
    • Reverted iron sight alignment fixes for Locomotive 12G and Reinfeld 880 shotguns to fix the issues caused when using some stock modifications
    • Adjusted sight alignment for M308, Interceptor 45, Krinkov and Gewehr 3
    • Fixed requirements on "Hedgehog" achievement to only trigger when using a Bow
    • Fixed requirements on "Triple Kill" achievement to only trigger when using a Sniper Rifle
    • Fixed an issue where Gambler Perk Deck effect would trigger with picked up projectiles
    • Berzerker(Berserkerの事?)スキルの使用者本人がGamblerパークを選択している場合に限り、体力回復効果が適用されるように修正。他のプレイヤーのからはBerzerkerスキル使用者への回復効果は適用されないまま。
    • Fixed an issue where getting an escape during any heist listed in the Contact achievements would make the heist completion not count towards the achievment
    • Fixed an issue on The Bomb: Dockyard where the Loot Drop Off Point could be used after the alarm had gone off
    • Fixed an issue with the Buzzer stun locking Bulldozers affected by Feedback even after Feedback has worn off
    • Fixed an issue where the Buzzer could stun enemies affected by Dominate and reset the Dominate state
  • Levels
    • Shadow Raidジョブにおいてカメラ室の敵兵を制圧してもカメラを無力化できなかった問題を修正。
    • Fixed an issue with the Armor Bag on multiple day heists where the detection risk would remain on subsequent days
    • Fixed issue so the escape vans on Big Oil day 1 stack loot bags like on other levels
    • Fixed an issue where players could get stuck in the big machine on Big Oil day 1
    • Fixed an issue on Firestarter day 3 with the interaction text for the recording camera
    • Fixed a bug on Framing Frame day 3 where guards would be unable to detect a specific broken camera
    • Fixed a crash that could occur on Watch Dogs day 1 due to a civilian spawning from a car crash event
  • Golden Grin Casino
    • Fixed an issue where sleeping gas showed up in the incorrect spot once used in the hotel room
    • Fixed an issue where players could get stuck in the winch
    • Fixed minor art issues
    • Calmed down more civilians that spawned as panicked fromt the beginning of the heist

Update 72 - 20150807

Update size: 74.6 MB

  • マスクの"Event"のカテゴリに新しいマスク「Dozer」を追加。
  • Fixed an issue where the Shuriken throwable was permanently marked as new in the inventory
  • FIRESTARTER DAY2 にてコードが切れなかったバグを修正。
  • Fixed an issue where the achievement 'Not Invited' wouldn't unlock
  • Fixed an issue where the SWAT van turret continued to shoot at downed friendly AI
  • Fixed an issue where enemies continued to shoot at dead converted law enforcers
  • Fixed an issue with the engines on day 2 of the Big Oil heist.

Hotfix 71.1 - 20150804

Update size: 14.7 MB

  • Fixed an issue where if a player's FPS dropped below 15 while throwing a shuriken throwing star, the animation would lock itself, disabling the player from throwing any additional throwing stars.

