過去のパッチ情報 | |
---|---|
Update #1~29.3 Update 30~59 Update 60~89 Update 90~99 Update 100~108.1 Update 109.1~120 Update 130 | |
PS4 | XBOXONE |
1.00(53.1相当)? | 1.00(53.1相当)? |
PS3 | XBOX |
1.04(24.2相当) | 1.04(24.2相当) |
Switch | |
1.00(103相当?) |
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Update 170.1 20180113
Update size: 13.5 Mb
General
- Added the missing Crime Spree levels
- Fixed a crash that could occur if a client joined a game at the same time as a body was despawning
- Fixed so that you can press “start the heist” or “reroll” after finishing a heist in Crime Spree when using a controller
- Fixed so that when you open a safe the animation is no longer infinite
- Fixed so that the Compact Holosight has a reticle
- Fixed so that the AK5 Rifle has a correctly aligned reddot reticle
- Fixed so that the Bernetti 9 Pistol has a correctly aligned reddot reticle
- Fixed so that the Deagle Pistol has a correctly aligned reddot reticle
- Fixed so that the Chimano Custom Pistol has a correctly aligned reddot reticle
- Fixed the strings on some of the "Becoming ..." achievements that they refer to the correct infamy level
Update 170 20180112
Update size: 152 Mb
Crime Spree
- Added Brooklyn Bank Heist to the Crime Spree rotation
- Added Alaskan Deal to the Crime Spree rotation
- Added Reservoir Dogs: Garnet Group Boutique to the Crime Spree rotation
- Added Reservoir Dogs: Highland Mortuary to the Crime Spree rotation
General
- Updated the crimenet loading screen hints with the new Crime.net interface
- Fixed an issue where vehicles could get stuck on debris from the SWAT turret
- Fixed an issue with Ethans health being to low on the One Down difficulty when having him as team AI
Sound
- Removed an Ethan line where he mentions Cloaker instead of intended Bulldozer.
Weapons
- Arbiter
- Fixed an issue where it was not using the intended damage values
- China Puff
- Fixed an issue where it was not using the intended damage values
- Interceptor 45
- Fixed so that the red dot sight is not misaligned if you use the expert slide
- HRL-7 Rocket Launcher
- ロケットの威力を12500にしました (以前は 10000)
- Commando 101 Rocket Launcher
- ロケットの威力を 6200にしました (以前は 5000)
- Thanatos .50 cal Sniper Rifle
- 威力を 3500にしました (以前は 2800)
- DMR Kits Weapon Mods
- Ammo pick up has normalised to reliable pick up one bullet per box
- Broomstick Pistol - Precision Barrel
- Ammo pick up has normalised to reliable pick up one bullet per box
- Galant Rifle
- Ammo pick up decreased by 20%
- M308 Rifle
- Ammo pick up decreased by 20%
- Cavity 9mm
- Ammo pick up decreased by 20%
- Little Friend 7.62 Assault Rifle
- Ammo pick up decreased by 20%
- STRYK 18c Pistol
- The recoil pattern was tweaked to be easier to control and more predictable for the player
- The camera shake effect has been reduced
- The Judge Shotgun
- Total Ammo decreased to 35 (down from 40)
Skills
- Swan Song - Aced
- スキルボーナス時間を3秒に減らしました. (以前は6秒)
Level
- Alaskan Deal
- Replaced a door in the level that opened in to water
- Fixed a spot where bags could be thrown out of the level
- Beneath The Mountain
- Fixed an issue where players could get stuck in the vault area
- Fixed so that bags no longer fall off the helipad
- Big Bank
- Fixed so that you can no longer use the button to open the vault from the outside
- Biker Heist
- Made a tweak so that the bikes should no longer flip over or get stuck when colliding with each other
- Brooklyn Bank
- Fixed an issue where cops would climb through the fence on the second floor inside the bank
- Fixed so that enemies won't spawn on the second floor until the player has access to that area
- Fixed so that the crescent windows in the bank break when cops jump through them
- Added VO to the escape driver
- Added waypoints to the winch parts
- The thermite VO now only plays once that objective has been started.