Update 71 - 20150716

Update size: 371.0 MB

  • The Golden Grin Casino
    • Fixed an issue where players could get stuck behind the cupboard door
    • Fixed an issue where the cage didn’t spawn if players bought the blimp escape
    • Fixed an issue where the gambler who’s carrying the keycard sometimes walked into the hotel room area
    • Fixed an issue where several civilians panicked in stealth
    • Fixed an issue where enemies could shoot through walls in the vault
    • Fixed an issue where players could stay undetectable in a security room
    • Fixed the description on the Battery Asset
    • Fixed a graphical issue in the vault
    • Added one more guard on the OVERKILL difficulty
    • Added two more guards on the Death Wish difficulty
    • Fixed an issue where several guards never moved
    • Reduced the damage taken from exploding fire extinguishers
    • Added visual effects when using the slot machines
    • Fixed a graphical issue in the doorway to the hotel room
    • Fixed several z-fighting issues in the hotel room
    • Fixed a hole in the pool area
    • Fixed a collision issue on a door
    • Fixed a graphical issue on a staircase
    • Fixed an issue where information were missing in the preplanning
    • Fixed an issue where a guard sometimes checked the vault when the drill was in place
    • Reduced the weight on the Dentists loot
  • The Alesso Heist
    • Fixed an issue where a camera sometimes triggered the alarm before the player got detected
    • Fixed an issue where the team AI followed the player in stealth
    • Fixed an issue where the female civilians could not be highlighted
    • Fixed an issue where players couldn’t puncture the basketballs
    • Fixed several z-fighting issues
  • Meltdown
    • Fixed an issue with law enforcers floating in the air
    • Fixed a progression blocker if players drove the Forklift into the vault
    • Fixed an issue where players could get stuck behind container doors
  • Firestarter Day Two
    • Fixed an issue where players couldn’t use the Camera loop skill on a camera because it was misplaced
  • Hotline Miami Day One
    • Fixed a collision issue in an alley
    • Fixed an issue where the Russian gangsters didn’t scale correctly on the Death Wish difficulty
  • Hotline Miami Day Two
    • Fixed an issue where repelling law enforcers were clipping through a wall
    • Fixed an issue where the Commissar and the Russian gangsters didn’t scale correctly on the Death Wish difficulty
  • The Diamond
    • Fixed several nav graph issues
    • Reduced the weight of the scroll loot bags
  • Armored Transport: Train Heist
    • Fixed an issue where players couldn’t answer a pager if the body was located under the train
    • Fixed miscalculations with the potential EXP reward
    • Fixed an issue related to the size of the secure loot zone
  • The Bomb: Forest
    • Fixed an issue where players could fall out of the map
  • Hoxton Revenge
    • Fixed an issue where the escape arrived too early
    • Fixed an issue where enemies could pass through boarded windows
    • Fixed an issue where players could disable the alarm through a wall
    • Fixed an issue where some Bain lines were trigged at the wrong time
  • Hoxton Breakout Day Two
    • Fixed a graphical issue on several boxes
    • Fixed an issue where textures were missing on several objects
  • Bank Heist
    • Fixed a collision issue in the copy machine room
  • Election Day: Warehouse
    • Fixed an issue where players could hack the voting machines through the cages
    • Fixed an issue where keycards spawned under boxes
  • Jewelry Store
    • Fixed an issue where players could stay undetectable in certain areas
    • Fixed an issue where players could throw loot bags out of the map
    • Fixed an issue with the collision on the police cars
  • Diamond Store
    • Fixed an inconsistency issue with the difficulties
  • Mallcrasher
    • Fixed an issue where players could stay undetected inside several counters
  • Rats Day One
    • Fixed an issue where players could hide under planks and stay undetected
    Rats Day Two
    • Fixed an issue where players could open the safes in front of the thugs and stay undetected
  • Four Stores
    • Fixed an issue where players could hide behind an ATM and stay undetected
    • Fixed an issue where a sign was placed upside down
    • Fixed an issue where some security cameras weren’t activated
  • Watchdogs Day One
    • Fixed an issue with a misplaced lockpick interaction point
    • Fixed an issue where players could get stuck behind a door
  • Big Oil Day One
    • Fixed an issue where the team AI didn’t react to the alarm being triggered
    • Fixed an issue where the team AI spawned on top of each other
  • Ukrainian Job
    • Fixed an issue with floating objects
  • Escape: Garage
    • Fixed an issue related to the size of the secure loot zone
  • Weapons
    • Fixed an issue where stats didn’t show on Special weapons
    • Fixed an issue where the flashlight didn’t work on the Raven Shotgun
    • Fixed several issues with misaligned sights
  • Skills
    • Fixed an inconsistency issue with the ammo when reloading a Sentry Gun
    • Fixed an issue where Shock Proof was applied to the team AI
  • Perk Decks
    • Fixed an issue where players got more health by switching between certain perk decks
    • Fixed an issue where perks from the Rogue perk deck stayed when switching to other perk decks
  • Achievements
    • Fixed a description issue with the “M.F. Stev” achievement
    • Fixed an issue where the “Sleeping with the fishes” achievement didn’t work properly for clients
    • Achievements can be awarded during offline mode and will be synced next time you go online
  • Sidejobs
    • Fixed an issue where “Vlad is mad” didn’t work properly
    • Fixed an issue where players couldn’t get the OVE2000 modifications unless they owned the OVE2000 related skills
  • Vehicles
    • Fixed an issue with the sight being misaligned when leaning out of a vehicle window
    • Fixed an issue where players could see through vehicles while being in custody
  • Sound
    • Fixed an issue where Chains yelled “Bonnie” when yelling at Sokol
    • Fixed several issues related to the voice chat
    • Fixed several issues related to the sound on vehicles
  • AI
    • Fixed an issue related to alerted guards walking through walls and floating in the air
  • General
    • Fixed an issue where loot bags could disappear from the map if it was carried by a player that got disconnected
    • Fixed an issue related to items disappearing from the inventory
    • Fixed several issues where Clovers hair clipped through certain masks
    • Updated the Frag grenade inventory icon
    • Using the "Tab" key in-game will show the name of the track that is currently playing

Update 70 - 20150626

Update size: 964 MB

  • Other changes
    • 投擲モーション中にダウンした際、グレネードを持ったままになる問題の修正
    • Fixed an issue with fetching equipped weapon while game is restarting
    • LED combo flashlight blocking sights when attached to the Raven shotgun now works as intended
    • Shotguns with piercing shells now chooses the pellet ray that is closest to the center of the swarm to shoot through instead of the first pellet ray
    • Fixed a floating stack of money on day 1 of the Hotline Miami heist
    • Fixed a part of attention code that caused a number of memory allocations, causing performance issues to some
  • 記載のない変更点
    • Rats Day2で取引成功後にギャングから銃撃されていた点が修正された。
    • Leadershipの効果がなかった点の修正。

Update 69 - 20150614

Update size: 34.4 MB

  • マスクStarVRの実装
  • Added the StarVR pattern
  • Added the E3 2015 Secret Masks
  • Added the Humble Mask Pack 3 and Humble Mask Pack 4 Masks

Update 68.3 - 20150605

Update size: 39.9 MB

  • The Alesso Heist
    • ディスプレイが壊れない現象を修正
    • 二人のプレイヤーの位置でスタックする現象を修正
    • Pyro Sequenceを完了させることが必要になった
    • レジから現金を盗めるようになった
      観客とPyro Boothの間に小さな領域を追加
    • 観客がより繊密化
    • AIの最適化
    • Made the music in the garage louder
    • Fixed spawns in the pyro booth that was not activated
    • Fixed some of the enemy spawn locations priorities in the basement
    • Moved the grenade asset to avoid clipping
    • Set a maximum of allowed bags to be checked
    • Fixed collision on the curtains
    • Tweaked timing on the VO about the supply closets
    • Tweaked material on concert chairs
    • Fixed a wall that snipers could shoot through
    • Fixed an issue with the VO when failing the final part of stealth
    • Fixed some places where bags could get stuck out of the reach
    • Tweaked textures on the screens in the basements
    • Fixed some performance issues
    • Fixed some boxes that would appear and disappear
    • Removed some pipes that clipped with a wall
    • Moved the screen the the pyro booth so it doesn't block the players
    • Added some signs to the lobby
    • Tweaked the Gensec sign
    • Fixed an issue that could cause the player to get stuck behind a door
    • Fixed an issue where SWATs would take cover inside objects
    • Tweaked the reminder of the C4
    • Fixed a small graphical issue
    • Changed monitors in the the pyro room
  • Hotline Miami Day One
    • Fixed a collision where the players could not walk over without jumping
    • Removed a small art asset floating in the air
  • Hotline Miami Day Two
    • Switched endscreen VO to Dentist instead of Bain
    • Fixed an issue where clients would not get XP
  • Meltdown
    • Moved some bags in a container where players could get stuck
    • Fixed a hole where players could fall through the level
  • Carshop
    • Reduced the amount of roaming civilians
    • Changed guards so there is always one way into the building
    • Moved a barrel so it doesn't clip with the ground
    • Fixed an issue where clients would not get XP
  • Mallcrasher
    • Fixed a small gap next to a window in the lobby
    • Fixed an issue where clients would not get XP
  • Watchdogs
    • Added a missing light
    • Fixed an issue where clients would not get XP
  • The Diamond
    • Fixed an issue where clients would not get XP
  • White X-mas
    • Fixed an issue where clients would not get XP
  • The Ukrainian Job
    • Fixed an issue where clients would not get XP
  • The Bomb: Forest
    • Fixed an issue where clients would not get XP
  • Escapes
    • Fixed an issue where clients would not get XP