- Fixed several issues with portals, occluders and lod steps on the level
- Fixed an issue where one blue swat would spawn on higher difficulties
- Fixed an issue with floating graffiti on a door
- Fixed an issue where players could lock pick the strongbox under the floor before the c4 had detonated
- Moved one of the lance drill outwards a little bit to not clip with the door
- Fixed an issue with floating papers on a desk inside the bank
- Fixed so that the laptop on the second floor now has the text "hold F to hack" instead of "place the laptop"
- Car Shop
- Added collision behind a door close to the water cooler to prevent the player from getting stuck
- Diamond Heist
- Fixed an issue where the alarm would not go off if you broke the glass of the display cases after you had opened them with a glass cutter
- Fixed the issue where the stealth secure zone sometimes wouldn't be disabled when going loud
- Fixed an issue where you could not pick up a certain bag
- Fixed an issue where AI could walk through a glass window
- Firestarter
- Fixed the issue where money wound count as weapons destroyed
- Golden Grin Casino
- Fixed so that it no longer takes 50 seconds or more to pick up the sleeping gas
- Heat Street
- Fixed so that you no can no longer climb the trees by the crash site
- Moved a trashcan where the player could get stuck on the way to the crash site
- Added tinted windows on the crashed van
- Jewelry Store
- Fixed so that the animation for the police cars entering the level has the wheels in the right place
- New Safe House
- Fixed issue where client could interact with one of Dukes paintings on tier 3 of his safehouse "room"
- Nightclub
- Added collision to prevent bags from getting stuck on a ledge above the safe
- Prison Nightmare
- Fixed so that you can no longer get pushed out of the level when opening a warhead crate
- Reservoir Dogs
- Fixed an issue where "Defend the warehouse" objective would never end in rare occasions on day 1
- Fixed portal issues on day 2
- Shadow Raid
- Fixed an issue where the team AI would walk around the level after player drops out
- Slaughterhouse
- Turned a container around so that the correct doors open to prevent enemies from clipping through it
- Resized some portals to prevent objects from popping in and out
- The Bomb: Dockyard
- Fixed so that you can no longer shoot guards so that they end up on pipes and cannot be interacted with anymore
- The Diamond
- Removed a Bain line from The Diamond that mentions that "the cops have the MALL locked down".
- Added Brooklyn Bank Heist to the Crime Spree rotation
- Added Alaskan Deal to the Crime Spree rotation
- Added Reservoir Dogs: Garnet Group Boutique to the Crime Spree rotation
- Added Reservoir Dogs: Highland Mortuary to the Crime Spree rotation
General
- Updated the crimenet loading screen hints with the new Crime.net interface
- Fixed an issue where vehicles could get stuck on debris from the SWAT turret
- Fixed an issue with Ethans health being to low on the One Down difficulty when having him as team AI
Sound
- Removed an Ethan line where he mentions Cloaker instead of intended Bulldozer.
Weapons
- Arbiter
- Fixed an issue where it was not using the intended damage values
- China Puff
- Fixed an issue where it was not using the intended damage values
- Interceptor 45
- Fixed so that the red dot sight is not misaligned if you use the expert slide
- HRL-7 Rocket Launcher
- Rocket damage increased to 12500 (up from 10000)
- Commando 101 Rocket Launcher
- Rocket damage increased to 6200 (up from 5000)
- Thanatos .50 cal Sniper Rifle
- Bullet damage increased to 3500 (up from 2800)
- DMR Kits Weapon Mods
- Ammo pick up has normalised to reliable pick up one bullet per box
- Broomstick Pistol - Precision Barrel
- Ammo pick up has normalised to reliable pick up one bullet per box
- Galant Rifle
- Ammo pick up decreased by 20%
- M308 Rifle
- Ammo pick up decreased by 20%
- Cavity 9mm
- Ammo pick up decreased by 20%
- Little Friend 7.62 Assault Rifle
- Ammo pick up decreased by 20%
- STRYK 18c Pistol
- The recoil pattern was tweaked to be easier to control and more predictable for the player
- The camera shake effect has been reduced
- The Judge Shotgun
- Total Ammo decreased to 35 (down from 40)
Skills
- Swan Song - Aced
- Skill duration bonus is reduced to 3 seconds. (down from 6)
Level
- Alaskan Deal
- Replaced a door in the level that opened in to water
- Fixed a spot where bags could be thrown out of the level
- Beneath The Mountain
- Fixed an issue where players could get stuck in the vault area
- Fixed so that bags no longer fall off the helipad
- Big Bank
- Fixed so that you can no longer use the button to open the vault from the outside
- Biker Heist
- Made a tweak so that the bikes should no longer flip over or get stuck when colliding with each other
- Brooklyn Bank
- Fixed an issue where cops would climb through the fence on the second floor inside the bank
- Fixed so that enemies won't spawn on the second floor until the player has access to that area
- Fixed so that the crescent windows in the bank break when cops jump through them
- Added VO to the escape driver
- Added waypoints to the winch parts
- The thermite VO now only plays once that objective has been started.
- Fixed several issues with portals, occluders and lod steps on the level
- Fixed an issue where one blue swat would spawn on higher difficulties
- Fixed an issue with floating graffiti on a door
- Fixed an issue where players could lock pick the strongbox under the floor before the c4 had detonated
- Moved one of the lance drill outwards a little bit to not clip with the door
- Fixed an issue with floating papers on a desk inside the bank
- Fixed so that the laptop on the second floor now has the text "hold F to hack" instead of "place the laptop"
- Car Shop
- Added collision behind a door close to the water cooler to prevent the player from getting stuck
- Diamond Heist
- Fixed an issue where the alarm would not go off if you broke the glass of the display cases after you had opened them with a glass cutter
- Fixed the issue where the stealth secure zone sometimes wouldn't be disabled when going loud
- Fixed an issue where you could not pick up a certain bag
- Fixed an issue where AI could walk through a glass window
- Firestarter
- Fixed the issue where money wound count as weapons destroyed
- Golden Grin Casino
- Fixed so that it no longer takes 50 seconds or more to pick up the sleeping gas
- Heat Street
- Fixed so that you no can no longer climb the trees by the crash site
- Moved a trashcan where the player could get stuck on the way to the crash site
- Added tinted windows on the crashed van
- Jewelry Store
- Fixed so that the animation for the police cars entering the level has the wheels in the right place
- New Safe House
- Fixed issue where client could interact with one of Dukes paintings on tier 3 of his safehouse "room"
- Nightclub
- Added collision to prevent bags from getting stuck on a ledge above the safe
- Prison Nightmare
- Fixed so that you can no longer get pushed out of the level when opening a warhead crate
- Reservoir Dogs
- Fixed an issue where "Defend the warehouse" objective would never end in rare occasions on day 1
- Fixed portal issues on day 2
- Shadow Raid
- Fixed an issue where the team AI would walk around the level after player drops out
- Slaughterhouse
- Turned a container around so that the correct doors open to prevent enemies from clipping through it
- Resized some portals to prevent objects from popping in and out
- The Bomb: Dockyard
- Fixed so that you can no longer shoot guards so that they end up on pipes and cannot be interacted with anymore
- The Diamond
- Removed a Bain line from The Diamond that mentions that "the cops have the MALL locked down".
Update 169.2 - One More Present 20171225
Update size: 15.5 Mb
Weapon
- Compact 40mm Grenade Launcherを追加しました
Weapon
- Added the Compact 40mm Grenade Launcher
Update 169.1 20171222
Update size: 44.8 Mb
General
- Updated waypoints for the trash bin objective
- Updated waypoints for the dumpster objective
- Fixed a sound issue related to a door opening animation
- Improve performance by reducing shadow draws
- Replaced a cop car parked by the side of the road with a regular vehicle
- Fixed an issue where the escape van was visible from the start of the level
- Lowered the chance of the SWAT Turret to spawn
- Reduced the amount of simultaneous snipers to 1
- Improved some spawn animations
- Updated the AI navigation inside the Vault
- Updated the AI navigation in the pre-vault room
- Removed laptops from the offices on ground floor
- Updated the CrimeNet summary
- Updated description for the “Layers of Steel” and the “All the Gold in Brooklyn” achievements
Reservoir Dogs
- Fixed spelling error on an objective
Update 169 Brooklyn Bank Heist 20171222
Update size: 481.3 Mb
General
- Improved the ladder climbing system
- Fixed an issue where bags were thrown from the chest of clients instead of the hand
- Fixed an issue where you could grab a magazine with manual reload even if there was no bullets in the magazine
- Fixed an issue where the manual reload would display a full clip reload even when the player does not have enough ammo for it
- Improved the Aim Down sight system and removed two-handed trigger for ADS skills
- Removed the movement speed penalty while ADS is triggered
- Fixed issue where the player could interact and move at the same time with the direct movement system
- Fixed an issue where warp functionality was not interrupted by interactions
- Improved the wall check system for automatic weapon
- Disabled belt while being tased
- Disabled belt while being cuffed
- Prevented controller input during in the pause menu to affect gameplay
- Fixed so ingame vissual effects and waypoints won't appear in the pause menu
Weapons
- Added the Ksp 58
- Added the RPK
- Added the KSP
- Added the Brenner 21
- Added the Buzzsaw 42
- Added the Vulcan Minigun
Levels
- Added the Brooklyn Bank
- Added the Brooklyn 10-10
- Added the White Xmas
- Added the Jewelry Store
- Added the Ukrainian Job
- Added the Murky Station