Update 68.2 - 20150525

Update size: 14.5 MB

  • General
    • Fixed an issue with disappearing audio where two players using the same weapons would lose audio if one player would leave
    • Fixed a crash related to shotguns where two players using shotguns would crash if one player would leave
    • Fixed an issue that caused the bags to disappear when a player left a game

Update 68.1 - 20150522

Update size: 73.7 MB

  • Alesso heist
    • Fixed an issue that could cause the player to get stuck behind a door
    • Fixed an issue where SWATs would take cover inside objects
    • Tweaked the reminder of the C4
    • Fixed a small graphical issue
    • Changed monitors in the the pyro room
  • Safe house
    • Fixed an issue where the player would spawn incorrectly
  • User interface
    • Fixed a string in the inventory that did not display correctly
    • Fixed a string in the safe house that did not display correctly
    • GPU Flush option now saves correctly
  • Weapons
    • Changed resolution of textures for melee weapons from the Western pack to increase performance
    • Changed resolution of textures for melee weapons from the Alesso DLC to increase performance
    • Fixed a graphical issue on the Plainsrider arrows

Update 68 - 20150522

Update size: 793.6 MB

  • Gameplay
    • Side Jobs: Added new daily and weekly side jobs.
    • Skills: Fixed interacting with objects in casing mode with aced sixth sense.
    • Transport: Train Heist: Fixed an issue where bodies might fall out of reach of the player
    • Carshop:
      • Fixed a navigation issue in regards to storage doors.
      • Fixed a broken light.
      • Fixed an issue where the C4 was given to the host when a client picks it up.
      • Fixed an issue with the objectives.
    • Meltdown:
      • Added a collision to prevent players from getting stuck.
      • Fixed an issue with the "There was a car!?" Achievement.
      • Moved a crowbar that was possible to acquire through the wall.
      • Fixed an issue where explosion barrels did not sync correctly.
    • Shadow Raid: Fixed an issue where bodybags thrown in the water will respawn on the level.
    • The Bomb: Fixed an issue where bodybags thrown in the water will respawn on the level.
    • Hotline Miami:
      • Fixed an issue where the player could fall through the level.
      • Fixed an issue where the player could get stuck on a chair.
    • Framing Frame: Fixed a navigation issue.
    • Bank Heist: Fixed a spot where lootbags could get stuck out of reach for the player.
    • Big Oil: Using Loud equipment now triggers the assault.
    • Rats: Fixed a bug where the players could open the safes without alerting the gangsters.
    • Nightclub: Fixed a pathing issue regarding some doors.
  • Code
    • Vehicles:
      • Fixed issue where a player going into custody would not be placed correctly in spectator mode, if other player is in the vehicle.
      • Fixed an issue with AI exiting vehicle.
      • Fixed issue when client would crash when entering full vehicle.
      • Added accelerate and break to RT/LT on controller.
      • Can't be tased in a vehicle.
    • Performance:
      • Shadow quality can be changed through the advanced video settings.
      • GPU flush can be changed through the advanced video settings.
    • Player: Fixed a rare random crash.
    • AI:
      • Slight change in AI attacks.
      • Fixed crash when player would enter spectator mode on team AI.
      • Fixed a crash from AI failing to find a path.
    • Skills: Fixed an issue with skills after going infamous.
    • Spawning: Fixed a crash when spawning with a newly bought or mode weapon.
  • Weapons
    • Peacemaker .45 Revolver:
      • Fixed issue with reloading after exiting vehicle.
      • Fixed issue with reloading.
    • Melee: Fixed a crash with third person melee weapons.
    • Shotgun Ammo:
      • Dragon breath now should only pierce through shields.
      • Fixed a miscalculation on shotgun ammo.
    • Repeater 1974 Sniper Rifle: Fixed an issue with the silenced barrel.
    • Dynamite: Change to dynamite effect.
    • Akimbo: Fixed a rare crash when using akimbo pistols.
    • Fire:
      • Better sync for fire animations.
      • Better stability for fire.
    • Explosion: Fixed a miscalculation on explosions against bulldozers.
    • Plainsrider Bow:
      • Fixed an issue with the melee animation when using the bow.
      • Fixed a graphical issue on the bow.
      • Fixed an issue when a sync would fail and some arrows would disappear.
      • Fixed an issue where bow did not calculate accuracy.
      • Fixed a crash when using the bow.
  • GUI
    • Endscreen: Can now show more unlocks during the endscreen.
    • Hud:
      • Added decimals to experience to next level and experience gained.
      • Names will not be capitalized anymore.
    • Vehicle: Fixed issue with vehicle label would be applied twice in some cases.
    • Masks:
      • Some GUI changes to the mask customization to make the information more readable.
      • Choosing a pattern without having a color picked will make a mask revert to default until a color has been picked.
  • Animation
    • AI team mates: Fixed an issue when teammates walked.
    • Grenade: Fixed an animation issue when throwing a grenade.
  • 表記外の変更点
    • MeltdownでSWAT Van Turretが動いて通路を一定時間塞ぐようになった
    • The Butcher Mod Pack #2がPaydayドロップから入手可能になった
    • Dragon's Breath弾、Flamethrowerの着火率が100%ではなくなった
    • Rats Day2で取引成功してもギャングが金庫を開けると銃撃されるようになった
      • 仕様外の動作だったようでUpdate 70で修正された
    • ブルドーザーへの爆発物多段Hitが復活した

Update 67.1 - 20150513

Update size: 40.7MB

  • General
    • 二人のプレイヤーが同時にForkliftに乗った場合のクラッシュを修正
    • MolotovをSWAT Van Turretに投げたときに時折ゲームがクラッシュする問題を修正
    • Framing Frame D3でhard driveがプレイヤーの拾えない場所に配置される問題を修正
    • 実績"Seven Eleven"が解除できない問題を修正
    • 実績"Tag, You're it!"が解除できない問題を修正
    • ドイツでゲームをプレイしているときにside jobの報酬を受け取れない問題を修正
    • Swan Song発動時の運転に関する問題を修正
    • Steamオーバーレイ使用中の運転に関する問題を修正

Update 67 - 20150508

Update size: 1.6GB

  • Vladの新無料job Meltdown Heist の実装
  • ゲーム本体とロンチから16ヶ月以内のDLCを値下げ
  • the OVERKILL B-Sides Soundtrack DLCの実装
    • トレーラー等に使用された楽曲が収録、今後の物も追加収録予定
      • in-gameでもメニュー画面用に使用できる
  • β版の内容を製品版に反映
 

Changelog

  • Level
    • 新しい経験値システムを実装。
      • 追加のオブジェクティブを達成(追加バッグを回収とほぼ同義)で追加の経験値が得られる
      • バグっていて正しい経験値が貰えないケースが多発している
    • Rats D1の衝突判定を変更しバッグが取りにいけない場所にスタックするのを修正
    • Fixed an issue where the objective did not change on Rats day 1
    • Added an escape icon to Rats day 2
    • Fixed an issue where players could not take the loot from some safes on Rats day 2
    • Moved a collision volume on Rats day 2 where players may get stuck
    • SWAT’s no longer target the Mendozas on Rats day 3
    • Cook-Offのエスケープゾーンを拡張
    • Fixed an issue on Hotline Miami day 1 where the next objective would not trigger if too many cars were set on fire
    • Moved a collision volume on Hotline Miami day 2 where bags may get stuck beyond the reach of the players
    • Fixed an issue where players may get stuck behind doors on Hotline Miami day 2
    • Improved performance on Hotline Miami day 2
    • Fixed a crate that could be opened and looted through the wall on Shadow Raid
    • Changed a voice-line trigger on Shadow Raid to play correctly
    • Fixed an issue where bags could register twice on Shadow Raid
    • Removed some rocks from Watchdogs day 1
    • Fixed an issue that caused one of the bags on Firestarter day 1 to not spawn
    • Fixed an issue where bags did not register correctly when thrown into the fire on Firestarter day 1
    • Fixed an issue where an asset you could find in day 1 of Big Oil did not have an affect on day 2
    • Fixed an issue that caused a guard to walk through the wall when detecting a player in The Bomb: Dockyard
    • Fixed an issue where you could select both alarm delays on The Bomb: Dockyard
    • Changed the signs on The Bomb: Dockyard
    • Removed one voice-line from Jewelry Store
    • Removed one loud voice-line from Ukrainian Job that played during stealth
    • Fixed an animation issue on the power box in the Ukrainian Job
    • Changed a voice-line trigger and the end screen on Election Day Docks so that it should now trigger correctly
    • Moved a camera on Election Day Mall
    • Removed a warning sign on Election Day Warehouse
    • Moved a box on Election Day Warehouse
    • Fixed an unbreakable window on Election Day Warehouse
    • Fixed an issue where you could pickup some ammo through the wall on Hoxton Breakout Day 2
    • Fixed an issue where the evidence helicopter would arrive before the thermal drill on Hoxton Revenge
    • Moved some collision volumes on Diamond Store where bags may get stuck beyond the reach of the players
    • Fixed an issue in Framing Frame day 3 where some cameras did not mark items
    • Moved a wall on Framing Frame day 3 to close a small gap
    • Fixed a navigation issue on Transport: Downtown
    • Fixed a lighting issue in Transport: Harbor
    • Fixed an issue where some loot in The Diamond was not lootable
    • Fixed an issue where AI teammates were sometimes standing in the same spot
    • Fixed an issue on Hotline Miami day one where players could fall out of the level
    • Fixed an issue on Hotline Miami day two where players could get stuck on a chair
    • Fixed an issue on Nightclub where the AI could walk through doors
  • Graphical
    • Fixed an issue that caused Bonnie’s hair to clip through some of the masks after playing a level
    • Fixed an issue that caused the main menu to be blurry if a lobby was closed while the player was in the inventory
    • Changed the third person animation for the flamethrower
  • AI/Code
    • Fixed an issue that caused some civilians to be unresponsive
    • Fixed an issue that caused civilians to untie themselves
    • Fixed an issue that caused Team AI to to have question marks above their heads
    • NPC’s now do not trigger trip mines
    • All players now take damage from trip mines not just the player that placed them
    • Changed how the enemy reacts to sentry guns
    • Fixed an issue with the Long-Term Relationship achievement
    • Fixed an number of issues in regards to trading and custody on drop-in clients
    • Fixed a crash when joining a game that is restarting
    • Fixed some Jacket voice lines that did not trigger correctly
    • Fixed a crash when naming a skill build using a Russian keyboard layout
    • Pressing ESC in the lobby will trigger the prompt to leave the lobby
  • Weapons
    • Dragon Breath弾でシールドを盾越しにダメージを与えられるように(in-game説明文通りに)
    • クローカーはもう爆発でコケない
    • Molotov関連のクラッシュを修正
    • Molotovの爆音半径を変更
    • 弾薬を拾った際に、拾える量が本来と違った問題(いわゆる確定一発補充)を修正
      • Update 66で修正済み
    • RattleSnakeのAngled Sightがずれていた問題を修正
    • Brenner LMGのレーザーサイトがずれていた問題を修正
      • ThanatosのAngled Sightが微妙にズレているのは修正されず
    • Flamethrowerのダメージがmodで変わらなかった問題を修正
    • OVE9000のdurable bladeで正しい携帯弾数が与えられなかった問題を修正
      • 携帯弾数も増えるようになった
    • RavenにLED Comboを搭載してもライトが使えない問題を修正
    • Deagleの残弾が無いときチャンバーに弾があるのを修正
    • CAR-4Queen's Wrath、AK5のデフォルトのマガジンでリロード時に初弾が見えるように
    • Fixed the iron sights on AMR-16 that clipped trough the DMR kit
    • Fixed the iron sights on CAR-4 that clipped trough the EMO Foregrip
    • Fixed misspelling in the name of the Machete melee weapon
  • Skills
    • Fixed an issue where Hostage Taker regenerate health would trigger more often the intended
    • Partners In Crimeの効果が適用されていなかった問題を修正。
    • Fixed an issue where silent drills were not actually silent
    • Fixed an issue where tripmines switched back to explosive mode if the mode was switched to quickly
  • 表記の無いもの
    • Car shopのAI配置換え、制限時間の延長
      • 特にDWでの不動警備が居なくなった
    • ブルドーザーへの爆発物多段Hitが修正された
      • 爆発物を当てるとアーマー、本体両者にダメージが通るが体力に対して重複して計算されていた
      • 結果、アーマーの落ちていないドーザーに高火力の爆発物で規格外のダメージが出せた(Low Blowで顕著)
    • Framing Frame Day3で、動かした本棚が通報対象に
    • SWAT Van Turretがスポットできるように

Update 66 - 20150501

Update size if you went from the last update: 232.9 MB
Update size if you went from the beta: 596.8

β版にも本DLCは追加されます。追加のデータ容量分はその関係です。

  • 他の修正
    • 敵を降伏させる際のDraganの台詞を追加
    • カメラを無力化した際にクラッシュする問題の修正
    • Molotov関連のクラッシュの修正
    • 途中参加でクラッシュする問題の修正
    • ECM関連のクラッシュの修正
  • 表記の無いもの
    • β変更点より、片方の武器が弾薬フル時にもう片方の武器が弾薬箱から確定1発補充できる点の先行修正

Update 65 - 20150416

Update size: 561.3 MB

  • 一人称視点でのアニメーションアップデート
    • リロード時マガジン内の初弾が見えるように。(実装が初期の銃は再現されていなかった)
    • JP36,Commando 553,Kobus90,UARらのシースルーマガジンを変更し正しい残弾数が見えるように。
    • CAR系のExpert magazineの残弾確認口から正しい残弾数が見えるように。
    • 殆どの武器の一人称視点リロードアニメーションを変更。
    • 一人称視点時のシャウトアニメーションを変更(最近の武器のものに統一)
    • 一人称視点時の武器収納・展開アニメーションを殆どの武器で変更
    • 一人称視点時の、weapon buttでの格闘アニメーションを殆どの武器で変更
    • 一人称視点時のグレネード投擲アニメーションを変更
    • 一人称視点時の感電アニメーションを変更
    • 一人称視点時のビジュアルリコイルを殆どの武器で変更
    • 一人称視点時の、手錠を掛けられた際のアニメーションを変更
    • 一人称視点時の構える角度を変更(銃口側の位置は変わらず、手元側がより下に)
    • 一人称視点時のスプリントアニメーションを殆どのピストルで変更
    • 大容量マガジンを使用した際のアニメーションを変更。もうマガジンが手に食い込んだり貫通したりはしない。
    • 一人称視点時のinspireのアニメーションを変更(最近の武器のものに統一)
    • リロード時の音を追加
  • General
    • 同期ズレ問題を修正しHE弾のヒット判定がクライアント判定に
    • 仲間にした敵を殺せない問題を修正。
      • この修正で味方にした敵兵に降伏を呼びかけるバグが発生
      • 通常の弾丸や殴りのダメージが通らなかった。
    • 場合によって敵を降伏させられない問題を修正。
      • 武器を捨てた状態に呼びかけた際、手を上げた状態に戻ってしまうことがある問題。
      • 直っていない。普通に発生してしまう
    • 収監状態から復帰した際ECMのfeedbackを起動できない問題を修正
    • Fixed an issue with the sound when having DMR kits attached on silenced weapons
    • セントリーガンを設置しただけでチーターとして誤検知されてしまう場合がある問題を修正
    • Steakout 12Gで"Bang for your Buck"実績を解除できない問題を修正
    • 一部の光学サイトがレールを介さずに装着されていた問題を修正
    • Fixed an issue where some weapons clipped with the player camera when being cuffed
    • Fixed an issue where the bullets in the magazine of the JP36 Rifle were faced backwards
    • Armored Transport: HarborにてAIが開幕時にコンテナ外にスポーンする問題を修正
      • 表記されていないが、Update 64ごろにすでに修正済みだった
    • body bag case assetの説明がおかしかった問題を修正
    • Fixed a graphical issue in the loot drop screen when playing with 2560x1080 resolution
  • 表記の無いもの
    • Akimbo Chimano custom のデフォルト装弾数が56発になっていた問題を修正。
    • 多くの武器のリロード時間を変更。
    • Money Bundleや格闘系のアニメーションを変更。

Patch 64.2 - 20150401

Update size: 15.3MB

  • General
    • Removed the Spring Break XP boost
    • Fixed a crash when dominating a burning enemy

Patch 64.1 - 20150318

Update size: 23MB

  • Butcher's BBQ Pack
    • Fixed an issue where the Butcher's BBQ Pack owners could not equip the Molotov Cocktail
    • Fixed an issue where non Gage Weapon Pack #1 owners could equip Frag Grenades
    • Added a bigger fire effect for Molotov Cocktails thrown by clients
    • Fixed the duration of the Molotov Cocktail's fire for clients
    • Fixed so that clients can receive damage from Molotov Cocktails
    • Fixed an issue where players could use a silencer and barrel ext. simultaneously on the Steakout 12G shotgun
    • Added icon for the Molotov Cocktail in the player HUD
    • Removed the ability to switch grenades in the load out menu due to an issue. This feature will be re-enabled later

Update 64 - 20150327

Update size: 232.9 MB
Update size if you own the PAYDAY 2 Soundtrack: 314.4 MB

  • Butcher's BBQ Pack
    • Added the Piglet Grenade Launcher
    • Added the 12G Steakout Shotgun
    • Added the Flamethrower Mk.1
    • Added the Molotov cocktail
    • Added Incendiary rounds for the all Grenade Launchers
    • Added Dragon's Breath rounds for all Shotguns
    • Added four new masks
    • Added four new materials
    • Added four new patterns
    • Added the "Stick a Fork In Me, I'm Done" achievement
    • Added the "Not Invited" achievement
    • Added the "OVERGRILL" achievement
    • Added the "Disco Inferno" achievement
  • Soundtrack
    • Added the Kicking Ass and Taking Names track
    • Added the Backstab track
  • Achievements
    • Added the "A Dish Best Served Cold" achievement
    • Added the "Silent Bud Deadly" achievement
    • Added the "Pink Slip" achievement
    • Added the "High Octane" achievement

Update 63 - 20150322

Update size: 1.2 GB

  • Hoxton Revenge
    • Added the Hoxton Revenge Heist
    • Added the "Backstabbed" track
  • Masks
    • Added the Hoxton Reborn Begins mask
    • Added the Hard Hat mask
  • Achievements
    • Added the "A Dish Best Served Cold" achievement
    • Added the "Silent Bud Deadly" achievement
    • Added the "I'm an Avenger!" achievement
  • Weapon Mods
    • Fixed the Silent Motor weapon mod's sound radius and changed it from 35 meters to 7 meters
    • Fixed the Budget Suppressor weapon mod so it now is free as originally intended
    • Fixed the Jungle Ninja Suppressor so it now costs money as originally intended

Update 62 - 20150320

Update size: 21.1 MB

  • SpeedRunners
    • Added the SpeedRunner mask*
    • Added the Hothead mask*
    • Added the Falcon mask*
    • Added the Unic mask*

Update 61 - 20150320

Update size: 114.8 MB

  • Butcher Weapon Mods
    • Added the Engraved Bernetti Grips weapon mod
    • Added the CQB Barrel weapon mod
    • Added the Civilian Market Barrel weapon mod
    • Added the Budget Suppressor weapon mod
    • Added the Ported Compensator weapon mod
    • Added the Mall Ninja Barrel weapon mod
    • Added the LED Combo weapon mod
    • Added the Engraved Crosskill weapon mod
    • Added the Scope Mount weapon mod
    • Added the Raptor Polymer Body weapon mod
    • Added the Polymer Flashlight weapon mod
    • Added the Jungle Ninja Suppressor weapon mod
    • Added the Durable Blade weapon mod
    • Added the Tactical Suppressor weapon mod
    • Added the Straight Magazine weapon mod
    • Added the Shh! weapon mod
    • Added the Silent Motor weapon mod
    • Added the Sharp Blade weapon mod
    • Added the Fast Motor weapon mod
  • Reticles
    • Added 13 new reticles
  • Achievements and daily/weekly jobs
    • Added the Speedlock Holmes achievement
    • Added the Nothing Out of the Ordinary achievement
    • Added the Situation Normal achievement
    • Added the Keep the Party Going achievement
    • Added the It's Getting Hot in Here achievement

Update 60 - 20150319

Update size: 425 MB

  • Car Shop Heist
    • Added the Car Shop Heist
    • Added the Tids mask
    • Added three achievements
  • General
    • Fixed a crash caused when using H/E rounds or Trip Mines on the SWAT Van Turret Enemy
    • Fixed an issue with the Tabula Rasa achievement where it wasn't awarded properly
    • Fixed an issue where the game sometimes didn't start for Windows XP users